SlideShare une entreprise Scribd logo
1  sur  18
Télécharger pour lire hors ligne
Game Analysis:




Jakob Lindh - 2009-05-26 - jaklin-9@student.ltu.se
Introduction
Far Cry 2
   A short history
   The game experience
            Singleplayer
            Multiplayer

Far Cry 2 and player created content
Conclusions
References and Bibliography
This is an overview slideshow over the work done on my Final Assignment for the
course ”Introduction to Game Design” given by Luleå University of Technology in
Sweden, spring 2009. For the full rapport, please see the attached file on my blog post
which contains this slideshow, or contact me by e-mail.

During the course I have learned a lot about game design and how it works.
The techniques, theories and thoughts provided by the teachers at the University of
Tampere have proven very instructive, and the knowledge provided will be useful in
the future. It has also opened up doors to areas that were previously pretty much
unexplored by me, such as pervasive games, game cultures and games as services.

   Game chosen for analysis: PC-version of Far Cry 2.

   Sub-topic: Far Cry 2 and player created content.

This game analysis will be about the PC version of Far Cry 2. I will start with the single
player experience of Far Cry 2, going through aspects like game play, player
experience, characteristics, immersion and so on, before moving on to shortly write
about multiplayer. I’ll then finish the analysis with a short in depth look at Far Cry 2
and player created content, and my work using the games’ level editor.
First Person Shooter (FPS)

Developed by Ubisoft Montreal

Released in October 2008

Sequel to Far Cry

Doesn’t share any settings or characters with its prequel.

Has had several spin offs, including Far Cry Instincts and Far Cry Vengeance.
Cover art from all the Far Cry-games in chronological order, starting with Far Cry
on the top left and ending with Far Cry 2 on the lower right.




 2004
                2005
                              2006
                                             2006
                                                            2007
                                                                          2008
Far Cry 2 takes place in a made-up, although never named, African nation during
   present time. The nation is beset by civil war.

   Your part in this mess is easy; kill a man known only as “The Jackal”, an ill-famed
   arms-dealer who has supplied both fighting parts in the war with weapons.

   The game can be said to have all the characteristics of an FPS.

Far Cry 2 also has features from other genres such as:

   RPG:s; side quests and the ability to chose from nine different pre-made characters
   to play as throughout the game.

   Sandbox Games; a large 3D virtual world.

   Simulators; being able to pilot multiple vehicles such as cars, boats and hang
   gliders.

These additional features makes Far Cry 2 kind of a hybrid among genres, like many
other games.
The Jackal           Driving a buggy




Character selection screen   Sunset in Far Cry
                             2
Interesting immersive and coherent aspects of Far Cry 2 include:

   Visual feedback for different actions, such as opening doors, repairing cars and
   recovering from major wounds.

   Weapons jamming and being degraded by continuous use.

   Fire which spreads realistically.

   Player character suffers from malaria.

   Doing missions as a mercenary for both sides of the war; the APR (Alliance for
   Popular Resistance) and the UFLL (United Front for Liberation and Labor).
Repairing a car engine   Recovering from a
                         wound




  Malaria symptoms          A spreading fire
Un-immersive and un-coherent aspects include:

  Very fast respawn-time of enemies.

  Going after the Jackal just for money seems a bit unmotivated.

Emergent aspects include:

  Multiple ways of solving missions.

  Nearly unlimited strategies and paths of approach to missions.
Four game modes are available for multiplayer:

   Capture the diamond. Same as capture the flag but instead having a diamond
   suitcase replace the flag for each team.

   Uprising. Each team has a player captain that can take over three capture points on
   the map. Once your team has taken over all points, you must kill the enemy captain
   to win. Having more bases when the time runs out will also result in victory.

   Deathmatch. Everyone fights each other for the highest score of kills.

   Team Deathmatch. Same as above but with two teams playing against each other.

When playing in teams like some game modes let you, each team plays as one side in
the civil war. Either the APR or the UFLL.

Multiplayer also lets you choose between one of four classes for different specialized
roles. One is good at long range, one is good at close quarters etc. Weapons can also
be upgraded by earning diamonds which then are spent on upgrades.
Perform better to earn more diamonds.
Enemy in sight   Me and my team-mate, pouring it on
Player created content, or modding, which comes from the word modify, can be
considered to be a pretty wide field within games. According to Tanja Sihvonen, who
   is
being interviewed in the podcast “Player Created Content” by Timo Nummenmaa, it
   is
not just making levels, maps and items for a game;

   “It is a vast concept that includes things like cheating, bending the rules and
   exploiting all kinds of bugs and glitches in the game code. Players not just play the
   game but do all kinds of things with it.”

