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Creativity + Innovation
Kevin Popović, B.A., M.S.
© Kevin Popović, SDSU Creativity + Innovation
CourseKey
© Kevin Popović, SDSU Creativity + Innovation
Please check-in.
Session 1.3
• Welcome
• Roll, Admin
• Play A Game
• Quiz
• The Eureka Hunt
© Kevin Popović, SDSU Entrepreneurship + Technology + Innovation
• C.R.A.P.
• Idea Evaluation
• Quiz
• Design Thinking
• Assignment
Draw A Face
A Game of Understanding
© Kevin Popović, SDSU Creativity + Innovation
The New Yorker
© Kevin Popović, SDSU Creativity + Innovation
The Eureka Hunt
The Eureka Hunt
• Wag Dodge at Mann Gulch
• There is something inherently mysterious about
moments of insight
• Archimedes
• Isaac Newton
• You
© Kevin Popović, SDSU Entrepreneurship + Technology + Innovation
© Kevin Popović, SDSU Creativity + Innovation
The Eureka Hunt
• Analysis vs. Inspiration
• Analysis
• Inspiration
• C.R.A.P.
• More Games
© Kevin Popović, SDSU Entrepreneurship + Technology + Innovation
Creative Remote Association Problems
© Kevin Popović, SDSU Creativity + Innovation
Playing with C.R.A.P.
The Eureka Hunt
• The insight process is a delicate balancing act
• At first, the (left) brain allocates resources for a
single problem
• Once the brain is focused, the cortex needs to relax
in order to seek out more remote associations in the
right hemisphere, which will provide insight
© Kevin Popović, SDSU Creativity + Innovation
The Eureka Hunt
• The relaxation phase is critical
• Take a warm shower
• Wake up early
• The insight process is an act of cognitive
deliberation—the brain must be focused on the
task at hand—transformed by accidental,
serendipitous connections
© Kevin Popović, SDSU Creativity + Innovation
Class Discussion, Share What Works
© Kevin Popović, SDSU Creativity + Innovation
How Do You Find Ideas?
The Eureka Hunt
• Letting the mind wander
• Unconscious work
• Immerse yourself in the problem until you hit an
impasse
• Find a way to distract yourself
• The answer will arrive when you least expect
• Feynman at Pacers
© Kevin Popović, SDSU Creativity + Innovation
The Eureka Hunt
• You’ve got to know when to step back
• Caffeine, Adderall, and Ritalin, oh my!
• 20% of scientists and researchers regularly took
prescription drugs to “enhance concentration”
• Makes insight less likely, sharpening the spotlight of
attention and discouraging mental rambles
• Just relax
© Kevin Popović, SDSU Creativity + Innovation
Harvard Business Review
© Kevin Popović, SDSU Creativity + Innovation
Design Thinking
Design Thinking
• A a methodology that imbues the full spectrum of
innovation activities with a human-centered design
ethos.
• Innovation is powered by a thorough understanding,
through direct observation, of what people want and
need in their lives and what they like or dislike about
the way particular products are made, packaged,
marketed, sold, and supported.
© Kevin Popović, SDSU Creativity + Innovation
Design Thinking
• Thinking like a designer can transform the way you
develop products, services, processes and strategy.
• Thomas Edison created the light bulb.
• He developed an industry around a product.
• Real genius is in the ability to conceive a fully-
developed marketplace, not just a device.
© Kevin Popović, SDSU Creativity + Innovation
Design Thinking
A discipline that uses the designer’s sensibility and
methods to match people’s needs with what is
technologically feasible and what a viable
business strategy can convert into customer value
and market opportunity.
© Kevin Popović, SDSU Creativity + Innovation
Design Thinking Personality
• Empathy
• Integrative Thinking
• Optimism
• Experimentalism
• Collaboration
© Kevin Popović, SDSU Creativity + Innovation
Design Thinking Process
1. Inspiration
2. Ideation
3. Implementation
© Kevin Popović, SDSU Creativity + Innovation
© Kevin Popović, SDSU Creativity + Innovation
Design Thinking Applied
© Kevin Popović, SDSU Creativity + Innovation
• Begin at the
beginning.
