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BAIT1003 IT
Fundamentals
Chapter 2
The Components of
System Unit
Objectives
SYSTEM UNIT
Motherboard

Processor

Ports &
Connectors

Data
Representation

Buses

Memory

Bays

Expansion Slots
& Adapter Card

Power Supply
The System Unit
• The system unit is a case (or sometimes called
chassis) that contains electronic components of
the computer used to process data.
• System units are available in a variety of shape
and sizes (form factor).
The System Unit
Inside System Unit
• The inside of the system unit on a desktop
personal computer includes:
Drive bay(s)
Power supply
Sound card

Video card
Processor
Memory
The System Unit - Motherboard
• The motherboard or system board is the main
circuit board of the system unit
– A computer chip contains integrated circuits
Processor
• The processor, also called the central processing
unit (CPU), interprets and carries out the basic
instructions that operate a computer.
– Processor contain a control unit (CU) and an
arithmetic logic unit (ALU). These two components
work together to perform processing operations.
Processor
Processor
• Most processor chip manufacturers now offer multicore processors.
– A multi-core processor is a chip with two or more
separate processors
– A dual-core processor is a single chip that contains
two separate processors
– A quad-core processor is a single chip that contains
four separate processors
Processor – Control Unit &
Arithmetic Logic
• Processors contain a Control Unit (CU) and an
Arithmetic Logic Unit (ALU).
– The control unit is the component of the processor
that directs and coordinates most of the operations
in the computer.
– The arithmetic logic unit performs:
• Arithmetic operations (+, -, *, /)
• Comparison operations (<,>,>=,)
• Logical operations (AND, OR, NOT)
Processor – Machine Cycle
• For every instruction, a processor repeats a set of
four basic operations, which comprise a machine
cycle.
1.
2.
3.
4.

Fetching
Decoding
Executing
Storing
Processor – Machine Cycle
Fetching

It is the process of obtaining a program
instruction or data item from memory.

Decoding

It is the process of translating the instruction
into signal the computer can execute.

Executing

It is the process of carrying out the
commands.

Storing

It is the process of writing result to memory.
Processor – Machine Cycle
Processor – Machine Cycle
Most current personal computers support
pipelining.
– Processor begins fetching a second instruction before it
completes the machine cycle for the first instruction.
– Processor that use pipelining are faster because they do
not have to wait for one instruction to complete the
machine cycle before fetching the next.
Processor – Machine Cycle
Processor – Registers
• A processor contains small, high-speed storage
location called registers.
• It temporarily hold data and instructions.
• Register functions include:
– Storing the location from where an instruction was
fetched
– Storing an instruction while the control unit decodes
it
– Storing data while the ALU computes it.
– Storing the result of a calculation.
Processor – Registers
Storing the
result of a
calculation

Storing data
while the ALU
computes it

Storing the
location from
where an
instruction
was fetched

Storing an
instruction
while the
control unit
decodes it
Processor – System Clock
• The processor relies on a
small quartz crystal circuit
called the system clock to
control the timing (speed) of
all computer operations.
• The pace of the system clock
is called the clock speed, and
is measured in gigahertz
(GHz).
Processor – Processor Cooling
• A processor chip generates heat that could cause
the chip to burn up. It require additional cooling
technologies to dissipate processor heat.
Heat sinks
It is a small ceramic or metal
component with fins on its surface that
absorbs and disperses heat.

