SlideShare une entreprise Scribd logo
1  sur  41
Introduction to C#


Anders Hejlsberg
Distinguished Engineer
Developer Division
Microsoft Corporation
C# – The Big Ideas
   The first component oriented
    language in the C/C++ family
   Everything really is an object
   Next generation robust and
    durable software
   Preservation of investment
C# – The Big Ideas
A component oriented language
   C# is the first “component oriented”
    language in the C/C++ family
   Component concepts are first class:
       Properties, methods, events
       Design-time and run-time attributes
       Integrated documentation using XML
   Enables one-stop programming
       No header files, IDL, etc.
       Can be embedded in web pages
C# – The Big Ideas
Everything really is an object
   Traditional views
       C++, Java: Primitive types are “magic” and do
        not interoperate with objects
       Smalltalk, Lisp: Primitive types are objects, but
        at great performance cost
   C# unifies with no performance cost
       Deep simplicity throughout system
   Improved extensibility and reusability
       New primitive types: Decimal, SQL…
       Collections, etc., work for all types
C# – The Big Ideas
Robust and durable software
   Garbage collection
       No memory leaks and stray pointers
   Exceptions
       Error handling is not an afterthought
   Type-safety
       No uninitialized variables, unsafe casts
   Versioning
       Pervasive versioning considerations in
        all aspects of language design
C# – The Big Ideas
Preservation of Investment
   C++ heritage
       Namespaces, enums, unsigned types, pointers
        (in unsafe code), etc.
       No unnecessary sacrifices
   Interoperability
       What software is increasingly about
       MS C# implementation talks to XML, SOAP,
        COM, DLLs, and any .NET language
   Millions of lines of C# code in .NET
       Short learning curve
       Increased productivity
Hello World
using System;

class Hello
{
   static void Main() {
      Console.WriteLine("Hello world");
   }
}
C# Program Structure
   Namespaces
       Contain types and other namespaces
   Type declarations
       Classes, structs, interfaces, enums,
        and delegates
   Members
       Constants, fields, methods, properties, indexers,
        events, operators, constructors, destructors
   Organization
       No header files, code written “in-line”
       No declaration order dependence
C# Program Structure
using System;

namespace System.Collections
{
   public class Stack
   {
      Entry top;

            public void Push(object data) {
               top = new Entry(top, data);
            }

            public object Pop() {
               if (top == null) throw new InvalidOperationException();
               object result = top.data;
               top = top.next;
               return result;
        }
    }
}
Type System
   Value types
         Directly contain data
         Cannot be null
   Reference types
         Contain references to objects
         May be null
        int i = 123;
        string s = "Hello world";

    i     123

    s                "Hello world"
Type System
   Value types
       Primitives   int i;
       Enums        enum State { Off, On }
       Structs      struct Point { int x,
        y; }
   Reference types
       Classes      class Foo: Bar, IFoo
        {...}
       Interfaces   interface IFoo: IBar
        {...}
       Arrays       string[] a = new string[10];
    
Predefined Types
   C# predefined types
       Reference        object, string
       Signed           sbyte, short, int, long
       Unsigned         byte, ushort, uint, ulong
       Character        char
       Floating-point   float, double, decimal
       Logical          bool
   Predefined types are simply aliases
    for system-provided types
       For example, int == System.Int32
Classes
   Single inheritance
   Multiple interface implementation
   Class members
       Constants, fields, methods, properties,
        indexers, events, operators,
        constructors, destructors
       Static and instance members
       Nested types
   Member access
       public, protected, internal, private
Structs
   Like classes, except
       Stored in-line, not heap allocated
       Assignment copies data, not reference
       No inheritance
   Ideal for light weight objects
       Complex, point, rectangle, color
       int, float, double, etc., are all structs
   Benefits
       No heap allocation, less GC pressure
       More efficient use of memory
Classes And Structs
 class CPoint { int x, y; ... }
struct SPoint { int x, y; ... }

CPoint cp = new CPoint(10, 20);
SPoint sp = new SPoint(10, 20);

       10
  sp
       20

  cp                   CPoint
               10
               20
Interfaces
   Multiple inheritance
   Can contain methods, properties,
    indexers, and events
   Private interface implementations
    interface IDataBound
    {
       void Bind(IDataBinder binder);
    }

    class EditBox: Control, IDataBound
    {
       void IDataBound.Bind(IDataBinder binder)
    {...}
    }
Enums
   Strongly typed
       No implicit conversions to/from int
       Operators: +, -, ++, --, &, |, ^, ~
   Can specify underlying type
       Byte, short, int, long
     enum Color: byte
     {
        Red   = 1,
        Green = 2,
        Blue = 4,
        Black = 0,
        White = Red | Green | Blue,
     }
Delegates
   Object oriented function pointers
   Multiple receivers
       Each delegate has an invocation list
       Thread-safe + and - operations
   Foundation for events
delegate void MouseEvent(int x, int y);

delegate double Func(double x);

Func func = new Func(Math.Sin);
double x = func(1.0);
Unified Type System
   Everything is an object
       All types ultimately inherit from object
       Any piece of data can be stored,
        transported, and manipulated with no
        extra work

                          object


          Stream        Hashtable   int    double


MemoryStream       FileStream
Unified Type System
   Boxing
       Allocates box, copies value into it
   Unboxing
       Checks type of box, copies value out
                  int i = 123;
                  object o = i;
                  int j = (int)o;
        i   123
                             System.Int3
        o
                                  2
                    123
        j   123
Unified Type System
   Benefits
       Eliminates “wrapper classes”
       Collection classes work with all types
       Replaces OLE Automation's Variant
   Lots of examples in .NET Framework
string s = string.Format(
   "Your total was {0} on {1}", total, date);

