SlideShare une entreprise Scribd logo
1  sur  25
Télécharger pour lire hors ligne
VAMR ERA(Future of VR in gaming industry)
Innovecs Gaming. All rights reserved 2017 03
RESEARCH
PRODUCTS
TECHNOLOGY
DEVELOPMENT
BUSINESS
NEEDS
DESIGN
R&D Department
Innovecs Gaming. All rights reserved 2017 02
virtual augmented mixedAugmentedVirtual Mixed
VAMR
Innovecs Gaming. All rights reserved 2017 09
2016 Tipping Point – First killer app
First killer App – Pokemon Go with $850 revenue and 0,5 B user base
Innovecs Gaming. All rights reserved 2017 08
$2.3 BILLION
INVESTED
AR HMD
Solutions/
Services
Video
VR HMD
Peripherals
Games
Applications
Adtg/Mktg
Tech Distribution
Source: Digi-Capital
2016 Tipping Point – Fundraising
Start-up Investments were
increased
Facebook – $3B investment
First record – Magic Leap has raised
nearly $1.4 billion in venture capital
Magic Leap $800M investment –
reportedly the largest C round in
history
Innovecs Gaming. All rights reserved 2017 07
2016 Tipping Point – VR HMD
First gadgets available to wider audience –
Samsung, Google, Oculus (Facebook), HTC and Sony
Innovecs Gaming. All rights reserved 2017 16
2016 Tipping Point – VR Headsets Sold in 2016
Source SuperData research
Oculus Rift
HTC Vlve
PlayStation VR
Samsung Gear VR
HTC Google Daydream VR
Google CardBoard
0.24M
0.42M
0.75M
4.51M
0.26M
84M
Innovecs Gaming. All rights reserved 2017 16
2016 Tipping Point – Target Audience
Source SuperData research
Share of virtual reality users worldwide by type of device in 2016
PC Console Mobile
ShareofVRusers
Innovecs Gaming. All rights reserved 2017 10
2016 Tipping Point – First platforms
User Base ~ 1.4 B
Compatible with -
Cardboard, Gear VR, etc.
User Base ~ 1 B
Compatible with –
Oculus?
User Base ~ 13 M DAU
Compatible with - Oculus,
HTC Vive, any VR headset
for desktop
User Base ~ 40 k
Compatible with –
Oculus Rift, Oculus Gear
What should we expect??? User Base – N/A
Compatible with - Oculus,
HTC Vive, any VR headset
for desktop
Innovecs Gaming. All rights reserved 2017 12
Target Audience - Forecast
Yes
16%
Are you planning to buy VR products in the next 6 month*
Don’t Know No
Unaware of
VR
39% 41% 3%
13% 37% 45% 5%
12% 30% 51% 6%
11% 42% 40% 7%
11% 47% 37% 6%
10% 26% 56% 8%
10% 29% 53% 8%
7% 27% 55% 10%
7% 26% 57% 9%
7% 21% 59% 14%
5% 22% 59% 15%
4% 21% 62% 12%
SPAIN
NETHERLANDS
ITALY
US
POLAND
RUSSIA
UK
FRANCE
GERMANY
CANADA
SWEDEN
BELGIUM
Innovecs Gaming. All rights reserved 2017 11
Target Audience – Total
Innovators
Early
Adopters
Early
Majority Late
Majority
Laggards
VR has only around 1% market share of the gaming market
16%34%34%13.5%2.5%
1%
Innovecs Gaming. All rights reserved 2017 14
Target Audience - VR User
Source SuperData research
Innovecs Gaming. All rights reserved 2017 19
Bottlenecks - UX (User Experience)
Expensive devices - HTC Vive ~
$800 Amazon, $1200 ~ Ukraine
Area restrictions
Installation complexity
Poor support system
Innovecs Gaming. All rights reserved 2017 19
Bottlenecks - UX (User Experience)
Low quality and amount of the
content
Huge amount of the additional
tools to be bought for full VR
involvement
Short sessions in connection
with the state of health
Innovecs Gaming. All rights reserved 2017 19
Bottlenecks - Technical Issues
Rendering of a light field and
cross-linking of textures
High system requirements
Limitations for mobile devices
The current resolution of VR
helmets is 2-2.5k (1-1.25k per
eye), should be at least 4k, the
best - 8k
Innovecs Gaming. All rights reserved 2017 19
Bottlenecks - Technical Issues
Spatial sound
VR is about immersion and any
optimization, UI/UX, graphic
issue is really valuable for user
New UX creation (e.g. teleport
system). Old won't work well in
VR environment
Innovecs Gaming. All rights reserved 2017 24
Next Steps - Technologies
On the way, a whole series of new technologies designed to significantly enhance
the effectiveness and freedom of expression in the VR
VR HMDs with trekking system expected from Intel, Oculus, Lenovo, HP, Dell, Asus,
Acer, etc.
Engines
Standards,APIs
SharedVRexperiences
WebVR standard that will change our www experience (can show 3D graphics in
the stereo format)
Innovecs Gaming. All rights reserved 2017 24
Next Steps - Content
More than 10,000 VR
high-quality applications
will be available to the
user in 2017
We will see top game
development
companies and top titles
in the VR industry
Innovecs Gaming. All rights reserved 2017 24
Next Steps - Social
Facebook will introduce a product that adapts its social network to VR helmets
(most likely it will be client of the social network for Daydream)
Social VR services and multi-user virtual universes will be provided
(AltSpaceVR, vTime, VRChat, Sansar, High Fidelity)
Innovecs Gaming. All rights reserved 2017 13
Next Steps - Users
Mobile VR
1B users from 3B existing
smartphone users
PC/Console
(WebVR PC and Mobile)
Browser
2B (Chrome) + 1.3 (Firefox,
Opera, Safari or Edge)
(WebVR PC and Mobile)
Social
1B Facebook
1.8B users
The number of virtual reality users will grow exponentially
Innovecs Gaming. All rights reserved 2017 24
2020F - AR/VR Leaders Forecast
The defined leaders
of the industry
Innovecs Gaming. All rights reserved 2017 24
2020F - Return of investments
MR Era
VR
Hardware
AUGMENTED
REALITY
$90B
AR Theme Park
Source: Digi-Capital
aCommerce
AR Data
AR Video
Enterprice
AR
AR Games
AR Ad spend
AR Consumer
VIRTUAL
REALITY
$30B
VR Games
VR Video
VR Theme
Park
VR Apps (ex
entertainment)
AR
Hardware
VR Revenue share ~ $30B
AR Revenue share ~ $90B
Innovecs Gaming. All rights reserved 2017 24
2020F - AR/VR Formed Ecosystem
AR HMD
Video
Source: tipatat@thevrfund.com
Application/
Content
Tools/Platform
Infrastructure
Location Based
Sport/
Live Events Games Entertainment Enterprise Healthcare Education
Distribution (Apps/Media) Reality Capture (360 Video/Next Gen)3D Tools (Engines/Audio)
Input (Hand/Eye/Wearable/Omni Treadmills/Haptics)HMD (Tethered/Mobile)
Social
Innovecs Gaming. All rights reserved 2017 24
2020F - VAMR Era
Innovecs Gaming. All rights reserved 2017 25
Thank you!
Maxim Illyashenko
Engineering Director,
Head of Delivery - Gaming BU, Innovecs
m.Illyashenko
maxim.illyasheko@innovecs.com
https://www.linkedin.com/in/maxim-
illyashenko-464b9545/
https://www.facebook.com/m.illyashenko