Liquid cooling technology
It uses a continuous flow of fluid, such
as water and glycol, in a process that
transfer the heated fluid away.
Processor – Parallel Processing
• Parallel processing uses multiple
processors simultaneously to
execute a single program or task
• It divides a single problem into
portions so that multiple
processors work on their
assigned portion of the problem
at the same time.
• It requires special software that
recognized how to divide the
problem and then bring the
results back together again.
Data Representation
• Human speech is analog because it uses continuous
(wave form) signal that vary in strength and quality.
• Most computers are digital. They recognize only two
discrete status: on and off. This is because computer are
electronic devices powered by electricity.
– The digit 0 represents = OFF
– The digit 1 represents = ON
Data Representation
• The computer uses a binary system because it
recognized only two states.
– It has just two unique digits, 0 and 1, called bits.
– A bit is the smallest unit of data the computer can process
and it not very informative.
– 8 bits = 1 byte (a byte) provide enough different
combinations of 0s and 1s to represent 256 individual
characters likes:
• Numbers
• Uppercase and lowercase letter of the alphabet
• Punctuation marks and others.
Data Representation - Example
Data Representation
• The combination of 0s and 1s that represent characters
are defined by patterns called a coding scheme.
• Example:
• ASCII (American Standard Code for Information
Interchange) is the most widely used coding scheme
to represent data for English and western European
languages.
• Unicode—coding scheme capable of representing all
world’s languages
Data Representation – ASCII
Example
Memory
• Memory consists of electronic components that
store instructions waiting to be executed by the
processor, data needed by those instructions,
and the results of processing the data
• Stores three basic categories of items:
The operating
system and other
system software

Application
programs

Data being
processed and the
resulting
information
Memory – Memory Sizes
• Memory size means the number of bytes the
chip or device has available for storage.
• Memory size is measured in kilobytes (KB or K),
megabytes (MB), gigabytes (GB), or terabytes
(TB)
Memory – Random Access
Memory (RAM)
• Also called main memory.
• It can read from and written to by the processor and
other devices.
• Most RAM is volatile, which means it losses its contents
when power is removed from the computer.
• 3 types of RAM:
1. Dynamic RAM
2. Static RAM
3. Magnetoresistive RAM
Memory – Random Access
Memory (RAM)
Dynamic RAM

Static RAM

Magnetoresistive
RAM

Chips must be reenergized constantly
or they lose their
contents.

Chips are faster and
more reliable than
any variation of
DRAM. These chips do
not have to be reenergized as often as
DRAM. It much more
expensive.

Stores data using
magnetic charges
instead of electrical
charges. MRAM has
greater storage
capacity, consumes
less power, and has
faster access times .
Memory – Random Access
Memory (RAM)
• RAM chips usually reside on a memory module,
which is a small circuit board.
• Memory slots on the motherboard hold
memory modules.
Memory – Random Access
Memory (RAM)
• The amount of RAM necessary in a computer often
depends on the types of software you plan to use.
• Examples:
– 2GB or less (home user and business users)
– 2GB to 8GB (users requiring more advanced multimedia)
– 8GB and up ( power user creating professional graphics)
Memory – Random Access
Memory (RAM)
Memory – Cache
• Most of today’s computer improve their
processing time with cache.
• Memory cache helps speeds the processes
of the computer because it stores
frequently used instructions and data.
• Types of memory cache:
– L1 cache
– L2 cache
– L3 cache
Memory – Cache
L2 cache slower than L1
but has larger capacity
(64KB-16MB)
L2 advanced transfer cache
(ATC) is faster, built directly
on processor chip

Has very small capacity
(32KB to 64KB)

