18. PRINCIPLES
The best producer is the actual user
He/she can learn to build (almost) anything
Share blueprints & stand on the shoulders of others
Making helps us to understand the world we live in
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21. WHAT DO FABBERS LEARN?
• Sharing & Collaborating
• Product development
• Prototyping Processes
• Innovation Processes
• User Research
• Mindset of the designer: solving problems
• …
22. Special Interest Group Creative Labs
DEFINITION
A Creative Lab is a working space where
creativity and multidisciplinary collaboration
are used to come up with new,
unusual solutions or propositions.