• Take a human-
centered approach.
• Try early and often.
• Seek outside help.
• Blend big and small
projects.
• Budget and pace for
innovation.
• Find talent any way
you can.
• Design for the cycle.
Let me know how I’m doing – so far.
© Kevin Popović, SDSU Creativity + Innovation
Rate The Professor
Assignment
© Kevin Popović, SDSU Creativity + Innovation
• Read Chapter 4 of Creativity, Inc.
• Read, “What’s Stifling the Creativity at
CoolBurst?”
• Prepare for Quiz on Reading

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Creativity & Innovation - Week 3

  • 1. Creativity + Innovation Kevin Popović, B.A., M.S. © Kevin Popović, SDSU Creativity + Innovation
  • 2. CourseKey © Kevin Popović, SDSU Creativity + Innovation Please check-in.
  • 3. Session 1.3 • Welcome • Roll, Admin • Play A Game • Quiz • The Eureka Hunt © Kevin Popović, SDSU Entrepreneurship + Technology + Innovation • C.R.A.P. • Idea Evaluation • Quiz • Design Thinking • Assignment
  • 4. Draw A Face A Game of Understanding © Kevin Popović, SDSU Creativity + Innovation
  • 5. The New Yorker © Kevin Popović, SDSU Creativity + Innovation The Eureka Hunt
  • 6. The Eureka Hunt • Wag Dodge at Mann Gulch • There is something inherently mysterious about moments of insight • Archimedes • Isaac Newton • You © Kevin Popović, SDSU Entrepreneurship + Technology + Innovation
  • 7. © Kevin Popović, SDSU Creativity + Innovation
  • 8. The Eureka Hunt • Analysis vs. Inspiration • Analysis • Inspiration • C.R.A.P. • More Games © Kevin Popović, SDSU Entrepreneurship + Technology + Innovation
  • 9. Creative Remote Association Problems © Kevin Popović, SDSU Creativity + Innovation Playing with C.R.A.P.
  • 10. The Eureka Hunt • The insight process is a delicate balancing act • At first, the (left) brain allocates resources for a single problem • Once the brain is focused, the cortex needs to relax in order to seek out more remote associations in the right hemisphere, which will provide insight © Kevin Popović, SDSU Creativity + Innovation
  • 11. The Eureka Hunt • The relaxation phase is critical • Take a warm shower • Wake up early • The insight process is an act of cognitive deliberation—the brain must be focused on the task at hand—transformed by accidental, serendipitous connections © Kevin Popović, SDSU Creativity + Innovation
  • 12. Class Discussion, Share What Works © Kevin Popović, SDSU Creativity + Innovation How Do You Find Ideas?