Hashtable t = new Hashtable();
t.Add(0, "zero");
t.Add(1, "one");
t.Add(2, "two");
Component Development
   What defines a component?
       Properties, methods, events
       Integrated help and documentation
       Design-time information
   C# has first class support
       Not naming patterns, adapters, etc.
       Not external files
   Components are easy to build
    and consume
Properties
    Properties are “smart fields”
        Natural syntax, accessors, inlining

public class Button: Control
{
   private string caption;

    public string Caption {
       get {
          return caption;
       }
       set {
          caption = value;
          Repaint();           Button b = new Button();
       }                       b.Caption = "OK";
    }                          String s = b.Caption;
}
Indexers
   Indexers are “smart arrays”
       Can be overloaded

public class ListBox: Control
{
   private string[] items;

   public string this[int
index] {
      get {
         return items[index];
      }
      set {
         items[index] = value;ListBox listBox = new
         Repaint();           ListBox();
      }                       listBox[0] = "hello";
   }                          Console.WriteLine(listBox[0]
}                             );
Events
Sourcing

       Define the event signature
    public delegate void EventHandler(object sender,
    EventArgs e);

       Define the event and firing logic
    public class Button
    {
       public event EventHandler Click;

        protected void OnClick(EventArgs e) {
           if (Click != null) Click(this, e);
        }
    }
Events
Handling

       Define and register event handler
    public class MyForm: Form
    {
       Button okButton;

       public MyForm() {
          okButton = new Button(...);
          okButton.Caption = "OK";
          okButton.Click += new
    EventHandler(OkButtonClick);
       }

        void OkButtonClick(object sender, EventArgs e) {
           ShowMessage("You pressed the OK button");
        }
    }
Attributes
   How do you associate information
    with types and members?
       Documentation URL for a class
       Transaction context for a method
       XML persistence mapping
   Traditional solutions
       Add keywords or pragmas to language
       Use external files, e.g., .IDL, .DEF
   C# solution: Attributes
Attributes
public class OrderProcessor
{
   [WebMethod]
   public void SubmitOrder(PurchaseOrder order) {...}
}

[XmlRoot("Order", Namespace="urn:acme.b2b-schema.v1")]
public class PurchaseOrder
{
   [XmlElement("shipTo")] public Address ShipTo;
   [XmlElement("billTo")] public Address BillTo;
   [XmlElement("comment")] public string Comment;
   [XmlElement("items")]   public Item[] Items;
   [XmlAttribute("date")] public DateTime OrderDate;
}

public class Address {...}

public class Item {...}
Attributes
   Attributes can be
       Attached to types and members
       Examined at run-time using reflection
   Completely extensible
       Simply a class that inherits from
        System.Attribute
   Type-safe
       Arguments checked at compile-time
   Extensive use in .NET Framework
       XML, Web Services, security, serialization,
        component model, COM and P/Invoke interop,
        code configuration…
XML Comments
class XmlElement
{
   /// <summary>
   ///     Returns the attribute with the given name and
   ///     namespace</summary>
   /// <param name="name">
   ///     The name of the attribute</param>
   /// <param name="ns">
   ///     The namespace of the attribute, or null if
   ///     the attribute has no namespace</param>
   /// <return>
   ///     The attribute value, or null if the attribute
   ///     does not exist</return>
   /// <seealso cref="GetAttr(string)"/>
   ///
   public string GetAttr(string name, string ns) {
       ...
   }
}
Statements And
Expressions
   High C++ fidelity
   If, while, do require bool condition
   goto can’t jump into blocks
   Switch statement
       No fall-through, “goto case” or “goto default”
   foreach statement
   Checked and unchecked statements
   Expression statements must do work
    void Foo() {
       i == 1;         // error
    }
foreach Statement
     Iteration of arrays
    public static void Main(string[] args) {
       foreach (string s in args)
    Console.WriteLine(s);
    }


     Iteration of user-defined collections
    foreach (Customer c in
    customers.OrderBy("name")) {
       if (c.Orders.Count != 0) {
          ...
       }
    }
Parameter Arrays
     Can write “printf” style methods
         Type-safe, unlike C++
    void printf(string fmt, params object[] args) {
       foreach (object x in args) {
          ...
       }
    }


    printf("%s %i %i", str, int1, int2);

    object[] args = new object[3];
    args[0] = str;
    args[1] = int1;
    Args[2] = int2;
    printf("%s %i %i", args);
Operator Overloading
   First class user-defined data types
   Used in base class library
       Decimal, DateTime, TimeSpan
   Used in UI library
       Unit, Point, Rectangle
   Used in SQL integration
       SQLString, SQLInt16, SQLInt32,
        SQLInt64, SQLBool, SQLMoney,
        SQLNumeric, SQLFloat…
Operator Overloading
public struct DBInt
{
   public static readonly DBInt Null = new DBInt();

    private int value;
    private bool defined;

    public bool IsNull { get { return !defined; } }

   public static DBInt operator +(DBInt x, DBInt y)
{...}

    public static implicit operator DBInt(int x) {...}
    public static explicit operator int(DBInt x) {...}
}
            DBInt x = 123;
            DBInt y = DBInt.Null;
            DBInt z = x + y;
Versioning
   Problem in most languages
       C++ and Java produce fragile base classes
       Users unable to express versioning intent
   C# allows intent to be expressed
       Methods are not virtual by default
       C# keywords “virtual”, “override” and “new”
        provide context
   C# can't guarantee versioning
       Can enable (e.g., explicit override)
       Can encourage (e.g., smart defaults)
Versioning
 class Base                   // version 1
                                         2
 {
 } public virtual void Foo() {
       Console.WriteLine("Base.Foo");
    }
 }



