SlideShare une entreprise Scribd logo
1  sur  25
Télécharger pour lire hors ligne
SeriousGames 
and Gamification
About 
imaginary 
Founded in 2004, imaginary's 
multi-disciplinary team has been developing innovative but practical solutions in areas such as simulations, serious games and digital interactive technologies that collect and communicate data, share knowledge, change behaviour, raise awareness, train, assess and empower staff to provide competitive advantage and build a sustainable future.
The world aroundus 
Society isageingand costs of care for the elderly are increasing. 
Training and education need to be more motivating, inclusive, social and easily connected to real life situations. 
Energy efficiency, green mobility and economic growth in urban environments need to be fostered. 
The latest generation of “digital natives” demand engagement and interactivity in every aspect of their lives.
Our Value Proposition 
In such a demanding environment, imaginary’s multi-disciplinary team produce applications which engage and empower all generations of users. 
imaginarydevelop solutions that address the challenges of the attention economy through the innovative use of immersive technologies, simulations, serious games and the latest gamification strategies.
The Benefitsof Simulations 
and Serious games 
Rich 
Experiences 
Engagement 
and Interactivity 
Immediate 
Feedback 
Versatility 
of Design 
Support for Reflection 
Spontaneous 
Action 
Immediateuse 
of knowledge 
gained
InteractionTechnologies 
Omni 
Virtuix 
Kinect 
Leapmotion 
OculusRift 
Mobile 
Web
-eHealth 
-Smart Communities 
-Education and Training 
-Marketing and Communication 
Application Areas 
The solutions described in the examples that follow can be developed for and/or re-used in many different applicationareas.
Doremi 
A game-basedenvironmentdesigned to promote active ageing by a constructive interaction between mind, body and social engagement.
Rehab@home 
imaginaryisdevelopingaseriesofgamesintegratedintoavirtualenvironmentinordertoallowpatientsaffectedbystrokesorotherimpairmentstodophysicalandcognitiverehabilitationexercisesathomewiththesupportofdifferenthandhelddevices. 
The medical staff will set up and regulate the exercises that are most appropriate for the specific case, according to the registered medical parameters. 
Patientswill be in contact with their peersthanks to an integrated social network.
Ability 
Abilityisan experientialgame-basedhome environmentfor cognitive and physicalrehabilitation. Games are suitablefor interactiveuse with the latestimmersiveinteractivetechnologiessuchasMicrosoft Kinect and OculusRift.
Pegaso 
The PEGASO game isa mobile social game designedspecificallyfor teenagers to sensitizethemand modifytheirlifestylehabitsby encouraginghealthynutritionwhichcan avoidobesityand resultinghealthproblems.
SmartSociety 
SmartSociety is a hybrid system in which 
humans and machines work in very close 
collaboration. Users will access this system 
through imaginary’s gamified city to use and 
contribute to touristic services. 
WATCH THE VIDEO
Green Mobility: 
ECO-DEALERS 
ECO-DEALERS is a mobile game designed to raise citizen awarenessof green mobility. 
The game is accessible through Android smartphones and is based on a mechanism of rewardsand shared experience(missions can be tackled with the help of other users). 
WATCH THE VIDEO 
1, 
2
Urban Sustainability: 
ASPIS 
The3DSeriousGameASPISaimstoraisecitizenandprofessionalawarenessabouturbansustainabilityandinvolvetheminthedecisionprocessesassociatedwithit. 
Theplayerisinavirtualcityandhehastocompleteseveralquests.Hewillinteractwithstakeholdersandobjectswithinthesceneslearningprinciplesofurbansustainability. 
WATCH THE VIDEO 
FREE to play here
Virtual Hospital: 
Think Better CARE 
Set in a 3D virtual Hospital this game 
aims to train nurses around complex 
dialogues and stressful situations. 
A virtual tutor accompanies the user 
during the whole game experience, 
giving feedback and helping to 
manage specific situations. 
WATCH THE VIDEO 
60% of the healthcare staff who tested the 
game evaluated it as a positive method to 
experience new working situations they 
could encounter.
Managing emergency 
situations: Rescue 
League 
Set in a 3D virtual hospital which was 
damaged by an earthquake, this game is 
designed to offer training for emergency 
volunteers dealing with stressful 
situations and applying procedural 
knowledge. 
A virtual tutor accompanies the user 
during the whole game experience, 
giving feedback and helping to manage 
specific situations in a better way. 
70% of the volunteers who tested the game 
stated it helped them to better understand 
the working procedures they have to follow.
Safety construction site 
Hazards and risks can be reduced by training engineers in a virtual construction site. The game unfolds using ordinary activities and unexpected, urgent accidents in a farm under renovation. 
CONSTRUCTION 
SITE
Team Work: Manager Life 
Manager Life is a virtual role-play, based on characters (1 tutor and a maximum of 7 users) within a 3D meeting room. 
The game was designed to be used for negotiation training within a team. 
WATCH THE VIDEO
WATCH THE VIDEO 
Improving social 
interaction: iSpectrum 
This serious game is targeted at people 
affected by Autistic Spectrum Disorders 
and their families. 
Through 3 different scenarios: an office, 
a minimarket and a gardening centre, 
the virtual working environment offers 
users the opportunity to prepare 
themselves for job interviews, and so 
acquire the necessary know-how to deal 
with critical situations in the workplace. 
Trainers said: it was really useful. It affected 
users emotions and their learning process. 
ASD users said: It showed me important 
aspects of ‘how an office works in reality’.
About 100 users plus a panel of experts 
demonstrated the overall applicability and 
the effectiveness of the e-VITA serious 
games for intergenerational learning. 
FREE to play at 
http://evitaproject.seriousgames.it 
e-VITA games give the younger 
generation the chance to virtually 
experience life in 20th century Europe 
captured through the stories and memories 
of people who lived in Europe before 
the European Union was established. 
e-VITA
Like Factory 
Like Factoryisa game explaininga computer’sarchitectureaccordingto Von Neumannstartingfrom verycommon and wellknownoperationssuchas«liking» a post in Facebook.
Educating for multiculturalism: 
ImREAL -business 
This simulation based on self-regulated learning targets multiculturalismand increasing awareness of cultural differences in 3different businessscenarios - job interview; business dinner; appointment at the airport. 
Through an integrated social network users are encouraged to sharetheir experiences with each other. 
WATCH THE VIDEOS 
1, 
2
MillenniumHospital 
an innovative interface 
to an LMS system 
MilleniumHospitalisan interactive, gamified3D hospital wherea surgeoncan interactwith game-basedmedicalcontent, navigate environments, accesse-learning lessonsand learninteractvelywith peers.
Some of Our Customers:
If you need further 
information, please don’t hesitate 
to contact us. 
Via Mauro Macchi, 50 
20124 Milano 
PH. +39 02 89458.576 
FAX +39 02 89458.695

