4. BrainPOP Jr. Generic Lesson Plan
Name of Activity: BrainPOP Jr.
Grade: Kindergarten
Subject: Life Skills
Materials: Computer Lab or
Classroom Computers
Time Requirement: 30 minutes
Lesson Objectives:
Students will:
• Apply basic computer skills
during interactive activities.
• Follow on-screen directions
through lessons and/or activities.
•Share with their teacher or peers
what they learned in their lessons.
Prior Knowledge:
Most students know how to find
BrainPOP Jr. on the desktop and
navigate through the site.
Activity Directions:
1. Situate students at computer stations,
with mouse ready and headphones on.
2. Have students open BrainPOP Jr. on
their desktop.
3. Instruct students on which lesson we will
be completing today (ex: Health + Be
Safe + Bullying Movie)
4. If students require help navigating to
activity, be available for them.
5. Allow students to freely use interactive
media.
6. Ensure they stay on assigned activity.
Intervene when necessary.
7. After 25 minutes of activity, have
students come to the carpet and have
them share what they learned about
while using BrainPOP Jr.
7. Name of Activity: Code Red
Rover
Grade: Kindergarten
Subject: Life Skills
Materials: Computer Lab or
Classroom Computers
Time Requirement: 30 minutes
Lesson Objectives:
Students will:
• Apply basic computer skills
during interactive activities.
• Follow on-screen directions
through lessons and/or activities.
•Share with their teacher or peers
what they learned in their lessons.
Prior Knowledge:
Most students know how to find
Code Red Rover on the desktop
and navigate through the site.
Code Red Rover Generic Lesson Plan
Activity Directions:
1. Situate students at computer stations,
with mouse ready and headphones on.
2. Have students open Code Red Rover on
their desktop.
3. Instruct students on which lesson we will
be completing today (ex: Games +
Memory Master)
4. If students require help navigating to
activity, be available for them.
5. Allow students to freely use interactive
media once they have completed the
assigned activity.
6. Ensure they stay on assigned activity.
Intervene when necessary.
7. After 25 minutes of activity, have
students come to the carpet and have
them share what they learned about
while using Code Red Rover.
9. Visit the Fire Station! Learn about dangers
around the house.
Virtual House!
10. Name of Activity: Home Safety
Grade: Kindergarten
Subject: Life Skills
Materials: Computer Lab or
Classroom Computers
Time Requirement: 30 minutes
Lesson Objectives:
Students will:
• Apply basic computer skills
during interactive activities.
• Follow on-screen directions
through lessons and/or activities.
•Share with their teacher or peers
what they learned in their lessons.
Prior Knowledge:
Most students know how to find
Home Safety on the desktop and
navigate through the site.
Home Safety Council Generic Lesson Plan
Activity Directions:
1. Situate students at computer stations,
with mouse ready and headphones on.
2. Have students open Home Safety on
their desktop.
3. Instruct students on which lesson we will
be completing today (ex: Virtual Tour of
Fire Station)
4. If students require help navigating to
activity, be available for them.
5. Allow students to freely use interactive
media once they have completed the
assigned activity.
6. Ensure they stay on assigned activity.
Intervene when necessary.
7. After 25 minutes of activity, have
students come to the carpet and have
them share what they learned about
while using Home Safety Council Games.
11. Resources
http://www.brainpopjr.com/
- membership required
- free trial
http://coderedrover.org/index.html
- no membership required
- free
http://www.homesafetycouncil.org/Game/game_wg_w001.asp
- no membership required
- join for free for more content and activities