  • 13. The Eureka Hunt • Letting the mind wander • Unconscious work • Immerse yourself in the problem until you hit an impasse • Find a way to distract yourself • The answer will arrive when you least expect • Feynman at Pacers © Kevin Popović, SDSU Creativity + Innovation
  • 14. The Eureka Hunt • You’ve got to know when to step back • Caffeine, Adderall, and Ritalin, oh my! • 20% of scientists and researchers regularly took prescription drugs to “enhance concentration” • Makes insight less likely, sharpening the spotlight of attention and discouraging mental rambles • Just relax © Kevin Popović, SDSU Creativity + Innovation
  • 15. Harvard Business Review © Kevin Popović, SDSU Creativity + Innovation Design Thinking
  • 16. Design Thinking • A a methodology that imbues the full spectrum of innovation activities with a human-centered design ethos. • Innovation is powered by a thorough understanding, through direct observation, of what people want and need in their lives and what they like or dislike about the way particular products are made, packaged, marketed, sold, and supported. © Kevin Popović, SDSU Creativity + Innovation
  • 17. Design Thinking • Thinking like a designer can transform the way you develop products, services, processes and strategy. • Thomas Edison created the light bulb. • He developed an industry around a product. • Real genius is in the ability to conceive a fully- developed marketplace, not just a device. © Kevin Popović, SDSU Creativity + Innovation
  • 18. Design Thinking A discipline that uses the designer’s sensibility and methods to match people’s needs with what is technologically feasible and what a viable business strategy can convert into customer value and market opportunity. © Kevin Popović, SDSU Creativity + Innovation
  • 19. Design Thinking Personality • Empathy • Integrative Thinking • Optimism • Experimentalism • Collaboration © Kevin Popović, SDSU Creativity + Innovation
  • 20. Design Thinking Process 1. Inspiration 2. Ideation 3. Implementation © Kevin Popović, SDSU Creativity + Innovation
  • 21. © Kevin Popović, SDSU Creativity + Innovation
  • 22. Design Thinking Applied © Kevin Popović, SDSU Creativity + Innovation • Begin at the beginning. • Take a human- centered approach. • Try early and often. • Seek outside help. • Blend big and small projects. • Budget and pace for innovation. • Find talent any way you can. • Design for the cycle.
  • 23. Let me know how I’m doing – so far. © Kevin Popović, SDSU Creativity + Innovation Rate The Professor
  • 24. Assignment © Kevin Popović, SDSU Creativity + Innovation • Read Chapter 4 of Creativity, Inc. • Read, “What’s Stifling the Creativity at CoolBurst?” • Prepare for Quiz on Reading

Editor's Notes

  1. Creativity and innovation are integral to an organization’s ability to survive and thrive in today’s competitive marketplace. This course provides students with an understanding of how creativity and innovation can be facilitated and managed in a work setting. Students will learn about theoretical conceptualizations of creativity and innovation as well as practical applications involved in fostering creativity and innovation in the workplace. Students will be expected to play an active role in learning through class exercises, class discussions, and dialogue with guest speakers, and presentations about real (or planned) innovations in organizations.
  2. Draw Your Neighbor Look to your left, draw your neighbors face (1:00) Share your picture with your neighbor Draw the person who drew you Share your picture with your neighbor Lesson: Who apologized before? After? Notes: People apologize for their effort. Adults apologize for their ideas before they start Need to breakdown filters
  3. The Eureka Hunt Why do good ideas come to us when they do? Class Discussion: Why do you think? When do you get yours?
  4. The summer of 1949 was long and dry in Montana. On the afternoon of August 5th—the hottest day ever recorded in the state—a lightning fire was spotted in a remote area of pine forest. A parachute brigade of fifteen firefighters known as smoke jumpers was dispatched to put out the blaze; the man in charge was named Wag Dodge. When the jumpers left Missoula, in a C-47 cargo plane, they were told that the fire was small, just a few burning acres in the Mann Gulch. Mann Gulch, nearly three miles long, is a site of geological transition, where the Great Plains meet the Rocky Mountains, pine trees give way to tall grasses, and steep cliffs loom over the steppes of the Midwest. The fire began in the trees on one side of the gulch. By the time the firefighters arrived, the blaze was already out of control. Dodge moved his men along the other side of the gulch and told them to head downhill, toward the water. When the smoke jumpers started down the gulch, a breeze was blowing the flames away from them. Suddenly, the wind reversed, and Dodge watched the fire leap across the gulch and spark the grass on his side. He and his men were only a quarter mile uphill. An updraft began, and fierce winds howled through the canyon as the fire sucked in the