35. “Hafta” “Wanna”
Duty Fun
Work Play
Slavery Freedom
Efficiency Pleasure
36.
37.
38.
39.
40.
41.
42. Games are special because…
• They are interactive
• They are designed
ENTIRELY for pleasure
43. Games provide:
• Clear Feedback
• A Sense of Progress
• The Possibility of Success
• Mental and Physical Exercise
• A Chance to Satisfy Your Curiosity
• A Chance to Solve a Problem
• A Feeling of Freedom
59. Pleasure is…
• Complex and Counterintuitive
• Embarrassing to discuss
• Not fully understood by anyone
• The motivation for EVERYTHING we do
• The key to design in the 21st century
60. You CAN make your experiences better
• Ask yourself these simple
questions:
– Given what I know about
my guests…
– Why will they like this
experience?
– How can I get them to like
it more?