Contenu connexe

Tendances

Virtual reality and augmented reality -Bournane Abdelkrim
Virtual reality and augmented reality -Bournane AbdelkrimVirtual reality and augmented reality -Bournane Abdelkrim
Virtual reality and augmented reality -Bournane AbdelkrimAbdelkrim Bournane
 
Potential of virtual worlds for tourism
Potential of virtual worlds for tourismPotential of virtual worlds for tourism
Potential of virtual worlds for tourismDavid Wortley
 
Serious Games in Europe
Serious Games in EuropeSerious Games in Europe
Serious Games in EuropeDavid Wortley
 
Immersive Technologies for CRM Richmond Events Arcadia
Immersive Technologies for CRM Richmond Events ArcadiaImmersive Technologies for CRM Richmond Events Arcadia
Immersive Technologies for CRM Richmond Events ArcadiaDavid Wortley
 
Amerikids Business Presentation
Amerikids  Business PresentationAmerikids  Business Presentation
Amerikids Business PresentationGreen Kids Media
 
Immersive Technologies Presentation for Digital Earth
Immersive Technologies Presentation for Digital EarthImmersive Technologies Presentation for Digital Earth
Immersive Technologies Presentation for Digital EarthDavid Wortley
 

Tendances (9)

Pannese healthcare
Pannese healthcarePannese healthcare
Pannese healthcare
 
Virtual reality and augmented reality -Bournane Abdelkrim
Virtual reality and augmented reality -Bournane AbdelkrimVirtual reality and augmented reality -Bournane Abdelkrim
Virtual reality and augmented reality -Bournane Abdelkrim
 
Potential of virtual worlds for tourism
Potential of virtual worlds for tourismPotential of virtual worlds for tourism
Potential of virtual worlds for tourism
 
Serious Games in Europe
Serious Games in EuropeSerious Games in Europe
Serious Games in Europe
 
Immersive Technologies for CRM Richmond Events Arcadia
Immersive Technologies for CRM Richmond Events ArcadiaImmersive Technologies for CRM Richmond Events Arcadia
Immersive Technologies for CRM Richmond Events Arcadia
 
Augmented Reality
Augmented RealityAugmented Reality
Augmented Reality
 
Amerikids Business Presentation
Amerikids  Business PresentationAmerikids  Business Presentation
Amerikids Business Presentation
 
Immersive Technologies Presentation for Digital Earth
Immersive Technologies Presentation for Digital EarthImmersive Technologies Presentation for Digital Earth
Immersive Technologies Presentation for Digital Earth
 
TAT Dynamic UIs 250609
TAT Dynamic UIs 250609TAT Dynamic UIs 250609
TAT Dynamic UIs 250609
 

Similaire à imaginary: serious games and gamification

PSFK Future of Gaming Report
PSFK Future of Gaming Report PSFK Future of Gaming Report
PSFK Future of Gaming Report PSFK
 
1. Gamification: from Game design to Digital Game-Based Learning
1. Gamification: from Game design to Digital Game-Based Learning1. Gamification: from Game design to Digital Game-Based Learning
1. Gamification: from Game design to Digital Game-Based LearningUCL Interaction Centre
 