 class Derived: Base                 //
 version 1
         2b
         2a
 {
    new public virtual Foo() { {
    public virtual void void Foo() {
            override void Foo()
       base.Foo();
       Console.WriteLine("Derived.Foo");
    } Console.WriteLine("Derived.Foo");
 } }
 }
Conditional Compilation
     #define, #undef
     #if, #elif, #else, #endif
         Simple boolean logic
     Conditional methods
    public class Debug
    {
       [Conditional("Debug")]
       public static void Assert(bool cond, String
    s) {
          if (!cond) {
             throw new AssertionException(s);
          }
       }
    }
Unsafe Code
    Platform interoperability covers most cases
    Unsafe code
        Low-level code “within the box”
        Enables unsafe casts, pointer arithmetic
    Declarative pinning
        Fixed statement
    Basically “inline C”
    unsafe void Foo() {
       char* buf = stackalloc char[256];
       for (char* p = buf; p < buf + 256; p++) *p =
    0;
       ...
    }
Unsafe Code
class FileStream: Stream
{
   int handle;

   public unsafe int Read(byte[] buffer, int index, int
count) {
      int n = 0;
      fixed (byte* p = buffer) {
         ReadFile(handle, p + index, count, &n, null);
      }
      return n;
   }

    [dllimport("kernel32", SetLastError=true)]
    static extern unsafe bool ReadFile(int hFile,
       void* lpBuffer, int nBytesToRead,
       int* nBytesRead, Overlapped* lpOverlapped);
}
More Information
http://msdn.microsoft.com/net
      Download .NET SDK and documentation
http://msdn.microsoft.com/events/pdc
      Slides and info from .NET PDC
news://msnews.microsoft.com
      microsoft.public.dotnet.csharp.general

Contenu connexe

Tendances

Testing for share
Testing for share Testing for share
Testing for share Rajeev Mehta
 
Class object method constructors in java
Class object method constructors in javaClass object method constructors in java
Class object method constructors in javaRaja Sekhar
 
Java ppt Gandhi Ravi (gandhiri@gmail.com)
Java ppt  Gandhi Ravi  (gandhiri@gmail.com)Java ppt  Gandhi Ravi  (gandhiri@gmail.com)
Java ppt Gandhi Ravi (gandhiri@gmail.com)Gandhi Ravi
 
Visula C# Programming Lecture 6
Visula C# Programming Lecture 6Visula C# Programming Lecture 6
Visula C# Programming Lecture 6Abou Bakr Ashraf
 
Java Foundations: Objects and Classes
Java Foundations: Objects and ClassesJava Foundations: Objects and Classes
Java Foundations: Objects and ClassesSvetlin Nakov
 
Ifi7184.DT lesson 2
Ifi7184.DT lesson 2Ifi7184.DT lesson 2
Ifi7184.DT lesson 2Sónia
 
14. Java defining classes
14. Java defining classes14. Java defining classes
14. Java defining classesIntro C# Book
 
Constructor&method
Constructor&methodConstructor&method
Constructor&methodJani Harsh
 
DIWE - Working with MySQL Databases
DIWE - Working with MySQL DatabasesDIWE - Working with MySQL Databases
DIWE - Working with MySQL DatabasesRasan Samarasinghe
 

Tendances (15)

Op ps
Op psOp ps
Op ps
 
Testing for share
Testing for share Testing for share
Testing for share
 
C#ppt
C#pptC#ppt
C#ppt
 
Functional Programming with C#
Functional Programming with C#Functional Programming with C#
Functional Programming with C#
 
Basic c#
Basic c#Basic c#
Basic c#
 
Class object method constructors in java
Class object method constructors in javaClass object method constructors in java
Class object method constructors in java
 
Java ppt Gandhi Ravi (gandhiri@gmail.com)
Java ppt  Gandhi Ravi  (gandhiri@gmail.com)Java ppt  Gandhi Ravi  (gandhiri@gmail.com)
Java ppt Gandhi Ravi (gandhiri@gmail.com)
 
Visula C# Programming Lecture 6
Visula C# Programming Lecture 6Visula C# Programming Lecture 6
Visula C# Programming Lecture 6
 
Closer look at classes
Closer look at classesCloser look at classes
Closer look at classes
 
Java Foundations: Objects and Classes
Java Foundations: Objects and ClassesJava Foundations: Objects and Classes
Java Foundations: Objects and Classes
 
Ifi7184.DT lesson 2
Ifi7184.DT lesson 2Ifi7184.DT lesson 2
Ifi7184.DT lesson 2
 
14. Java defining classes
14. Java defining classes14. Java defining classes
14. Java defining classes
 
JAVA OOP
JAVA OOPJAVA OOP
JAVA OOP
 
Constructor&method
Constructor&methodConstructor&method
Constructor&method
 
DIWE - Working with MySQL Databases
DIWE - Working with MySQL DatabasesDIWE - Working with MySQL Databases
DIWE - Working with MySQL Databases
 

En vedette

00 Fundamentals of csharp course introduction
00 Fundamentals of csharp course introduction00 Fundamentals of csharp course introduction
00 Fundamentals of csharp course introductionmaznabili
 
C#, OOP introduction and examples
C#, OOP introduction and examplesC#, OOP introduction and examples
C#, OOP introduction and examplesagni_agbc
 
