Minecraft Presentation
Created by Juan Miguel and Nikkiloki
Data were just gathered from the cited sources.
Data weren't from us or neither did we create the game.
Copyrights Reserved: Mohjang 2011
3. Markus βNotchβ Persson
β’ The developer of Minecraft, Markus
Persson aka Notch, had previously
worked on games such as Wurm
Online and as a game developer
for King.com for over four years.
5. β’ Minecraft is a sandbox building indie video
game written in Java originally by Swedish
creator Markus "Notch" Persson and now by
his company, Mojang, formed from the
proceeds of the game. It was released on May
17, 2009, with a Beta on December 20, 2010.
6. β’ The game is focused on creativity and building, allowing
players to build constructions out of textured cubes in
a 3D world. The game has two variants β free Classic and
paid Beta. Classic is focused entirely on construction with
unlimited material supply, whereas Beta has two modes:
Survival requires players to acquire resources themselves
and keep their health and hunger up, whereas in Creative
the player has an unlimited supply of resources. Both Beta
modes contain many more features than Classic, as well as
the addition of mobs. The gameplay is heavily inspired
by Infiniminer by Zachtronics Industries, Dwarf Fortress by
Bay 12 Games and Dungeon Keeper by Bullfrog
Productions.
7. Gameplay
β’ The core gameplay revolves around
construction. The game world is essentially
made of cubical blocks arranged in a fixed grid
pattern which represent different materials,
such as dirt, stone, various ores, water, and
tree trunks. While the players can move freely
across the world, objects and items can only
be placed at fixed locations relative to the
grid.
8. Game Modes
β’ Minecraft has two currently available gameplay
modes, Survival and Creative, both with single-
player and multiplayer options. Classic is the
earliest free version and initially featured only
creative game mode with only building (block
placement and removal) aspects of the game and
unlimited block supply. The game was then split
into single-player survival mode (referred to as
"Survival Mode Test"), which contained monsters
and a much greater variety of blocks and items
available, as well as requiring players to mine
their own blocks.
9. Survival
β’ In this mode, the player has a health bar which is
depleted by attacks from monsters, falls, or
environmental damage, such as drowning or
falling into lava. The player also has a hunger bar,
which must be periodically refilled by eating
various food (porkchops, bread, etc.) in-game.
Armor can help mitigate damage from mob
attacks, while weapons can be used to kill
enemies and other animals. Health replenishes
when the player has a full hunger bar or by
playing on the easiest difficulty, where the health
bar regenerates by itself.
10. Creative
β’ While in this mode, the player is invincible.
There is no limit to what you can do and what
you can have. The void is the only limit, an
advise for you is to not dig through the layer
of bedrocks. Itβs up to you to know the results
of not taking this advice.
11. Creative
β’ Creative mode is one of the three game modes
playable in the Classic and Beta. The Creative
game mode allows you to build and destroy
blocks in a manner in which you can build any
sort of structure you would like. Players are given
an infinite amount of most blocks to build with
and no health or damage to worry about. Taking
advantage of this, players can create large
constructions such as castles, roads, water
fountains, and much more along with forms of
artwork called pixel art.
13. Hardcore
β’ Hardcore Mode is a game mode that is a
variant of Survival, differing primarily by the
lack of the abilities to respawn and change
difficulty.
β’ The image below shows what exactly happens
in Hardcore Mode.
14. NPC
β’ While there are game modes, there are NPCs
(Non-Player Characters) too. These NPCs are
characterized into three. Firstly the aggressive
(Violent), neutral (attacks when attacked),
friendly/passive (peace-lover).
β’ The game is mostly characterized with aggressive
NPCs. For many they called them mobs.
β’ Friendly NPCs are not much yet implemented
ingame.
15. NPC
β’ From Left to right: Steve, Zombie, Skeleton,
Creeper, Spider, Slime, Pig, Sheep, Cow, and
lastly from the right Chciken.
16. Common Mobs
β’ Aggressive mobs β usually spawns during
night time, at caves and dark places. Slimes
only spawns on layer below up to layer 40.
17. The Overworld
β’ The Overworld is the starting dimension in
Minecraft.
β’ The Overworld is the entire three dimensional
space in which in-game construction can occur,
encompassing the span from the level ceiling
down to bedrock and extending in every direction
on the horizontal plane. It is generated through a
secret process which creates multiple Noise maps
to create differing elevations, general chunk
shapes, and complex mountain and cave systems.
18. The Overworld
β’ All but four of the mobs in the game can
appear in the
Overworld: Wolves, Pigs, Sheep, Cows,
β’ Mooshrooms, Chickens, Squid,
Zombies, Skeletons, Spiders, Spider
Jockeys, Endermen, Creepers and Slimes
and Pigs can be hit by lightning, which turns
them into Zombie pigmen
19. The Nether
β’ previously known as The Nexus, The Slip and Hell
β’ Accessible via Portal made from obsidian
β’ The Nether is home to
four Mobs : Ghasts,Magma Cubes, Blazes,
and Zombie Pigmen.
β’ The Nether functions as a second map in a
player's Minecraft World. When it is entered, the
chunks from the above ground map are unloaded
and the Nether chunks begin to load.
20. The End
β’ The End (previously known as The Ender) is
a stark, empty plane containing a series of
large floating islands of End Stone dotted with
Obsidian Spikes.
β’ This dimension is populated by a relatively
large number of Endermen, which spawn
considerably more than in the Overworld, and
one Enderdragon, an End exclusive mob.
β’ The Background is not The End.
21. Crafting
β’ Crafting is the method by which
many blocks, tools, and other resources are
made in Minecraft.
β’ The player has access to a 2Γ2 crafting grid in
their Inventory screen which can be used
anytime the screen is brought up.
22. Crafting
β’ While the player has an access to a 2x2
crafting grid in their inventory screen, the
player also have an access to a 3x3 by creating
a Crafting Table.
28. End of Presentation
β’ Thanks For:
β Minecraft Wiki (For some information)
β Google (For Images)
β Minecraft
β Notch
β Youtube (For Parodies)
β’ Presentation Makers:
β Juan Miguel
β Nikki Loki