Got Game? The Use of Gaming in Learning and Development
Got Game? The Use of Gaming in Learning and DevelopmentGot Game? The Use of Gaming in Learning and Development
Got Game? The Use of Gaming in Learning and DevelopmentKip Michael Kelly
 
Serious Games and digital interactive technologies for Healthcare
Serious Games and digital interactive technologies for HealthcareSerious Games and digital interactive technologies for Healthcare
Serious Games and digital interactive technologies for Healthcareimaginary srl
 
Stefan colins - enhance the human experience in a new real world
Stefan colins - enhance the human experience in a new real worldStefan colins - enhance the human experience in a new real world
Stefan colins - enhance the human experience in a new real worldStefan Colins
 
#TasteOfInspiration What's in the game? Enhanced human experience in a real w...
#TasteOfInspiration What's in the game? Enhanced human experience in a real w...#TasteOfInspiration What's in the game? Enhanced human experience in a real w...
#TasteOfInspiration What's in the game? Enhanced human experience in a real w...The Learning Hub
 
Nexasoft Company Profile 2021
Nexasoft Company Profile 2021 Nexasoft Company Profile 2021
Nexasoft Company Profile 2021 NexasoftSdnBhd
 
IRJET-Space Invaders: An Educational Game in Virtual Reality
IRJET-Space Invaders: An Educational Game in Virtual RealityIRJET-Space Invaders: An Educational Game in Virtual Reality
IRJET-Space Invaders: An Educational Game in Virtual RealityIRJET Journal
 
Trends in immersive technologies and learning. David Wortley. 02.06.2011
Trends in immersive technologies and learning. David Wortley. 02.06.2011Trends in immersive technologies and learning. David Wortley. 02.06.2011
Trends in immersive technologies and learning. David Wortley. 02.06.2011Сообщество eLearning PRO
 
Serious Games: their potential as tools for international NGOs
Serious Games: their potential as tools for international NGOsSerious Games: their potential as tools for international NGOs
Serious Games: their potential as tools for international NGOsNetHopeOrg
 
Virtual universities
Virtual universitiesVirtual universities
Virtual universitiesDaniel Green
 
Virtual Environments for Games Based Reflective Learning focused on health ap...
Virtual Environments for Games Based Reflective Learning focused on health ap...Virtual Environments for Games Based Reflective Learning focused on health ap...
Virtual Environments for Games Based Reflective Learning focused on health ap...imaginary srl
 
MIRROR presentation at Leicester Games Festival
MIRROR presentation at Leicester Games FestivalMIRROR presentation at Leicester Games Festival
MIRROR presentation at Leicester Games FestivalLucia Pannese
 
IMC 619 Using Gamification as a marketing tool
IMC 619 Using Gamification as a marketing toolIMC 619 Using Gamification as a marketing tool
IMC 619 Using Gamification as a marketing toolStephanie Marchant
 
Assistive technologies
Assistive technologiesAssistive technologies
Assistive technologieserinmarkus
 
Augmented Reality And Virtual Reality On Web: Be Ready For Second Life
Augmented Reality And Virtual Reality On Web: Be Ready For Second LifeAugmented Reality And Virtual Reality On Web: Be Ready For Second Life
Augmented Reality And Virtual Reality On Web: Be Ready For Second LifeIRJET Journal
 

Similaire à imaginary: serious games and gamification (20)

Games for Health
Games for HealthGames for Health
Games for Health
 
PSFK Future of Gaming Report
PSFK Future of Gaming Report PSFK Future of Gaming Report
PSFK Future of Gaming Report
 
1. Gamification: from Game design to Digital Game-Based Learning
1. Gamification: from Game design to Digital Game-Based Learning1. Gamification: from Game design to Digital Game-Based Learning
1. Gamification: from Game design to Digital Game-Based Learning
 
Got Game? The Use of Gaming in Learning and Development
Got Game? The Use of Gaming in Learning and DevelopmentGot Game? The Use of Gaming in Learning and Development
Got Game? The Use of Gaming in Learning and Development
 
Serious Games and digital interactive technologies for Healthcare
Serious Games and digital interactive technologies for HealthcareSerious Games and digital interactive technologies for Healthcare
Serious Games and digital interactive technologies for Healthcare
 
Gaming
GamingGaming
Gaming
 
Stefan colins - enhance the human experience in a new real world
Stefan colins - enhance the human experience in a new real worldStefan colins - enhance the human experience in a new real world
Stefan colins - enhance the human experience in a new real world
 
#TasteOfInspiration What's in the game? Enhanced human experience in a real w...
#TasteOfInspiration What's in the game? Enhanced human experience in a real w...#TasteOfInspiration What's in the game? Enhanced human experience in a real w...
#TasteOfInspiration What's in the game? Enhanced human experience in a real w...
 