L3 cache is
separate from
processor chip on
motherboard (L3
is only on
computers that
use L2 advanced
transfer cache)
(8MB- 24MB)
Memory – Read Only Memory
(ROM)
• ROM refers to memory chips storing permanent
data and instructions.
• The data on ROM chips cannot be modified.
• ROM is non-volatile, which means its contents
are NOT lost when power is removed from the
computer.
Memory – Read Only Memory
(ROM)
• Manufacturers of ROM chips often record data,
instructions, or information on the chips when they are
manufacture the chips. These Rom chips called
firmware.
– Firmware contain permanently written data.
– A PROM (programmable read-only memory) chip is a blank
ROM chip that can be written to permanently.
– EEPROM (electrically erasable programmable read-only
memory) chip, allows a programmer to erase the microcode
with an electric signal.
Memory – Flash Memory
• Flash memory is a type of nonvolatile memory
that can be erased electronically and rewritten.
• Most computers use flash memory to hold their
startup instructions because it allows the
computer easily to update its contents.
• Flash memory chips also store data and
programs on many mobile computer and
devices, such as smart phone, PDA, portable
media players , and digital camera.
Memory – Flash Memory
Memory – CMOS
• Complementary Metal-Oxide Semiconductor
• Some RAM chips, flash memory chips and other
memory chips use CMOS technology because it
provides high speeds and consumes little power.
• CMOS technology uses battery power to retain
information even when the power to the
computer is off.
• Examples:
– Can keep the calendar, date, and time current even
when the computer is off.
Memory – Memory Access Times
• Access time is the amount of time it takes the
processor to read data, instruction, and information
from memory.
• Computer’s access time directly affects how fast the
computer processes data.
– Measured in nanoseconds
Expansion Slots & Adapter Cards
• An expansion slot is a socket on the motherboard that can hold
an adapter card.
• An adapter card enhances functions of a component of the
system unit and/or provides connections to peripherals.
– Examples: Sound card & video card

Sound card
Enhances the sound generating
capabilities of a personal
computer by allowing sound to
be input through a microphone
and output through external
speakers.

Video Card (graphics card)
Converts computer output into a
video signal that travels through
a cable to the monitor, which
displays an image on the screen.
Expansion Slots & Adapter Cards
- Examples
Expansion Slots & Adapter Cards
• With Plug and Play, the computer automatically can
configure adapter cards and other peripherals as
you install them.
• Having plug and play support means you can plug in
a device, turn on the computer, and then
immediately begin using the device.
• Unlike adapter cards that require you to open the
system unit and install the card on the motherboard,
you can change a removable flash memory device
without having to open the system unit.
Expansion Slots & Adapter Cards
• Hot plugging, allow you to insert
and remove the removable flash
memory and other device while
the computer is running.
• Removable flash memory
includes:
• Memory cards
• USB flash drives
• PC Cards/ExpressCard
modules
Ports & Connectors
• A port is the point at which a
peripheral attaches to or
communicates with a system
unit so that the peripheral can
send data and receive
information from the computer.
• A connector joins a cable to a
port. A connector at one end of
a cable attaches to a port on the
system unit, and a connector at
the other end of the cable
attaches to a port on the
peripheral.
Ports & Connectors
• On a notebook computer, the ports are on the
back, front, and/or sides
Ports & Connectors - Examples
Ports & Connectors – USB Ports
• A USB (Universal Serial Bus Port)can connect up to 127
different peripherals together with a single connector.
• You can attach multiple peripherals using a single USB
port with a USB hub
• Examples of the devices that connect to a USB port:
–
–
–
–

Mouse
Printer
Digital camera
Game console
Ports & Connectors – Firewire
Ports
• It is similar to a USB port in
that it can connect multiple
types of devices that require
faster data transmission
speeds, such as digital video
cameras, digital VCDs, color
printer, scanner, digital camera
and DVD drive.
• FireWire port allows you to
connect up to 63 devices
together.
Ports & Connectors – Other Ports
Bluetooth port

It uses radio waves to transmit data between two devices.
Bluetooth devices have to be between about 33 feet of each
other.

SCSI port

A special high speed parallel port that allows you to attach SCSI
peripherals such as disk drive and printer.

eSATA Port

It allows you to connect an external SATA hard disk to a
computers. eSATA connections provide up to 6 times faster data
transmission speeds than external hard disk.

IrDA port

Transmit data via infrared light waves. To ensure nothing
obstructs the path of the infrared light wave, you must align the
devices.

Serial port

It is a type of interface that connects device to the system unit
by transmitting data one bit at a time.

