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Metaflo Mobilejapan

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Metaflo Mobilejapan

  1. 1. Mobile Japan: How the Japanese Sell and Buy through their mobile phones Presented by: Anthony Torres (MetaFlo Marketing KK, JAPAN)
  2. 2. 1. Introducing MetaFlo Marketing <ul><li>Based in Nagoya, Japan </li></ul><ul><li>Established in 2005 </li></ul><ul><li>Affiliate Marketing Specialist </li></ul><ul><li>Lead generation </li></ul><ul><li>Management/Consulting </li></ul><ul><li>Own media properties </li></ul><ul><li>Bilingual Support </li></ul>
  3. 3. <ul><li>Almost everyone has a web enabled phone. </li></ul><ul><ul><li>98 MM Total subscribers in Japan (51.3 MM support 3G) </li></ul></ul><ul><ul><li>86 MM phones in Japan are web enabled (88% of market) </li></ul></ul><ul><ul><li>Versus 31.4 MM mobile Internet users in U.S. </li></ul></ul><ul><li>And they are using it in diverse ways.. </li></ul><ul><ul><li>Heavy mobile email usage. Texting (SMS) is not as popular as U.S./Europe </li></ul></ul><ul><ul><li>Java applet downloads for games, music file downloads </li></ul></ul><ul><ul><li>Web site traffic; shopping, news, auctions, dating, ticketing, banking </li></ul></ul><ul><li>Why is Japan so far ahead? </li></ul><ul><ul><li>Early adoption. DoCoMo started Imode in 1999, currently 56% market share </li></ul></ul><ul><ul><li>Standards – Imode started with cHTML not WAP. Easy to make mobile sites in cHTML. The other two national carriers, followed with support of cHTML. </li></ul></ul><ul><ul><li>Services – Initial concept was “Personal Concierge”, free services and content. </li></ul></ul><ul><ul><li>Population Density – Payback was faster for carriers due to smaller outlay of network costs due to dense population. </li></ul></ul>2. The Japanese mobile Landscape
  4. 4. 3. Japanese mobile standards <ul><li>Mobile phone transmission standards have gone from 1G, 2G, 2.5G and are now in the 3G era. </li></ul><ul><li>1G = analog voice-only service, 2G = digital digital voice and data ,2.5G = faster transmission over 2G networks. </li></ul><ul><li>1G started in the 1980’s, 2G came on strongly in the 1990’s and in 2001, DoCoMo started the first 3G network. </li></ul><ul><li>In Japan, over half of the mobile phones users are using 3G . </li></ul><ul><li>The most significant feature of 3G mobile technology is that it supports greater numbers of voice and data customers — especially in urban areas — and higher data rates at lower incremental cost than 2G. </li></ul><ul><li>3G allows for transmission of 384 kbit/s for mobile systems and 2 Mb/s for stationary systems </li></ul><ul><li>In the future – 3.9G Coming soon! </li></ul><ul><li>NTT DoCoMo is conducting R&D on 4G, with the aim of introducing it from 2010 onward . Designed performance ratings are 1 Gbps in motion at low speed and 100 Mbps at high speed. </li></ul>
  5. 5. 4. Japanese mobile carriers
  6. 6. 5. Mobile surpasses PC use in Japan In 2005, the number of mobile internet users exceeded PC users. PC Internet Users Mobile Internet Users User only of cellular phone, PHS, and portable terminal (Data: IAC Ministry) 4,980 5,722 6,164 6,416 6,601 2,504 2,794 4,484 5,825 6,923 657 1,061 1,453 1,511 1,921 0 1,000 2,000 3,000 4,000 5,000 6,000 7,000 8,000 2001 2002 2003 2004 2005 (10thousand)
  7. 7. 6. Top mobile sites in Japan
  8. 8. 7. Mobile Site: MobaGame Town Top Page My Page Games Search tools Profile page Friends Diary Clothes Mini mail Male/Female Male Female
  9. 9. 8. Typical online shop: ShopJapan mobile Cross Sell Email page to friend Thank you page Confirm order details Receive email, click link Send user confirmation phone Customer data input Details page Landing page