Player created content also include:

   Taking screenshots.

   Making machinima.

   Modifying hardware to play pirated games on consoles.

   Creating manuals and walkthroughs for a game.
I have focused my work under this topic on the Far Cry 2 level editor, and what
    follows
are some of my conclusions regarding it, including strengths and weaknesses.

Strengths:

   Ships with the game.

   Fast and easy to use.

   A lot of pre made objects at the players disposal.

   Allows for immediate uploading of your levels to share with other players.

Weaknesses:

   Not as advanced as other level editors. Only multiplayer levels can be made and
   not singleplayer. Therefore it lacks aspects such as cut scene-making and
   scripting.

   Having so many pre made objects makes you rather limited in how unique and
Clean slate in the level editor   Main base on my map Jungle
                                  Juggling
APR spawn point on my map Desert Doom Capture point on my map Mountain
                                      Madness
This has been a short overview of my Final Assignment. The actual report contains
more information and goes deeper into the topics. In my rapport I have analyzed the
game by applying theories and thoughts from podcasts provided by the course, but
also from books and other reports that I have found interesting and which I thought
could add to the analysis. When you analyze a game like this, you understand more of
how it is built and how the developers thought while creating it, but you also find flaws
in the game design, and this knowledge can be helpful to you for future analyses’ or
work in the game business.

Things and aspects that I would have done differently had the analysis been of greater
magnitude:

   I would have liked to go a lot deeper into the game play experience of Far Cry 2,
   analyzing it by the addition of more theories and thoughts to really touch all sides
   of it.

   I would have liked to further explore all the aspects of what player created content
   really is and all the possibilities that the phenomenon presents, not laying my focus
   only on the level editor. By doing this I would get a much greater view of what
   player created content can be and how it is created.
Game Analysis of Far Cry 2 and Player Created Content

Contenu connexe

Tendances

Comparison of Doom and Obscure Essay
Comparison of Doom and Obscure EssayComparison of Doom and Obscure Essay
Comparison of Doom and Obscure Essayjoaodias4994
 
Minor Project synopsis
Minor Project synopsisMinor Project synopsis
Minor Project synopsisGodwinopps
 
10 page pitch for game design
10 page pitch for game design10 page pitch for game design
10 page pitch for game designTom Carter
 
Introduction To 3D Gaming
Introduction To 3D GamingIntroduction To 3D Gaming
Introduction To 3D GamingClint Edmonson
 
Presentation sanlab workshops
Presentation sanlab workshopsPresentation sanlab workshops
Presentation sanlab workshopsArtur Roszczyk
 
Game design document template for serious games
Game design document template for serious gamesGame design document template for serious games
Game design document template for serious gamesAntoine Taly
 
Video game case study
Video game case studyVideo game case study
Video game case studykieran Beal
 
Game Development Club Universitas Multimedia Nusantara - Game Design Crash Co...
Game Development Club Universitas Multimedia Nusantara - Game Design Crash Co...Game Development Club Universitas Multimedia Nusantara - Game Design Crash Co...
Game Development Club Universitas Multimedia Nusantara - Game Design Crash Co...Albert Van Otto
 
Videogame slideshow
Videogame slideshowVideogame slideshow
Videogame slideshowSkelantor
 
20 Game Ideas You Should Steal
20 Game Ideas You Should Steal20 Game Ideas You Should Steal
20 Game Ideas You Should StealStuart Dredge
 
Game aspects reworked
Game aspects   reworkedGame aspects   reworked
Game aspects reworkedconnormcg
 
Game design true nature
Game design true natureGame design true nature
Game design true natureAnton Gromov
 

Tendances (20)

Comparison of Doom and Obscure Essay
Comparison of Doom and Obscure EssayComparison of Doom and Obscure Essay
Comparison of Doom and Obscure Essay
 
Minor Project synopsis
Minor Project synopsisMinor Project synopsis
Minor Project synopsis
 
Game design document
Game design document Game design document
Game design document
 
10 page pitch for game design
10 page pitch for game design10 page pitch for game design
10 page pitch for game design
 