MIDI port

It allows people to connect the system unit to a musical
instrument, such as electronic keyboard.
Ports & Connectors – Other Ports
- Examples
• A Bluetooth
wireless port
adapter converts a
USB port into a
Bluetooth port

• A smart phone might
communicate with a notebook
computer using an IrDA port
Ports & Connectors – Port
Replicators & Docking Stations
• A port replicator is an
external device that
provides connections to
peripherals through
ports built into the
device
• A docking station is an
external device that
attaches to a mobile
computer or device
Buses
• A bus allows the various devices both inside and attached to the
system unit to communicate with each other.
• Buses are used to transfer bits:
– from input devices to memory, from memory to the processor, from the
processor to memory, and from memory to output or storage device.

• Buses consists of two parts:
– Data bus is used to transfer actual data
– Address bus is used to transfer information about where the data should
reside in memory.

• The size of a bus, called the bus width, determine the number of
bit that the computer can transmit at one time.
– 32 bits bus can transmit 32 bits (4 bytes) at a time.
Buses
2 types of buses: System Bus & Expansion Bus
• System Bus
– It is part of the motherboard and connects the
processor to the main memory.

• Expansion Bus
– It allows the processor to communicate with
peripherals.
Buses
Bays
• A bay is an opening
inside the system unit
in which you can
install additional
equipment.
• A drive bay is a
rectangular opening
that typically holds
disk drives.
Power Supply

The power supply converts the wall
outlet AC power into DC power
Some external peripherals have an AC
adapter, which is an external power
supply
Summary
SYSTEM UNIT
•
•
•
•
•
•
•

Motherboard

Control Unit
Arithmetic Unit
Machine Cycle
Registers
System Clock
Processor Cooling
Parallel Processing