Nexasoft Company Profile 2021
Nexasoft Company Profile 2021 Nexasoft Company Profile 2021
Nexasoft Company Profile 2021
 
IRJET-Space Invaders: An Educational Game in Virtual Reality
IRJET-Space Invaders: An Educational Game in Virtual RealityIRJET-Space Invaders: An Educational Game in Virtual Reality
IRJET-Space Invaders: An Educational Game in Virtual Reality
 
10 leading gaming solution provider companies 2018
10 leading gaming solution provider companies 201810 leading gaming solution provider companies 2018
10 leading gaming solution provider companies 2018
 
Trends in immersive technologies and learning. David Wortley. 02.06.2011
Trends in immersive technologies and learning. David Wortley. 02.06.2011Trends in immersive technologies and learning. David Wortley. 02.06.2011
Trends in immersive technologies and learning. David Wortley. 02.06.2011
 
Serious Games: their potential as tools for international NGOs
Serious Games: their potential as tools for international NGOsSerious Games: their potential as tools for international NGOs
Serious Games: their potential as tools for international NGOs
 
Virtual universities
Virtual universitiesVirtual universities
Virtual universities
 
Gamification
GamificationGamification
Gamification
 
Virtual Environments for Games Based Reflective Learning focused on health ap...
Virtual Environments for Games Based Reflective Learning focused on health ap...Virtual Environments for Games Based Reflective Learning focused on health ap...
Virtual Environments for Games Based Reflective Learning focused on health ap...
 
MIRROR presentation at Leicester Games Festival
MIRROR presentation at Leicester Games FestivalMIRROR presentation at Leicester Games Festival
MIRROR presentation at Leicester Games Festival
 
IMC 619 Using Gamification as a marketing tool
IMC 619 Using Gamification as a marketing toolIMC 619 Using Gamification as a marketing tool
IMC 619 Using Gamification as a marketing tool
 
Assistive technologies
Assistive technologiesAssistive technologies
Assistive technologies
 
Augmented Reality And Virtual Reality On Web: Be Ready For Second Life
Augmented Reality And Virtual Reality On Web: Be Ready For Second LifeAugmented Reality And Virtual Reality On Web: Be Ready For Second Life
Augmented Reality And Virtual Reality On Web: Be Ready For Second Life
 

Plus de imaginary srl

REHABILITY: PATIENTS' DIGITAL HEALTH AWARDS
REHABILITY: PATIENTS' DIGITAL HEALTH AWARDSREHABILITY: PATIENTS' DIGITAL HEALTH AWARDS
REHABILITY: PATIENTS' DIGITAL HEALTH AWARDSimaginary srl
 
Resuscitation Game: the game for neonatal resuscitation staff training
Resuscitation Game: the game for neonatal resuscitation staff trainingResuscitation Game: the game for neonatal resuscitation staff training
Resuscitation Game: the game for neonatal resuscitation staff trainingimaginary srl
 
Resuscitation game: il nuovo training game per la rianimazione neonatale
Resuscitation game: il nuovo training game per la rianimazione neonatale Resuscitation game: il nuovo training game per la rianimazione neonatale
Resuscitation game: il nuovo training game per la rianimazione neonatale imaginary srl
 
MyCyFAPP: il game per i bambini con fibrosi cistica.
MyCyFAPP: il game per i bambini con fibrosi cistica. MyCyFAPP: il game per i bambini con fibrosi cistica.
MyCyFAPP: il game per i bambini con fibrosi cistica. imaginary srl
 
Imaginary s@lute 2017: MyCyFAPP
Imaginary s@lute 2017: MyCyFAPPImaginary s@lute 2017: MyCyFAPP
Imaginary s@lute 2017: MyCyFAPPimaginary srl
 
Beaconing: la nuova frontiera della didattica
Beaconing: la nuova frontiera della didattica Beaconing: la nuova frontiera della didattica
Beaconing: la nuova frontiera della didattica imaginary srl
 
RehAbility is the suite of serious games for physical and cognitive rehabilit...
RehAbility is the suite of serious games for physical and cognitive rehabilit...RehAbility is the suite of serious games for physical and cognitive rehabilit...
RehAbility is the suite of serious games for physical and cognitive rehabilit...imaginary srl
 
RehAbility la suite di games per la riabilitazione fisica e cognitiva.
RehAbility la suite di games per la riabilitazione fisica e cognitiva.RehAbility la suite di games per la riabilitazione fisica e cognitiva.
RehAbility la suite di games per la riabilitazione fisica e cognitiva.imaginary srl
 
Rehab@Home Milan Showcase: User Trials at Fondazione Don Carlo Gnocchi
Rehab@Home Milan Showcase: User Trials at Fondazione Don Carlo GnocchiRehab@Home Milan Showcase: User Trials at Fondazione Don Carlo Gnocchi
Rehab@Home Milan Showcase: User Trials at Fondazione Don Carlo Gnocchiimaginary srl
 
Rehab@Home Milan Showcase: User Trials at NTGB
Rehab@Home Milan Showcase: User Trials at NTGBRehab@Home Milan Showcase: User Trials at NTGB
Rehab@Home Milan Showcase: User Trials at NTGBimaginary srl
 
Rehab@Home showcase: the project presentation
Rehab@Home showcase: the project presentationRehab@Home showcase: the project presentation
Rehab@Home showcase: the project presentationimaginary srl
 
