SlideShare a Scribd company logo
1 of 13
Download to read offline
Game Learning Analytics
for Educators
Antonio Calvo-Morata, Cristina Alonso-Fernández, Manuel Freire,
Iván Martínez-Ortiz, Baltasar Fernández-Manjón
EDUCON 2019, Dubai UAE
https://www.slideshare.net/BaltasarFernandezManjon/
Serious Games
Serious Games: main purpose not entertainment (e.g.
learning, raising awareness, changing players’ attitudes)
For their application in education, educators may face several
issues:
➢ technology or platform requirements
➢ gameplay average duration
➢ adaptation for users with special needs or disabilities
➢ availability of enough number of devices
?
?
? ?
Analytic System
collection, analysis, reports
Game Learning Analytics
Game Learning Analytics aims to collect
and analyze data from serious games.
Game Analytics + Learning Analytics
➢ evaluate and improve games
➢ provide information that helps educators
➢ evidence-based decisions for institutions
➢ more authentic learning experience for
students
play
information
& feedback
GLA
data
GLA System: H2020 RAGE & BEACONING
Teachers’ process applying games
GLA
data
Serious Games formal validation
First step for serious games: formal validation.
Most common method: pre-post experiments
- pre-test measures characteristic (e.g. knowledge,
awareness) before playing
- post-test measures same characteristic after playing
➢ Requirement: accepted questionnaire that measure the specific characteristic
- If no such questionnaire exists, complexity escalates as first, the validation
questionnaire itself has to be developed and validated!
Serious Games application in classes
SGs application in classes: before
Before games are in play, teachers/educators will:
1. Read the educators’ guide
○ downloading/installing instructions
○ game goals
○ information about the game content
○ additional information about context
○ instructions for students
2. Play the game
○ get the same experience their students will
○ understand design decisions and link them to educational content
SGs application in classes: during
While games are in play, teachers/educators
will:
1. Receive real-time information
○ follow students progress
○ get overview of errors
○ receive warnings/alerts for specific
situations
2. Act accordingly
○ help students having issues to continue
○ provide additional tasks to advanced
students
After games are in play,
teachers/educators will:
1. Conduct post-game activities
○ discussion/debriefing to promote
reflection
○ link game content with curricula
○ additional exercises to apply the
content of the game
○ even assessment activities
SGs application in classes: after
➢ These post-game activities may be suggested in the educators’ manual.
Students evaluation based on in-game interactions
Final step to simplify educators’ tasks: formal and automatic evaluation of
students based on their actions playing the game
➢ common assessment method: pre-post questionnaires
➢ drawbacks can be avoided using GLA data from in-game interactions to
predict players’ knowledge after playing
1. Create prediction models at validation step
2. Train algorithms and evaluate performance with actual data
3. Select accurate-enough models as assessment method
4. New players: predict knowledge with models and GLA data
Conclusions
● Educators are key to promote the application of games in education
● Games need to be transparent and reliable as educators are not game
experts
1. Formal validation with accepted method (e.g. pre-post)
2. Application in class obtaining real-time information
3. Assessing students based on in-game interactions
● Limitations:
○ Technical support still needed in many contexts
○ Still a complex and fragile infrastructure that requires an analytic server
○ Privacy and security needs to be ensured when collecting data (GDPR compliance)
Thank you!
Baltasar Fernandez-Manjon
@baltaFM
balta@fdi.ucm.es
Code: https://github.com/e-ucm
https://www.slideshare.net/BaltasarFernandezManjon/
www.e-ucm.es

More Related Content

Similar to 11_04_2019 EDUCON eMadrid special session on "Game learning analytics for educators"

WEEF/GEDC eMadrid_Systematizing Game Learning Analytics for Improving Serious...
WEEF/GEDC eMadrid_Systematizing Game Learning Analytics for Improving Serious...WEEF/GEDC eMadrid_Systematizing Game Learning Analytics for Improving Serious...
WEEF/GEDC eMadrid_Systematizing Game Learning Analytics for Improving Serious...eMadrid network
 
Icce21 systematizing game learning analytics for improving serious games life...
Icce21 systematizing game learning analytics for improving serious games life...Icce21 systematizing game learning analytics for improving serious games life...
Icce21 systematizing game learning analytics for improving serious games life...Baltasar Fernández-Manjón
 