Ten page document
Ten page documentTen page document
Ten page document
 
Introduction To 3D Gaming
Introduction To 3D GamingIntroduction To 3D Gaming
Introduction To 3D Gaming
 
Presentation sanlab workshops
Presentation sanlab workshopsPresentation sanlab workshops
Presentation sanlab workshops
 
Game design document template for serious games
Game design document template for serious gamesGame design document template for serious games
Game design document template for serious games
 
Video game case study
Video game case studyVideo game case study
Video game case study
 
First-person Shooters
First-person ShootersFirst-person Shooters
First-person Shooters
 
1. case study
1. case study1. case study
1. case study
 
Game Development Club Universitas Multimedia Nusantara - Game Design Crash Co...
Game Development Club Universitas Multimedia Nusantara - Game Design Crash Co...Game Development Club Universitas Multimedia Nusantara - Game Design Crash Co...
Game Development Club Universitas Multimedia Nusantara - Game Design Crash Co...
 
Design Document
Design DocumentDesign Document
Design Document
 
Game design doc template
Game design doc   templateGame design doc   template
Game design doc template
 
Videogame slideshow
Videogame slideshowVideogame slideshow
Videogame slideshow
 
20 Game Ideas You Should Steal
20 Game Ideas You Should Steal20 Game Ideas You Should Steal
20 Game Ideas You Should Steal
 
3D Games
3D Games3D Games
3D Games
 
1. case study
1. case study1. case study
1. case study
 
Game aspects reworked
Game aspects   reworkedGame aspects   reworked
Game aspects reworked
 
Game design true nature
Game design true natureGame design true nature
Game design true nature
 

En vedette

Far cry 4 10 essential features it must have www.gamebasin.com
Far cry 4 10 essential features it must have   www.gamebasin.comFar cry 4 10 essential features it must have   www.gamebasin.com
Far cry 4 10 essential features it must have www.gamebasin.comGameBasin.com
 
In world cup, mexico believes anything can happen after rough road to brazil ...
In world cup, mexico believes anything can happen after rough road to brazil ...In world cup, mexico believes anything can happen after rough road to brazil ...
In world cup, mexico believes anything can happen after rough road to brazil ...GameBasin.com
 
Fotonovela nadia
Fotonovela nadiaFotonovela nadia
Fotonovela nadiagimepiadiaz
 
BLACK OPS :[ PROJECT TAMAYO
BLACK OPS :[ PROJECT TAMAYOBLACK OPS :[ PROJECT TAMAYO
BLACK OPS :[ PROJECT TAMAYOPerOyamat
 
Viklund Tobias Sonic 2 2003
Viklund Tobias Sonic 2 2003Viklund Tobias Sonic 2 2003
Viklund Tobias Sonic 2 2003intro2gamedesign
 
Nhl 08 And The Player Created Content
Nhl 08 And The Player Created ContentNhl 08 And The Player Created Content
Nhl 08 And The Player Created Contentintro2gamedesign
 
Multiprocessor Game Loops: Lessons from Uncharted 2: Among Thieves
Multiprocessor Game Loops: Lessons from Uncharted 2: Among ThievesMultiprocessor Game Loops: Lessons from Uncharted 2: Among Thieves
Multiprocessor Game Loops: Lessons from Uncharted 2: Among ThievesNaughty Dog
 
Naughty Dog Vertex
Naughty Dog VertexNaughty Dog Vertex
Naughty Dog VertexNaughty Dog
 

En vedette (10)

YlvasundströM Slides
YlvasundströM SlidesYlvasundströM Slides
YlvasundströM Slides
 
Far cry 4 10 essential features it must have www.gamebasin.com
Far cry 4 10 essential features it must have   www.gamebasin.comFar cry 4 10 essential features it must have   www.gamebasin.com
Far cry 4 10 essential features it must have www.gamebasin.com
 
In world cup, mexico believes anything can happen after rough road to brazil ...
In world cup, mexico believes anything can happen after rough road to brazil ...In world cup, mexico believes anything can happen after rough road to brazil ...
In world cup, mexico believes anything can happen after rough road to brazil ...
 