•
•

Processor

Ports &
Connectors
•
•
•

USB
Firewire
Port replicators &
Docking stations

Binary system
ASCII code

Data
Representation

Buses
•
•

System bus
Expansion bus

•
•
•
•
•
•
•

Memory sizes
RAM
Cache
ROM
Flash Memory
CMOS
Memory Access Time

Expansion Slots
& Adapter Card

Memory

Bays

Power Supply
•

AC power to DC
power

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BAIT1003 Chapter 2

  • 1. BAIT1003 IT Fundamentals Chapter 2 The Components of System Unit
  • 3. The System Unit • The system unit is a case (or sometimes called chassis) that contains electronic components of the computer used to process data. • System units are available in a variety of shape and sizes (form factor).
  • 5. Inside System Unit • The inside of the system unit on a desktop personal computer includes: Drive bay(s) Power supply Sound card Video card Processor Memory
  • 6. The System Unit - Motherboard • The motherboard or system board is the main circuit board of the system unit – A computer chip contains integrated circuits
  • 7. Processor • The processor, also called the central processing unit (CPU), interprets and carries out the basic instructions that operate a computer. – Processor contain a control unit (CU) and an arithmetic logic unit (ALU). These two components work together to perform processing operations.
  • 9. Processor • Most processor chip manufacturers now offer multicore processors. – A multi-core processor is a chip with two or more separate processors – A dual-core processor is a single chip that contains two separate processors – A quad-core processor is a single chip that contains four separate processors
  • 10. Processor – Control Unit & Arithmetic Logic • Processors contain a Control Unit (CU) and an Arithmetic Logic Unit (ALU). – The control unit is the component of the processor that directs and coordinates most of the operations in the computer. – The arithmetic logic unit performs: • Arithmetic operations (+, -, *, /) • Comparison operations (<,>,>=,) • Logical operations (AND, OR, NOT)
  • 11. Processor – Machine Cycle • For every instruction, a processor repeats a set of four basic operations, which comprise a machine cycle. 1. 2. 3. 4. Fetching Decoding Executing Storing
  • 12. Processor – Machine Cycle Fetching It is the process of obtaining a program instruction or data item from memory. Decoding It is the process of translating the instruction into signal the computer can execute. Executing It is the process of carrying out the commands. Storing It is the process of writing result to memory.
  • 14. Processor – Machine Cycle Most current personal computers support pipelining. – Processor begins fetching a second instruction before it completes the machine cycle for the first instruction. – Processor that use pipelining are faster because they do not have to wait for one instruction to complete the machine cycle before fetching the next.
  • 16. Processor – Registers • A processor contains small, high-speed storage location called registers. • It temporarily hold data and instructions. • Register functions include: – Storing the location from where an instruction was fetched – Storing an instruction while the control unit decodes it – Storing data while the ALU computes it. – Storing the result of a calculation.
  • 17. Processor – Registers Storing the result of a calculation Storing data while the ALU computes it Storing the location from where an instruction was fetched Storing an instruction while the control unit decodes it
  • 18. Processor – System Clock • The processor relies on a small quartz crystal circuit called the system clock to control the timing (speed) of all computer operations. • The pace of the system clock is called the clock speed, and is measured in gigahertz (GHz).
  • 19. Processor – Processor Cooling • A processor chip generates heat that could cause the chip to burn up. It require additional cooling technologies to dissipate processor heat. Heat sinks It is a small ceramic or metal component with fins on its surface that absorbs and disperses heat. Liquid cooling technology It uses a continuous flow of fluid, such as water and glycol, in a process that transfer the heated fluid away.
  • 20. Processor – Parallel Processing • Parallel processing uses multiple processors simultaneously to execute a single program or task • It divides a single problem into portions so that multiple processors work on their assigned portion of the problem at the same time. • It requires special software that recognized how to divide the problem and then bring the results back together again.
  • 21. Data Representation • Human speech is analog because it uses continuous (wave form) signal that vary in strength and quality. • Most computers are digital. They recognize only two discrete status: on and off. This is because computer are electronic devices powered by electricity. – The digit 0 represents = OFF – The digit 1 represents = ON
  • 22. Data Representation • The computer uses a binary system because it recognized only two states. – It has just two unique digits, 0 and 1, called bits. – A bit is the smallest unit of data the computer can process and it not very informative. – 8 bits = 1 byte (a byte) provide enough different combinations of 0s and 1s to represent 256 individual characters likes: • Numbers • Uppercase and lowercase letter of the alphabet • Punctuation marks and others.