A Mobile Application for School Children controlled by External Bluetooth Dev...
A Mobile Application for School Children controlled by External Bluetooth Dev...A Mobile Application for School Children controlled by External Bluetooth Dev...
A Mobile Application for School Children controlled by External Bluetooth Dev...Educational Technology
 
Gaming Learning Analytics Real Colegio Complutense Harvard
Gaming Learning Analytics Real Colegio Complutense HarvardGaming Learning Analytics Real Colegio Complutense Harvard
Gaming Learning Analytics Real Colegio Complutense HarvardBaltasar Fernández-Manjón
 
Developing serious games SIIE 2013, Viseu, Portugal
Developing serious games SIIE 2013, Viseu, PortugalDeveloping serious games SIIE 2013, Viseu, Portugal
Developing serious games SIIE 2013, Viseu, PortugalBaltasar Fernández-Manjón
 
Critical journal dev.program math
Critical journal dev.program mathCritical journal dev.program math
Critical journal dev.program mathtira kristy
 
Simva: Simplifying the scientific validation of serious games icalt2019
Simva: Simplifying the scientific validation of serious games icalt2019Simva: Simplifying the scientific validation of serious games icalt2019
Simva: Simplifying the scientific validation of serious games icalt2019Baltasar Fernández-Manjón
 
Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...
Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...
Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...Ana Rus Cano Moreno
 
Gamification in ERP training
Gamification in ERP trainingGamification in ERP training
Gamification in ERP trainingAdi Stephan
 
eMadrid Gaming4Coding - Possibilities of game learning analytics for coding l...
eMadrid Gaming4Coding - Possibilities of game learning analytics for coding l...eMadrid Gaming4Coding - Possibilities of game learning analytics for coding l...
eMadrid Gaming4Coding - Possibilities of game learning analytics for coding l...eMadrid network
 
HuskyHunt Conceptual Design Document
HuskyHunt Conceptual Design DocumentHuskyHunt Conceptual Design Document
HuskyHunt Conceptual Design Documentjasonpufahl
 
VII Jornadas eMadrid "Education in exponential times". Mesa redonda eMadrid L...
VII Jornadas eMadrid "Education in exponential times". Mesa redonda eMadrid L...VII Jornadas eMadrid "Education in exponential times". Mesa redonda eMadrid L...
VII Jornadas eMadrid "Education in exponential times". Mesa redonda eMadrid L...eMadrid network
 
Using Learning Analytics to support a more scientific approach to Serious Gam...
Using Learning Analytics to support a more scientific approach to Serious Gam...Using Learning Analytics to support a more scientific approach to Serious Gam...
Using Learning Analytics to support a more scientific approach to Serious Gam...Baltasar Fernández-Manjón
 
ict report - final.pptx
ict report - final.pptxict report - final.pptx
ict report - final.pptxNioNailon1
 
Five benefits of using games for learning
Five benefits of using games for learningFive benefits of using games for learning
Five benefits of using games for learningHistorySimulation
 
On Evaluating Serious Games
On Evaluating Serious GamesOn Evaluating Serious Games
On Evaluating Serious Gamesstemrpm
 
On Evaluating The 80 Days Geography Game
On Evaluating The 80 Days Geography GameOn Evaluating The 80 Days Geography Game
On Evaluating The 80 Days Geography Gamearammann
 
On Evaluating Serious Games
On Evaluating Serious GamesOn Evaluating Serious Games
On Evaluating Serious Gamesstemprm
 
Using Simva to evaluate serious games and collect game learning analytics dat...
Using Simva to evaluate serious games and collect game learning analytics dat...Using Simva to evaluate serious games and collect game learning analytics dat...
Using Simva to evaluate serious games and collect game learning analytics dat...Cristina Alonso
 

Similar to 11_04_2019 EDUCON eMadrid special session on "Game learning analytics for educators" (20)

WEEF/GEDC eMadrid_Systematizing Game Learning Analytics for Improving Serious...
WEEF/GEDC eMadrid_Systematizing Game Learning Analytics for Improving Serious...WEEF/GEDC eMadrid_Systematizing Game Learning Analytics for Improving Serious...
WEEF/GEDC eMadrid_Systematizing Game Learning Analytics for Improving Serious...
 
Icce21 systematizing game learning analytics for improving serious games life...
Icce21 systematizing game learning analytics for improving serious games life...Icce21 systematizing game learning analytics for improving serious games life...
Icce21 systematizing game learning analytics for improving serious games life...
 