surrounding air. Dodge was suddenly staring at a wall of flame fifty feet tall and three hundred feet deep. In a matter of seconds, the fire began to devour the grass, hurtling toward the smoke jumpers at seven hundred feet a minute. Dodge screamed at his men to retreat. They dropped their gear and started running up the steep canyon walls, trying to reach the top of the ridge. After a few minutes, Dodge glanced over his shoulder and saw that the fire was less than fifty yards away. He realized that the blaze couldn’t be outrun; the gulch was too steep, the flames too fast. So Dodge stopped running. The decision wasn’t as suicidal as it appeared: in a moment of desperate insight, he had devised an escape plan. He lit a match and ignited the ground in front of him, the flames quickly moving up the grassy slope. Then Dodge stepped into the shadow of his fire, so that he was surrounded by a buffer of burned land. He wet his handkerchief with water from his canteen, clutched the cloth to his mouth, and lay down on the smoldering embers. He closed his eyes and tried to inhale the thin layer of oxygen clinging to the ground. Then he waited for the fire to pass over him. Thirteen smoke jumpers died in the Mann Gulch fire. White crosses below the ridge still mark the spots where the men died. But after several terrifying minutes Dodge emerged from the ashes, virtually unscathed. There is something inherently mysterious about moments of insight. Wag Dodge, for instance, could never explain where his idea for the escape fire came from. (“It just seemed the logical thing to do” was all he could muster.) His improbable survival has become one of those legendary stories of insight, like Archimedes shouting “Eureka!” when he saw his bathwater rise, or Isaac Newton watching an apple fall from a tree and then formulating his theory of gravity. Such tales all share a few essential features, which psychologists and neuroscientists use to define “the insight experience.” The first of these is the impasse: before there can be a breakthrough, there has to be a mental block. Wag Dodge spent minutes running from the fire, although he was convinced that doing so was futile. Then, when the insight arrived, Dodge immediately realized that the problem was solved. This is another key feature of insight: the feeling of certainty that accompanies the idea. Dodge didn’t have time to think about whether his plan would work. He simply knew that it would. Class Discussion: Have you ever had a moment of inspiration?
  5. The Story of Heinz Steak Sauce Challenge On the walk to get chocolate milkshakes
  6. Analysis: The resulting studies, published in 2004 and 2006, found that people who solved puzzles with insight activated a specific subset of cortical areas. Although the answer seemed to appear out of nowhere, the mind was carefully preparing itself for the breakthrough. The first areas activated during the problem solving process were those involved with executive control, like the prefrontal cortex and the anterior cingulate cortex. The scientists refer to this as the “preparatory phase,” since the brain is devoting its considerable computational power to the problem. The various sensory areas, like the visual cortex, go silent as the brain suppresses possible distractions. “The cortex does this for the same reason we close our eyes when we’re trying to think,” Jung-Beeman said. “Focus is all about blocking stuff out.” What happens next is the “search phase,” as the brain starts looking for answers in all the relevant places. Because Jung-Beeman and Kounios were giving people word puzzles, they saw additional activity in areas related to speech and language. The search can quickly get frustrating, and it takes only a few seconds before people say that they’ve reached an impasse, that they can’t think of the right word. “Almost all of the possibilities your brain comes up with are going to be wrong,” Jung-Beeman said. “And it’s up to the executive control areas to keep on searching or, if necessary, change strategies and start searching somewhere else. Inspiration: The brain is stuffed with obscurities— Jung-Beeman wasn’t surprised to see it involved with the insight process. A few previous studies had linked the area to aspects of language comprehension, such as the detection of literary themes and the interpretation of metaphors. (A related area was implicated in the processing of jokes.) Jung-Beeman argues that these linguistic skills, like insight, require the brain to make a set of distant and unprecedented connections. He cites studies showing that cells in the right hemisphere are more “broadly tuned” than cells in the left hemisphere, with longer branches and more dendritic spines. “What this means is that neurons in the right hemisphere are collecting information from a larger area of cortical space,” Jung-Beeman said. “They are less precise but better connected.” When the brain is searching for an insight, these are the cells that are most likely to produce it. The insight process, as sketched by Jung-Beeman and Kounios, is a delicate mental balancing act.
