This is a presentation which I delivered at the Oz Tech 2014 Conference in Melbourne. It includes teaching ideas for the Australian Technologies Curriculum. My teaching ideas are based on the Maker Movement ( getting kids to tinker, engage in hands- on learning experiences). This presentation was followed with a second hands on workshop called coding for teachers and kids.
Inter-techeducation.weebly.com
2. This session is based on a website which I am in the process of
creating. I am Joanne Villis (Classroom Teacher, University
Tutor, ICT Trainer, founder of Inter-tech Education).
Achievement Standards and Content Descriptors were copied
directly from the Australian Curriculum Technologies
Website. This is NOT an official site of the Australian
Curriculum.
Website created April 2014. Last updated 22/8/2014. This site
is currently under construction.
3. Content Structure
There are two subjects:
1. Design and Technologies
2. Digital Technologies
There are two strands for each
subject:
1. Knowledge and understanding
2. Processes and production skills
4. Bands descriptors:
Band descriptions provide information about the learning contexts
that apply to the content descriptions and achievement standards in
each Technologies subject in each band. The curriculum for each
Technologies subject is written in bands of year levels:
• Foundation to Year 2
• Years 3 and 4
• Years 5 and 6
• Years 7 and 8
• Years 9 and 10.
5. Design and Technologies
My prediction on the future direction of
design technologies in Australian schools and
my reasons (spoken).
6. I created a Y5/6 program
based on Caine’s Arcade
which can be found on
my site or
http://www.australiancu
rriculumlessons.com.au/
2014/09/06/caines-arcade-
year-56-
technology-unit-will-engage-
students/
7. Not digital? What about this? Kenyan boy makes
peace with lions through technology.
http://www.youtube.com/watch?v=RAoo--SeUIk
8. What is the Maker Movement (spoken) and how did I
integrate the Maker Movement (tinkering) and technology?
10. However, todays focus is
something scarier than
the Maker Movement
for many teachers as it is
in our curriculum which
we must teach!
11.
12. But don’t worry, you can
learn with your students.
Does this sound
convincing?
13. Here are the basics:
Algorithm : A description of the steps and decisions required to solve
a problem
Branching: Occurs when an algorithm makes a choice to do one of
two or more actions depending on sets of conditions and the data
provided
Digital solution: The result (or output) of transforming data into
information using digital systems, skills, techniques and processes to
meet a need or opportunity.
14. So where did I start?
http://www.australiancurriculumlessons.com.au/2014/08/09/y
ear-34-coding-lesson-plans-teach-kids-code/
15. Now for the hands-on part. What can you tinker
with?
1. Scratch software (you’ll need my USB)
2. TurtleArt software (you’ll need my USB)
3. Makey Makey (I have 2 to share, need a laptop)
4. BeeBots(I have 3 to work with)
5. iPad Apps for coding (I have 5 iPads to share)
17. Did you know that Sheldon believes that he has
isolated the algorithm for making friends?
https://www.youtube.com/watch?v=k0xgjUhEG3U
18. Created by Joanne Villis for a
presentation at the IWBNet Oz Tech
Conference 2014
http://intertecheducation.edublogs.org/
http://www.pinterest.com/joannevillis/
Images:
http://pixabay.com/