Contenu connexe

Tendances

結合雲端新科技跨越真實與虛擬
結合雲端新科技跨越真實與虛擬  結合雲端新科技跨越真實與虛擬
結合雲端新科技跨越真實與虛擬 FAUST CHOU
 
VR AR 產業趨勢概況與國際大廠策略分析
VR AR 產業趨勢概況與國際大廠策略分析VR AR 產業趨勢概況與國際大廠策略分析
VR AR 產業趨勢概況與國際大廠策略分析FAUST CHOU
 
The rise of VR AR - Lessons from the Pokemon`go
The rise of VR AR - Lessons from the Pokemon`goThe rise of VR AR - Lessons from the Pokemon`go
The rise of VR AR - Lessons from the Pokemon`goFAUST CHOU
 
Brief-of-TAVAR-ENG1121
Brief-of-TAVAR-ENG1121Brief-of-TAVAR-ENG1121
Brief-of-TAVAR-ENG1121FAUST CHOU
 
Pistoia Alliance Debates: Smart Glasses, Smart Scientists; 25th February 2016...
Pistoia Alliance Debates: Smart Glasses, Smart Scientists; 25th February 2016...Pistoia Alliance Debates: Smart Glasses, Smart Scientists; 25th February 2016...
Pistoia Alliance Debates: Smart Glasses, Smart Scientists; 25th February 2016...Pistoia Alliance
 
The rise of VR & AR era. Why this time is different?
The rise of VR & AR era. Why this time is different?The rise of VR & AR era. Why this time is different?
The rise of VR & AR era. Why this time is different?Vasily Ryzhonkov
 
VR AR technologies in industrial application 產業應用發展介紹 1-2 產業應用
VR AR technologies in industrial application 產業應用發展介紹 1-2 產業應用VR AR technologies in industrial application 產業應用發展介紹 1-2 產業應用
VR AR technologies in industrial application 產業應用發展介紹 1-2 產業應用FAUST CHOU
 
參展模式大進化-科技創新應用介紹 VR AR MR the future landscape ar vr mr trends and applica...
參展模式大進化-科技創新應用介紹 VR AR MR  the future landscape ar vr mr   trends and applica...參展模式大進化-科技創新應用介紹 VR AR MR  the future landscape ar vr mr   trends and applica...
參展模式大進化-科技創新應用介紹 VR AR MR the future landscape ar vr mr trends and applica...FAUST CHOU
 
Pitch deck 01-02-2017 (CrowdFunder)
Pitch deck 01-02-2017 (CrowdFunder)Pitch deck 01-02-2017 (CrowdFunder)
Pitch deck 01-02-2017 (CrowdFunder)Agris Kipurs
 
Investing in Video & Social Virtual Reality Platforms
Investing in Video & Social Virtual Reality PlatformsInvesting in Video & Social Virtual Reality Platforms
Investing in Video & Social Virtual Reality PlatformsCorey Schwitz
 
CES 2018 Highlights from the DAN Innovation Council (A\NZ)
CES 2018 Highlights from the DAN Innovation Council (A\NZ) CES 2018 Highlights from the DAN Innovation Council (A\NZ)
CES 2018 Highlights from the DAN Innovation Council (A\NZ) Robert Tilt
 
MWC 2017: Trends & Technologies
MWC 2017: Trends & TechnologiesMWC 2017: Trends & Technologies
MWC 2017: Trends & TechnologiesKinetic Worldwide
 
12 Most Talked About Trends At CES 2014
12 Most Talked About Trends At CES 201412 Most Talked About Trends At CES 2014
12 Most Talked About Trends At CES 2014Stacy Minero
 
Mobile Update October 2008
Mobile Update October 2008Mobile Update October 2008
Mobile Update October 2008Dustin Jacobsen
 
Introduction to Extended Reality - XR
Introduction to Extended Reality - XRIntroduction to Extended Reality - XR
Introduction to Extended Reality - XRKumar Ahir
 

Tendances (20)

結合雲端新科技跨越真實與虛擬
結合雲端新科技跨越真實與虛擬  結合雲端新科技跨越真實與虛擬
結合雲端新科技跨越真實與虛擬
 
VR AR 產業趨勢概況與國際大廠策略分析
VR AR 產業趨勢概況與國際大廠策略分析VR AR 產業趨勢概況與國際大廠策略分析
VR AR 產業趨勢概況與國際大廠策略分析
 
What consumers want in their next XR device
What consumers want in their next XR deviceWhat consumers want in their next XR device
What consumers want in their next XR device
 
The rise of VR AR - Lessons from the Pokemon`go
The rise of VR AR - Lessons from the Pokemon`goThe rise of VR AR - Lessons from the Pokemon`go
The rise of VR AR - Lessons from the Pokemon`go
 
Glasshand VR
Glasshand VRGlasshand VR
Glasshand VR
 
Brief-of-TAVAR-ENG1121
Brief-of-TAVAR-ENG1121Brief-of-TAVAR-ENG1121
Brief-of-TAVAR-ENG1121
 
Pistoia Alliance Debates: Smart Glasses, Smart Scientists; 25th February 2016...
Pistoia Alliance Debates: Smart Glasses, Smart Scientists; 25th February 2016...Pistoia Alliance Debates: Smart Glasses, Smart Scientists; 25th February 2016...
Pistoia Alliance Debates: Smart Glasses, Smart Scientists; 25th February 2016...
 
The rise of VR & AR era. Why this time is different?
The rise of VR & AR era. Why this time is different?The rise of VR & AR era. Why this time is different?
The rise of VR & AR era. Why this time is different?
 
VR AR technologies in industrial application 產業應用發展介紹 1-2 產業應用
VR AR technologies in industrial application 產業應用發展介紹 1-2 產業應用VR AR technologies in industrial application 產業應用發展介紹 1-2 產業應用
VR AR technologies in industrial application 產業應用發展介紹 1-2 產業應用
 
Challenges In Augmented Reality
Challenges In Augmented RealityChallenges In Augmented Reality
Challenges In Augmented Reality
 
參展模式大進化-科技創新應用介紹 VR AR MR the future landscape ar vr mr trends and applica...
參展模式大進化-科技創新應用介紹 VR AR MR  the future landscape ar vr mr   trends and applica...參展模式大進化-科技創新應用介紹 VR AR MR  the future landscape ar vr mr   trends and applica...
參展模式大進化-科技創新應用介紹 VR AR MR the future landscape ar vr mr trends and applica...
 