CRe-AM: a bridge between ICT and Creative Industries - Games Community
CRe-AM: a bridge between ICT and Creative Industries - Games CommunityCRe-AM: a bridge between ICT and Creative Industries - Games Community
CRe-AM: a bridge between ICT and Creative Industries - Games Communityimaginary srl
 
Serious Games: la formazione diventa social
Serious Games: la formazione diventa socialSerious Games: la formazione diventa social
Serious Games: la formazione diventa socialimaginary srl
 
ImREAL Business Simulation
ImREAL Business SimulationImREAL Business Simulation
ImREAL Business Simulationimaginary srl
 
ImREAL Simulator Presentation by imaginary
ImREAL Simulator Presentation by imaginaryImREAL Simulator Presentation by imaginary
ImREAL Simulator Presentation by imaginaryimaginary srl
 
Artificial Intelligence and Personalised Learning
Artificial Intelligence and Personalised LearningArtificial Intelligence and Personalised Learning
Artificial Intelligence and Personalised Learningimaginary srl
 
Next generation Reflective Learning in a 3D virtual environment
Next generation Reflective Learning in a 3D virtual environmentNext generation Reflective Learning in a 3D virtual environment
Next generation Reflective Learning in a 3D virtual environmentimaginary srl
 
Serious Games based training to deal with difficult dialogues and stressful s...
Serious Games based training to deal with difficult dialogues and stressful s...Serious Games based training to deal with difficult dialogues and stressful s...
Serious Games based training to deal with difficult dialogues and stressful s...imaginary srl
 
SUPERHUB: Engaging Citizens for Green Mobility
SUPERHUB: Engaging Citizens for Green MobilitySUPERHUB: Engaging Citizens for Green Mobility
SUPERHUB: Engaging Citizens for Green Mobilityimaginary srl
 
ImREAL Project Presentation
ImREAL Project PresentationImREAL Project Presentation
ImREAL Project Presentationimaginary srl
 

Plus de imaginary srl (20)

REHABILITY: PATIENTS' DIGITAL HEALTH AWARDS
REHABILITY: PATIENTS' DIGITAL HEALTH AWARDSREHABILITY: PATIENTS' DIGITAL HEALTH AWARDS
REHABILITY: PATIENTS' DIGITAL HEALTH AWARDS
 
Resuscitation Game: the game for neonatal resuscitation staff training
Resuscitation Game: the game for neonatal resuscitation staff trainingResuscitation Game: the game for neonatal resuscitation staff training
Resuscitation Game: the game for neonatal resuscitation staff training
 
Resuscitation game: il nuovo training game per la rianimazione neonatale
Resuscitation game: il nuovo training game per la rianimazione neonatale Resuscitation game: il nuovo training game per la rianimazione neonatale
Resuscitation game: il nuovo training game per la rianimazione neonatale
 
MyCyFAPP: il game per i bambini con fibrosi cistica.
MyCyFAPP: il game per i bambini con fibrosi cistica. MyCyFAPP: il game per i bambini con fibrosi cistica.
MyCyFAPP: il game per i bambini con fibrosi cistica.
 
Imaginary s@lute 2017: MyCyFAPP
Imaginary s@lute 2017: MyCyFAPPImaginary s@lute 2017: MyCyFAPP
Imaginary s@lute 2017: MyCyFAPP
 
Beaconing: la nuova frontiera della didattica
Beaconing: la nuova frontiera della didattica Beaconing: la nuova frontiera della didattica
Beaconing: la nuova frontiera della didattica
 
RehAbility is the suite of serious games for physical and cognitive rehabilit...
RehAbility is the suite of serious games for physical and cognitive rehabilit...RehAbility is the suite of serious games for physical and cognitive rehabilit...
RehAbility is the suite of serious games for physical and cognitive rehabilit...
 
RehAbility la suite di games per la riabilitazione fisica e cognitiva.
RehAbility la suite di games per la riabilitazione fisica e cognitiva.RehAbility la suite di games per la riabilitazione fisica e cognitiva.
RehAbility la suite di games per la riabilitazione fisica e cognitiva.
 
Rehab@Home Milan Showcase: User Trials at Fondazione Don Carlo Gnocchi
Rehab@Home Milan Showcase: User Trials at Fondazione Don Carlo GnocchiRehab@Home Milan Showcase: User Trials at Fondazione Don Carlo Gnocchi
Rehab@Home Milan Showcase: User Trials at Fondazione Don Carlo Gnocchi
 
Rehab@Home Milan Showcase: User Trials at NTGB
Rehab@Home Milan Showcase: User Trials at NTGBRehab@Home Milan Showcase: User Trials at NTGB
Rehab@Home Milan Showcase: User Trials at NTGB
 
Rehab@Home showcase: the project presentation
Rehab@Home showcase: the project presentationRehab@Home showcase: the project presentation
Rehab@Home showcase: the project presentation
 
CRe-AM: a bridge between ICT and Creative Industries - Games Community
CRe-AM: a bridge between ICT and Creative Industries - Games CommunityCRe-AM: a bridge between ICT and Creative Industries - Games Community
CRe-AM: a bridge between ICT and Creative Industries - Games Community
 