A Mobile Application for School Children controlled by External Bluetooth Dev...
A Mobile Application for School Children controlled by External Bluetooth Dev...A Mobile Application for School Children controlled by External Bluetooth Dev...
A Mobile Application for School Children controlled by External Bluetooth Dev...
 
Gaming Learning Analytics Real Colegio Complutense Harvard
Gaming Learning Analytics Real Colegio Complutense HarvardGaming Learning Analytics Real Colegio Complutense Harvard
Gaming Learning Analytics Real Colegio Complutense Harvard
 
Developing serious games SIIE 2013, Viseu, Portugal
Developing serious games SIIE 2013, Viseu, PortugalDeveloping serious games SIIE 2013, Viseu, Portugal
Developing serious games SIIE 2013, Viseu, Portugal
 
Critical journal dev.program math
Critical journal dev.program mathCritical journal dev.program math
Critical journal dev.program math
 
Simva: Simplifying the scientific validation of serious games icalt2019
Simva: Simplifying the scientific validation of serious games icalt2019Simva: Simplifying the scientific validation of serious games icalt2019
Simva: Simplifying the scientific validation of serious games icalt2019
 
Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...
Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...
Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...
 
Gamification in ERP training
Gamification in ERP trainingGamification in ERP training
Gamification in ERP training
 
Gamification in education
Gamification in education Gamification in education
Gamification in education
 
eMadrid Gaming4Coding - Possibilities of game learning analytics for coding l...
eMadrid Gaming4Coding - Possibilities of game learning analytics for coding l...eMadrid Gaming4Coding - Possibilities of game learning analytics for coding l...
eMadrid Gaming4Coding - Possibilities of game learning analytics for coding l...
 
HuskyHunt Conceptual Design Document
HuskyHunt Conceptual Design DocumentHuskyHunt Conceptual Design Document
HuskyHunt Conceptual Design Document
 
VII Jornadas eMadrid "Education in exponential times". Mesa redonda eMadrid L...
VII Jornadas eMadrid "Education in exponential times". Mesa redonda eMadrid L...VII Jornadas eMadrid "Education in exponential times". Mesa redonda eMadrid L...
VII Jornadas eMadrid "Education in exponential times". Mesa redonda eMadrid L...
 
Using Learning Analytics to support a more scientific approach to Serious Gam...
Using Learning Analytics to support a more scientific approach to Serious Gam...Using Learning Analytics to support a more scientific approach to Serious Gam...
Using Learning Analytics to support a more scientific approach to Serious Gam...
 
ict report - final.pptx
ict report - final.pptxict report - final.pptx
ict report - final.pptx
 
Five benefits of using games for learning
Five benefits of using games for learningFive benefits of using games for learning
Five benefits of using games for learning
 
On Evaluating Serious Games
On Evaluating Serious GamesOn Evaluating Serious Games
On Evaluating Serious Games
 
On Evaluating The 80 Days Geography Game
On Evaluating The 80 Days Geography GameOn Evaluating The 80 Days Geography Game
On Evaluating The 80 Days Geography Game
 
On Evaluating Serious Games
On Evaluating Serious GamesOn Evaluating Serious Games
On Evaluating Serious Games
 
Using Simva to evaluate serious games and collect game learning analytics dat...
Using Simva to evaluate serious games and collect game learning analytics dat...Using Simva to evaluate serious games and collect game learning analytics dat...
Using Simva to evaluate serious games and collect game learning analytics dat...
 

More from eMadrid network

Recognizing Lifelong Learning Competences: A Report of Two Cases - Edmundo Tovar
Recognizing Lifelong Learning Competences: A Report of Two Cases - Edmundo TovarRecognizing Lifelong Learning Competences: A Report of Two Cases - Edmundo Tovar
Recognizing Lifelong Learning Competences: A Report of Two Cases - Edmundo TovareMadrid network
 
A study about the impact of rewards on student's engagement with the flipped ...
A study about the impact of rewards on student's engagement with the flipped ...A study about the impact of rewards on student's engagement with the flipped ...
A study about the impact of rewards on student's engagement with the flipped ...eMadrid network
 
Assessment and recognition in technical massive open on-line courses with and...
Assessment and recognition in technical massive open on-line courses with and...Assessment and recognition in technical massive open on-line courses with and...
Assessment and recognition in technical massive open on-line courses with and...eMadrid network
 
Recognition of learning: Status, experiences and challenges - Carlos Delgado ...
Recognition of learning: Status, experiences and challenges - Carlos Delgado ...Recognition of learning: Status, experiences and challenges - Carlos Delgado ...
Recognition of learning: Status, experiences and challenges - Carlos Delgado ...eMadrid network
 