Pitch deck 01-02-2017 (CrowdFunder)
Pitch deck 01-02-2017 (CrowdFunder)Pitch deck 01-02-2017 (CrowdFunder)
Pitch deck 01-02-2017 (CrowdFunder)
 
Investing in Video & Social Virtual Reality Platforms
Investing in Video & Social Virtual Reality PlatformsInvesting in Video & Social Virtual Reality Platforms
Investing in Video & Social Virtual Reality Platforms
 
CES 2018 Highlights from the DAN Innovation Council (A\NZ)
CES 2018 Highlights from the DAN Innovation Council (A\NZ) CES 2018 Highlights from the DAN Innovation Council (A\NZ)
CES 2018 Highlights from the DAN Innovation Council (A\NZ)
 
MWC 2017: Trends & Technologies
MWC 2017: Trends & TechnologiesMWC 2017: Trends & Technologies
MWC 2017: Trends & Technologies
 
12 Most Talked About Trends At CES 2014
12 Most Talked About Trends At CES 201412 Most Talked About Trends At CES 2014
12 Most Talked About Trends At CES 2014
 
Virtual Reality on the Web
Virtual Reality on the WebVirtual Reality on the Web
Virtual Reality on the Web
 
Mobile Update October 2008
Mobile Update October 2008Mobile Update October 2008
Mobile Update October 2008
 
More Immersive XR through Split-Rendering
More Immersive XR through Split-RenderingMore Immersive XR through Split-Rendering
More Immersive XR through Split-Rendering
 
Introduction to Extended Reality - XR
Introduction to Extended Reality - XRIntroduction to Extended Reality - XR
Introduction to Extended Reality - XR
 

Similaire à MAXIM ILLYASHENKO «Future of VR in gaming industry» - KIOF2017

The Current State of Immersive Tech (July, 2017)
The Current State of Immersive Tech (July, 2017)The Current State of Immersive Tech (July, 2017)
The Current State of Immersive Tech (July, 2017)Ziv Reichert
 
VRX Europe VR State of the Industry_SuperData Research_Stephanie Llamas
VRX Europe VR State of the Industry_SuperData Research_Stephanie LlamasVRX Europe VR State of the Industry_SuperData Research_Stephanie Llamas
VRX Europe VR State of the Industry_SuperData Research_Stephanie LlamasStephanie Llamas
 
VR Market, Innovation opportunities & Use Cases
VR Market, Innovation opportunities & Use Cases VR Market, Innovation opportunities & Use Cases
VR Market, Innovation opportunities & Use Cases Parvez Kokan, MBA
 
Spotlight on Media & Entertainment: Virtual Reality
Spotlight on Media & Entertainment: Virtual RealitySpotlight on Media & Entertainment: Virtual Reality
Spotlight on Media & Entertainment: Virtual RealityL.E.K. Consulting
 
AR/VR Opinions on the State of the Industry
AR/VR Opinions on the State of the IndustryAR/VR Opinions on the State of the Industry
AR/VR Opinions on the State of the IndustryChristopher Grayson
 
Broadway Entertainment Group Interactive Introduction
Broadway Entertainment Group Interactive IntroductionBroadway Entertainment Group Interactive Introduction
Broadway Entertainment Group Interactive IntroductionKiwon Seo
 
SCG Virtual Reality top news q1 2016
SCG  Virtual Reality top news q1 2016SCG  Virtual Reality top news q1 2016
SCG Virtual Reality top news q1 2016Chris Rigatuso
 
Enabling Mobile Virtual Reality Gaming | Nizar Romdan
Enabling Mobile Virtual Reality Gaming | Nizar RomdanEnabling Mobile Virtual Reality Gaming | Nizar Romdan
Enabling Mobile Virtual Reality Gaming | Nizar RomdanJessica Tams
 
AR / VR -- Rise of Technology
AR / VR -- Rise of Technology AR / VR -- Rise of Technology
AR / VR -- Rise of Technology ShaheenTaj10
 
VR by Now Has Dreadfully Disapointed ... Will it Change? | Juergen Goeldner
VR by Now Has Dreadfully Disapointed ... Will it Change? | Juergen GoeldnerVR by Now Has Dreadfully Disapointed ... Will it Change? | Juergen Goeldner
VR by Now Has Dreadfully Disapointed ... Will it Change? | Juergen GoeldnerJessica Tams
 
The 10 VR Startups forecasted to shape virtual reality world in 2017
The 10 VR Startups forecasted to shape virtual reality world in 2017The 10 VR Startups forecasted to shape virtual reality world in 2017
The 10 VR Startups forecasted to shape virtual reality world in 2017Yann Kronberg
 
Aurea Vision & Aurea Consulting: technology proposal
Aurea Vision & Aurea Consulting: technology proposalAurea Vision & Aurea Consulting: technology proposal
Aurea Vision & Aurea Consulting: technology proposalAnna Doroshenko
 
Gemsense Presentation September 2016
Gemsense  Presentation September 2016 Gemsense  Presentation September 2016
Gemsense Presentation September 2016 Avidor Rabinovich
 
Gemsense Presentation September 2016
Gemsense   Presentation September 2016 Gemsense   Presentation September 2016
Gemsense Presentation September 2016 Avidor Rabinovich
 
Disrupting Reality: Taking Virtual & Augmented Reality to the Enterprise
Disrupting Reality: Taking Virtual & Augmented Reality to the EnterpriseDisrupting Reality: Taking Virtual & Augmented Reality to the Enterprise
Disrupting Reality: Taking Virtual & Augmented Reality to the EnterpriseCognizant
 

Similaire à MAXIM ILLYASHENKO «Future of VR in gaming industry» - KIOF2017 (20)

The Current State of Immersive Tech (July, 2017)
The Current State of Immersive Tech (July, 2017)The Current State of Immersive Tech (July, 2017)
The Current State of Immersive Tech (July, 2017)
 
VRX Europe VR State of the Industry_SuperData Research_Stephanie Llamas
VRX Europe VR State of the Industry_SuperData Research_Stephanie LlamasVRX Europe VR State of the Industry_SuperData Research_Stephanie Llamas
VRX Europe VR State of the Industry_SuperData Research_Stephanie Llamas
 
Mixed Reality 2017 report
Mixed Reality 2017 reportMixed Reality 2017 report
Mixed Reality 2017 report
 
VR Market, Innovation opportunities & Use Cases
VR Market, Innovation opportunities & Use Cases VR Market, Innovation opportunities & Use Cases
VR Market, Innovation opportunities & Use Cases
 