Serious Games: la formazione diventa social
Serious Games: la formazione diventa socialSerious Games: la formazione diventa social
Serious Games: la formazione diventa social
 
ImREAL Business Simulation
ImREAL Business SimulationImREAL Business Simulation
ImREAL Business Simulation
 
ImREAL Simulator Presentation by imaginary
ImREAL Simulator Presentation by imaginaryImREAL Simulator Presentation by imaginary
ImREAL Simulator Presentation by imaginary
 
Artificial Intelligence and Personalised Learning
Artificial Intelligence and Personalised LearningArtificial Intelligence and Personalised Learning
Artificial Intelligence and Personalised Learning
 
Next generation Reflective Learning in a 3D virtual environment
Next generation Reflective Learning in a 3D virtual environmentNext generation Reflective Learning in a 3D virtual environment
Next generation Reflective Learning in a 3D virtual environment
 
Serious Games based training to deal with difficult dialogues and stressful s...
Serious Games based training to deal with difficult dialogues and stressful s...Serious Games based training to deal with difficult dialogues and stressful s...
Serious Games based training to deal with difficult dialogues and stressful s...
 
SUPERHUB: Engaging Citizens for Green Mobility
SUPERHUB: Engaging Citizens for Green MobilitySUPERHUB: Engaging Citizens for Green Mobility
SUPERHUB: Engaging Citizens for Green Mobility
 
ImREAL Project Presentation
ImREAL Project PresentationImREAL Project Presentation
ImREAL Project Presentation
 

Dernier

Pigging Solutions in Pet Food Manufacturing
Pigging Solutions in Pet Food ManufacturingPigging Solutions in Pet Food Manufacturing
Pigging Solutions in Pet Food ManufacturingPigging Solutions
 
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 3652toLead Limited
 
Maximizing Board Effectiveness 2024 Webinar.pptx
Maximizing Board Effectiveness 2024 Webinar.pptxMaximizing Board Effectiveness 2024 Webinar.pptx
Maximizing Board Effectiveness 2024 Webinar.pptxOnBoard
 
[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdfhans926745
 
Understanding the Laravel MVC Architecture
Understanding the Laravel MVC ArchitectureUnderstanding the Laravel MVC Architecture
Understanding the Laravel MVC ArchitecturePixlogix Infotech
 
A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)Gabriella Davis
 
Install Stable Diffusion in windows machine
Install Stable Diffusion in windows machineInstall Stable Diffusion in windows machine
Install Stable Diffusion in windows machinePadma Pradeep
 
Integration and Automation in Practice: CI/CD in Mule Integration and Automat...
Integration and Automation in Practice: CI/CD in Mule Integration and Automat...Integration and Automation in Practice: CI/CD in Mule Integration and Automat...
Integration and Automation in Practice: CI/CD in Mule Integration and Automat...Patryk Bandurski
 
The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024Rafal Los
 
My Hashitalk Indonesia April 2024 Presentation
My Hashitalk Indonesia April 2024 PresentationMy Hashitalk Indonesia April 2024 Presentation
My Hashitalk Indonesia April 2024 PresentationRidwan Fadjar
 
SQL Database Design For Developers at php[tek] 2024
SQL Database Design For Developers at php[tek] 2024SQL Database Design For Developers at php[tek] 2024
SQL Database Design For Developers at php[tek] 2024Scott Keck-Warren
 
Slack Application Development 101 Slides
Slack Application Development 101 SlidesSlack Application Development 101 Slides
Slack Application Development 101 Slidespraypatel2
 
08448380779 Call Girls In Greater Kailash - I Women Seeking Men
08448380779 Call Girls In Greater Kailash - I Women Seeking Men08448380779 Call Girls In Greater Kailash - I Women Seeking Men
08448380779 Call Girls In Greater Kailash - I Women Seeking MenDelhi Call girls
 
From Event to Action: Accelerate Your Decision Making with Real-Time Automation
From Event to Action: Accelerate Your Decision Making with Real-Time AutomationFrom Event to Action: Accelerate Your Decision Making with Real-Time Automation
From Event to Action: Accelerate Your Decision Making with Real-Time AutomationSafe Software
 
Azure Monitor & Application Insight to monitor Infrastructure & Application
Azure Monitor & Application Insight to monitor Infrastructure & ApplicationAzure Monitor & Application Insight to monitor Infrastructure & Application
Azure Monitor & Application Insight to monitor Infrastructure & ApplicationAndikSusilo4
 
GenCyber Cyber Security Day Presentation
GenCyber Cyber Security Day PresentationGenCyber Cyber Security Day Presentation
GenCyber Cyber Security Day PresentationMichael W. Hawkins
 
Beyond Boundaries: Leveraging No-Code Solutions for Industry Innovation
Beyond Boundaries: Leveraging No-Code Solutions for Industry InnovationBeyond Boundaries: Leveraging No-Code Solutions for Industry Innovation
Beyond Boundaries: Leveraging No-Code Solutions for Industry InnovationSafe Software
 