Bootstrapping serious games to assess learning through analytics - Baltasar F...
Bootstrapping serious games to assess learning through analytics - Baltasar F...Bootstrapping serious games to assess learning through analytics - Baltasar F...
Bootstrapping serious games to assess learning through analytics - Baltasar F...eMadrid network
 
Meta-review of recognition of learning in LMS and MOOCs - Ruth Cobos
Meta-review of recognition of learning in LMS and MOOCs - Ruth CobosMeta-review of recognition of learning in LMS and MOOCs - Ruth Cobos
Meta-review of recognition of learning in LMS and MOOCs - Ruth CoboseMadrid network
 
Best paper Award - Miguel Castro
Best paper Award - Miguel CastroBest paper Award - Miguel Castro
Best paper Award - Miguel CastroeMadrid network
 
Seminario eMadrid_Curso MOOC_Antonio de Nebrija_Apología del saber.pptx.pdf
Seminario eMadrid_Curso MOOC_Antonio de Nebrija_Apología del saber.pptx.pdfSeminario eMadrid_Curso MOOC_Antonio de Nebrija_Apología del saber.pptx.pdf
Seminario eMadrid_Curso MOOC_Antonio de Nebrija_Apología del saber.pptx.pdfeMadrid network
 
eMadrid-Opportunities and Design Challenges in the Gaming4Coding Project_Pete...
eMadrid-Opportunities and Design Challenges in the Gaming4Coding Project_Pete...eMadrid-Opportunities and Design Challenges in the Gaming4Coding Project_Pete...
eMadrid-Opportunities and Design Challenges in the Gaming4Coding Project_Pete...eMadrid network
 
Open_principles_and_co-creation_for_digital_competences_for_students.pdf
Open_principles_and_co-creation_for_digital_competences_for_students.pdfOpen_principles_and_co-creation_for_digital_competences_for_students.pdf
Open_principles_and_co-creation_for_digital_competences_for_students.pdfeMadrid network
 
Competencias_digitales_del_profesorado_universitario_para_la_educación_abiert...
Competencias_digitales_del_profesorado_universitario_para_la_educación_abiert...Competencias_digitales_del_profesorado_universitario_para_la_educación_abiert...
Competencias_digitales_del_profesorado_universitario_para_la_educación_abiert...eMadrid network
 
eMadrid_KatjaAssaf_DigiCred.pdf
eMadrid_KatjaAssaf_DigiCred.pdfeMadrid_KatjaAssaf_DigiCred.pdf
eMadrid_KatjaAssaf_DigiCred.pdfeMadrid network
 
Presentazione E-Madrid - 12-01-2023 Ruth Kerr.pdf
Presentazione E-Madrid - 12-01-2023 Ruth Kerr.pdfPresentazione E-Madrid - 12-01-2023 Ruth Kerr.pdf
Presentazione E-Madrid - 12-01-2023 Ruth Kerr.pdfeMadrid network
 
EDC-eMadrid_20230113 Ildikó Mázár.pdf
EDC-eMadrid_20230113 Ildikó Mázár.pdfEDC-eMadrid_20230113 Ildikó Mázár.pdf
EDC-eMadrid_20230113 Ildikó Mázár.pdfeMadrid network
 
2022_12_16 «“La informática en la educación escolar en Europa”, informe Euryd...
2022_12_16 «“La informática en la educación escolar en Europa”, informe Euryd...2022_12_16 «“La informática en la educación escolar en Europa”, informe Euryd...
2022_12_16 «“La informática en la educación escolar en Europa”, informe Euryd...eMadrid network
 
2022_12_16 «Informatics – A Fundamental Discipline for the 21st Century»
2022_12_16 «Informatics – A Fundamental Discipline for the 21st Century»2022_12_16 «Informatics – A Fundamental Discipline for the 21st Century»
2022_12_16 «Informatics – A Fundamental Discipline for the 21st Century»eMadrid network
 
2022_12_16 «Efecto del uso de lenguajes basados en bloques en el aprendizaje ...
2022_12_16 «Efecto del uso de lenguajes basados en bloques en el aprendizaje ...2022_12_16 «Efecto del uso de lenguajes basados en bloques en el aprendizaje ...
2022_12_16 «Efecto del uso de lenguajes basados en bloques en el aprendizaje ...eMadrid network
 