  • 24. Data Representation • The combination of 0s and 1s that represent characters are defined by patterns called a coding scheme. • Example: • ASCII (American Standard Code for Information Interchange) is the most widely used coding scheme to represent data for English and western European languages. • Unicode—coding scheme capable of representing all world’s languages
  • 25. Data Representation – ASCII Example
  • 26. Memory • Memory consists of electronic components that store instructions waiting to be executed by the processor, data needed by those instructions, and the results of processing the data • Stores three basic categories of items: The operating system and other system software Application programs Data being processed and the resulting information
  • 27. Memory – Memory Sizes • Memory size means the number of bytes the chip or device has available for storage. • Memory size is measured in kilobytes (KB or K), megabytes (MB), gigabytes (GB), or terabytes (TB)
  • 28. Memory – Random Access Memory (RAM) • Also called main memory. • It can read from and written to by the processor and other devices. • Most RAM is volatile, which means it losses its contents when power is removed from the computer. • 3 types of RAM: 1. Dynamic RAM 2. Static RAM 3. Magnetoresistive RAM
  • 29. Memory – Random Access Memory (RAM) Dynamic RAM Static RAM Magnetoresistive RAM Chips must be reenergized constantly or they lose their contents. Chips are faster and more reliable than any variation of DRAM. These chips do not have to be reenergized as often as DRAM. It much more expensive. Stores data using magnetic charges instead of electrical charges. MRAM has greater storage capacity, consumes less power, and has faster access times .
  • 30. Memory – Random Access Memory (RAM) • RAM chips usually reside on a memory module, which is a small circuit board. • Memory slots on the motherboard hold memory modules.
  • 31. Memory – Random Access Memory (RAM) • The amount of RAM necessary in a computer often depends on the types of software you plan to use. • Examples: – 2GB or less (home user and business users) – 2GB to 8GB (users requiring more advanced multimedia) – 8GB and up ( power user creating professional graphics)
  • 32. Memory – Random Access Memory (RAM)
  • 33. Memory – Cache • Most of today’s computer improve their processing time with cache. • Memory cache helps speeds the processes of the computer because it stores frequently used instructions and data. • Types of memory cache: – L1 cache – L2 cache – L3 cache
  • 34. Memory – Cache L2 cache slower than L1 but has larger capacity (64KB-16MB) L2 advanced transfer cache (ATC) is faster, built directly on processor chip Has very small capacity (32KB to 64KB) L3 cache is separate from processor chip on motherboard (L3 is only on computers that use L2 advanced transfer cache) (8MB- 24MB)
  • 35. Memory – Read Only Memory (ROM) • ROM refers to memory chips storing permanent data and instructions. • The data on ROM chips cannot be modified. • ROM is non-volatile, which means its contents are NOT lost when power is removed from the computer.
  • 36. Memory – Read Only Memory (ROM) • Manufacturers of ROM chips often record data, instructions, or information on the chips when they are manufacture the chips. These Rom chips called firmware. – Firmware contain permanently written data. – A PROM (programmable read-only memory) chip is a blank ROM chip that can be written to permanently. – EEPROM (electrically erasable programmable read-only memory) chip, allows a programmer to erase the microcode with an electric signal.
  • 37. Memory – Flash Memory • Flash memory is a type of nonvolatile memory that can be erased electronically and rewritten. • Most computers use flash memory to hold their startup instructions because it allows the computer easily to update its contents. • Flash memory chips also store data and programs on many mobile computer and devices, such as smart phone, PDA, portable media players , and digital camera.
  • 39. Memory – CMOS • Complementary Metal-Oxide Semiconductor • Some RAM chips, flash memory chips and other memory chips use CMOS technology because it provides high speeds and consumes little power. • CMOS technology uses battery power to retain information even when the power to the computer is off. • Examples: – Can keep the calendar, date, and time current even when the computer is off.
  • 40. Memory – Memory Access Times • Access time is the amount of time it takes the processor to read data, instruction, and information from memory. • Computer’s access time directly affects how fast the computer processes data. – Measured in nanoseconds
  • 41. Expansion Slots & Adapter Cards • An expansion slot is a socket on the motherboard that can hold an adapter card. • An adapter card enhances functions of a component of the system unit and/or provides connections to peripherals. – Examples: Sound card & video card Sound card Enhances the sound generating capabilities of a personal computer by allowing sound to be input through a microphone and output through external speakers. Video Card (graphics card) Converts computer output into a video signal that travels through a cable to the monitor, which displays an image on the screen.
  • 42. Expansion Slots & Adapter Cards - Examples
  • 43. Expansion Slots & Adapter Cards • With Plug and Play, the computer automatically can configure adapter cards and other peripherals as you install them. • Having plug and play support means you can plug in a device, turn on the computer, and then immediately begin using the device. • Unlike adapter cards that require you to open the system unit and install the card on the motherboard, you can change a removable flash memory device without having to open the system unit.