  7. Creative Remote Association Problems http://www.remote-associates-test.com/
  8. The insight process, as sketched by Jung-Beeman and Kounios, is a delicate mental balancing act. At first, the brain lavishes the scarce resource of attention on a single problem. But, once the brain is sufficiently focused, the cortex needs to relax in order to seek out the more remote association in the right hemisphere, which will provide the insight.
  9. “The relaxation phase is crucial,” JungBeeman said. “That’s why so many insights happen during warm showers.” Another ideal moment for insights, according to the scientists, is the early morning, right after we wake up. The drowsy brain is unwound and disorganized, open to all sorts of unconventional ideas. The right hemisphere is also unusually active. JungBeeman said, “The problem with the morning, though, is that we’re always so rushed. We’ve got to get the kids ready for school, so we leap out of bed and never give ourselves a chance to think.” He recommends that, if we’re stuck on a difficult problem, it’s better to set the alarm clock a few minutes early so that we have time to lie in bed and ruminate. We do some of our best thinking when we’re still half asleep. As Jung-Beeman and Kounios see it, the insight process is an act of cognitive deliberation—the brain must be focussed on the task at hand—transformed by accidental, serendipitous connections. We must concentrate, but we must concentrate on letting the mind wander. The patterns of brain activity that define this particular style of thought have recently been studied by Joy Bhattacharya, a psychologist at Goldsmiths, University of London. Using EEG, he has found that he can tell which subjects will solve insight puzzles up to eight seconds before the insight actually arrives. One of the key predictive signals is a steady rhythm of alpha waves emanating from the right hemisphere. Alpha waves typically correlate with a state of relaxation, and Bhattacharya believes that such activity makes the brain more receptive to new and unusual ideas. He has also found that unless subjects have sufficient alpha-wave activity they won’t be able to make use of hints the researchers give them. One of the surprising lessons of this research is that trying to force an insight can actually prevent the insight. While it’s commonly assumed that the best way to solve a difficult problem is to focus, minimize distractions, and pay attention only to the relevant details, this clenched state of mind may inhibit the sort of creative connections that lead to sudden breakthroughs. We suppress the very type of brain activity that we should be encouraging. Jonathan Schooler has recently demonstrated that making people focus on the details of a visual scene, as opposed to the big picture, can significantly disrupt the insight process. “It doesn’t take much to shift the brain into left-hemisphere mode,” he said. “That’s when you stop paying attention to those more holistic associations coming in from the right hemisphere.” Meanwhile, in a study published last year, German researchers found that people with schizotypy—a mental condition that resembles schizophrenia, albeit with far less severe symptoms—were significantly better at solving insight problems than a control group. Schizotypal subjects have enhanced right-hemisphere function and tend to score above average on measures of creativity and associative thinking. Class Discussion: What conditions could you create to improve your problem solving?
  10. Schooler’s research has also led him to reconsider the bad reputation of letting one’s mind wander. Although we often complain that the brain is too easily distracted, Schooler believes that letting the mind wander is essential. “Just look at the history of science,” he said. “The big ideas seem to always come when people are sidetracked, when they’re doing something that has nothing to do with their research.” Poincaré credited his sudden mathematical insight to “unconscious work,” an ability to mull over the mathematics while he was preoccupied with unrelated activities, like talking to a friend on the bus. In his 1908 essay “Mathematical Creation,” Poincaré insisted that the best way to think about complex problems is to immerse yourself in the problem until you hit an impasse. Then, when it seems that “nothing good is accomplished,” you should find a way to distract yourself, preferably by going on a “walk or a journey.” The answer will arrive when you least expect it. Richard Feynman, the Nobel Prize-winning physicist, preferred the relaxed atmosphere of a topless bar, where he would sip 7 UP, “watch the entertainment,” and, if inspiration struck, scribble equations on cocktail napkins.