2022_11_11 «AI and ML methods for Multimodal Learning Analytics»
2022_11_11 «AI and ML methods for Multimodal Learning Analytics»2022_11_11 «AI and ML methods for Multimodal Learning Analytics»
2022_11_11 «AI and ML methods for Multimodal Learning Analytics»eMadrid network
 
2022_11_11 «The promise and challenges of Multimodal Learning Analytics»
2022_11_11 «The promise and challenges of Multimodal Learning Analytics»2022_11_11 «The promise and challenges of Multimodal Learning Analytics»
2022_11_11 «The promise and challenges of Multimodal Learning Analytics»eMadrid network
 
2022_11_11 «Biometrics and Behavior Understanding Technologies for e-Learning...
2022_11_11 «Biometrics and Behavior Understanding Technologies for e-Learning...2022_11_11 «Biometrics and Behavior Understanding Technologies for e-Learning...
2022_11_11 «Biometrics and Behavior Understanding Technologies for e-Learning...eMadrid network
 

More from eMadrid network (20)

Recognizing Lifelong Learning Competences: A Report of Two Cases - Edmundo Tovar
Recognizing Lifelong Learning Competences: A Report of Two Cases - Edmundo TovarRecognizing Lifelong Learning Competences: A Report of Two Cases - Edmundo Tovar
Recognizing Lifelong Learning Competences: A Report of Two Cases - Edmundo Tovar
 
A study about the impact of rewards on student's engagement with the flipped ...
A study about the impact of rewards on student's engagement with the flipped ...A study about the impact of rewards on student's engagement with the flipped ...
A study about the impact of rewards on student's engagement with the flipped ...
 
Assessment and recognition in technical massive open on-line courses with and...
Assessment and recognition in technical massive open on-line courses with and...Assessment and recognition in technical massive open on-line courses with and...
Assessment and recognition in technical massive open on-line courses with and...
 
Recognition of learning: Status, experiences and challenges - Carlos Delgado ...
Recognition of learning: Status, experiences and challenges - Carlos Delgado ...Recognition of learning: Status, experiences and challenges - Carlos Delgado ...
Recognition of learning: Status, experiences and challenges - Carlos Delgado ...
 
Bootstrapping serious games to assess learning through analytics - Baltasar F...
Bootstrapping serious games to assess learning through analytics - Baltasar F...Bootstrapping serious games to assess learning through analytics - Baltasar F...
Bootstrapping serious games to assess learning through analytics - Baltasar F...
 
Meta-review of recognition of learning in LMS and MOOCs - Ruth Cobos
Meta-review of recognition of learning in LMS and MOOCs - Ruth CobosMeta-review of recognition of learning in LMS and MOOCs - Ruth Cobos
Meta-review of recognition of learning in LMS and MOOCs - Ruth Cobos
 
Best paper Award - Miguel Castro
Best paper Award - Miguel CastroBest paper Award - Miguel Castro
Best paper Award - Miguel Castro
 
Seminario eMadrid_Curso MOOC_Antonio de Nebrija_Apología del saber.pptx.pdf
Seminario eMadrid_Curso MOOC_Antonio de Nebrija_Apología del saber.pptx.pdfSeminario eMadrid_Curso MOOC_Antonio de Nebrija_Apología del saber.pptx.pdf
Seminario eMadrid_Curso MOOC_Antonio de Nebrija_Apología del saber.pptx.pdf
 
eMadrid-Opportunities and Design Challenges in the Gaming4Coding Project_Pete...
eMadrid-Opportunities and Design Challenges in the Gaming4Coding Project_Pete...eMadrid-Opportunities and Design Challenges in the Gaming4Coding Project_Pete...
eMadrid-Opportunities and Design Challenges in the Gaming4Coding Project_Pete...
 