FAR CRY 4
FAR CRY 4FAR CRY 4
FAR CRY 4
 
Fotonovela nadia
Fotonovela nadiaFotonovela nadia
Fotonovela nadia
 
BLACK OPS :[ PROJECT TAMAYO
BLACK OPS :[ PROJECT TAMAYOBLACK OPS :[ PROJECT TAMAYO
BLACK OPS :[ PROJECT TAMAYO
 
Viklund Tobias Sonic 2 2003
Viklund Tobias Sonic 2 2003Viklund Tobias Sonic 2 2003
Viklund Tobias Sonic 2 2003
 
Nhl 08 And The Player Created Content
Nhl 08 And The Player Created ContentNhl 08 And The Player Created Content
Nhl 08 And The Player Created Content
 
Multiprocessor Game Loops: Lessons from Uncharted 2: Among Thieves
Multiprocessor Game Loops: Lessons from Uncharted 2: Among ThievesMultiprocessor Game Loops: Lessons from Uncharted 2: Among Thieves
Multiprocessor Game Loops: Lessons from Uncharted 2: Among Thieves
 
Naughty Dog Vertex
Naughty Dog VertexNaughty Dog Vertex
Naughty Dog Vertex
 

Similaire à Game Analysis of Far Cry 2 and Player Created Content

Games essay
Games essayGames essay
Games essaygsheri05
 
1. case study video games lvl 3
1. case study video games lvl 31. case study video games lvl 3
1. case study video games lvl 3Fraser Hardwick
 
Similar Games Research
Similar Games ResearchSimilar Games Research
Similar Games ResearchVictory Media
 
3. research lvl3 Videogame
3. research lvl3 Videogame3. research lvl3 Videogame
3. research lvl3 VideogameFraser Hardwick
 
L3 gd 2d_characterconcept_profile_151112
L3 gd 2d_characterconcept_profile_151112L3 gd 2d_characterconcept_profile_151112
L3 gd 2d_characterconcept_profile_151112eduriez
 
Character profile
Character profileCharacter profile
Character profileeduriez
 
Example case study
Example case study Example case study
Example case study Danni Clews
 
Beyond the HUD - User Interfaces for Increased Player Immersion in FPS Games
Beyond the HUD - User Interfaces for Increased Player Immersion in FPS GamesBeyond the HUD - User Interfaces for Increased Player Immersion in FPS Games
Beyond the HUD - User Interfaces for Increased Player Immersion in FPS GamesElectronic Arts / DICE
 
Sip project and innovation pt2
Sip project and innovation pt2Sip project and innovation pt2
Sip project and innovation pt2Sin FromBirth
 

Similaire à Game Analysis of Far Cry 2 and Player Created Content (20)

Games essay
Games essayGames essay
Games essay
 
3. copy
3. copy 3. copy
3. copy
 
1. case study video games lvl 3
1. case study video games lvl 31. case study video games lvl 3
1. case study video games lvl 3
 
Shootemup report
Shootemup reportShootemup report
Shootemup report
 
1. case study
1. case study1. case study
1. case study
 
1. case study
1. case study1. case study
1. case study
 
1casestudy
1casestudy1casestudy
1casestudy
 
Case Study
Case StudyCase Study
Case Study
 
1. Case Study
1. Case Study1. Case Study
1. Case Study
 
Video games
Video gamesVideo games
Video games
 
Similar Games Research
Similar Games ResearchSimilar Games Research
Similar Games Research
 
3. research lvl3 Videogame
3. research lvl3 Videogame3. research lvl3 Videogame
3. research lvl3 Videogame
 
1. case study
1. case study1. case study
1. case study
 
L3 gd 2d_characterconcept_profile_151112
L3 gd 2d_characterconcept_profile_151112L3 gd 2d_characterconcept_profile_151112
L3 gd 2d_characterconcept_profile_151112
 
Character profile
Character profileCharacter profile
Character profile
 
2D game workflow
2D game workflow2D game workflow
2D game workflow
 
Example case study
Example case study Example case study
Example case study
 
5. pre production(2)
5. pre production(2)5. pre production(2)
5. pre production(2)
 
Beyond the HUD - User Interfaces for Increased Player Immersion in FPS Games
Beyond the HUD - User Interfaces for Increased Player Immersion in FPS GamesBeyond the HUD - User Interfaces for Increased Player Immersion in FPS Games
Beyond the HUD - User Interfaces for Increased Player Immersion in FPS Games
 
Sip project and innovation pt2
Sip project and innovation pt2Sip project and innovation pt2
Sip project and innovation pt2
 