Unix Command Line Productivity Tips
Unix Command Line Productivity TipsUnix Command Line Productivity Tips
Unix Command Line Productivity TipsKeith Bennett
 
8051 Microcontroller Notes
8051 Microcontroller Notes8051 Microcontroller Notes
8051 Microcontroller NotesDr.YNM
 
Hype vs. Reality: The AI Explainer
Hype vs. Reality: The AI ExplainerHype vs. Reality: The AI Explainer
Hype vs. Reality: The AI ExplainerLuminary Labs
 
Study: The Future of VR, AR and Self-Driving Cars
Study: The Future of VR, AR and Self-Driving CarsStudy: The Future of VR, AR and Self-Driving Cars
Study: The Future of VR, AR and Self-Driving CarsLinkedIn
 

En vedette (8)

Asp netmvc
Asp netmvcAsp netmvc
Asp netmvc
 
00 Fundamentals of csharp course introduction
00 Fundamentals of csharp course introduction00 Fundamentals of csharp course introduction
00 Fundamentals of csharp course introduction
 
C#, OOP introduction and examples
C#, OOP introduction and examplesC#, OOP introduction and examples
C#, OOP introduction and examples
 
Unix Command Line Productivity Tips
Unix Command Line Productivity TipsUnix Command Line Productivity Tips
Unix Command Line Productivity Tips
 
UNIX/Linux training
UNIX/Linux trainingUNIX/Linux training
UNIX/Linux training
 
8051 Microcontroller Notes
8051 Microcontroller Notes8051 Microcontroller Notes
8051 Microcontroller Notes
 
Hype vs. Reality: The AI Explainer
Hype vs. Reality: The AI ExplainerHype vs. Reality: The AI Explainer
Hype vs. Reality: The AI Explainer
 
Study: The Future of VR, AR and Self-Driving Cars
Study: The Future of VR, AR and Self-Driving CarsStudy: The Future of VR, AR and Self-Driving Cars
Study: The Future of VR, AR and Self-Driving Cars
 

Similaire à Introduction to csharp

Introduction to c#
Introduction to c#Introduction to c#
Introduction to c#singhadarsh
 
IntroToCSharpcode.ppt
IntroToCSharpcode.pptIntroToCSharpcode.ppt
IntroToCSharpcode.pptpsundarau
 
Introduction to-csharp
Introduction to-csharpIntroduction to-csharp
Introduction to-csharpSDFG5
 
Introduction to Csharp (C-Sharp) is a programming language developed by Micro...
Introduction to Csharp (C-Sharp) is a programming language developed by Micro...Introduction to Csharp (C-Sharp) is a programming language developed by Micro...
Introduction to Csharp (C-Sharp) is a programming language developed by Micro...NALESVPMEngg
 
Introduction-to-Csharp.ppt
Introduction-to-Csharp.pptIntroduction-to-Csharp.ppt
Introduction-to-Csharp.pptAlmamoon
 
Introduction-to-Csharp.ppt
Introduction-to-Csharp.pptIntroduction-to-Csharp.ppt
Introduction-to-Csharp.pptmothertheressa
 
Introduction to-csharp-1229579367461426-1
Introduction to-csharp-1229579367461426-1Introduction to-csharp-1229579367461426-1
Introduction to-csharp-1229579367461426-1Sachin Singh
 
Introduction to csharp
Introduction to csharpIntroduction to csharp
Introduction to csharpSatish Verma
 
PERTEMUAN 1 - MENGENAL ENVIRONTMENT PROGRAM VISUAL C#.pptx
PERTEMUAN 1 - MENGENAL ENVIRONTMENT PROGRAM VISUAL C#.pptxPERTEMUAN 1 - MENGENAL ENVIRONTMENT PROGRAM VISUAL C#.pptx
PERTEMUAN 1 - MENGENAL ENVIRONTMENT PROGRAM VISUAL C#.pptxTriSandhikaJaya
 
03 oo with-c-sharp
03 oo with-c-sharp03 oo with-c-sharp
03 oo with-c-sharpNaved khan
 
Object oriented programming using c++
Object oriented programming using c++Object oriented programming using c++
Object oriented programming using c++Hoang Nguyen
 
IntroductionToCSharp.ppt
IntroductionToCSharp.pptIntroductionToCSharp.ppt
IntroductionToCSharp.pptRishikaRuhela
 
Introduction toc sharp
Introduction toc sharpIntroduction toc sharp
Introduction toc sharpSDFG5
 
IntroductionToCSharp.ppt
IntroductionToCSharp.pptIntroductionToCSharp.ppt
IntroductionToCSharp.pptReemaAsker1
 
IntroductionToCSharp.ppt
IntroductionToCSharp.pptIntroductionToCSharp.ppt
IntroductionToCSharp.pptReemaAsker1
 
Constructor in c++
Constructor in c++Constructor in c++
Constructor in c++Jay Patel
 

Similaire à Introduction to csharp (20)

Introduction to c#
Introduction to c#Introduction to c#
Introduction to c#
 
IntroToCSharpcode.ppt
IntroToCSharpcode.pptIntroToCSharpcode.ppt
IntroToCSharpcode.ppt
 
Introduction to-csharp
Introduction to-csharpIntroduction to-csharp
Introduction to-csharp
 
Introduction to Csharp (C-Sharp) is a programming language developed by Micro...
Introduction to Csharp (C-Sharp) is a programming language developed by Micro...Introduction to Csharp (C-Sharp) is a programming language developed by Micro...
Introduction to Csharp (C-Sharp) is a programming language developed by Micro...
 