Open_principles_and_co-creation_for_digital_competences_for_students.pdf
Open_principles_and_co-creation_for_digital_competences_for_students.pdfOpen_principles_and_co-creation_for_digital_competences_for_students.pdf
Open_principles_and_co-creation_for_digital_competences_for_students.pdf
 
Competencias_digitales_del_profesorado_universitario_para_la_educación_abiert...
Competencias_digitales_del_profesorado_universitario_para_la_educación_abiert...Competencias_digitales_del_profesorado_universitario_para_la_educación_abiert...
Competencias_digitales_del_profesorado_universitario_para_la_educación_abiert...
 
eMadrid_KatjaAssaf_DigiCred.pdf
eMadrid_KatjaAssaf_DigiCred.pdfeMadrid_KatjaAssaf_DigiCred.pdf
eMadrid_KatjaAssaf_DigiCred.pdf
 
Presentazione E-Madrid - 12-01-2023 Ruth Kerr.pdf
Presentazione E-Madrid - 12-01-2023 Ruth Kerr.pdfPresentazione E-Madrid - 12-01-2023 Ruth Kerr.pdf
Presentazione E-Madrid - 12-01-2023 Ruth Kerr.pdf
 
EDC-eMadrid_20230113 Ildikó Mázár.pdf
EDC-eMadrid_20230113 Ildikó Mázár.pdfEDC-eMadrid_20230113 Ildikó Mázár.pdf
EDC-eMadrid_20230113 Ildikó Mázár.pdf
 
2022_12_16 «“La informática en la educación escolar en Europa”, informe Euryd...
2022_12_16 «“La informática en la educación escolar en Europa”, informe Euryd...2022_12_16 «“La informática en la educación escolar en Europa”, informe Euryd...
2022_12_16 «“La informática en la educación escolar en Europa”, informe Euryd...
 
2022_12_16 «Informatics – A Fundamental Discipline for the 21st Century»
2022_12_16 «Informatics – A Fundamental Discipline for the 21st Century»2022_12_16 «Informatics – A Fundamental Discipline for the 21st Century»
2022_12_16 «Informatics – A Fundamental Discipline for the 21st Century»
 
2022_12_16 «Efecto del uso de lenguajes basados en bloques en el aprendizaje ...
2022_12_16 «Efecto del uso de lenguajes basados en bloques en el aprendizaje ...2022_12_16 «Efecto del uso de lenguajes basados en bloques en el aprendizaje ...
2022_12_16 «Efecto del uso de lenguajes basados en bloques en el aprendizaje ...
 
2022_11_11 «AI and ML methods for Multimodal Learning Analytics»
2022_11_11 «AI and ML methods for Multimodal Learning Analytics»2022_11_11 «AI and ML methods for Multimodal Learning Analytics»
2022_11_11 «AI and ML methods for Multimodal Learning Analytics»
 
2022_11_11 «The promise and challenges of Multimodal Learning Analytics»
2022_11_11 «The promise and challenges of Multimodal Learning Analytics»2022_11_11 «The promise and challenges of Multimodal Learning Analytics»
2022_11_11 «The promise and challenges of Multimodal Learning Analytics»
 
2022_11_11 «Biometrics and Behavior Understanding Technologies for e-Learning...
2022_11_11 «Biometrics and Behavior Understanding Technologies for e-Learning...2022_11_11 «Biometrics and Behavior Understanding Technologies for e-Learning...
2022_11_11 «Biometrics and Behavior Understanding Technologies for e-Learning...
 

Recently uploaded

Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024The Digital Insurer
 
Strategies for Landing an Oracle DBA Job as a Fresher
Strategies for Landing an Oracle DBA Job as a FresherStrategies for Landing an Oracle DBA Job as a Fresher
Strategies for Landing an Oracle DBA Job as a FresherRemote DBA Services
 
Apidays New York 2024 - The value of a flexible API Management solution for O...
Apidays New York 2024 - The value of a flexible API Management solution for O...Apidays New York 2024 - The value of a flexible API Management solution for O...
Apidays New York 2024 - The value of a flexible API Management solution for O...apidays
 
Exploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone ProcessorsExploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone Processorsdebabhi2
 
Artificial Intelligence: Facts and Myths
Artificial Intelligence: Facts and MythsArtificial Intelligence: Facts and Myths
Artificial Intelligence: Facts and MythsJoaquim Jorge
 
Apidays New York 2024 - The Good, the Bad and the Governed by David O'Neill, ...
Apidays New York 2024 - The Good, the Bad and the Governed by David O'Neill, ...Apidays New York 2024 - The Good, the Bad and the Governed by David O'Neill, ...
Apidays New York 2024 - The Good, the Bad and the Governed by David O'Neill, ...apidays
 
A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)Gabriella Davis
 
Boost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivityBoost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivityPrincipled Technologies
 
Data Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt RobisonData Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt RobisonAnna Loughnan Colquhoun
 
The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024Rafal Los
 
TrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
TrustArc Webinar - Stay Ahead of US State Data Privacy Law DevelopmentsTrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
TrustArc Webinar - Stay Ahead of US State Data Privacy Law DevelopmentsTrustArc
 
Scaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organizationScaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organizationRadu Cotescu
 
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot TakeoffStrategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoffsammart93
 
Automating Google Workspace (GWS) & more with Apps Script
Automating Google Workspace (GWS) & more with Apps ScriptAutomating Google Workspace (GWS) & more with Apps Script
Automating Google Workspace (GWS) & more with Apps Scriptwesley chun
 
Partners Life - Insurer Innovation Award 2024
Partners Life - Insurer Innovation Award 2024Partners Life - Insurer Innovation Award 2024
Partners Life - Insurer Innovation Award 2024The Digital Insurer
 
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...
Workshop - Best of Both Worlds_ Combine  KG and Vector search for  enhanced R...Workshop - Best of Both Worlds_ Combine  KG and Vector search for  enhanced R...
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...Neo4j
 
TrustArc Webinar - Unlock the Power of AI-Driven Data Discovery
TrustArc Webinar - Unlock the Power of AI-Driven Data DiscoveryTrustArc Webinar - Unlock the Power of AI-Driven Data Discovery
TrustArc Webinar - Unlock the Power of AI-Driven Data DiscoveryTrustArc
 
Tata AIG General Insurance Company - Insurer Innovation Award 2024
Tata AIG General Insurance Company - Insurer Innovation Award 2024Tata AIG General Insurance Company - Insurer Innovation Award 2024
Tata AIG General Insurance Company - Insurer Innovation Award 2024The Digital Insurer
 
Real Time Object Detection Using Open CV
Real Time Object Detection Using Open CVReal Time Object Detection Using Open CV
Real Time Object Detection Using Open CVKhem
 
Repurposing LNG terminals for Hydrogen Ammonia: Feasibility and Cost Saving
Repurposing LNG terminals for Hydrogen Ammonia: Feasibility and Cost SavingRepurposing LNG terminals for Hydrogen Ammonia: Feasibility and Cost Saving
Repurposing LNG terminals for Hydrogen Ammonia: Feasibility and Cost SavingEdi Saputra
 

Recently uploaded (20)

Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
 
Strategies for Landing an Oracle DBA Job as a Fresher
Strategies for Landing an Oracle DBA Job as a FresherStrategies for Landing an Oracle DBA Job as a Fresher
Strategies for Landing an Oracle DBA Job as a Fresher
 
Apidays New York 2024 - The value of a flexible API Management solution for O...
Apidays New York 2024 - The value of a flexible API Management solution for O...Apidays New York 2024 - The value of a flexible API Management solution for O...
Apidays New York 2024 - The value of a flexible API Management solution for O...
 
Exploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone ProcessorsExploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone Processors
 
Artificial Intelligence: Facts and Myths
Artificial Intelligence: Facts and MythsArtificial Intelligence: Facts and Myths
Artificial Intelligence: Facts and Myths
 
Apidays New York 2024 - The Good, the Bad and the Governed by David O'Neill, ...
Apidays New York 2024 - The Good, the Bad and the Governed by David O'Neill, ...Apidays New York 2024 - The Good, the Bad and the Governed by David O'Neill, ...
Apidays New York 2024 - The Good, the Bad and the Governed by David O'Neill, ...
 
A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)
 
Boost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivityBoost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivity
 
Data Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt RobisonData Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt Robison
 
The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024
 
TrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
TrustArc Webinar - Stay Ahead of US State Data Privacy Law DevelopmentsTrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
TrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
 
Scaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organizationScaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organization
 
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot TakeoffStrategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
 
Automating Google Workspace (GWS) & more with Apps Script
Automating Google Workspace (GWS) & more with Apps ScriptAutomating Google Workspace (GWS) & more with Apps Script
Automating Google Workspace (GWS) & more with Apps Script
 
Partners Life - Insurer Innovation Award 2024
Partners Life - Insurer Innovation Award 2024Partners Life - Insurer Innovation Award 2024
Partners Life - Insurer Innovation Award 2024
 
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...
Workshop - Best of Both Worlds_ Combine  KG and Vector search for  enhanced R...Workshop - Best of Both Worlds_ Combine  KG and Vector search for  enhanced R...
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...
 
