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Kabir Ahmad

Kabir Ahmad

280 Abonné
20 SlideShares 1 Clipboard 280 Abonné 223 Suivis
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20 SlideShares 1 Clipboard 280 Abonné 223 Suivis

Personal Information
Entreprise/Lieu de travail
Bangladesh Bangladesh
Profession
EmTech Consultant & Solution Architect
Secteur d’activité
Technology / Software / Internet
Site Web
www.gamificationresearch.com/
À propos
A growth driven Digital Solution Architect and Emerging Technology Market expert with more than 10 years on experience on both Eastern and Western marketplace. Published more than 30 cutting-edge market research papers and provides consulting to Global 1000 companies like SingTel, BCG, EA, StarHub, and Deloitte. Delivered thought provocative speech to international seminars, conducted several Webinars, and interviewed by several Medias like European Journal, Gamificaiton.co, Digital Market Asia, The Hindu Business Line, OSP Magazine, Syncsort, ExploreB2B, Zintro, Market Analyst, and Merger Alpha. Core skill set includes: • Analyzing Market and Technology that includes both qualitative a...
Coordonnées
Mots-clés
gamification gaming mobile mobile gaming lte 3g ngn technology online marketing digital marketing mobile game ott byod solomo cloud 4g next generation network kabir asia ai bigdata robot career beauty people consulting wearable gaming prothom alo mobile mar digital branding digital strategy social gamificaion mobile gamification m&a investment success strategy social gaming nokia ios android operating system mobile os social network entertainment social network gaming nonfacebook gaming facebook gaming oss bss social network service cloud social service enterprise social software entertainment music digital social games m2m telecommunication bank mobile payment virtual goods it strategy cope enterprise mobility mdm location game journalism augmented utility html5 application computing privacy security apac sea vas mobile marketing q code marketing bar code marketing google orm smm seo sem gamify brm us game world game game behavior user smartphone console game sony video game ps vita
Tout plus
Présentations (9)
Tout voir
Gamification
il y a 10 ans • 542 Vues
Digital marketing guideline for prothom alo
il y a 10 ans • 886 Vues
Mobile Technology in Journalism
il y a 10 ans • 1190 Vues
Mobile gaming economy Asia & Opportunity for Banks/Micro Transaction Processors
il y a 9 ans • 629 Vues
Mobile Social Gamification & Gamification Y
il y a 9 ans • 1309 Vues
Developing Digital Strategy for Business / Brand
il y a 8 ans • 927 Vues
Prothom alo case sudy on facebook community
il y a 8 ans • 830 Vues
Webinar on digital gaming market & investment trend with insight alpha
il y a 7 ans • 674 Vues
Relation between Beauty and Professional Career - General talk at East West University Bangladesh
il y a 7 ans • 495 Vues
Documents (11)
Tout voir
Mobile Gaming Asia: Market and Forecast Analysis
il y a 10 ans • 2579 Vues
Gamification 2012 - 2017: Opportunities and Market Outlook for Next Generation Brand/Product Advertising through Embedded Gaming
il y a 10 ans • 2709 Vues
Smart Phones New User Paradigms and Behaviors
il y a 10 ans • 2906 Vues
NGN Japan 2012-2017
il y a 10 ans • 580 Vues
NGN China & Korea 2012-2017
il y a 10 ans • 391 Vues
Mobile barcodes marketing 2012-2017
il y a 10 ans • 542 Vues
SoLoMo & Location game play behavior in free2play, virtual goods & hybrid eco-system
il y a 10 ans • 717 Vues
Enterprise byod challenges and next generation over the-top (ott) solutions
il y a 9 ans • 460 Vues
NGN OSS/BSS 2013 - 2018
il y a 9 ans • 1135 Vues
Facebook vs non facebook social network gaming 2013 - 2018
il y a 9 ans • 67761 Vues
Mobile OS comparative analysis and forecast 2013 2018
il y a 9 ans • 593 Vues
J’aime (2)
Gamification 2012 - 2017: Opportunities and Market Outlook for Next Generation Brand/Product Advertising through Embedded Gaming
Kabir Ahmad • il y a 10 ans
Social Media
Alex Wong • il y a 15 ans
  • Activité
  • À propos