Dernier

THE MEDIC, A STORY for entertainment.docx
THE MEDIC, A STORY for entertainment.docxTHE MEDIC, A STORY for entertainment.docx
THE MEDIC, A STORY for entertainment.docxazuremorn
 
Aesthetic Design Inspiration by Slidesgo.pptx
Aesthetic Design Inspiration by Slidesgo.pptxAesthetic Design Inspiration by Slidesgo.pptx
Aesthetic Design Inspiration by Slidesgo.pptxsayemalkadripial4
 
Zoom In Game for ice breaking in a training
Zoom In Game for ice breaking in a trainingZoom In Game for ice breaking in a training
Zoom In Game for ice breaking in a trainingRafik ABDI
 
Uk-NO1 Amil In Karachi Best Amil In Karachi Bangali Baba In Karachi Aamil In ...
Uk-NO1 Amil In Karachi Best Amil In Karachi Bangali Baba In Karachi Aamil In ...Uk-NO1 Amil In Karachi Best Amil In Karachi Bangali Baba In Karachi Aamil In ...
Uk-NO1 Amil In Karachi Best Amil In Karachi Bangali Baba In Karachi Aamil In ...Amil baba
 
Taken Pilot Episode Story pitch Document
Taken Pilot Episode Story pitch DocumentTaken Pilot Episode Story pitch Document
Taken Pilot Episode Story pitch Documentf4ssvxpz62
 
Princess Jahan's Tuition Classes, a story for entertainment
Princess Jahan's Tuition Classes, a story for entertainmentPrincess Jahan's Tuition Classes, a story for entertainment
Princess Jahan's Tuition Classes, a story for entertainmentazuremorn
 
Flying Avocado Cat Cryptocurrency Created, Coded, Generated and Named by Grok...
Flying Avocado Cat Cryptocurrency Created, Coded, Generated and Named by Grok...Flying Avocado Cat Cryptocurrency Created, Coded, Generated and Named by Grok...
Flying Avocado Cat Cryptocurrency Created, Coded, Generated and Named by Grok...TeslaStakeHolder
 
NO1 Certified kala ilam Expert In Peshwar Kala Jadu Specialist In Peshwar Kal...
NO1 Certified kala ilam Expert In Peshwar Kala Jadu Specialist In Peshwar Kal...NO1 Certified kala ilam Expert In Peshwar Kala Jadu Specialist In Peshwar Kal...
NO1 Certified kala ilam Expert In Peshwar Kala Jadu Specialist In Peshwar Kal...Amil Baba Dawood bangali
 
Statement Of Intent - - Copy.documentfile
Statement Of Intent - - Copy.documentfileStatement Of Intent - - Copy.documentfile
Statement Of Intent - - Copy.documentfilef4ssvxpz62
 
A Spotlight on Darla Leigh Pittman Rodgers: Aaron Rodgers' Mother
A Spotlight on Darla Leigh Pittman Rodgers: Aaron Rodgers' MotherA Spotlight on Darla Leigh Pittman Rodgers: Aaron Rodgers' Mother
A Spotlight on Darla Leigh Pittman Rodgers: Aaron Rodgers' Motherget joys
 
ECOLUXE pre-ESPYS Ultimate Sports Lounge 2024
ECOLUXE pre-ESPYS Ultimate Sports Lounge 2024ECOLUXE pre-ESPYS Ultimate Sports Lounge 2024
ECOLUXE pre-ESPYS Ultimate Sports Lounge 2024Durkin Entertainment LLC
 
Biswanath Byam Samiti Open Quiz 2022 by Qui9 Grand Finale
Biswanath Byam Samiti Open Quiz 2022 by Qui9 Grand FinaleBiswanath Byam Samiti Open Quiz 2022 by Qui9 Grand Finale
Biswanath Byam Samiti Open Quiz 2022 by Qui9 Grand FinaleQui9 (Ultimate Quizzing)
 
What Life Would Be Like From A Different Perspective (saltyvixenstories.com)
What Life Would Be Like From A Different Perspective (saltyvixenstories.com)What Life Would Be Like From A Different Perspective (saltyvixenstories.com)
What Life Would Be Like From A Different Perspective (saltyvixenstories.com)Salty Vixen Stories & More
 