Spotlight on Media & Entertainment: Virtual Reality
Spotlight on Media & Entertainment: Virtual RealitySpotlight on Media & Entertainment: Virtual Reality
Spotlight on Media & Entertainment: Virtual Reality
 
AR/VR Opinions on the State of the Industry
AR/VR Opinions on the State of the IndustryAR/VR Opinions on the State of the Industry
AR/VR Opinions on the State of the Industry
 
Broadway Entertainment Group Interactive Introduction
Broadway Entertainment Group Interactive IntroductionBroadway Entertainment Group Interactive Introduction
Broadway Entertainment Group Interactive Introduction
 
VR and the Gamer Community
VR and the Gamer CommunityVR and the Gamer Community
VR and the Gamer Community
 
SCG Virtual Reality top news q1 2016
SCG  Virtual Reality top news q1 2016SCG  Virtual Reality top news q1 2016
SCG Virtual Reality top news q1 2016
 
Enabling Mobile Virtual Reality Gaming | Nizar Romdan
Enabling Mobile Virtual Reality Gaming | Nizar RomdanEnabling Mobile Virtual Reality Gaming | Nizar Romdan
Enabling Mobile Virtual Reality Gaming | Nizar Romdan
 
AR / VR -- Rise of Technology
AR / VR -- Rise of Technology AR / VR -- Rise of Technology
AR / VR -- Rise of Technology
 
VR by Now Has Dreadfully Disapointed ... Will it Change? | Juergen Goeldner
VR by Now Has Dreadfully Disapointed ... Will it Change? | Juergen GoeldnerVR by Now Has Dreadfully Disapointed ... Will it Change? | Juergen Goeldner
VR by Now Has Dreadfully Disapointed ... Will it Change? | Juergen Goeldner
 
The 10 VR Startups forecasted to shape virtual reality world in 2017
The 10 VR Startups forecasted to shape virtual reality world in 2017The 10 VR Startups forecasted to shape virtual reality world in 2017
The 10 VR Startups forecasted to shape virtual reality world in 2017
 
Aurea Vision & Aurea Consulting: technology proposal
Aurea Vision & Aurea Consulting: technology proposalAurea Vision & Aurea Consulting: technology proposal
Aurea Vision & Aurea Consulting: technology proposal
 
VR presentation APKOMINDO 2016
VR presentation APKOMINDO 2016VR presentation APKOMINDO 2016
VR presentation APKOMINDO 2016
 
Gemsense Presentation September 2016
Gemsense  Presentation September 2016 Gemsense  Presentation September 2016
Gemsense Presentation September 2016
 
Gemsense Presentation September 2016
Gemsense   Presentation September 2016 Gemsense   Presentation September 2016
Gemsense Presentation September 2016
 
Disrupting Reality: Taking Virtual & Augmented Reality to the Enterprise
Disrupting Reality: Taking Virtual & Augmented Reality to the EnterpriseDisrupting Reality: Taking Virtual & Augmented Reality to the Enterprise
Disrupting Reality: Taking Virtual & Augmented Reality to the Enterprise
 
AR/VR basics
AR/VR basicsAR/VR basics
AR/VR basics
 
Nizar Romdhane, ARM
Nizar Romdhane, ARMNizar Romdhane, ARM
Nizar Romdhane, ARM
 

Plus de Lviv Startup Club

Nikita Zahurdaiev: Developing PMO Services and Functions (UA)
Nikita Zahurdaiev: Developing PMO Services and Functions (UA)Nikita Zahurdaiev: Developing PMO Services and Functions (UA)
Nikita Zahurdaiev: Developing PMO Services and Functions (UA)Lviv Startup Club
 
Oleksandr Krakovetskyi: What's wrong with Generative AI? (UA)
Oleksandr Krakovetskyi: What's wrong with Generative AI? (UA)Oleksandr Krakovetskyi: What's wrong with Generative AI? (UA)
Oleksandr Krakovetskyi: What's wrong with Generative AI? (UA)Lviv Startup Club
 
Oleksandr Krakovetskyi: What's wrong with Generative AI? (UA)
Oleksandr Krakovetskyi: What's wrong with Generative AI? (UA)Oleksandr Krakovetskyi: What's wrong with Generative AI? (UA)
Oleksandr Krakovetskyi: What's wrong with Generative AI? (UA)Lviv Startup Club
 
Stanislav Podyachev: AI Agents as Role-Playing Business Modeling Tools (UA)
Stanislav Podyachev: AI Agents as Role-Playing Business Modeling Tools (UA)Stanislav Podyachev: AI Agents as Role-Playing Business Modeling Tools (UA)
Stanislav Podyachev: AI Agents as Role-Playing Business Modeling Tools (UA)Lviv Startup Club
 
Kyryl Truskovskyi: Training and Serving Open-Sourced Foundational Models (UA)
Kyryl Truskovskyi: Training and Serving Open-Sourced Foundational Models (UA)Kyryl Truskovskyi: Training and Serving Open-Sourced Foundational Models (UA)
Kyryl Truskovskyi: Training and Serving Open-Sourced Foundational Models (UA)Lviv Startup Club
 
Andrii Rodionov: What can go wrong in a distributed system – experience from ...
Andrii Rodionov: What can go wrong in a distributed system – experience from ...Andrii Rodionov: What can go wrong in a distributed system – experience from ...
Andrii Rodionov: What can go wrong in a distributed system – experience from ...Lviv Startup Club
 
Dmytro Tkachenko: Можливості АІ відео для бізнесу (UA)
Dmytro Tkachenko: Можливості АІ відео для бізнесу (UA)Dmytro Tkachenko: Можливості АІ відео для бізнесу (UA)
Dmytro Tkachenko: Можливості АІ відео для бізнесу (UA)Lviv Startup Club
 
Roman Kyslyi: Використання та побудова LLM агентів (UA)
Roman Kyslyi: Використання та побудова LLM агентів (UA)Roman Kyslyi: Використання та побудова LLM агентів (UA)
Roman Kyslyi: Використання та побудова LLM агентів (UA)Lviv Startup Club
 
Veronika Snizhko: Штучний інтелект як каталізатор інноваційної культури в ком...
Veronika Snizhko: Штучний інтелект як каталізатор інноваційної культури в ком...Veronika Snizhko: Штучний інтелект як каталізатор інноваційної культури в ком...
Veronika Snizhko: Штучний інтелект як каталізатор інноваційної культури в ком...Lviv Startup Club
 
Volodymyr Zhukov: Ключові труднощі в реальних імплементаціях AI. Досвід з пра...
Volodymyr Zhukov: Ключові труднощі в реальних імплементаціях AI. Досвід з пра...Volodymyr Zhukov: Ключові труднощі в реальних імплементаціях AI. Досвід з пра...
Volodymyr Zhukov: Ключові труднощі в реальних імплементаціях AI. Досвід з пра...Lviv Startup Club
 