Présentations (9)
Tout voir
Gamification
il y a 10 ans • 542 Vues
Digital marketing guideline for prothom alo
il y a 10 ans • 886 Vues
Mobile Technology in Journalism
il y a 10 ans • 1190 Vues
Mobile gaming economy Asia & Opportunity for Banks/Micro Transaction Processors
il y a 9 ans • 629 Vues
Mobile Social Gamification & Gamification Y
il y a 9 ans • 1309 Vues
Developing Digital Strategy for Business / Brand
il y a 8 ans • 927 Vues
Prothom alo case sudy on facebook community
il y a 8 ans • 830 Vues
Webinar on digital gaming market & investment trend with insight alpha
il y a 7 ans • 674 Vues
Relation between Beauty and Professional Career - General talk at East West University Bangladesh
il y a 7 ans • 495 Vues
Documents (11)
Tout voir
Mobile Gaming Asia: Market and Forecast Analysis
il y a 10 ans • 2579 Vues
Gamification 2012 - 2017: Opportunities and Market Outlook for Next Generation Brand/Product Advertising through Embedded Gaming
il y a 10 ans • 2709 Vues
Smart Phones New User Paradigms and Behaviors
il y a 10 ans • 2906 Vues
NGN Japan 2012-2017
il y a 10 ans • 580 Vues
NGN China & Korea 2012-2017
il y a 10 ans • 391 Vues
Mobile barcodes marketing 2012-2017
il y a 10 ans • 542 Vues
SoLoMo & Location game play behavior in free2play, virtual goods & hybrid eco-system
il y a 10 ans • 717 Vues
Enterprise byod challenges and next generation over the-top (ott) solutions
il y a 9 ans • 460 Vues
NGN OSS/BSS 2013 - 2018
il y a 9 ans • 1135 Vues
Facebook vs non facebook social network gaming 2013 - 2018
il y a 9 ans • 67761 Vues
Mobile OS comparative analysis and forecast 2013 2018
il y a 9 ans • 593 Vues
J’aime (2)
Gamification 2012 - 2017: Opportunities and Market Outlook for Next Generation Brand/Product Advertising through Embedded Gaming
Kabir Ahmad • il y a 10 ans
Social Media
Alex Wong • il y a 15 ans
Personal Information
Entreprise/Lieu de travail
Bangladesh Bangladesh
Profession
EmTech Consultant & Solution Architect
Secteur d’activité
Technology / Software / Internet
Site Web
www.gamificationresearch.com/
À propos
A growth driven Digital Solution Architect and Emerging Technology Market expert with more than 10 years on experience on both Eastern and Western marketplace. Published more than 30 cutting-edge market research papers and provides consulting to Global 1000 companies like SingTel, BCG, EA, StarHub, and Deloitte. Delivered thought provocative speech to international seminars, conducted several Webinars, and interviewed by several Medias like European Journal, Gamificaiton.co, Digital Market Asia, The Hindu Business Line, OSP Magazine, Syncsort, ExploreB2B, Zintro, Market Analyst, and Merger Alpha. Core skill set includes: • Analyzing Market and Technology that includes both qualitative a...
Coordonnées
Mots-clés
gamification gaming mobile mobile gaming lte 3g ngn technology online marketing digital marketing mobile game ott byod solomo cloud 4g next generation network kabir asia ai bigdata robot career beauty people consulting wearable gaming prothom alo mobile mar digital branding digital strategy social gamificaion mobile gamification m&a investment success strategy social gaming nokia ios android operating system mobile os social network entertainment social network gaming nonfacebook gaming facebook gaming oss bss social network service cloud social service enterprise social software entertainment music digital social games m2m telecommunication bank mobile payment virtual goods it strategy cope enterprise mobility mdm location game journalism augmented utility html5 application computing privacy security apac sea vas mobile marketing q code marketing bar code marketing google orm smm seo sem gamify brm us game world game game behavior user smartphone console game sony video game ps vita
Tout plus

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