08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking MenDelhi Call girls
 
FULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | Delhi
FULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | DelhiFULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | Delhi
FULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | Delhisoniya singh
 
Unblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen FramesUnblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen FramesSinan KOZAK
 

Dernier (20)

Pigging Solutions in Pet Food Manufacturing
Pigging Solutions in Pet Food ManufacturingPigging Solutions in Pet Food Manufacturing
Pigging Solutions in Pet Food Manufacturing
 
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365
Tech-Forward - Achieving Business Readiness For Copilot in Microsoft 365
 
Maximizing Board Effectiveness 2024 Webinar.pptx
Maximizing Board Effectiveness 2024 Webinar.pptxMaximizing Board Effectiveness 2024 Webinar.pptx
Maximizing Board Effectiveness 2024 Webinar.pptx
 
[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf
 
Understanding the Laravel MVC Architecture
Understanding the Laravel MVC ArchitectureUnderstanding the Laravel MVC Architecture
Understanding the Laravel MVC Architecture
 
A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)
 
Install Stable Diffusion in windows machine
Install Stable Diffusion in windows machineInstall Stable Diffusion in windows machine
Install Stable Diffusion in windows machine
 
Integration and Automation in Practice: CI/CD in Mule Integration and Automat...
Integration and Automation in Practice: CI/CD in Mule Integration and Automat...Integration and Automation in Practice: CI/CD in Mule Integration and Automat...
Integration and Automation in Practice: CI/CD in Mule Integration and Automat...
 
The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024
 
My Hashitalk Indonesia April 2024 Presentation
My Hashitalk Indonesia April 2024 PresentationMy Hashitalk Indonesia April 2024 Presentation
My Hashitalk Indonesia April 2024 Presentation
 
SQL Database Design For Developers at php[tek] 2024
SQL Database Design For Developers at php[tek] 2024SQL Database Design For Developers at php[tek] 2024
SQL Database Design For Developers at php[tek] 2024
 
Slack Application Development 101 Slides
Slack Application Development 101 SlidesSlack Application Development 101 Slides
Slack Application Development 101 Slides
 
08448380779 Call Girls In Greater Kailash - I Women Seeking Men
08448380779 Call Girls In Greater Kailash - I Women Seeking Men08448380779 Call Girls In Greater Kailash - I Women Seeking Men
08448380779 Call Girls In Greater Kailash - I Women Seeking Men
 
From Event to Action: Accelerate Your Decision Making with Real-Time Automation
From Event to Action: Accelerate Your Decision Making with Real-Time AutomationFrom Event to Action: Accelerate Your Decision Making with Real-Time Automation
From Event to Action: Accelerate Your Decision Making with Real-Time Automation
 
Azure Monitor & Application Insight to monitor Infrastructure & Application
Azure Monitor & Application Insight to monitor Infrastructure & ApplicationAzure Monitor & Application Insight to monitor Infrastructure & Application
Azure Monitor & Application Insight to monitor Infrastructure & Application
 
GenCyber Cyber Security Day Presentation
GenCyber Cyber Security Day PresentationGenCyber Cyber Security Day Presentation
GenCyber Cyber Security Day Presentation
 
Beyond Boundaries: Leveraging No-Code Solutions for Industry Innovation
Beyond Boundaries: Leveraging No-Code Solutions for Industry InnovationBeyond Boundaries: Leveraging No-Code Solutions for Industry Innovation
Beyond Boundaries: Leveraging No-Code Solutions for Industry Innovation
 
08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men
 
FULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | Delhi
FULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | DelhiFULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | Delhi
FULL ENJOY 🔝 8264348440 🔝 Call Girls in Diplomatic Enclave | Delhi
 
Unblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen FramesUnblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen Frames
 