  10. 10. 9. Mobile expenditures Mobile Market Breakdown Mobile eCommerce Breakdown Mobile eCommerce- purchases, subscriptions, services Contents- downloads to phone, ring tones, screen savers Usage of next generation electronic cash enabled phones (Felica) on the rise Merchandise Services Transactions
  11. 11. 10. What are the Japanese buying? <ul><li>Clothing/Fashion </li></ul><ul><li>Books </li></ul><ul><li>CD/DVD </li></ul><ul><li>PC Software ranks 14th </li></ul>Most Popular Mobile Purchases
  12. 12. 11. How Japanese use mobile: QR Code QR (Quick Response) a matrix code (or two-dimensional bar code) created by Japanese corporation Denso-Wave in 1994
  13. 13. 12. Affiliate Point media: RealAffiliate Affiliate program that directs mobile user from internet to store 1) User receives points for making reservations to visit the store via the affiliated point site 2) Upon completion of purchase at the store, the user is awarded additional points via the ICReader using the Felica enabled handset PC  point site Mobile point site QR Code or Email Access User receives points for making reservation Reservation and purchase are confirmed by affiliate Points are awarded to user via the point site Banner Access User visits store After purchase, user zaps IC Reader w/ handset WebTo function confirms sale and points User receives additional points based on purchase ValueCommerce Collaborative Project with NTTDoCoMo VC Affiliate VC Affiliate
  14. 14. 13. TV drives mobile traffic <ul><li>Infomercial shows icons for PC and Mobile access </li></ul><ul><li>URL is the same, device is auto detected and re-directed </li></ul>
  15. 15. 14. Mobile retail trends
  16. 16. 15. Mobile payment methods: Wallet Phones <ul><li>Edy , Felica, and SUICA are smartcards that have been integrated into mobile phones in Japan </li></ul><ul><li>Suica is a rechargeable contactless smartcard used as a fare card on train lines in Japan.It is also increasingly being accepted as a form of electronic money for purchases at stores and kiosks within train stations </li></ul><ul><li>FeliCa is a contactless RFID smartcard system by Sony, primarily used in electronic money cards </li></ul><ul><li>Edy provided by bitWallet, Inc. in Japan is a prepaid rechargeable contactless smart card. It uses Sony's FeliCa technology. </li></ul>A customer pays using her cell phone. Charging up the phone Pay your train/subway fare.
  17. 17. 16. Mobile advertising trends eCommerce US$ Millions Online Ads US$ Millions
  18. 18. 17. Mobile affiliate marketing <ul><li>Over 48 networks servicing mobile space </li></ul><ul><li>3 new networks per month </li></ul><ul><li>Top Networks </li></ul><ul><ul><li>Pocket Affiliate </li></ul></ul><ul><ul><li>Smart-C </li></ul></ul><ul><ul><li>Moba8 </li></ul></ul><ul><ul><li>ValueCommerce </li></ul></ul>
  19. 19. 18. Mobile matters to PC software <ul><li>86 Million Mobile Internet users </li></ul><ul><li>76 Million PC Internet Users </li></ul>88% of Mobile Internet users have a PC connected to the Internet!
  20. 20. 19. PC software sales on Mobile <ul><li>QR codes + point media partners drive limited trail downloads </li></ul><ul><li>Customer mobile accessible accounts (upgrade info, newsletters & incentives via mobile) </li></ul><ul><li>Create content rich mobile sites to drive software product sales </li></ul>Use mobile channel to drive PC downloads
  21. 21. 20. Mobile Future <ul><li>4G 1 Gbps </li></ul><ul><li>Application downloads directly to mobile phones </li></ul><ul><li>Continued drop in packet charges will lead to more time spend on mobile devices </li></ul>
  22. 22. <ul><li>Q&A Session </li></ul>

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