  11. Kounios and Jung-Beeman aren’t quite ready to offer extensive practical advice, but, when pressed, they often sound like Poincaré. “You’ve got to know when to step back,” Kounios said. “If you’re in an environment that forces you to produce and produce, and you feel very stressed, then you’re not going to have any insights.” Many stimulants, like caffeine, Adderall, and Ritalin, are taken to increase focus—one recent poll found that nearly 20% of scientists and researchers regularly took prescription drugs to “enhance concentration”—but, according to Jung-Beeman and Kounios, drugs may actually make insights less likely, by sharpening the spotlight of attention and discouraging mental rambles. Concentration, it seems, comes with the hidden cost of diminished creativity. “There’s a good reason Google puts Ping-Pong tables in their headquarters,” Kounios said. “If you want to encourage insights, then you’ve got to also encourage people to relax.” Jung-Beeman’s latest paper investigates why people who are in a good mood are so much better at solving insight puzzles. (On average, they solve nearly twenty per cent more C.R.A. problems.) DARPA was interested in finding ways to encourage insights amid the stress of war, fostering creativity on the battlefield. The scientists are convinced that it’s only a matter of time before it becomes possible to “up-regulate” insight. “This could be a drug or technology or just a new way to structure our environment,” Jung-Beeman said. “I think we’ll soon get to the point where we can do more than tell people to take lots of showers.”
  12. Design Thinking, Tim Brown / IDEO Harvard Business Review https://hbr.org/2008/06/design-thinking Class Discussion: What is design thinking?
  13. Design thinking is a methodology that imbues the full spectrum of innovation activities with a human-centered design ethos. By this I mean that innovation is powered by a thorough understanding, through direct observation, of what people want and need in their lives and what they like or dislike about the way particular products are made, packaged, marketed, sold, and supported. Many people believe that Edison’s greatest invention was the modern R&D laboratory and methods of experimental investigation. Edison wasn’t a narrowly specialized scientist but a broad generalist with a shrewd business sense. In his Menlo Park, New Jersey, laboratory he surrounded himself with gifted tinkerers, improvisers, and experimenters. Indeed, he broke the mold of the “lone genius inventor” by creating a team-based approach to innovation. Although Edison biographers write of the camaraderie enjoyed by this merry band, the process also featured endless rounds of trial and error—the “99% perspiration” in Edison’s famous definition of genius. His approach was intended not to validate preconceived hypotheses but to help experimenters learn something new from each iterative stab. Innovation is hard work; Edison made it a profession that blended art, craft, science, business savvy, and an astute understanding of customers and markets. Class Discussion: What other products, services, processes have been centered around a single concept?
  14. Design thinking is a lineal descendant of that tradition. Put simply, it is a discipline that uses the designer’s sensibility and methods to match people’s needs with what is technologically feasible and what a viable business strategy can convert into customer value and market opportunity. Like Edison’s painstaking innovation process, it often entails a great deal of perspiration. I believe that design thinking has much to offer a business world in which most management ideas and best practices are freely available to be copied and exploited. Leaders now look to innovation as a principal source of differentiation and competitive advantage; they would do well to incorporate design thinking into all phases of the process.