imaginary: serious games and gamification

  • 2. About imaginary Founded in 2004, imaginary's multi-disciplinary team has been developing innovative but practical solutions in areas such as simulations, serious games and digital interactive technologies that collect and communicate data, share knowledge, change behaviour, raise awareness, train, assess and empower staff to provide competitive advantage and build a sustainable future.
  • 3. The world aroundus Society isageingand costs of care for the elderly are increasing. Training and education need to be more motivating, inclusive, social and easily connected to real life situations. Energy efficiency, green mobility and economic growth in urban environments need to be fostered. The latest generation of “digital natives” demand engagement and interactivity in every aspect of their lives.
  • 4. Our Value Proposition In such a demanding environment, imaginary’s multi-disciplinary team produce applications which engage and empower all generations of users. imaginarydevelop solutions that address the challenges of the attention economy through the innovative use of immersive technologies, simulations, serious games and the latest gamification strategies.
  • 5. The Benefitsof Simulations and Serious games Rich Experiences Engagement and Interactivity Immediate Feedback Versatility of Design Support for Reflection Spontaneous Action Immediateuse of knowledge gained
  • 6. InteractionTechnologies Omni Virtuix Kinect Leapmotion OculusRift Mobile Web
  • 7. -eHealth -Smart Communities -Education and Training -Marketing and Communication Application Areas The solutions described in the examples that follow can be developed for and/or re-used in many different applicationareas.
  • 8. Doremi A game-basedenvironmentdesigned to promote active ageing by a constructive interaction between mind, body and social engagement.
  • 9. Rehab@home imaginaryisdevelopingaseriesofgamesintegratedintoavirtualenvironmentinordertoallowpatientsaffectedbystrokesorotherimpairmentstodophysicalandcognitiverehabilitationexercisesathomewiththesupportofdifferenthandhelddevices. The medical staff will set up and regulate the exercises that are most appropriate for the specific case, according to the registered medical parameters. Patientswill be in contact with their peersthanks to an integrated social network.
  • 10. Ability Abilityisan experientialgame-basedhome environmentfor cognitive and physicalrehabilitation. Games are suitablefor interactiveuse with the latestimmersiveinteractivetechnologiessuchasMicrosoft Kinect and OculusRift.
  • 11. Pegaso The PEGASO game isa mobile social game designedspecificallyfor teenagers to sensitizethemand modifytheirlifestylehabitsby encouraginghealthynutritionwhichcan avoidobesityand resultinghealthproblems.
  • 12. SmartSociety SmartSociety is a hybrid system in which humans and machines work in very close collaboration. Users will access this system through imaginary’s gamified city to use and contribute to touristic services. WATCH THE VIDEO
  • 13. Green Mobility: ECO-DEALERS ECO-DEALERS is a mobile game designed to raise citizen awarenessof green mobility. The game is accessible through Android smartphones and is based on a mechanism of rewardsand shared experience(missions can be tackled with the help of other users). WATCH THE VIDEO 1, 2
  • 14. Urban Sustainability: ASPIS The3DSeriousGameASPISaimstoraisecitizenandprofessionalawarenessabouturbansustainabilityandinvolvetheminthedecisionprocessesassociatedwithit. Theplayerisinavirtualcityandhehastocompleteseveralquests.Hewillinteractwithstakeholdersandobjectswithinthesceneslearningprinciplesofurbansustainability. WATCH THE VIDEO FREE to play here
  • 15. Virtual Hospital: Think Better CARE Set in a 3D virtual Hospital this game aims to train nurses around complex dialogues and stressful situations. A virtual tutor accompanies the user during the whole game experience, giving feedback and helping to manage specific situations. WATCH THE VIDEO 60% of the healthcare staff who tested the game evaluated it as a positive method to experience new working situations they could encounter.
  • 16. Managing emergency situations: Rescue League Set in a 3D virtual hospital which was damaged by an earthquake, this game is designed to offer training for emergency volunteers dealing with stressful situations and applying procedural knowledge. A virtual tutor accompanies the user during the whole game experience, giving feedback and helping to manage specific situations in a better way. 70% of the volunteers who tested the game stated it helped them to better understand the working procedures they have to follow.
  • 17. Safety construction site Hazards and risks can be reduced by training engineers in a virtual construction site. The game unfolds using ordinary activities and unexpected, urgent accidents in a farm under renovation. CONSTRUCTION SITE
  • 18. Team Work: Manager Life Manager Life is a virtual role-play, based on characters (1 tutor and a maximum of 7 users) within a 3D meeting room. The game was designed to be used for negotiation training within a team. WATCH THE VIDEO
  • 19. WATCH THE VIDEO Improving social interaction: iSpectrum This serious game is targeted at people affected by Autistic Spectrum Disorders and their families. Through 3 different scenarios: an office, a minimarket and a gardening centre, the virtual working environment offers users the opportunity to prepare themselves for job interviews, and so acquire the necessary know-how to deal with critical situations in the workplace. Trainers said: it was really useful. It affected users emotions and their learning process. ASD users said: It showed me important aspects of ‘how an office works in reality’.
  • 20. About 100 users plus a panel of experts demonstrated the overall applicability and the effectiveness of the e-VITA serious games for intergenerational learning. FREE to play at http://evitaproject.seriousgames.it e-VITA games give the younger generation the chance to virtually experience life in 20th century Europe captured through the stories and memories of people who lived in Europe before the European Union was established. e-VITA
  • 21. Like Factory Like Factoryisa game explaininga computer’sarchitectureaccordingto Von Neumannstartingfrom verycommon and wellknownoperationssuchas«liking» a post in Facebook.
  • 22. Educating for multiculturalism: ImREAL -business This simulation based on self-regulated learning targets multiculturalismand increasing awareness of cultural differences in 3different businessscenarios - job interview; business dinner; appointment at the airport. Through an integrated social network users are encouraged to sharetheir experiences with each other. WATCH THE VIDEOS 1, 2
  • 23. MillenniumHospital an innovative interface to an LMS system MilleniumHospitalisan interactive, gamified3D hospital wherea surgeoncan interactwith game-basedmedicalcontent, navigate environments, accesse-learning lessonsand learninteractvelywith peers.
  • 24. Some of Our Customers:
  • 25. If you need further information, please don’t hesitate to contact us. Via Mauro Macchi, 50 20124 Milano PH. +39 02 89458.576 FAX +39 02 89458.695