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Gamification
World Congress '14
#GWC14
Exploring how successful
gamified experiences are
designed
@victormanriquey
How?What? Why?
@victormanriquey #GWC14
What games build
true engagement?
@victormanriquey #GWC14
@victormanriquey #GWC14
World of Warcraft
17.000h
League of Legends
1.000 h
Dota 2 Most played game 2014
How to create engaging
gamified experiences?
@victormanriquey #GWC14
An Epic Journey
The Apprentice
The Beginning
A New World
Road of Trials
Birth of a HeroThe Hard Road
Back to the Origins
The Legend
League of
Heroes
The Pursuit
of Perfection
The Master's Path
The Engagement Circle
@victormanriquey #GWC14
1. An Epic Journey
2. The Apprentice
3. The Beginning
The Onboarding
Complexity
Emergence
@victormanriquey #GWC14
• Catching the user's eye
• Guided Tutorial
• A Sandbox Environment
• The Action-Reward Model
• Time-limited rewards
• Introduction to epic items
• Empowers the user
• Avoids disengagement
• VIP Goals
TheOnboarding
@victormanriquey #GWC14
An Epic Journey The Apprentice The Beginning
The Onboarding
@victormanriquey #GWC14
4. A New World
5. Road of Trials
6. Birth of a Hero
The Early Midgame
Complexity
Emergence
@victormanriquey #GWC14
• Limited access
• Getting out of the bubble
• New Skills
• Progress' mechanics
• Quests to explore, level up,
equip yourself or tell a story
• Getting ready
• The first challenge is here
• The experience becomes social
• Collaboration better than
competition
TheEarlyMidgame
@victormanriquey #GWC14
A New World Training Day Birth of a Hero
The Early Midgame
@victormanriquey #GWC14
7. The Hard Road
8. Back to the Origins
9. The Legend
The Late Midgame
Complexity
Emergence
@victormanriquey #GWC14
• Help me!
• Social is better than solo
• The "Runners" Effect
• PvE Masters
• Collaboration is not enough
• Competition becomes the new
normal
TheLateMidgame
• New challenges needed
• The Zeigarnik effect
• A way to make it more social
@victormanriquey #GWC14
The Hard Road Back to the Origins The Legend
The Late Midgame
@victormanriquey #GWC14
10. League of
Heroes
11. The Pursuit
Of Perfection
12. The Master's
Path
The Everlasting Endgame
Complexity
Emergence
@victormanriquey #GWC14
• Exploration Mode: Very Rare
• Function vs Aesthetics
• The Pokemon Effect
• Competition Mode: Legendary
• A new social experience
• Becoming a master needs
social training
• Collaboration Mode: Epic
• Controls, viralizes, creates
• A tribe's elder: the GM
TheEverlastingEndgame
@victormanriquey #GWC14
League of Heroes The Pursuit of Perfection The Master's Path
The Everlasting Endgame
@victormanriquey #GWC14
Why is it all like this?
@victormanriquey #GWC14
@victormanriquey #GWC14
Infinite LearningPervasive Environment
Social Technology
Gamification World
Congress '14
#GWC14
THANK YOU!
gsmlabs.es
@victormanriquey

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GWC14: Victor manrique - "How successful gamified experiences are designed"

  • 1. Gamification World Congress '14 #GWC14 Exploring how successful gamified experiences are designed @victormanriquey
  • 3. What games build true engagement? @victormanriquey #GWC14
  • 4. @victormanriquey #GWC14 World of Warcraft 17.000h League of Legends 1.000 h Dota 2 Most played game 2014
  • 5. How to create engaging gamified experiences? @victormanriquey #GWC14
  • 6. An Epic Journey The Apprentice The Beginning A New World Road of Trials Birth of a HeroThe Hard Road Back to the Origins The Legend League of Heroes The Pursuit of Perfection The Master's Path The Engagement Circle @victormanriquey #GWC14
  • 7. 1. An Epic Journey 2. The Apprentice 3. The Beginning The Onboarding Complexity Emergence @victormanriquey #GWC14
  • 8. • Catching the user's eye • Guided Tutorial • A Sandbox Environment • The Action-Reward Model • Time-limited rewards • Introduction to epic items • Empowers the user • Avoids disengagement • VIP Goals TheOnboarding @victormanriquey #GWC14
  • 9. An Epic Journey The Apprentice The Beginning The Onboarding @victormanriquey #GWC14
  • 10. 4. A New World 5. Road of Trials 6. Birth of a Hero The Early Midgame Complexity Emergence @victormanriquey #GWC14
  • 11. • Limited access • Getting out of the bubble • New Skills • Progress' mechanics • Quests to explore, level up, equip yourself or tell a story • Getting ready • The first challenge is here • The experience becomes social • Collaboration better than competition TheEarlyMidgame @victormanriquey #GWC14
  • 12. A New World Training Day Birth of a Hero The Early Midgame @victormanriquey #GWC14
  • 13. 7. The Hard Road 8. Back to the Origins 9. The Legend The Late Midgame Complexity Emergence @victormanriquey #GWC14
  • 14. • Help me! • Social is better than solo • The "Runners" Effect • PvE Masters • Collaboration is not enough • Competition becomes the new normal TheLateMidgame • New challenges needed • The Zeigarnik effect • A way to make it more social @victormanriquey #GWC14
  • 15. The Hard Road Back to the Origins The Legend The Late Midgame @victormanriquey #GWC14
  • 16. 10. League of Heroes 11. The Pursuit Of Perfection 12. The Master's Path The Everlasting Endgame Complexity Emergence @victormanriquey #GWC14
  • 17. • Exploration Mode: Very Rare • Function vs Aesthetics • The Pokemon Effect • Competition Mode: Legendary • A new social experience • Becoming a master needs social training • Collaboration Mode: Epic • Controls, viralizes, creates • A tribe's elder: the GM TheEverlastingEndgame @victormanriquey #GWC14
  • 18. League of Heroes The Pursuit of Perfection The Master's Path The Everlasting Endgame @victormanriquey #GWC14
  • 19. Why is it all like this? @victormanriquey #GWC14
  • 20. @victormanriquey #GWC14 Infinite LearningPervasive Environment Social Technology
  • 21. Gamification World Congress '14 #GWC14 THANK YOU! gsmlabs.es @victormanriquey