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What have you learnt about
technologies from the process
of constructing this product?
By Lee Wilson
Different technologies used
● Before, during and after we were in the process of
creating our production, we made full use of a range
of:
- Social networking sites to communicate
- Researching different devices to help with filming
with things such as google and youtube.
- Programs for editing/trimming our product
- The camera used for filming
Communication: Facebook
● This by far was the easiest and most convenient way of
keeping up to date with the latest group news about
the production. We set up a group chat involving the 4
members of our group, and all of our actors. This was
very good for filming as we were able to confer with
each-other about when and where we needed to be in
order for our product to be completed. It helped with
time management on the whole, being able to figure
out when and for how long people were free to film or
stay back to edit the final product.
Camera: Canon EOS 600D
● Basic Information:
- 18-megapixel CMOS sensor
- Scene Intelligent Auto mode
- On-screen Feature Guide
- Wide-area 9-point AF
- 1,040k-dot vari-angle 7.7cm (3.0”) screen
- Up to 3.7fps continuous shooting
● We chose this camera because of a number of factors, the
main being that we had a limited stock of different cameras
and this camera was the best for filming as opposed to
photography.
● Outwardly, the Canon EOS 600D is virtually
identical its predecessor, with a few tweaks to
accommodate the new vari-angle LCD screen
Lens: Sigma
● This was chosen because of some of the shots
we had, which were noticeably low-key lit and
therefore needed some of the aspects of our
lens in particular, it is also very good in terms
of focusing and this was key as there are shots
in which the focus needs to be shifted between
two characters. Unfortunately because it is a
zoom lens, the image qualities given by it are
not as sharp as those given by a prime lens, there
is also no image stabilisation so there is a risk of blurred
pictures which are not what we want.
Editing: Adobe Premier
Elements 11
● This was software of choice to edit as it was available for us to
use not just in school, and was downloadable to our home
computers unlike the apple software which was our second
choice. One good thing about the software is that it had a very
good UI (user interface) that once you become familiar with, is
a very easy to use and smooth software, however because of
the vast amount of different versions of the software it can be
incredibly difficult to find a tutorial for a version that has a similar
UI to help you become familiar with in the first place. Another
issue was the abysmal loading times for starting up and loading
in your product.
Editing: Adobe Premier
Elements 11
● This was software of choice to edit as it was available for us to
use not just in school, and was downloadable to our home
computers unlike the apple software which was our second
choice. One good thing about the software is that it had a very
good UI (user interface) that once you become familiar with, is
a very easy to use and smooth software, however because of
the vast amount of different versions of the software it can be
incredibly difficult to find a tutorial for a version that has a similar
UI to help you become familiar with in the first place. Another
issue was the abysmal loading times for starting up and loading
in your product.

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Evaluation - Technology

  • 1. What have you learnt about technologies from the process of constructing this product? By Lee Wilson
  • 2. Different technologies used ● Before, during and after we were in the process of creating our production, we made full use of a range of: - Social networking sites to communicate - Researching different devices to help with filming with things such as google and youtube. - Programs for editing/trimming our product - The camera used for filming
  • 3. Communication: Facebook ● This by far was the easiest and most convenient way of keeping up to date with the latest group news about the production. We set up a group chat involving the 4 members of our group, and all of our actors. This was very good for filming as we were able to confer with each-other about when and where we needed to be in order for our product to be completed. It helped with time management on the whole, being able to figure out when and for how long people were free to film or stay back to edit the final product.
  • 4. Camera: Canon EOS 600D ● Basic Information: - 18-megapixel CMOS sensor - Scene Intelligent Auto mode - On-screen Feature Guide - Wide-area 9-point AF - 1,040k-dot vari-angle 7.7cm (3.0”) screen - Up to 3.7fps continuous shooting ● We chose this camera because of a number of factors, the main being that we had a limited stock of different cameras and this camera was the best for filming as opposed to photography. ● Outwardly, the Canon EOS 600D is virtually identical its predecessor, with a few tweaks to accommodate the new vari-angle LCD screen
  • 5. Lens: Sigma ● This was chosen because of some of the shots we had, which were noticeably low-key lit and therefore needed some of the aspects of our lens in particular, it is also very good in terms of focusing and this was key as there are shots in which the focus needs to be shifted between two characters. Unfortunately because it is a zoom lens, the image qualities given by it are not as sharp as those given by a prime lens, there is also no image stabilisation so there is a risk of blurred pictures which are not what we want.
  • 6. Editing: Adobe Premier Elements 11 ● This was software of choice to edit as it was available for us to use not just in school, and was downloadable to our home computers unlike the apple software which was our second choice. One good thing about the software is that it had a very good UI (user interface) that once you become familiar with, is a very easy to use and smooth software, however because of the vast amount of different versions of the software it can be incredibly difficult to find a tutorial for a version that has a similar UI to help you become familiar with in the first place. Another issue was the abysmal loading times for starting up and loading in your product.
  • 7. Editing: Adobe Premier Elements 11 ● This was software of choice to edit as it was available for us to use not just in school, and was downloadable to our home computers unlike the apple software which was our second choice. One good thing about the software is that it had a very good UI (user interface) that once you become familiar with, is a very easy to use and smooth software, however because of the vast amount of different versions of the software it can be incredibly difficult to find a tutorial for a version that has a similar UI to help you become familiar with in the first place. Another issue was the abysmal loading times for starting up and loading in your product.