Henric Suuronen, President & Co-Founder of NonStop Games shares his views on making core games in html5 at OnGameStart conference in Warsaw, Poland, September 2012
20. Why is depth good for html5?
“Focusing on fidelity misses the
point of what a lot of strategy
gamers are looking for.”
Kevin Chou, CEO Kabam
27th August 2012 VentureBeat
22. Resource / Unit Management
needs plenty of re-balancing
Games not updated Games-always up-to-date
problems to native advantage to hybrid
resource games games
34. Work with the
games YOU are
Passionate about!
(Be that then granny, casual, mid
core, core games, board games, card
games)
35. Games for Gamers
Making Core Games in HTML5
1. Complex Strategy in Layers
2. Resource/Unit Mngmt
3. PvP, Alliances, Chat
4. Daily Prototyping
5. Passion Required