Introduction-to-Csharp.ppt
Introduction-to-Csharp.pptIntroduction-to-Csharp.ppt
Introduction-to-Csharp.ppt
 
Introduction-to-Csharp.ppt
Introduction-to-Csharp.pptIntroduction-to-Csharp.ppt
Introduction-to-Csharp.ppt
 
Introduction to-csharp-1229579367461426-1
Introduction to-csharp-1229579367461426-1Introduction to-csharp-1229579367461426-1
Introduction to-csharp-1229579367461426-1
 
Introduction to csharp
Introduction to csharpIntroduction to csharp
Introduction to csharp
 
C#
C#C#
C#
 
PERTEMUAN 1 - MENGENAL ENVIRONTMENT PROGRAM VISUAL C#.pptx
PERTEMUAN 1 - MENGENAL ENVIRONTMENT PROGRAM VISUAL C#.pptxPERTEMUAN 1 - MENGENAL ENVIRONTMENT PROGRAM VISUAL C#.pptx
PERTEMUAN 1 - MENGENAL ENVIRONTMENT PROGRAM VISUAL C#.pptx
 
1204csharp
1204csharp1204csharp
1204csharp
 
Introduction To C#
Introduction To C#Introduction To C#
Introduction To C#
 
03 oo with-c-sharp
03 oo with-c-sharp03 oo with-c-sharp
03 oo with-c-sharp
 
Object oriented programming using c++
Object oriented programming using c++Object oriented programming using c++
Object oriented programming using c++
 
IntroductionToCSharp.ppt
IntroductionToCSharp.pptIntroductionToCSharp.ppt
IntroductionToCSharp.ppt
 
Introduction toc sharp
Introduction toc sharpIntroduction toc sharp
Introduction toc sharp
 
IntroductionToCSharp.ppt
IntroductionToCSharp.pptIntroductionToCSharp.ppt
IntroductionToCSharp.ppt
 
IntroductionToCSharp.ppt
IntroductionToCSharp.pptIntroductionToCSharp.ppt
IntroductionToCSharp.ppt
 
Constructor in c++
Constructor in c++Constructor in c++
Constructor in c++
 
Introduction to c_sharp
Introduction to c_sharpIntroduction to c_sharp
Introduction to c_sharp
 

Dernier

Food processing presentation for bsc agriculture hons
Food processing presentation for bsc agriculture honsFood processing presentation for bsc agriculture hons
Food processing presentation for bsc agriculture honsManeerUddin
 
ICS2208 Lecture6 Notes for SL spaces.pdf
ICS2208 Lecture6 Notes for SL spaces.pdfICS2208 Lecture6 Notes for SL spaces.pdf
ICS2208 Lecture6 Notes for SL spaces.pdfVanessa Camilleri
 
THEORIES OF ORGANIZATION-PUBLIC ADMINISTRATION
THEORIES OF ORGANIZATION-PUBLIC ADMINISTRATIONTHEORIES OF ORGANIZATION-PUBLIC ADMINISTRATION
THEORIES OF ORGANIZATION-PUBLIC ADMINISTRATIONHumphrey A Beña
 
4.16.24 21st Century Movements for Black Lives.pptx
4.16.24 21st Century Movements for Black Lives.pptx4.16.24 21st Century Movements for Black Lives.pptx
4.16.24 21st Century Movements for Black Lives.pptxmary850239
 
Full Stack Web Development Course for Beginners
Full Stack Web Development Course  for BeginnersFull Stack Web Development Course  for Beginners
Full Stack Web Development Course for BeginnersSabitha Banu
 
Difference Between Search & Browse Methods in Odoo 17
Difference Between Search & Browse Methods in Odoo 17Difference Between Search & Browse Methods in Odoo 17
Difference Between Search & Browse Methods in Odoo 17Celine George
 
Integumentary System SMP B. Pharm Sem I.ppt
Integumentary System SMP B. Pharm Sem I.pptIntegumentary System SMP B. Pharm Sem I.ppt
Integumentary System SMP B. Pharm Sem I.pptshraddhaparab530
 
Student Profile Sample - We help schools to connect the data they have, with ...
Student Profile Sample - We help schools to connect the data they have, with ...Student Profile Sample - We help schools to connect the data they have, with ...
Student Profile Sample - We help schools to connect the data they have, with ...Seán Kennedy
 
4.18.24 Movement Legacies, Reflection, and Review.pptx
4.18.24 Movement Legacies, Reflection, and Review.pptx4.18.24 Movement Legacies, Reflection, and Review.pptx
4.18.24 Movement Legacies, Reflection, and Review.pptxmary850239
 
ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...
ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...
ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...JhezDiaz1
 
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdf
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdfInclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdf
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdfTechSoup
 
How to do quick user assign in kanban in Odoo 17 ERP
How to do quick user assign in kanban in Odoo 17 ERPHow to do quick user assign in kanban in Odoo 17 ERP
How to do quick user assign in kanban in Odoo 17 ERPCeline George
 
Music 9 - 4th quarter - Vocal Music of the Romantic Period.pptx
Music 9 - 4th quarter - Vocal Music of the Romantic Period.pptxMusic 9 - 4th quarter - Vocal Music of the Romantic Period.pptx
Music 9 - 4th quarter - Vocal Music of the Romantic Period.pptxleah joy valeriano
 
Earth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice greatEarth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice greatYousafMalik24
 
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptxINTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptxHumphrey A Beña
 
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptx
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptxECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptx
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptxiammrhaywood
 