办理滑铁卢大学毕业证成绩单|购买加拿大文凭证书
办理滑铁卢大学毕业证成绩单|购买加拿大文凭证书办理滑铁卢大学毕业证成绩单|购买加拿大文凭证书
办理滑铁卢大学毕业证成绩单|购买加拿大文凭证书zdzoqco
 
NO1 Certified Black magic specialist,Expert in Pakistan Amil Baba kala ilam E...
NO1 Certified Black magic specialist,Expert in Pakistan Amil Baba kala ilam E...NO1 Certified Black magic specialist,Expert in Pakistan Amil Baba kala ilam E...
NO1 Certified Black magic specialist,Expert in Pakistan Amil Baba kala ilam E...Amil Baba Dawood bangali
 
Fight Scene Storyboard (Action/Adventure Animation)
Fight Scene Storyboard (Action/Adventure Animation)Fight Scene Storyboard (Action/Adventure Animation)
Fight Scene Storyboard (Action/Adventure Animation)finlaygoodall2
 

Dernier (20)

THE MEDIC, A STORY for entertainment.docx
THE MEDIC, A STORY for entertainment.docxTHE MEDIC, A STORY for entertainment.docx
THE MEDIC, A STORY for entertainment.docx
 
Moveable Feast_Travel-Lifestyle-Culture Quiz.pptx
Moveable Feast_Travel-Lifestyle-Culture Quiz.pptxMoveable Feast_Travel-Lifestyle-Culture Quiz.pptx
Moveable Feast_Travel-Lifestyle-Culture Quiz.pptx
 
Aesthetic Design Inspiration by Slidesgo.pptx
Aesthetic Design Inspiration by Slidesgo.pptxAesthetic Design Inspiration by Slidesgo.pptx
Aesthetic Design Inspiration by Slidesgo.pptx
 
Zoom In Game for ice breaking in a training
Zoom In Game for ice breaking in a trainingZoom In Game for ice breaking in a training
Zoom In Game for ice breaking in a training
 
S10_E02_How to Pimp Social Media 101.pptx
S10_E02_How to Pimp Social Media 101.pptxS10_E02_How to Pimp Social Media 101.pptx
S10_E02_How to Pimp Social Media 101.pptx
 
Uk-NO1 Amil In Karachi Best Amil In Karachi Bangali Baba In Karachi Aamil In ...
Uk-NO1 Amil In Karachi Best Amil In Karachi Bangali Baba In Karachi Aamil In ...Uk-NO1 Amil In Karachi Best Amil In Karachi Bangali Baba In Karachi Aamil In ...
Uk-NO1 Amil In Karachi Best Amil In Karachi Bangali Baba In Karachi Aamil In ...
 
Taken Pilot Episode Story pitch Document
Taken Pilot Episode Story pitch DocumentTaken Pilot Episode Story pitch Document
Taken Pilot Episode Story pitch Document
 
Princess Jahan's Tuition Classes, a story for entertainment
Princess Jahan's Tuition Classes, a story for entertainmentPrincess Jahan's Tuition Classes, a story for entertainment
Princess Jahan's Tuition Classes, a story for entertainment
 
Flying Avocado Cat Cryptocurrency Created, Coded, Generated and Named by Grok...
Flying Avocado Cat Cryptocurrency Created, Coded, Generated and Named by Grok...Flying Avocado Cat Cryptocurrency Created, Coded, Generated and Named by Grok...
Flying Avocado Cat Cryptocurrency Created, Coded, Generated and Named by Grok...
 
NO1 Certified kala ilam Expert In Peshwar Kala Jadu Specialist In Peshwar Kal...
NO1 Certified kala ilam Expert In Peshwar Kala Jadu Specialist In Peshwar Kal...NO1 Certified kala ilam Expert In Peshwar Kala Jadu Specialist In Peshwar Kal...
NO1 Certified kala ilam Expert In Peshwar Kala Jadu Specialist In Peshwar Kal...
 
