Personal Information
Entreprise/Lieu de travail
Vancouver, Canada Area Canada
Profession
Educator, Interaction Designer and Open Source Developer
Secteur d’activité
Technology / Software / Internet
Site Web
www.hibbittsdesign.org
À propos
Combining his professional interaction design skill set with his extensive instructional background, Paul thrives on the challenges of design for learning and experience in our multi-device connected world. In 2016 he published his first open source project, Grav Course Hub, to help fellow educators ‘flip’ their institutional LMS with the Web platform Grav to shift control back to the hands of course facilitators and participants. Paul has several new open source projects already cooking for 2017 – including an OER Content Space using the Grav CMS.
Mots-clés
mobile learning
mlearning
ux
multi-device
moodle
imoot2014
oer
ux. moodle
user experience
education
wordpress
agile
stakeholders
Tout plus
Présentations
(21)J’aime
(20)The Science of Happy Design - SXSW 2015
Pamela Pavliscak
•
il y a 9 ans
How People Really Hold and Touch (their Phones)
Steven Hoober
•
il y a 10 ans
How to Teach UX Design
Christina Wodtke
•
il y a 10 ans
Great use of Moodle - Otago Polytechnic Workshop
David Sturrock
•
il y a 12 ans
Flowcon - Mixing Lean UX & Agile Development
Carbon Five
•
il y a 10 ans
User Experience in a Rapidly Changing World, for ISA '13, Recife Brazil
Joshua Seiden
•
il y a 10 ans
Designing & delivering e learning in a multi device world
Leo Gaggl
•
il y a 10 ans
WordPress Web Apps
rachel_mccollin
•
il y a 11 ans
Surrey
Will Richardson
•
il y a 10 ans
Design innovation: 10 ways to improve the learner experience
Brightwave Group
•
il y a 12 ans
Learners' experiences of innovative 'flipped' and open curricula
ELESIGpresentations
•
il y a 10 ans
Hacking the Learner Experience
Lauren Pressley
•
il y a 11 ans
StoryBox - A story of getting things done the Agile way
Adrian Liem
•
il y a 10 ans
Multi-Device User Experience
Gabriel White
•
il y a 12 ans
Speed and Simplicity: Design and Usability for Multi-device Websites
Doug Gapinski
•
il y a 10 ans
Education 3.0 and the Pedagogy of Mobile Learning
Jackie Gerstein, Ed.D
•
il y a 11 ans
Developing Large Scale Blended Learning: Research 2013
Chapman Alliance
•
il y a 11 ans
Understanding UX: Designing for multiple devices - GA London, 18 Jan 2013
Anna Dahlström
•
il y a 11 ans
All The Screens: Cross Platform Design Strategies
Theresa Neil
•
il y a 11 ans
Personal Information
Entreprise/Lieu de travail
Vancouver, Canada Area Canada
Profession
Educator, Interaction Designer and Open Source Developer
Secteur d’activité
Technology / Software / Internet
Site Web
www.hibbittsdesign.org
À propos
Combining his professional interaction design skill set with his extensive instructional background, Paul thrives on the challenges of design for learning and experience in our multi-device connected world. In 2016 he published his first open source project, Grav Course Hub, to help fellow educators ‘flip’ their institutional LMS with the Web platform Grav to shift control back to the hands of course facilitators and participants. Paul has several new open source projects already cooking for 2017 – including an OER Content Space using the Grav CMS.
Mots-clés
mobile learning
mlearning
ux
multi-device
moodle
imoot2014
oer
ux. moodle
user experience
education
wordpress
agile
stakeholders
Tout plus