Volodymyr Zhukov: Куди рухається ринок AI у 2024 році. Інсайти від Stanford H...
Volodymyr Zhukov: Куди рухається ринок AI у 2024 році. Інсайти від Stanford H...Volodymyr Zhukov: Куди рухається ринок AI у 2024 році. Інсайти від Stanford H...
Volodymyr Zhukov: Куди рухається ринок AI у 2024 році. Інсайти від Stanford H...Lviv Startup Club
 
Andrii Boichuk: The RAG is dead, long live the RAG або як сучасні LLM змінюют...
Andrii Boichuk: The RAG is dead, long live the RAG або як сучасні LLM змінюют...Andrii Boichuk: The RAG is dead, long live the RAG або як сучасні LLM змінюют...
Andrii Boichuk: The RAG is dead, long live the RAG або як сучасні LLM змінюют...Lviv Startup Club
 
Vladyslav Fliahin: Applications of Gen AI in CV (UA)
Vladyslav Fliahin: Applications of Gen AI in CV (UA)Vladyslav Fliahin: Applications of Gen AI in CV (UA)
Vladyslav Fliahin: Applications of Gen AI in CV (UA)Lviv Startup Club
 
Artem Ternov: Побудова платформи під DataEngineering та DataScience в ентерпр...
Artem Ternov: Побудова платформи під DataEngineering та DataScience в ентерпр...Artem Ternov: Побудова платформи під DataEngineering та DataScience в ентерпр...
Artem Ternov: Побудова платформи під DataEngineering та DataScience в ентерпр...Lviv Startup Club
 
Michael Vidyakin: Defining PMO Structure and Governance (UA)
Michael Vidyakin: Defining PMO Structure and Governance (UA)Michael Vidyakin: Defining PMO Structure and Governance (UA)
Michael Vidyakin: Defining PMO Structure and Governance (UA)Lviv Startup Club
 
Michael Vidyakin: Assessing Organizational Readiness (UA)
Michael Vidyakin: Assessing Organizational Readiness (UA)Michael Vidyakin: Assessing Organizational Readiness (UA)
Michael Vidyakin: Assessing Organizational Readiness (UA)Lviv Startup Club
 
Michael Vidyakin: Introduction to PMO (UA)
Michael Vidyakin: Introduction to PMO (UA)Michael Vidyakin: Introduction to PMO (UA)
Michael Vidyakin: Introduction to PMO (UA)Lviv Startup Club
 
Anna Kompanets: PMO Maturity and Continuous Improvement (UA)
Anna Kompanets: PMO Maturity and Continuous Improvement (UA)Anna Kompanets: PMO Maturity and Continuous Improvement (UA)
Anna Kompanets: PMO Maturity and Continuous Improvement (UA)Lviv Startup Club
 
Natalia Folgina: General state of IT talent market (UA)
Natalia Folgina: General state of IT talent market (UA)Natalia Folgina: General state of IT talent market (UA)
Natalia Folgina: General state of IT talent market (UA)Lviv Startup Club
 
Andrii Burlutskyi: Емпатія та AI: секрет сучасного demand generation (UA)
Andrii Burlutskyi: Емпатія та AI: секрет сучасного demand generation (UA)Andrii Burlutskyi: Емпатія та AI: секрет сучасного demand generation (UA)
Andrii Burlutskyi: Емпатія та AI: секрет сучасного demand generation (UA)Lviv Startup Club
 

Plus de Lviv Startup Club (20)

Nikita Zahurdaiev: Developing PMO Services and Functions (UA)
Nikita Zahurdaiev: Developing PMO Services and Functions (UA)Nikita Zahurdaiev: Developing PMO Services and Functions (UA)
Nikita Zahurdaiev: Developing PMO Services and Functions (UA)
 
Oleksandr Krakovetskyi: What's wrong with Generative AI? (UA)
Oleksandr Krakovetskyi: What's wrong with Generative AI? (UA)Oleksandr Krakovetskyi: What's wrong with Generative AI? (UA)
Oleksandr Krakovetskyi: What's wrong with Generative AI? (UA)
 
Oleksandr Krakovetskyi: What's wrong with Generative AI? (UA)
Oleksandr Krakovetskyi: What's wrong with Generative AI? (UA)Oleksandr Krakovetskyi: What's wrong with Generative AI? (UA)
Oleksandr Krakovetskyi: What's wrong with Generative AI? (UA)
 
Stanislav Podyachev: AI Agents as Role-Playing Business Modeling Tools (UA)
Stanislav Podyachev: AI Agents as Role-Playing Business Modeling Tools (UA)Stanislav Podyachev: AI Agents as Role-Playing Business Modeling Tools (UA)
Stanislav Podyachev: AI Agents as Role-Playing Business Modeling Tools (UA)
 
Kyryl Truskovskyi: Training and Serving Open-Sourced Foundational Models (UA)
Kyryl Truskovskyi: Training and Serving Open-Sourced Foundational Models (UA)Kyryl Truskovskyi: Training and Serving Open-Sourced Foundational Models (UA)
Kyryl Truskovskyi: Training and Serving Open-Sourced Foundational Models (UA)
 
Andrii Rodionov: What can go wrong in a distributed system – experience from ...
Andrii Rodionov: What can go wrong in a distributed system – experience from ...Andrii Rodionov: What can go wrong in a distributed system – experience from ...
Andrii Rodionov: What can go wrong in a distributed system – experience from ...
 
Dmytro Tkachenko: Можливості АІ відео для бізнесу (UA)
Dmytro Tkachenko: Можливості АІ відео для бізнесу (UA)Dmytro Tkachenko: Можливості АІ відео для бізнесу (UA)
Dmytro Tkachenko: Можливості АІ відео для бізнесу (UA)
 
Roman Kyslyi: Використання та побудова LLM агентів (UA)
Roman Kyslyi: Використання та побудова LLM агентів (UA)Roman Kyslyi: Використання та побудова LLM агентів (UA)
Roman Kyslyi: Використання та побудова LLM агентів (UA)
 
Veronika Snizhko: Штучний інтелект як каталізатор інноваційної культури в ком...
Veronika Snizhko: Штучний інтелект як каталізатор інноваційної культури в ком...Veronika Snizhko: Штучний інтелект як каталізатор інноваційної культури в ком...
Veronika Snizhko: Штучний інтелект як каталізатор інноваційної культури в ком...
 
Volodymyr Zhukov: Ключові труднощі в реальних імплементаціях AI. Досвід з пра...
Volodymyr Zhukov: Ключові труднощі в реальних імплементаціях AI. Досвід з пра...Volodymyr Zhukov: Ключові труднощі в реальних імплементаціях AI. Досвід з пра...
Volodymyr Zhukov: Ключові труднощі в реальних імплементаціях AI. Досвід з пра...
 