  • 44. Expansion Slots & Adapter Cards • Hot plugging, allow you to insert and remove the removable flash memory and other device while the computer is running. • Removable flash memory includes: • Memory cards • USB flash drives • PC Cards/ExpressCard modules
  • 45. Ports & Connectors • A port is the point at which a peripheral attaches to or communicates with a system unit so that the peripheral can send data and receive information from the computer. • A connector joins a cable to a port. A connector at one end of a cable attaches to a port on the system unit, and a connector at the other end of the cable attaches to a port on the peripheral.
  • 46. Ports & Connectors • On a notebook computer, the ports are on the back, front, and/or sides
  • 47. Ports & Connectors - Examples
  • 48. Ports & Connectors – USB Ports • A USB (Universal Serial Bus Port)can connect up to 127 different peripherals together with a single connector. • You can attach multiple peripherals using a single USB port with a USB hub • Examples of the devices that connect to a USB port: – – – – Mouse Printer Digital camera Game console
  • 49. Ports & Connectors – Firewire Ports • It is similar to a USB port in that it can connect multiple types of devices that require faster data transmission speeds, such as digital video cameras, digital VCDs, color printer, scanner, digital camera and DVD drive. • FireWire port allows you to connect up to 63 devices together.
  • 50. Ports & Connectors – Other Ports Bluetooth port It uses radio waves to transmit data between two devices. Bluetooth devices have to be between about 33 feet of each other. SCSI port A special high speed parallel port that allows you to attach SCSI peripherals such as disk drive and printer. eSATA Port It allows you to connect an external SATA hard disk to a computers. eSATA connections provide up to 6 times faster data transmission speeds than external hard disk. IrDA port Transmit data via infrared light waves. To ensure nothing obstructs the path of the infrared light wave, you must align the devices. Serial port It is a type of interface that connects device to the system unit by transmitting data one bit at a time. MIDI port It allows people to connect the system unit to a musical instrument, such as electronic keyboard.
  • 51. Ports & Connectors – Other Ports - Examples • A Bluetooth wireless port adapter converts a USB port into a Bluetooth port • A smart phone might communicate with a notebook computer using an IrDA port
  • 52. Ports & Connectors – Port Replicators & Docking Stations • A port replicator is an external device that provides connections to peripherals through ports built into the device • A docking station is an external device that attaches to a mobile computer or device
  • 53. Buses • A bus allows the various devices both inside and attached to the system unit to communicate with each other. • Buses are used to transfer bits: – from input devices to memory, from memory to the processor, from the processor to memory, and from memory to output or storage device. • Buses consists of two parts: – Data bus is used to transfer actual data – Address bus is used to transfer information about where the data should reside in memory. • The size of a bus, called the bus width, determine the number of bit that the computer can transmit at one time. – 32 bits bus can transmit 32 bits (4 bytes) at a time.
  • 54. Buses 2 types of buses: System Bus & Expansion Bus • System Bus – It is part of the motherboard and connects the processor to the main memory. • Expansion Bus – It allows the processor to communicate with peripherals.
  • 55. Buses
  • 56. Bays • A bay is an opening inside the system unit in which you can install additional equipment. • A drive bay is a rectangular opening that typically holds disk drives.
  • 57. Power Supply The power supply converts the wall outlet AC power into DC power Some external peripherals have an AC adapter, which is an external power supply
  • 58. Summary SYSTEM UNIT • • • • • • • Motherboard Control Unit Arithmetic Unit Machine Cycle Registers System Clock Processor Cooling Parallel Processing • • Processor Ports & Connectors • • • USB Firewire Port replicators & Docking stations Binary system ASCII code Data Representation Buses • • System bus Expansion bus • • • • • • • Memory sizes RAM Cache ROM Flash Memory CMOS Memory Access Time Expansion Slots & Adapter Card Memory Bays Power Supply • AC power to DC power

Editor's Notes

  1. Differentiate among various styles of system units on desktop computers, notebook computers, and mobile devicesIdentify the components of a motherboardDescribe the control unit and arithmetic logic unit components of a processor, and explain the four steps in a machine cycleIdentify characteristics of various personal computer processors on the market today, and describe the ways processors are cooledDefine a bit and describe how a series of bits represents dataDifferentiate among the various types of memoryDescribe the purpose and types of expansion slots and adapter cards, and differentiate among slots for various removable flash memory devicesDifferentiate between a port and a connector, and explain the differences among a USB port, FireWire port, Bluetooth port, and other portsExplain the purpose of a power supply and describe how it keeps cool