TrustArc Webinar - Unlock the Power of AI-Driven Data Discovery
TrustArc Webinar - Unlock the Power of AI-Driven Data DiscoveryTrustArc Webinar - Unlock the Power of AI-Driven Data Discovery
TrustArc Webinar - Unlock the Power of AI-Driven Data Discovery
 
Tata AIG General Insurance Company - Insurer Innovation Award 2024
Tata AIG General Insurance Company - Insurer Innovation Award 2024Tata AIG General Insurance Company - Insurer Innovation Award 2024
Tata AIG General Insurance Company - Insurer Innovation Award 2024
 
Real Time Object Detection Using Open CV
Real Time Object Detection Using Open CVReal Time Object Detection Using Open CV
Real Time Object Detection Using Open CV
 
Repurposing LNG terminals for Hydrogen Ammonia: Feasibility and Cost Saving
Repurposing LNG terminals for Hydrogen Ammonia: Feasibility and Cost SavingRepurposing LNG terminals for Hydrogen Ammonia: Feasibility and Cost Saving
Repurposing LNG terminals for Hydrogen Ammonia: Feasibility and Cost Saving
 

11_04_2019 EDUCON eMadrid special session on "Game learning analytics for educators"

  • 1. Game Learning Analytics for Educators Antonio Calvo-Morata, Cristina Alonso-Fernández, Manuel Freire, Iván Martínez-Ortiz, Baltasar Fernández-Manjón EDUCON 2019, Dubai UAE https://www.slideshare.net/BaltasarFernandezManjon/
  • 2. Serious Games Serious Games: main purpose not entertainment (e.g. learning, raising awareness, changing players’ attitudes) For their application in education, educators may face several issues: ➢ technology or platform requirements ➢ gameplay average duration ➢ adaptation for users with special needs or disabilities ➢ availability of enough number of devices ? ? ? ?
  • 3. Analytic System collection, analysis, reports Game Learning Analytics Game Learning Analytics aims to collect and analyze data from serious games. Game Analytics + Learning Analytics ➢ evaluate and improve games ➢ provide information that helps educators ➢ evidence-based decisions for institutions ➢ more authentic learning experience for students play information & feedback GLA data
  • 4. GLA System: H2020 RAGE & BEACONING
  • 6. Serious Games formal validation First step for serious games: formal validation. Most common method: pre-post experiments - pre-test measures characteristic (e.g. knowledge, awareness) before playing - post-test measures same characteristic after playing ➢ Requirement: accepted questionnaire that measure the specific characteristic - If no such questionnaire exists, complexity escalates as first, the validation questionnaire itself has to be developed and validated!
  • 8. SGs application in classes: before Before games are in play, teachers/educators will: 1. Read the educators’ guide ○ downloading/installing instructions ○ game goals ○ information about the game content ○ additional information about context ○ instructions for students 2. Play the game ○ get the same experience their students will ○ understand design decisions and link them to educational content
  • 9. SGs application in classes: during While games are in play, teachers/educators will: 1. Receive real-time information ○ follow students progress ○ get overview of errors ○ receive warnings/alerts for specific situations 2. Act accordingly ○ help students having issues to continue ○ provide additional tasks to advanced students
  • 10. After games are in play, teachers/educators will: 1. Conduct post-game activities ○ discussion/debriefing to promote reflection ○ link game content with curricula ○ additional exercises to apply the content of the game ○ even assessment activities SGs application in classes: after ➢ These post-game activities may be suggested in the educators’ manual.
  • 11. Students evaluation based on in-game interactions Final step to simplify educators’ tasks: formal and automatic evaluation of students based on their actions playing the game ➢ common assessment method: pre-post questionnaires ➢ drawbacks can be avoided using GLA data from in-game interactions to predict players’ knowledge after playing 1. Create prediction models at validation step 2. Train algorithms and evaluate performance with actual data 3. Select accurate-enough models as assessment method 4. New players: predict knowledge with models and GLA data
  • 12. Conclusions ● Educators are key to promote the application of games in education ● Games need to be transparent and reliable as educators are not game experts 1. Formal validation with accepted method (e.g. pre-post) 2. Application in class obtaining real-time information 3. Assessing students based on in-game interactions ● Limitations: ○ Technical support still needed in many contexts ○ Still a complex and fragile infrastructure that requires an analytic server ○ Privacy and security needs to be ensured when collecting data (GDPR compliance)
  • 13. Thank you! Baltasar Fernandez-Manjon @baltaFM balta@fdi.ucm.es Code: https://github.com/e-ucm https://www.slideshare.net/BaltasarFernandezManjon/ www.e-ucm.es