Volodymyr Zhukov: Куди рухається ринок AI у 2024 році. Інсайти від Stanford H...
Volodymyr Zhukov: Куди рухається ринок AI у 2024 році. Інсайти від Stanford H...Volodymyr Zhukov: Куди рухається ринок AI у 2024 році. Інсайти від Stanford H...
Volodymyr Zhukov: Куди рухається ринок AI у 2024 році. Інсайти від Stanford H...
 
Andrii Boichuk: The RAG is dead, long live the RAG або як сучасні LLM змінюют...
Andrii Boichuk: The RAG is dead, long live the RAG або як сучасні LLM змінюют...Andrii Boichuk: The RAG is dead, long live the RAG або як сучасні LLM змінюют...
Andrii Boichuk: The RAG is dead, long live the RAG або як сучасні LLM змінюют...
 
Vladyslav Fliahin: Applications of Gen AI in CV (UA)
Vladyslav Fliahin: Applications of Gen AI in CV (UA)Vladyslav Fliahin: Applications of Gen AI in CV (UA)
Vladyslav Fliahin: Applications of Gen AI in CV (UA)
 
Artem Ternov: Побудова платформи під DataEngineering та DataScience в ентерпр...
Artem Ternov: Побудова платформи під DataEngineering та DataScience в ентерпр...Artem Ternov: Побудова платформи під DataEngineering та DataScience в ентерпр...
Artem Ternov: Побудова платформи під DataEngineering та DataScience в ентерпр...
 
Michael Vidyakin: Defining PMO Structure and Governance (UA)
Michael Vidyakin: Defining PMO Structure and Governance (UA)Michael Vidyakin: Defining PMO Structure and Governance (UA)
Michael Vidyakin: Defining PMO Structure and Governance (UA)
 
Michael Vidyakin: Assessing Organizational Readiness (UA)
Michael Vidyakin: Assessing Organizational Readiness (UA)Michael Vidyakin: Assessing Organizational Readiness (UA)
Michael Vidyakin: Assessing Organizational Readiness (UA)
 
Michael Vidyakin: Introduction to PMO (UA)
Michael Vidyakin: Introduction to PMO (UA)Michael Vidyakin: Introduction to PMO (UA)
Michael Vidyakin: Introduction to PMO (UA)
 
Anna Kompanets: PMO Maturity and Continuous Improvement (UA)
Anna Kompanets: PMO Maturity and Continuous Improvement (UA)Anna Kompanets: PMO Maturity and Continuous Improvement (UA)
Anna Kompanets: PMO Maturity and Continuous Improvement (UA)
 
Natalia Folgina: General state of IT talent market (UA)
Natalia Folgina: General state of IT talent market (UA)Natalia Folgina: General state of IT talent market (UA)
Natalia Folgina: General state of IT talent market (UA)
 
Andrii Burlutskyi: Емпатія та AI: секрет сучасного demand generation (UA)
Andrii Burlutskyi: Емпатія та AI: секрет сучасного demand generation (UA)Andrii Burlutskyi: Емпатія та AI: секрет сучасного demand generation (UA)
Andrii Burlutskyi: Емпатія та AI: секрет сучасного demand generation (UA)
 

Dernier

ICS2208 Lecture6 Notes for SL spaces.pdf
ICS2208 Lecture6 Notes for SL spaces.pdfICS2208 Lecture6 Notes for SL spaces.pdf
ICS2208 Lecture6 Notes for SL spaces.pdfVanessa Camilleri
 
How to Make a Duplicate of Your Odoo 17 Database
How to Make a Duplicate of Your Odoo 17 DatabaseHow to Make a Duplicate of Your Odoo 17 Database
How to Make a Duplicate of Your Odoo 17 DatabaseCeline George
 
Beauty Amidst the Bytes_ Unearthing Unexpected Advantages of the Digital Wast...
Beauty Amidst the Bytes_ Unearthing Unexpected Advantages of the Digital Wast...Beauty Amidst the Bytes_ Unearthing Unexpected Advantages of the Digital Wast...
Beauty Amidst the Bytes_ Unearthing Unexpected Advantages of the Digital Wast...DhatriParmar
 
ClimART Action | eTwinning Project
ClimART Action    |    eTwinning ProjectClimART Action    |    eTwinning Project
ClimART Action | eTwinning Projectjordimapav
 
Q-Factor HISPOL Quiz-6th April 2024, Quiz Club NITW
Q-Factor HISPOL Quiz-6th April 2024, Quiz Club NITWQ-Factor HISPOL Quiz-6th April 2024, Quiz Club NITW
Q-Factor HISPOL Quiz-6th April 2024, Quiz Club NITWQuiz Club NITW
 
4.9.24 School Desegregation in Boston.pptx
4.9.24 School Desegregation in Boston.pptx4.9.24 School Desegregation in Boston.pptx
4.9.24 School Desegregation in Boston.pptxmary850239
 
Q-Factor General Quiz-7th April 2024, Quiz Club NITW
Q-Factor General Quiz-7th April 2024, Quiz Club NITWQ-Factor General Quiz-7th April 2024, Quiz Club NITW
Q-Factor General Quiz-7th April 2024, Quiz Club NITWQuiz Club NITW
 
Q4-PPT-Music9_Lesson-1-Romantic-Opera.pptx
Q4-PPT-Music9_Lesson-1-Romantic-Opera.pptxQ4-PPT-Music9_Lesson-1-Romantic-Opera.pptx
Q4-PPT-Music9_Lesson-1-Romantic-Opera.pptxlancelewisportillo
 
Team Lead Succeed – Helping you and your team achieve high-performance teamwo...
Team Lead Succeed – Helping you and your team achieve high-performance teamwo...Team Lead Succeed – Helping you and your team achieve high-performance teamwo...
Team Lead Succeed – Helping you and your team achieve high-performance teamwo...Association for Project Management
 
Indexing Structures in Database Management system.pdf
Indexing Structures in Database Management system.pdfIndexing Structures in Database Management system.pdf
Indexing Structures in Database Management system.pdfChristalin Nelson
 
Tree View Decoration Attribute in the Odoo 17
Tree View Decoration Attribute in the Odoo 17Tree View Decoration Attribute in the Odoo 17
Tree View Decoration Attribute in the Odoo 17Celine George
 
BIOCHEMISTRY-CARBOHYDRATE METABOLISM CHAPTER 2.pptx
BIOCHEMISTRY-CARBOHYDRATE METABOLISM CHAPTER 2.pptxBIOCHEMISTRY-CARBOHYDRATE METABOLISM CHAPTER 2.pptx
BIOCHEMISTRY-CARBOHYDRATE METABOLISM CHAPTER 2.pptxSayali Powar
 
Grade Three -ELLNA-REVIEWER-ENGLISH.pptx
Grade Three -ELLNA-REVIEWER-ENGLISH.pptxGrade Three -ELLNA-REVIEWER-ENGLISH.pptx
Grade Three -ELLNA-REVIEWER-ENGLISH.pptxkarenfajardo43
 
