Sitting in a circle, names are called and the person in the center of the circle tries to “whack” them with a rolled up newspaper before they can call another name.
1. Christian
Icebreakers -
Wacko
Sitting in a circle, names
are called and the
person in the center of
the circle tries to whack
them with a rolled up
newspaper before they
can call another name.
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2. Introduction
This Icebreaker is an excuse to
have a little violence and learn
the names of others in the
group. There’s no application
to it, but it is fun none-the-
less.
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3. Game Materials
newspaper, tape
Game Preparation
Roll up the newspaper into a roll.
The roll can be as hard or as soft
as you like, but remember that
people are gonna get “whacked”
with it!
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4. Game Play
1. Sit everyone in a circle
2. Choose one person to be
“it” in the center of the
circle. The person in the
center of the circle gets
the rolled up newspaper.
Their objective is for the
person in the middle to hit
the person in the
surrounding circle whose
name has been called,
before that person can call
another name. (All hits
must be on the legs only!)
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5. 3. There are three rules
regarding the names:
1. You cannot call the
same person who
called you
2. You cannot call the
name of the person
in the center of the
circle, and
3. the name of the
person you call
must be present in
the circle.
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6. 4. Begin with introductions:
Each person in the circle
gives their name and
possibly one interesting
fact about themselves. You
can give them a question to
answer like “What is your
favorite ice-cream?” or
questions related to a
lesson you plan to do.
5. After everyone has
introduced themselves,
explain the rules.
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7. 6. Then call out the name of
a person… i.e. “Ken”. Ken
must call the name of
another person in the
circle BEFORE the person
in the middle “Whacks”
him with the newspaper.
7. If the person called
another name, that
person must then call a
name, continuing until
someone gets “whacked”
before they call a name or
until someone breaks one
of the rules or makes a
mistake.
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8. 8. When someone is
“whacked” or breaks a
rule / makes a mistake
they must move to the
center of the circle.
9. The person who just
came out of the circle
begins the next round
by calling a name.
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9. 10. We usually play it so that
if you end up in the
center of the circle three
times, you must perform
some kind of “forfeit”
such as sing a song, do a
dance, tell a joke, etc.
11. Continue until your time
limit has been reached or
the game starts to drag a
little. Its always better to
leave them wanting for
more!
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Icebreakers Ahead: Take it to the next Level