Personal Information
Entreprise/Lieu de travail
Naucalpan de Juárez Area, Mexico Mexico
Profession
Mentor, Professor, Game/UX Designer and CG Artist.
Secteur d’activité
Technology / Software / Internet
Site Web
www.mntorcreativo.guru
À propos
Gonzalo 'Phill' Sánchez, mentor, evangelist and consultant of the mexican game development industy. With more than 9 years of experiencie in the development field, with a profiency in game art and game production. Has worked in several studies as Lead Artist and Project Leader. Current working as an Indie Developer.
B.A. in Graphic Design and experienced professor (+9 years) of Game Design and 3D Modeling / Animation at various universities such as SAE Institute Mexico. Independent consultant of local game studios also founder and editor of MNTOR Creativo.
Gonzalo 'Phill' Sánchez, mentor, evangelista y consultor en el desarrollo de videojuegos en México. Con una trayectoria de más de 9 ...
Mots-clés
industria de videojuegos
mexico
desarrollo de videojuegos
méxico
game development
game industry
industria mexicana
desarrollo videojuegos méxico
bigminimentor
diagnostico
gamedev
vmx
reporte
bigminigeek
empresas videojuegos
directorio
industria videojuegos
2015
game development industry
cotización
artista independiente
cobrar
diseño
juego
mdj
videojuego
game design
branding
videojuegos
marcas
Tout plus
Présentations
(12)Documents
(3)J’aime
(32)A Gaming Company Structure
Juan Gabriel Gomila Salas
•
il y a 8 ans
How to make people love your game in 90 seconds or less
Dori Adar
•
il y a 9 ans
Game monetization: Overview of monetization methods for free-to-play games
Andrew Dotsenko
•
il y a 8 ans
Game designer's journey 2.0
Andrew Dotsenko
•
il y a 8 ans
On the way to good Game Design
Andrew Dotsenko
•
il y a 8 ans
¿Cuanto cuesta el desarrollo de realidad virtual?
Fausto Cantú
•
il y a 7 ans
Playing Games with Healthcare - serious games in healthcare education and training
Curatr
•
il y a 10 ans
Tyson Greer - Mobile Edugame Market Innovations 2014
SeriousGamesAssoc
•
il y a 9 ans
SEO: Getting Personal
Kirsty Hulse
•
il y a 7 ans
The Build Trap
Melissa Perri
•
il y a 7 ans
Why Marketing should care about Entertainment
WAKSTER Limited
•
il y a 7 ans
10 Insightful Quotes On Designing A Better Customer Experience
Yuan Wang
•
il y a 7 ans
You Are Not As Rational As You Think
Yang Ao Wei 楊翱維
•
il y a 7 ans
Introduction to Game Development
Sumit Jain
•
il y a 8 ans
Final version empathic design v2
Valeryia Kazheunikava
•
il y a 9 ans
Let’s Get Serious With Games
Martin Reimer
•
il y a 14 ans
Level Design Workshop - GDC China 2012
Joel Burgess
•
il y a 11 ans
GDC 2016: Modular Level Design of Fallout 4
Joel Burgess
•
il y a 8 ans
U.S. Gaming Trends Report
Adobe
•
il y a 8 ans
Estudio de Consumo de Medios y Dispositivos entre internautas mexicanos
IAB México
•
il y a 9 ans
Tipografia
juan_jesus verdeguer
•
il y a 10 ans
Games as business
Plínio Okamoto
•
il y a 11 ans
What Is A Game Engine
Seth Sivak
•
il y a 14 ans
Game in progress new business models for the videogame industry
Luc Bourcier
•
il y a 12 ans
Data Gone Wrong - GDCNext 2013
emily_greer
•
il y a 10 ans
GDC 2014 Core Games, Real Numbers: Going Cross-Platform
emily_greer
•
il y a 10 ans
Diseño de Personajes
Giselle Escandón
•
il y a 9 ans
It's Not About You: A Scientific Approach to Effective Indie Game Marketing
IndieGameGirl
•
il y a 9 ans
Libro Blanco del Desarrollo Español de Videojuegos
DEV, Desarrollo Español de Videojuegos
•
il y a 9 ans
Naughty Dog Vertex
Naughty Dog
•
il y a 11 ans
Personal Information
Entreprise/Lieu de travail
Naucalpan de Juárez Area, Mexico Mexico
Profession
Mentor, Professor, Game/UX Designer and CG Artist.
Secteur d’activité
Technology / Software / Internet
Site Web
www.mntorcreativo.guru
À propos
Gonzalo 'Phill' Sánchez, mentor, evangelist and consultant of the mexican game development industy. With more than 9 years of experiencie in the development field, with a profiency in game art and game production. Has worked in several studies as Lead Artist and Project Leader. Current working as an Indie Developer.
B.A. in Graphic Design and experienced professor (+9 years) of Game Design and 3D Modeling / Animation at various universities such as SAE Institute Mexico. Independent consultant of local game studios also founder and editor of MNTOR Creativo.
Gonzalo 'Phill' Sánchez, mentor, evangelista y consultor en el desarrollo de videojuegos en México. Con una trayectoria de más de 9 ...
Mots-clés
industria de videojuegos
mexico
desarrollo de videojuegos
méxico
game development
game industry
industria mexicana
desarrollo videojuegos méxico
bigminimentor
diagnostico
gamedev
vmx
reporte
bigminigeek
empresas videojuegos
directorio
industria videojuegos
2015
game development industry
cotización
artista independiente
cobrar
diseño
juego
mdj
videojuego
game design
branding
videojuegos
marcas
Tout plus