ESP 4-EDITED.pdfmmcncncncmcmmnmnmncnmncmnnjvnnv
ESP 4-EDITED.pdfmmcncncncmcmmnmnmncnmncmnnjvnnvESP 4-EDITED.pdfmmcncncncmcmmnmnmncnmncmnnjvnnv
ESP 4-EDITED.pdfmmcncncncmcmmnmnmncnmncmnnjvnnvRicaMaeCastro1
 
Scientific Writing :Research Discourse
Scientific  Writing :Research  DiscourseScientific  Writing :Research  Discourse
Scientific Writing :Research DiscourseAnita GoswamiGiri
 
Concurrency Control in Database Management system
Concurrency Control in Database Management systemConcurrency Control in Database Management system
Concurrency Control in Database Management systemChristalin Nelson
 

Dernier (20)

ICS2208 Lecture6 Notes for SL spaces.pdf
ICS2208 Lecture6 Notes for SL spaces.pdfICS2208 Lecture6 Notes for SL spaces.pdf
ICS2208 Lecture6 Notes for SL spaces.pdf
 
How to Make a Duplicate of Your Odoo 17 Database
How to Make a Duplicate of Your Odoo 17 DatabaseHow to Make a Duplicate of Your Odoo 17 Database
How to Make a Duplicate of Your Odoo 17 Database
 
Beauty Amidst the Bytes_ Unearthing Unexpected Advantages of the Digital Wast...
Beauty Amidst the Bytes_ Unearthing Unexpected Advantages of the Digital Wast...Beauty Amidst the Bytes_ Unearthing Unexpected Advantages of the Digital Wast...
Beauty Amidst the Bytes_ Unearthing Unexpected Advantages of the Digital Wast...
 
ClimART Action | eTwinning Project
ClimART Action    |    eTwinning ProjectClimART Action    |    eTwinning Project
ClimART Action | eTwinning Project
 
Q-Factor HISPOL Quiz-6th April 2024, Quiz Club NITW
Q-Factor HISPOL Quiz-6th April 2024, Quiz Club NITWQ-Factor HISPOL Quiz-6th April 2024, Quiz Club NITW
Q-Factor HISPOL Quiz-6th April 2024, Quiz Club NITW
 
4.9.24 School Desegregation in Boston.pptx
4.9.24 School Desegregation in Boston.pptx4.9.24 School Desegregation in Boston.pptx
4.9.24 School Desegregation in Boston.pptx
 
Q-Factor General Quiz-7th April 2024, Quiz Club NITW
Q-Factor General Quiz-7th April 2024, Quiz Club NITWQ-Factor General Quiz-7th April 2024, Quiz Club NITW
Q-Factor General Quiz-7th April 2024, Quiz Club NITW
 
Q4-PPT-Music9_Lesson-1-Romantic-Opera.pptx
Q4-PPT-Music9_Lesson-1-Romantic-Opera.pptxQ4-PPT-Music9_Lesson-1-Romantic-Opera.pptx
Q4-PPT-Music9_Lesson-1-Romantic-Opera.pptx
 
Team Lead Succeed – Helping you and your team achieve high-performance teamwo...
Team Lead Succeed – Helping you and your team achieve high-performance teamwo...Team Lead Succeed – Helping you and your team achieve high-performance teamwo...
Team Lead Succeed – Helping you and your team achieve high-performance teamwo...
 
Indexing Structures in Database Management system.pdf
Indexing Structures in Database Management system.pdfIndexing Structures in Database Management system.pdf
Indexing Structures in Database Management system.pdf
 
Tree View Decoration Attribute in the Odoo 17
Tree View Decoration Attribute in the Odoo 17Tree View Decoration Attribute in the Odoo 17
Tree View Decoration Attribute in the Odoo 17
 
Mattingly "AI & Prompt Design: Large Language Models"
Mattingly "AI & Prompt Design: Large Language Models"Mattingly "AI & Prompt Design: Large Language Models"
Mattingly "AI & Prompt Design: Large Language Models"
 
BIOCHEMISTRY-CARBOHYDRATE METABOLISM CHAPTER 2.pptx
BIOCHEMISTRY-CARBOHYDRATE METABOLISM CHAPTER 2.pptxBIOCHEMISTRY-CARBOHYDRATE METABOLISM CHAPTER 2.pptx
BIOCHEMISTRY-CARBOHYDRATE METABOLISM CHAPTER 2.pptx
 
Grade Three -ELLNA-REVIEWER-ENGLISH.pptx
Grade Three -ELLNA-REVIEWER-ENGLISH.pptxGrade Three -ELLNA-REVIEWER-ENGLISH.pptx
Grade Three -ELLNA-REVIEWER-ENGLISH.pptx
 
Paradigm shift in nursing research by RS MEHTA
Paradigm shift in nursing research by RS MEHTAParadigm shift in nursing research by RS MEHTA
Paradigm shift in nursing research by RS MEHTA
 
ESP 4-EDITED.pdfmmcncncncmcmmnmnmncnmncmnnjvnnv
ESP 4-EDITED.pdfmmcncncncmcmmnmnmncnmncmnnjvnnvESP 4-EDITED.pdfmmcncncncmcmmnmnmncnmncmnnjvnnv
ESP 4-EDITED.pdfmmcncncncmcmmnmnmncnmncmnnjvnnv
 
Scientific Writing :Research Discourse
Scientific  Writing :Research  DiscourseScientific  Writing :Research  Discourse
Scientific Writing :Research Discourse
 
INCLUSIVE EDUCATION PRACTICES FOR TEACHERS AND TRAINERS.pptx
INCLUSIVE EDUCATION PRACTICES FOR TEACHERS AND TRAINERS.pptxINCLUSIVE EDUCATION PRACTICES FOR TEACHERS AND TRAINERS.pptx
INCLUSIVE EDUCATION PRACTICES FOR TEACHERS AND TRAINERS.pptx
 
Faculty Profile prashantha K EEE dept Sri Sairam college of Engineering
Faculty Profile prashantha K EEE dept Sri Sairam college of EngineeringFaculty Profile prashantha K EEE dept Sri Sairam college of Engineering
Faculty Profile prashantha K EEE dept Sri Sairam college of Engineering
 
Concurrency Control in Database Management system
Concurrency Control in Database Management systemConcurrency Control in Database Management system
Concurrency Control in Database Management system
 