  15. Contrary to popular opinion, you don’t need weird shoes or a black turtleneck to be a design thinker. Nor are design thinkers necessarily created only by design schools, even though most professionals have had some kind of design training. My experience is that many people outside professional design have a natural aptitude for design thinking, which the right development and experiences can unlock. Here, as a starting point, are some of the characteristics to look for in design thinkers: Empathy. They can imagine the world from multiple perspectives—those of colleagues, clients, end users, and customers (current and prospective). By taking a “people first” approach, design thinkers can imagine solutions that are inherently desirable and meet explicit or latent needs. Great design thinkers observe the world in minute detail. They notice things that others do not and use their insights to inspire innovation. Integrative thinking. They not only rely on analytical processes (those that produce either/or choices) but also exhibit the ability to see all of the salient—and sometimes contradictory—aspects of a confounding problem and create novel solutions that go beyond and dramatically improve on existing alternatives. (See Roger Martin’s The Opposable Mind: How Successful Leaders Win Through Integrative Thinking.) Optimism. They assume that no matter how challenging the constraints of a given problem, at least one potential solution is better than the existing alternatives. Experimentalism. Significant innovations don’t come from incremental tweaks. Design thinkers pose questions and explore constraints in creative ways that proceed in entirely new directions. Collaboration. The increasing complexity of products, services, and experiences has replaced the myth of the lone creative genius with the reality of the enthusiastic interdisciplinary collaborator. The best design thinkers don’t simply work alongside other disciplines; many of them have significant experience in more than one. At IDEO we employ people who are engineers and marketers, anthropologists and industrial designers, architects and psychologists.
  16. The myth of creative genius is resilient: We believe that great ideas pop fully formed out of brilliant minds, in feats of imagination well beyond the abilities of mere mortals. But what we find is neither a sudden breakthrough nor the lightning strike of genius; it was the result of hard work augmented by a creative human-centered discovery process and followed by iterative cycles of prototyping, testing, and refinement. The design process is best described metaphorically as a system of spaces rather than a predefined series of orderly steps. The spaces demarcate different sorts of related activities that together form the continuum of innovation. Design thinking can feel chaotic to those experiencing it for the first time. But over the life of a project participants come to see—as they did at Kaiser—that the process makes sense and achieves results, even though its architecture differs from the linear, milestone-based processes typical of other kinds of business activities.
  17. Design projects must ultimately pass through three spaces (see the exhibit “Inspiration, Ideation, Implementation”). - “inspiration,” for the circumstances (be they a problem, an opportunity, or both) that motivate the search for solutions; “ideation,” for the process of generating, developing, and testing ideas that may lead to solutions; “implementation,” for the charting of a path to market. Projects will loop back through these spaces—particularly the first two—more than once as ideas are refined and new directions taken.
  18. Begin at the beginning. Involve design thinkers at the very start of the innovation process, before any direction has been set. Design thinking will help you explore more ideas more quickly than you could otherwise. Take a human-centered approach. Along with business and technology considerations, innovation should factor in human behavior, needs, and preferences. Human-centered design thinking—especially when it includes research based on direct observation—will capture unexpected insights and produce innovation that more precisely reflects what consumers want. Try early and often. Create an expectation of rapid experimentation and prototyping. Encourage teams to create a prototype in the first week of a project. Measure progress with a metric such as average time to first prototype or number of consumers exposed to prototypes during the life of a program. Seek outside help. Expand the innovation ecosystem by looking for opportunities to co-create with customers and consumers. Exploit Web 2.0 networks to enlarge the effective scale of your innovation team. Blend big and small projects. Manage a portfolio of innovation that stretches from shorter-term incremental ideas to longer-term revolutionary ones. Expect business units to drive and fund incremental innovation, but be willing to initiate revolutionary innovation from the top. Budget to the pace of innovation. Design thinking happens quickly, yet the route to market can be unpredictable. Don’t constrain the pace at which you can innovate by relying on cumbersome budgeting cycles. Be prepared to rethink your funding approach as projects proceed and teams learn more about opportunities. Find talent any way you can. Look to hire from interdisciplinary programs like the new Institute of Design at Stanford and progressive business schools like Rotman, in Toronto. People with more-conventional design backgrounds can push solutions far beyond your expectations. You may even be able to train nondesigners with the right attributes to excel in design-thinking roles. Design for the cycle. In many businesses people move every 12 to 18 months. But design projects may take longer than that to get from day one through implementation. Plan assignments so that design thinkers go from inspiration to ideation to implementation. Experiencing the full cycle builds better judgment and creates great long-term benefits for the organization.