Statement Of Intent - - Copy.documentfile
Statement Of Intent - - Copy.documentfileStatement Of Intent - - Copy.documentfile
Statement Of Intent - - Copy.documentfile
 
S10_E06-Sincerely,The Friday Club- Prelims Farewell Quiz.pptx
S10_E06-Sincerely,The Friday Club- Prelims Farewell Quiz.pptxS10_E06-Sincerely,The Friday Club- Prelims Farewell Quiz.pptx
S10_E06-Sincerely,The Friday Club- Prelims Farewell Quiz.pptx
 
A Spotlight on Darla Leigh Pittman Rodgers: Aaron Rodgers' Mother
A Spotlight on Darla Leigh Pittman Rodgers: Aaron Rodgers' MotherA Spotlight on Darla Leigh Pittman Rodgers: Aaron Rodgers' Mother
A Spotlight on Darla Leigh Pittman Rodgers: Aaron Rodgers' Mother
 
ECOLUXE pre-ESPYS Ultimate Sports Lounge 2024
ECOLUXE pre-ESPYS Ultimate Sports Lounge 2024ECOLUXE pre-ESPYS Ultimate Sports Lounge 2024
ECOLUXE pre-ESPYS Ultimate Sports Lounge 2024
 
Biswanath Byam Samiti Open Quiz 2022 by Qui9 Grand Finale
Biswanath Byam Samiti Open Quiz 2022 by Qui9 Grand FinaleBiswanath Byam Samiti Open Quiz 2022 by Qui9 Grand Finale
Biswanath Byam Samiti Open Quiz 2022 by Qui9 Grand Finale
 
What Life Would Be Like From A Different Perspective (saltyvixenstories.com)
What Life Would Be Like From A Different Perspective (saltyvixenstories.com)What Life Would Be Like From A Different Perspective (saltyvixenstories.com)
What Life Would Be Like From A Different Perspective (saltyvixenstories.com)
 
办理滑铁卢大学毕业证成绩单|购买加拿大文凭证书
办理滑铁卢大学毕业证成绩单|购买加拿大文凭证书办理滑铁卢大学毕业证成绩单|购买加拿大文凭证书
办理滑铁卢大学毕业证成绩单|购买加拿大文凭证书
 
NO1 Certified Black magic specialist,Expert in Pakistan Amil Baba kala ilam E...
NO1 Certified Black magic specialist,Expert in Pakistan Amil Baba kala ilam E...NO1 Certified Black magic specialist,Expert in Pakistan Amil Baba kala ilam E...
NO1 Certified Black magic specialist,Expert in Pakistan Amil Baba kala ilam E...
 
Fight Scene Storyboard (Action/Adventure Animation)
Fight Scene Storyboard (Action/Adventure Animation)Fight Scene Storyboard (Action/Adventure Animation)
Fight Scene Storyboard (Action/Adventure Animation)
 
Sincerely, The Friday Club - Farewell Quiz-Finals.pptx
Sincerely, The Friday Club - Farewell Quiz-Finals.pptxSincerely, The Friday Club - Farewell Quiz-Finals.pptx
Sincerely, The Friday Club - Farewell Quiz-Finals.pptx
 

