1. Adulthood (2008)
Camera Shots, Angle, Movement and Composition
Shots: establishing shot, master shot, close-up, mid-shot, long shot, wide
shot, two-shot, aerial shot, point of view shot, over the shoulder shot, and
variations of these.
Angle: high angle, low angle, canted angle.
Movement: pan, tilt, track, dolly, crane, steadicam, hand-held, zoom,
reverse zoom.
Composition: framing, rule of thirds, depth of field – deep and shallow
focus, focus pulls.
A wide range of different shots of the previous movie ‘Kidulthood’ are
shown to show that this film is going to be a carry on from it. (The
clips last for approx. A minute)
The camera swoops down to the party from the busy road to show
the graffiti and also to show that the party is underground.
There are lot of shots in the party such as low angle, fish eye view,
mid-shots, close-ups, etc. these all are to show everything that is
happening in the party such as smoking drugs, sexual activities and
dancing. And also they are all used to make it look exciting.
No characters are shown but everyone expects the character to be
the same from the previous film.
Editing
Includes transition of image and sound – continuity and non-continuity
systems. Cutting: shot/reverse shot, eyeline match, graphic match, action
match, jump cut, crosscutting, parallel editing, cutaway; insert.
Other transitions, dissolve, fade-in, fade-out, wipe, superimposition, long
take, short take, slow motion, ellipsis and expansion of time, post-
production, visual effects.
Fades in and out when the clips form ‘Kidulthood’ are shown, and
they keep going faster towards the end to make the feeling more
intense.
A crossfade to the next shot when the clips are finished, the ext shot
is blurred so the focus is on the ‘six years later’, this shows that it is
important for the audience to know that it is a carry on.
When ‘Adulthood’ starts it goes into the party, the editing makes it
look like a rap music video because of fast cuts, split screens and the
quick changes of pace. All of this shows the mood changing from
sad from ‘Kidulthood’ to excited.
2. Sound
• Diegetic and non-diegetic sound; synchronous/asynchronous sound;
sound effects; sound motif, sound bridge, dialogue, voiceover, mode of
address/direct address, sound mixing, sound perspective.
Soundtrack: score, incidental music, themes and stings, ambient sound.
No sound for the first few seconds of the ‘Kidulthood’ clips, so the
focus is on the clips, but then slowly non-diagetic and diagetic fades
in, adding to the intensity.
When the clips are over grimy music slowly starts to fade in, this
reminds the audience of the genre, which is gangster.
The music first seems to be non-Diagetic and then we see the party
which shows that it is Diagetic sound.
Mise-en-Scène
Production design: location, studio, set design, costume and make-up,
properties.
Lighting; colour design.
Clothing such as hoodies and jeans, weapons such as baseball bat,
and a police car shows that it is a gangster genre.
The setting is the streets in the clips of ‘Kidulthood’ and in the
beginning of ‘Adulthood’ the party is in an underground club which
again shows that it is a gangster genre.
Some other things that suggest the genre are the drugs.
Next Friday (2002)
Camera Shots, Angle, Movement and Composition
Shots: establishing shot, master shot, close-up, mid-shot, long shot, wide
shot, two-shot, aerial shot, point of view shot, over the shoulder shot, and
variations of these.
Angle: high angle, low angle, canted angle.
Bird’s eye view spinning up showing that the the character is in a
daze
Lots of different shots
The shot is changed to a long shot showing the city this is to show
the audience that the storytelling is over and the film is about to
begin.
Shows the city then a fast pan to a long shot of the prison gates
3. Movement: pan, tilt, track, dolly, crane, steadicam, hand-held, zoom,
reverse zoom.
Composition: framing, rule of thirds, depth of field – deep and shallow
focus, focus pulls.
showing two men escaping, this is to show how big the gate is
compared to the men.
Editing
Includes transition of image and sound – continuity and non-continuity
systems. Cutting: shot/reverse shot, eyeline match, graphic match, action
match, jump cut, crosscutting, parallel editing, cutaway; insert.
Other transitions, dissolve, fade-in, fade-out, wipe, superimposition, long
take, short take, slow motion, ellipsis and expansion of time, post-
production, visual effects.
Fast cutaways to different shots (different sequence of events) this is
to show that he is telling a story
Fast cuts when ice cube is hitting the other person to narrow the
story down and to make the beating look more effective
Cross-fade to the sunset to show that the storytelling is over.
Sound
• Diegetic and non-diegetic sound; synchronous/asynchronous sound;
sound effects; sound motif, sound bridge, dialogue, voiceover, mode of
address/direct address, sound mixing, sound perspective.
Soundtrack: score, incidental music, themes and stings, ambient sound.
Diagetic sounds include the sound of the fight
Non-Diagetic is the music and the narrations,
The narration is to build up the tension between D-Bo and Ice cube
and to show them what to expect.
Sound of the hitting is also a bit exaggerated so the audience can feel
it,
The narration is also to introduce the characters and the story line in
a quick way
Some of the things that he says also show the audience what genre it
is
Mise-en-Scène The setting is the streets/ghetto, to show this is a gangster movie
4. Production design: location, studio, set design, costume and make-up,
properties.
Lighting; colour design.
Also the jail suits show that it is a gangster movie.
But escaping from prison with just a big piece of cloth, which is
impossible this shows it is also a comedy
Green Street Hooligans (2005)
Camera Shots, Angle, Movement and Composition
Shots: establishing shot, master shot, close-up, mid-shot, long shot, wide
shot, two-shot, aerial shot, point of view shot, over the shoulder shot, and
variations of these.
Angle: high angle, low angle, canted angle.
Movement: pan, tilt, track, dolly, crane, steadicam, hand-held, zoom,
reverse zoom.
Composition: framing, rule of thirds, depth of field – deep and shallow
focus, focus pulls.
Establishing shot of the subway which shows where the action is
going to take place, also this where most crimes take place.
Worm’s eye shot zooming in to introduce the people that will be in
the shot.
Long shot to show the whole group messing around
Shot reverse shot
Over the shoulder shot when they are talking to each other, to show
that they are against each other and they are facing opposite each
other
Editing
Includes transition of image and sound – continuity and non-continuity
systems. Cutting: shot/reverse shot, eyeline match, graphic match, action
match, jump cut, crosscutting, parallel editing, cutaway; insert.
Other transitions, dissolve, fade-in, fade-out, wipe, superimposition, long
take, short take, slow motion, ellipsis and expansion of time, post-
production, visual effects.
5. Sound
• Diegetic and non-diegetic sound; synchronous/asynchronous sound;
sound effects; sound motif, sound bridge, dialogue, voiceover, mode of
address/direct address, sound mixing, sound perspective.
Soundtrack: score, incidental music, themes and stings, ambient sound.
Diagetic sound
No non diagetic sound because the scene is serious and the director
wants the audience to be focus on the dialogue and also this
exaggerates the language.
There is swearing to remind the genre of the film, which is
Mise-en-Scène
Production design: location, studio, set design, costume and make-up,
properties.
Lighting; colour design.
Subway to show that a crime is going to be committed, or some kind
of violence is going to be taking place
Natural lights (no studio lights) to try to make it look real
Trainers and hoodies which indicates that the genre is gangster
Dark to show it a bit gory, and there is going to be violence