Concurrency Control in Database Management system
Concurrency Control in Database Management systemConcurrency Control in Database Management system
Concurrency Control in Database Management systemChristalin Nelson
 
Daily Lesson Plan in Mathematics Quarter 4
Daily Lesson Plan in Mathematics Quarter 4Daily Lesson Plan in Mathematics Quarter 4
Daily Lesson Plan in Mathematics Quarter 4JOYLYNSAMANIEGO
 
ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...
ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...
ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...JojoEDelaCruz
 
ISYU TUNGKOL SA SEKSWLADIDA (ISSUE ABOUT SEXUALITY
ISYU TUNGKOL SA SEKSWLADIDA (ISSUE ABOUT SEXUALITYISYU TUNGKOL SA SEKSWLADIDA (ISSUE ABOUT SEXUALITY
ISYU TUNGKOL SA SEKSWLADIDA (ISSUE ABOUT SEXUALITYKayeClaireEstoconing
 

Dernier (20)

Food processing presentation for bsc agriculture hons
Food processing presentation for bsc agriculture honsFood processing presentation for bsc agriculture hons
Food processing presentation for bsc agriculture hons
 
ICS2208 Lecture6 Notes for SL spaces.pdf
ICS2208 Lecture6 Notes for SL spaces.pdfICS2208 Lecture6 Notes for SL spaces.pdf
ICS2208 Lecture6 Notes for SL spaces.pdf
 
THEORIES OF ORGANIZATION-PUBLIC ADMINISTRATION
THEORIES OF ORGANIZATION-PUBLIC ADMINISTRATIONTHEORIES OF ORGANIZATION-PUBLIC ADMINISTRATION
THEORIES OF ORGANIZATION-PUBLIC ADMINISTRATION
 
4.16.24 21st Century Movements for Black Lives.pptx
4.16.24 21st Century Movements for Black Lives.pptx4.16.24 21st Century Movements for Black Lives.pptx
4.16.24 21st Century Movements for Black Lives.pptx
 
Full Stack Web Development Course for Beginners
Full Stack Web Development Course  for BeginnersFull Stack Web Development Course  for Beginners
Full Stack Web Development Course for Beginners
 
Difference Between Search & Browse Methods in Odoo 17
Difference Between Search & Browse Methods in Odoo 17Difference Between Search & Browse Methods in Odoo 17
Difference Between Search & Browse Methods in Odoo 17
 
Integumentary System SMP B. Pharm Sem I.ppt
Integumentary System SMP B. Pharm Sem I.pptIntegumentary System SMP B. Pharm Sem I.ppt
Integumentary System SMP B. Pharm Sem I.ppt
 
Student Profile Sample - We help schools to connect the data they have, with ...
Student Profile Sample - We help schools to connect the data they have, with ...Student Profile Sample - We help schools to connect the data they have, with ...
Student Profile Sample - We help schools to connect the data they have, with ...
 
4.18.24 Movement Legacies, Reflection, and Review.pptx
4.18.24 Movement Legacies, Reflection, and Review.pptx4.18.24 Movement Legacies, Reflection, and Review.pptx
4.18.24 Movement Legacies, Reflection, and Review.pptx
 
ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...
ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...
ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...
 
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdf
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdfInclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdf
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdf
 
How to do quick user assign in kanban in Odoo 17 ERP
How to do quick user assign in kanban in Odoo 17 ERPHow to do quick user assign in kanban in Odoo 17 ERP
How to do quick user assign in kanban in Odoo 17 ERP
 
Music 9 - 4th quarter - Vocal Music of the Romantic Period.pptx
Music 9 - 4th quarter - Vocal Music of the Romantic Period.pptxMusic 9 - 4th quarter - Vocal Music of the Romantic Period.pptx
Music 9 - 4th quarter - Vocal Music of the Romantic Period.pptx
 
Earth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice greatEarth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice great
 
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptxINTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
 
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptx
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptxECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptx
ECONOMIC CONTEXT - PAPER 1 Q3: NEWSPAPERS.pptx
 
Concurrency Control in Database Management system
Concurrency Control in Database Management systemConcurrency Control in Database Management system
Concurrency Control in Database Management system
 
Daily Lesson Plan in Mathematics Quarter 4
Daily Lesson Plan in Mathematics Quarter 4Daily Lesson Plan in Mathematics Quarter 4
Daily Lesson Plan in Mathematics Quarter 4
 
ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...
ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...
ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...
 
ISYU TUNGKOL SA SEKSWLADIDA (ISSUE ABOUT SEXUALITY
ISYU TUNGKOL SA SEKSWLADIDA (ISSUE ABOUT SEXUALITYISYU TUNGKOL SA SEKSWLADIDA (ISSUE ABOUT SEXUALITY
ISYU TUNGKOL SA SEKSWLADIDA (ISSUE ABOUT SEXUALITY
 