MAXIM ILLYASHENKO «Future of VR in gaming industry» - KIOF2017

  • 1. VAMR ERA(Future of VR in gaming industry)
  • 2. Innovecs Gaming. All rights reserved 2017 03 RESEARCH PRODUCTS TECHNOLOGY DEVELOPMENT BUSINESS NEEDS DESIGN R&D Department
  • 3. Innovecs Gaming. All rights reserved 2017 02 virtual augmented mixedAugmentedVirtual Mixed VAMR
  • 4. Innovecs Gaming. All rights reserved 2017 09 2016 Tipping Point – First killer app First killer App – Pokemon Go with $850 revenue and 0,5 B user base
  • 5. Innovecs Gaming. All rights reserved 2017 08 $2.3 BILLION INVESTED AR HMD Solutions/ Services Video VR HMD Peripherals Games Applications Adtg/Mktg Tech Distribution Source: Digi-Capital 2016 Tipping Point – Fundraising Start-up Investments were increased Facebook – $3B investment First record – Magic Leap has raised nearly $1.4 billion in venture capital Magic Leap $800M investment – reportedly the largest C round in history
  • 6. Innovecs Gaming. All rights reserved 2017 07 2016 Tipping Point – VR HMD First gadgets available to wider audience – Samsung, Google, Oculus (Facebook), HTC and Sony
  • 7. Innovecs Gaming. All rights reserved 2017 16 2016 Tipping Point – VR Headsets Sold in 2016 Source SuperData research Oculus Rift HTC Vlve PlayStation VR Samsung Gear VR HTC Google Daydream VR Google CardBoard 0.24M 0.42M 0.75M 4.51M 0.26M 84M
  • 8. Innovecs Gaming. All rights reserved 2017 16 2016 Tipping Point – Target Audience Source SuperData research Share of virtual reality users worldwide by type of device in 2016 PC Console Mobile ShareofVRusers
  • 9. Innovecs Gaming. All rights reserved 2017 10 2016 Tipping Point – First platforms User Base ~ 1.4 B Compatible with - Cardboard, Gear VR, etc. User Base ~ 1 B Compatible with – Oculus? User Base ~ 13 M DAU Compatible with - Oculus, HTC Vive, any VR headset for desktop User Base ~ 40 k Compatible with – Oculus Rift, Oculus Gear What should we expect??? User Base – N/A Compatible with - Oculus, HTC Vive, any VR headset for desktop
  • 10. Innovecs Gaming. All rights reserved 2017 12 Target Audience - Forecast Yes 16% Are you planning to buy VR products in the next 6 month* Don’t Know No Unaware of VR 39% 41% 3% 13% 37% 45% 5% 12% 30% 51% 6% 11% 42% 40% 7% 11% 47% 37% 6% 10% 26% 56% 8% 10% 29% 53% 8% 7% 27% 55% 10% 7% 26% 57% 9% 7% 21% 59% 14% 5% 22% 59% 15% 4% 21% 62% 12% SPAIN NETHERLANDS ITALY US POLAND RUSSIA UK FRANCE GERMANY CANADA SWEDEN BELGIUM
  • 11. Innovecs Gaming. All rights reserved 2017 11 Target Audience – Total Innovators Early Adopters Early Majority Late Majority Laggards VR has only around 1% market share of the gaming market 16%34%34%13.5%2.5% 1%
  • 12. Innovecs Gaming. All rights reserved 2017 14 Target Audience - VR User Source SuperData research
  • 13. Innovecs Gaming. All rights reserved 2017 19 Bottlenecks - UX (User Experience) Expensive devices - HTC Vive ~ $800 Amazon, $1200 ~ Ukraine Area restrictions Installation complexity Poor support system
  • 14. Innovecs Gaming. All rights reserved 2017 19 Bottlenecks - UX (User Experience) Low quality and amount of the content Huge amount of the additional tools to be bought for full VR involvement Short sessions in connection with the state of health
  • 15. Innovecs Gaming. All rights reserved 2017 19 Bottlenecks - Technical Issues Rendering of a light field and cross-linking of textures High system requirements Limitations for mobile devices The current resolution of VR helmets is 2-2.5k (1-1.25k per eye), should be at least 4k, the best - 8k
  • 16. Innovecs Gaming. All rights reserved 2017 19 Bottlenecks - Technical Issues Spatial sound VR is about immersion and any optimization, UI/UX, graphic issue is really valuable for user New UX creation (e.g. teleport system). Old won't work well in VR environment
  • 17. Innovecs Gaming. All rights reserved 2017 24 Next Steps - Technologies On the way, a whole series of new technologies designed to significantly enhance the effectiveness and freedom of expression in the VR VR HMDs with trekking system expected from Intel, Oculus, Lenovo, HP, Dell, Asus, Acer, etc. Engines Standards,APIs SharedVRexperiences WebVR standard that will change our www experience (can show 3D graphics in the stereo format)
  • 18. Innovecs Gaming. All rights reserved 2017 24 Next Steps - Content More than 10,000 VR high-quality applications will be available to the user in 2017 We will see top game development companies and top titles in the VR industry
  • 19. Innovecs Gaming. All rights reserved 2017 24 Next Steps - Social Facebook will introduce a product that adapts its social network to VR helmets (most likely it will be client of the social network for Daydream) Social VR services and multi-user virtual universes will be provided (AltSpaceVR, vTime, VRChat, Sansar, High Fidelity)
  • 20. Innovecs Gaming. All rights reserved 2017 13 Next Steps - Users Mobile VR 1B users from 3B existing smartphone users PC/Console (WebVR PC and Mobile) Browser 2B (Chrome) + 1.3 (Firefox, Opera, Safari or Edge) (WebVR PC and Mobile) Social 1B Facebook 1.8B users The number of virtual reality users will grow exponentially
  • 21. Innovecs Gaming. All rights reserved 2017 24 2020F - AR/VR Leaders Forecast The defined leaders of the industry
  • 22. Innovecs Gaming. All rights reserved 2017 24 2020F - Return of investments MR Era VR Hardware AUGMENTED REALITY $90B AR Theme Park Source: Digi-Capital aCommerce AR Data AR Video Enterprice AR AR Games AR Ad spend AR Consumer VIRTUAL REALITY $30B VR Games VR Video VR Theme Park VR Apps (ex entertainment) AR Hardware VR Revenue share ~ $30B AR Revenue share ~ $90B
  • 23. Innovecs Gaming. All rights reserved 2017 24 2020F - AR/VR Formed Ecosystem AR HMD Video Source: tipatat@thevrfund.com Application/ Content Tools/Platform Infrastructure Location Based Sport/ Live Events Games Entertainment Enterprise Healthcare Education Distribution (Apps/Media) Reality Capture (360 Video/Next Gen)3D Tools (Engines/Audio) Input (Hand/Eye/Wearable/Omni Treadmills/Haptics)HMD (Tethered/Mobile) Social
  • 24. Innovecs Gaming. All rights reserved 2017 24 2020F - VAMR Era
  • 25. Innovecs Gaming. All rights reserved 2017 25 Thank you! Maxim Illyashenko Engineering Director, Head of Delivery - Gaming BU, Innovecs m.Illyashenko maxim.illyasheko@innovecs.com https://www.linkedin.com/in/maxim- illyashenko-464b9545/ https://www.facebook.com/m.illyashenko