Grant Robinson
62
Abonné
Personal Information
Entreprise/Lieu de travail
Wellington New Zealand
Profession
Designer & Co-founder
Site Web
grant.robinson.name
À propos
Versatile designer with over fifteen years industry experience and a passion for interactive media. Experienced in all aspects of the web/interactive design process, from client liaison and conceptual development, to information architecture, interface design and development. My work often wins internationally-recognised awards for interface design.
Background includes a diverse client base, including: BBC Online, British Telecom, Activision, Tourism New Zealand, Microsoft (UK) and Xero.
I have a keen interest in multi-user applications and games, virtual communities, usability and accessibility, as well as building software and services that empower people to be creative.
For more ...
Mots-clés
design
rapid
ux
prototyping
Tout plus
- Présentations
- Documents
- Infographies
Innovation and the S-Curve
wright4
•
il y a 11 ans
Product Strategy and Product Success
Roman Pichler
•
il y a 9 ans
Lean Analytics workshop (from Lean Startup Conf)
Lean Analytics
•
il y a 11 ans
Startup Metrics for Pirates
Dave McClure
•
il y a 16 ans
The Little Book of IDEO: Values
Tim Brown
•
il y a 10 ans
ULEARN13: Game Based Learning
Stephen Knightly
•
il y a 10 ans
50 Powerful Statistics About Tech Mega Trends Affecting Every Business
Vala Afshar
•
il y a 10 ans
Digital Strategy 101
Bud Caddell
•
il y a 10 ans
IDEO workshop for Techstars
Tom Hulme
•
il y a 10 ans
The Presenter Manifesto : 8 Distinctions of a World Class Presenter by @eric_feng @slidecomet @itseugenec
HighSpark | Visual Storytelling Agency
•
il y a 10 ans
eLearning Sucks
Red Magma
•
il y a 14 ans
Paideia as Paidia: From Game-Based Learning to a Life Well-Played
Sebastian Deterding
•
il y a 11 ans
What's Your Perception Strategy? (Why It's NOT All About Content)
Stephen Anderson
•
il y a 12 ans
Ruling the World: When Life Gets Gamed
Sebastian Deterding
•
il y a 12 ans
Sell Yourself Better 1.0
Jason Mesut
•
il y a 12 ans
(Agile 2011) Lean UX: Getting Out of the Deliverables Business
Jeff Gothelf
•
il y a 12 ans
Wireframing Web 2.0 for Design and Definition: London IA UXLondon redux
James Box
•
il y a 14 ans
Truth and Dare - Out of the echochamber into the fire
Jason Mesut
•
il y a 12 ans
When Games Invade Real Life
Jesse Schell
•
il y a 12 ans
Just add points? What UX can (and cannot) learn from games
Sebastian Deterding
•
il y a 13 ans