Introduction to csharp

  • 1. Introduction to C# Anders Hejlsberg Distinguished Engineer Developer Division Microsoft Corporation
  • 2. C# – The Big Ideas  The first component oriented language in the C/C++ family  Everything really is an object  Next generation robust and durable software  Preservation of investment
  • 3. C# – The Big Ideas A component oriented language  C# is the first “component oriented” language in the C/C++ family  Component concepts are first class:  Properties, methods, events  Design-time and run-time attributes  Integrated documentation using XML  Enables one-stop programming  No header files, IDL, etc.  Can be embedded in web pages
  • 4. C# – The Big Ideas Everything really is an object  Traditional views  C++, Java: Primitive types are “magic” and do not interoperate with objects  Smalltalk, Lisp: Primitive types are objects, but at great performance cost  C# unifies with no performance cost  Deep simplicity throughout system  Improved extensibility and reusability  New primitive types: Decimal, SQL…  Collections, etc., work for all types
  • 5. C# – The Big Ideas Robust and durable software  Garbage collection  No memory leaks and stray pointers  Exceptions  Error handling is not an afterthought  Type-safety  No uninitialized variables, unsafe casts  Versioning  Pervasive versioning considerations in all aspects of language design
  • 6. C# – The Big Ideas Preservation of Investment  C++ heritage  Namespaces, enums, unsigned types, pointers (in unsafe code), etc.  No unnecessary sacrifices  Interoperability  What software is increasingly about  MS C# implementation talks to XML, SOAP, COM, DLLs, and any .NET language  Millions of lines of C# code in .NET  Short learning curve  Increased productivity
  • 7. Hello World using System; class Hello { static void Main() { Console.WriteLine("Hello world"); } }
  • 8. C# Program Structure  Namespaces  Contain types and other namespaces  Type declarations  Classes, structs, interfaces, enums, and delegates  Members  Constants, fields, methods, properties, indexers, events, operators, constructors, destructors  Organization  No header files, code written “in-line”  No declaration order dependence
  • 9. C# Program Structure using System; namespace System.Collections { public class Stack { Entry top; public void Push(object data) { top = new Entry(top, data); } public object Pop() { if (top == null) throw new InvalidOperationException(); object result = top.data; top = top.next; return result; } } }
  • 10. Type System  Value types  Directly contain data  Cannot be null  Reference types  Contain references to objects  May be null int i = 123; string s = "Hello world"; i 123 s "Hello world"
  • 11. Type System  Value types  Primitives int i;  Enums enum State { Off, On }  Structs struct Point { int x, y; }  Reference types  Classes class Foo: Bar, IFoo {...}  Interfaces interface IFoo: IBar {...}  Arrays string[] a = new string[10]; 
  • 12. Predefined Types  C# predefined types  Reference object, string  Signed sbyte, short, int, long  Unsigned byte, ushort, uint, ulong  Character char  Floating-point float, double, decimal  Logical bool  Predefined types are simply aliases for system-provided types  For example, int == System.Int32
  • 13. Classes  Single inheritance  Multiple interface implementation  Class members  Constants, fields, methods, properties, indexers, events, operators, constructors, destructors  Static and instance members  Nested types  Member access  public, protected, internal, private
  • 14. Structs  Like classes, except  Stored in-line, not heap allocated  Assignment copies data, not reference  No inheritance  Ideal for light weight objects  Complex, point, rectangle, color  int, float, double, etc., are all structs  Benefits  No heap allocation, less GC pressure  More efficient use of memory
  • 15. Classes And Structs class CPoint { int x, y; ... } struct SPoint { int x, y; ... } CPoint cp = new CPoint(10, 20); SPoint sp = new SPoint(10, 20); 10 sp 20 cp CPoint 10 20
  • 16. Interfaces  Multiple inheritance  Can contain methods, properties, indexers, and events  Private interface implementations interface IDataBound { void Bind(IDataBinder binder); } class EditBox: Control, IDataBound { void IDataBound.Bind(IDataBinder binder) {...} }
  • 17. Enums  Strongly typed  No implicit conversions to/from int  Operators: +, -, ++, --, &, |, ^, ~  Can specify underlying type  Byte, short, int, long enum Color: byte { Red = 1, Green = 2, Blue = 4, Black = 0, White = Red | Green | Blue, }
  • 18. Delegates  Object oriented function pointers  Multiple receivers  Each delegate has an invocation list  Thread-safe + and - operations  Foundation for events delegate void MouseEvent(int x, int y); delegate double Func(double x); Func func = new Func(Math.Sin); double x = func(1.0);
  • 19. Unified Type System  Everything is an object  All types ultimately inherit from object  Any piece of data can be stored, transported, and manipulated with no extra work object Stream Hashtable int double MemoryStream FileStream
  • 20. Unified Type System  Boxing  Allocates box, copies value into it  Unboxing  Checks type of box, copies value out int i = 123; object o = i; int j = (int)o; i 123 System.Int3 o 2 123 j 123
  • 21. Unified Type System  Benefits  Eliminates “wrapper classes”  Collection classes work with all types  Replaces OLE Automation's Variant  Lots of examples in .NET Framework string s = string.Format( "Your total was {0} on {1}", total, date); Hashtable t = new Hashtable(); t.Add(0, "zero"); t.Add(1, "one"); t.Add(2, "two");
  • 22. Component Development  What defines a component?  Properties, methods, events  Integrated help and documentation  Design-time information  C# has first class support  Not naming patterns, adapters, etc.  Not external files  Components are easy to build and consume
  • 23. Properties  Properties are “smart fields”  Natural syntax, accessors, inlining public class Button: Control { private string caption; public string Caption { get { return caption; } set { caption = value; Repaint(); Button b = new Button(); } b.Caption = "OK"; } String s = b.Caption; }