Game Analysis of Far Cry 2 and Player Created Content

  • 1. Game Analysis: Jakob Lindh - 2009-05-26 - jaklin-9@student.ltu.se
  • 2. Introduction Far Cry 2 A short history The game experience Singleplayer Multiplayer Far Cry 2 and player created content Conclusions References and Bibliography
  • 3. This is an overview slideshow over the work done on my Final Assignment for the course ”Introduction to Game Design” given by Luleå University of Technology in Sweden, spring 2009. For the full rapport, please see the attached file on my blog post which contains this slideshow, or contact me by e-mail. During the course I have learned a lot about game design and how it works. The techniques, theories and thoughts provided by the teachers at the University of Tampere have proven very instructive, and the knowledge provided will be useful in the future. It has also opened up doors to areas that were previously pretty much unexplored by me, such as pervasive games, game cultures and games as services. Game chosen for analysis: PC-version of Far Cry 2. Sub-topic: Far Cry 2 and player created content. This game analysis will be about the PC version of Far Cry 2. I will start with the single player experience of Far Cry 2, going through aspects like game play, player experience, characteristics, immersion and so on, before moving on to shortly write about multiplayer. I’ll then finish the analysis with a short in depth look at Far Cry 2 and player created content, and my work using the games’ level editor.
  • 4. First Person Shooter (FPS) Developed by Ubisoft Montreal Released in October 2008 Sequel to Far Cry Doesn’t share any settings or characters with its prequel. Has had several spin offs, including Far Cry Instincts and Far Cry Vengeance.
  • 5. Cover art from all the Far Cry-games in chronological order, starting with Far Cry on the top left and ending with Far Cry 2 on the lower right. 2004 2005 2006 2006 2007 2008
  • 6. Far Cry 2 takes place in a made-up, although never named, African nation during present time. The nation is beset by civil war. Your part in this mess is easy; kill a man known only as “The Jackal”, an ill-famed arms-dealer who has supplied both fighting parts in the war with weapons. The game can be said to have all the characteristics of an FPS. Far Cry 2 also has features from other genres such as: RPG:s; side quests and the ability to chose from nine different pre-made characters to play as throughout the game. Sandbox Games; a large 3D virtual world. Simulators; being able to pilot multiple vehicles such as cars, boats and hang gliders. These additional features makes Far Cry 2 kind of a hybrid among genres, like many other games.
  • 7. The Jackal Driving a buggy Character selection screen Sunset in Far Cry 2
  • 8. Interesting immersive and coherent aspects of Far Cry 2 include: Visual feedback for different actions, such as opening doors, repairing cars and recovering from major wounds. Weapons jamming and being degraded by continuous use. Fire which spreads realistically. Player character suffers from malaria. Doing missions as a mercenary for both sides of the war; the APR (Alliance for Popular Resistance) and the UFLL (United Front for Liberation and Labor).
  • 9. Repairing a car engine Recovering from a wound Malaria symptoms A spreading fire
  • 10. Un-immersive and un-coherent aspects include: Very fast respawn-time of enemies. Going after the Jackal just for money seems a bit unmotivated. Emergent aspects include: Multiple ways of solving missions. Nearly unlimited strategies and paths of approach to missions.
  • 11. Four game modes are available for multiplayer: Capture the diamond. Same as capture the flag but instead having a diamond suitcase replace the flag for each team. Uprising. Each team has a player captain that can take over three capture points on the map. Once your team has taken over all points, you must kill the enemy captain to win. Having more bases when the time runs out will also result in victory. Deathmatch. Everyone fights each other for the highest score of kills. Team Deathmatch. Same as above but with two teams playing against each other. When playing in teams like some game modes let you, each team plays as one side in the civil war. Either the APR or the UFLL. Multiplayer also lets you choose between one of four classes for different specialized roles. One is good at long range, one is good at close quarters etc. Weapons can also be upgraded by earning diamonds which then are spent on upgrades. Perform better to earn more diamonds.
  • 12. Enemy in sight Me and my team-mate, pouring it on
  • 13. Player created content, or modding, which comes from the word modify, can be considered to be a pretty wide field within games. According to Tanja Sihvonen, who is being interviewed in the podcast “Player Created Content” by Timo Nummenmaa, it is not just making levels, maps and items for a game; “It is a vast concept that includes things like cheating, bending the rules and exploiting all kinds of bugs and glitches in the game code. Players not just play the game but do all kinds of things with it.” Player created content also include: Taking screenshots. Making machinima. Modifying hardware to play pirated games on consoles. Creating manuals and walkthroughs for a game.
  • 14. I have focused my work under this topic on the Far Cry 2 level editor, and what follows are some of my conclusions regarding it, including strengths and weaknesses. Strengths: Ships with the game. Fast and easy to use. A lot of pre made objects at the players disposal. Allows for immediate uploading of your levels to share with other players. Weaknesses: Not as advanced as other level editors. Only multiplayer levels can be made and not singleplayer. Therefore it lacks aspects such as cut scene-making and scripting. Having so many pre made objects makes you rather limited in how unique and
  • 15. Clean slate in the level editor Main base on my map Jungle Juggling
  • 16. APR spawn point on my map Desert Doom Capture point on my map Mountain Madness
  • 17. This has been a short overview of my Final Assignment. The actual report contains more information and goes deeper into the topics. In my rapport I have analyzed the game by applying theories and thoughts from podcasts provided by the course, but also from books and other reports that I have found interesting and which I thought could add to the analysis. When you analyze a game like this, you understand more of how it is built and how the developers thought while creating it, but you also find flaws in the game design, and this knowledge can be helpful to you for future analyses’ or work in the game business. Things and aspects that I would have done differently had the analysis been of greater magnitude: I would have liked to go a lot deeper into the game play experience of Far Cry 2, analyzing it by the addition of more theories and thoughts to really touch all sides of it. I would have liked to further explore all the aspects of what player created content really is and all the possibilities that the phenomenon presents, not laying my focus only on the level editor. By doing this I would get a much greater view of what player created content can be and how it is created.