Delivered at Casual Connect Europe 2016
Game developers often wonder what’s next, and we’ve heard a lot of talk about VR and AR devices. One new technology we don’t need to wonder about is Voice Interfaces. Voice command interfaces aren’t a question of ‘if’ or ‘when’ anymore; they’re a question of ‘how’. With audio interfaces common in vehicles, cell phone assistants and other consumer electronics, you will need to design an audio interface. And you’ll probably do that sooner rather than later. Mike Hines has worked with the lead developer on the Capital One Voice Skill for Amazon Alexa, and in this session you will see and hear about the most common (and amusing) traps developers fall into when designing audio interfaces. Leveraging lessons learned from developers like Capital One, learn industry best practices of designing apps and games for Voice.