  • 24. Indexers  Indexers are “smart arrays”  Can be overloaded public class ListBox: Control { private string[] items; public string this[int index] { get { return items[index]; } set { items[index] = value;ListBox listBox = new Repaint(); ListBox(); } listBox[0] = "hello"; } Console.WriteLine(listBox[0] } );
  • 25. Events Sourcing  Define the event signature public delegate void EventHandler(object sender, EventArgs e);  Define the event and firing logic public class Button { public event EventHandler Click; protected void OnClick(EventArgs e) { if (Click != null) Click(this, e); } }
  • 26. Events Handling  Define and register event handler public class MyForm: Form { Button okButton; public MyForm() { okButton = new Button(...); okButton.Caption = "OK"; okButton.Click += new EventHandler(OkButtonClick); } void OkButtonClick(object sender, EventArgs e) { ShowMessage("You pressed the OK button"); } }
  • 27. Attributes  How do you associate information with types and members?  Documentation URL for a class  Transaction context for a method  XML persistence mapping  Traditional solutions  Add keywords or pragmas to language  Use external files, e.g., .IDL, .DEF  C# solution: Attributes
  • 28. Attributes public class OrderProcessor { [WebMethod] public void SubmitOrder(PurchaseOrder order) {...} } [XmlRoot("Order", Namespace="urn:acme.b2b-schema.v1")] public class PurchaseOrder { [XmlElement("shipTo")] public Address ShipTo; [XmlElement("billTo")] public Address BillTo; [XmlElement("comment")] public string Comment; [XmlElement("items")] public Item[] Items; [XmlAttribute("date")] public DateTime OrderDate; } public class Address {...} public class Item {...}
  • 29. Attributes  Attributes can be  Attached to types and members  Examined at run-time using reflection  Completely extensible  Simply a class that inherits from System.Attribute  Type-safe  Arguments checked at compile-time  Extensive use in .NET Framework  XML, Web Services, security, serialization, component model, COM and P/Invoke interop, code configuration…
  • 30. XML Comments class XmlElement { /// <summary> /// Returns the attribute with the given name and /// namespace</summary> /// <param name="name"> /// The name of the attribute</param> /// <param name="ns"> /// The namespace of the attribute, or null if /// the attribute has no namespace</param> /// <return> /// The attribute value, or null if the attribute /// does not exist</return> /// <seealso cref="GetAttr(string)"/> /// public string GetAttr(string name, string ns) { ... } }
  • 31. Statements And Expressions  High C++ fidelity  If, while, do require bool condition  goto can’t jump into blocks  Switch statement  No fall-through, “goto case” or “goto default”  foreach statement  Checked and unchecked statements  Expression statements must do work void Foo() { i == 1; // error }
  • 32. foreach Statement  Iteration of arrays public static void Main(string[] args) { foreach (string s in args) Console.WriteLine(s); }  Iteration of user-defined collections foreach (Customer c in customers.OrderBy("name")) { if (c.Orders.Count != 0) { ... } }
  • 33. Parameter Arrays  Can write “printf” style methods  Type-safe, unlike C++ void printf(string fmt, params object[] args) { foreach (object x in args) { ... } } printf("%s %i %i", str, int1, int2); object[] args = new object[3]; args[0] = str; args[1] = int1; Args[2] = int2; printf("%s %i %i", args);
  • 34. Operator Overloading  First class user-defined data types  Used in base class library  Decimal, DateTime, TimeSpan  Used in UI library  Unit, Point, Rectangle  Used in SQL integration  SQLString, SQLInt16, SQLInt32, SQLInt64, SQLBool, SQLMoney, SQLNumeric, SQLFloat…
  • 35. Operator Overloading public struct DBInt { public static readonly DBInt Null = new DBInt(); private int value; private bool defined; public bool IsNull { get { return !defined; } } public static DBInt operator +(DBInt x, DBInt y) {...} public static implicit operator DBInt(int x) {...} public static explicit operator int(DBInt x) {...} } DBInt x = 123; DBInt y = DBInt.Null; DBInt z = x + y;
  • 36. Versioning  Problem in most languages  C++ and Java produce fragile base classes  Users unable to express versioning intent  C# allows intent to be expressed  Methods are not virtual by default  C# keywords “virtual”, “override” and “new” provide context  C# can't guarantee versioning  Can enable (e.g., explicit override)  Can encourage (e.g., smart defaults)
  • 37. Versioning class Base // version 1 2 { } public virtual void Foo() { Console.WriteLine("Base.Foo"); } } class Derived: Base // version 1 2b 2a { new public virtual Foo() { { public virtual void void Foo() { override void Foo() base.Foo(); Console.WriteLine("Derived.Foo"); } Console.WriteLine("Derived.Foo"); } } }
  • 38. Conditional Compilation  #define, #undef  #if, #elif, #else, #endif  Simple boolean logic  Conditional methods public class Debug { [Conditional("Debug")] public static void Assert(bool cond, String s) { if (!cond) { throw new AssertionException(s); } } }
  • 39. Unsafe Code  Platform interoperability covers most cases  Unsafe code  Low-level code “within the box”  Enables unsafe casts, pointer arithmetic  Declarative pinning  Fixed statement  Basically “inline C” unsafe void Foo() { char* buf = stackalloc char[256]; for (char* p = buf; p < buf + 256; p++) *p = 0; ... }
  • 40. Unsafe Code class FileStream: Stream { int handle; public unsafe int Read(byte[] buffer, int index, int count) { int n = 0; fixed (byte* p = buffer) { ReadFile(handle, p + index, count, &n, null); } return n; } [dllimport("kernel32", SetLastError=true)] static extern unsafe bool ReadFile(int hFile, void* lpBuffer, int nBytesToRead, int* nBytesRead, Overlapped* lpOverlapped); }
  • 41. More Information http://msdn.microsoft.com/net  Download .NET SDK and documentation http://msdn.microsoft.com/events/pdc  Slides and info from .NET PDC news://msnews.microsoft.com  microsoft.public.dotnet.csharp.general