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Creativity in<br />
Engineering<br />Education<br />
The National Academy of Engineers (NAE) suggests that the essence of engineering<br />—the iterative process of designing,...
The educational role of faculty members is not to impart knowledge; it is to design learning environments that support the...
Competency in Educational Design requires <br />Domain-Specific (content) Knowledge<br />Knowledge in Teaching and Learnin...
Creativity<br />
“Creativity as the production of something that is both new and truly valuable” <br />-- Rothenberg<br />
“It would seem to be our responsibility to produce some creative engineers or at least not to extinguish the creative spar...
Professor Richard Felder’s Suggestion on Creative Teaching…<br />
Techniques of Creative Thinking  + <br />Traditional Methods of Engineering Education<br />
Methods intended to develop creativity and high-level thinking skills should not take too much class time<br />
   To be effective, <br />   these techniques must be introduced throughout the curriculum(not as an elective)<br />
New methods should also not take too much of the instructor’s time. <br />
Richards (1998) recommends a series of activities to incite creativity when faced with an engineering problem:<br />• Imme...
• Don’t be afraid to be different;<br />• Be open and receptive to new ideas;<br />• Do it—practice your craft;<br />• Mai...
The National Curriculum Handbook included creativity within the section on thinking skills:<br />‘Creative thinking skills...
Chair ?<br />Four legs<br />Arms<br />Back rest<br />………<br />
Chair <br />Why Not like this?<br />
Suggest Hypotheses<br />We don’t require vessel / tumbler/ container to drink water…<br />
We drink water like this…<br />
Apply Imagination<br />
Miniature hard drive +  head phones = ?<br />
Look For Alternative <br />Innovative Outcomes<br />
Fan ?<br />
Exclusively available at the Dyson online store and select design stores <br />The Dyson Air Multiplier introduced the ama...
Watermelon ….Shape?<br />
‘Creativity is the application of knowledge and skills in new ways to achieve a valued goal. <br />To achieve this, learne...
1<br />The ability to identify new problems, rather than depending on others to define them<br />
2<br />The ability to transfer knowledge gained in one context to another in order to solve a problem<br />
3<br />A belief in learning as an incremental process, in which repeated attempts will eventually lead to success<br />
4<br />The capacity to focus attention in the pursuit of a goal, or set of goals.<br />(Seltzer & Bentley, 1999).<br />
Thank You<br />Prof.P.MadarValli<br />GIT,Gitam University<br />India<br />
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Creativity in Engineering Education.ppt

Creativity in Engineering Education.ppt

  1. 1. Creativity in<br />
  2. 2. Engineering<br />Education<br />
  3. 3. The National Academy of Engineers (NAE) suggests that the essence of engineering<br />—the iterative process of designing, predicting ---performance, building, and testing <br />—should be taught from the earliest stages of --the curriculum, including the first year.<br />-- (National Academy of Engineers, 2005). <br />
  4. 4. The educational role of faculty members is not to impart knowledge; it is to design learning environments that support the process of knowledge acquisition .<br />-- (Adams and Felder, 2008; National Research Council, 2000). <br />
  5. 5. Competency in Educational Design requires <br />Domain-Specific (content) Knowledge<br />Knowledge in Teaching and Learning<br />Reflective Educational Practice<br />
  6. 6. Creativity<br />
  7. 7. “Creativity as the production of something that is both new and truly valuable” <br />-- Rothenberg<br />
  8. 8. “It would seem to be our responsibility to produce some creative engineers or at least not to extinguish the creative spark in our students.” <br />– Richard Felder<br />
  9. 9. Professor Richard Felder’s Suggestion on Creative Teaching…<br />
  10. 10. Techniques of Creative Thinking + <br />Traditional Methods of Engineering Education<br />
  11. 11. Methods intended to develop creativity and high-level thinking skills should not take too much class time<br />
  12. 12. To be effective, <br /> these techniques must be introduced throughout the curriculum(not as an elective)<br />
  13. 13. New methods should also not take too much of the instructor’s time. <br />
  14. 14. Richards (1998) recommends a series of activities to incite creativity when faced with an engineering problem:<br />• Immerse yourself in a domain or problem;<br />• Be prolific—generate lots of ideas;<br />• Use tools for representations and thoughts <br />(e.g., brainstorming,notebooks &sketches);<br />• Play with ideas;<br />• Avoid premature closure;<br />
  15. 15. • Don’t be afraid to be different;<br />• Be open and receptive to new ideas;<br />• Do it—practice your craft;<br />• Maintain a product orientation;<br />• Relax—indulge your diversions;<br />• Reflect—review what you have done;<br />• Have fun!<br />
  16. 16. The National Curriculum Handbook included creativity within the section on thinking skills:<br />‘Creative thinking skills . . .enable students<br />to suggest hypotheses,<br /> to generate and extend ideas,<br />to apply imagination, and<br />to look for alternative innovative outcomes.’<br />
  17. 17.
  18. 18. Chair ?<br />Four legs<br />Arms<br />Back rest<br />………<br />
  19. 19.
  20. 20. Chair <br />Why Not like this?<br />
  21. 21.
  22. 22.
  23. 23.
  24. 24.
  25. 25.
  26. 26.
  27. 27.
  28. 28. Suggest Hypotheses<br />We don’t require vessel / tumbler/ container to drink water…<br />
  29. 29. We drink water like this…<br />
  30. 30.
  31. 31.
  32. 32.
  33. 33.
  34. 34. Apply Imagination<br />
  35. 35. Miniature hard drive + head phones = ?<br />
  36. 36.
  37. 37.
  38. 38.
  39. 39.
  40. 40.
  41. 41.
  42. 42.
  43. 43. Look For Alternative <br />Innovative Outcomes<br />
  44. 44. Fan ?<br />
  45. 45. Exclusively available at the Dyson online store and select design stores <br />The Dyson Air Multiplier introduced the amazing technology of a fan with no blades<br />video<br />
  46. 46. Watermelon ….Shape?<br />
  47. 47.
  48. 48. ‘Creativity is the application of knowledge and skills in new ways to achieve a valued goal. <br />To achieve this, learners must have four key qualities:<br />3<br />1<br />4<br />2<br />
  49. 49. 1<br />The ability to identify new problems, rather than depending on others to define them<br />
  50. 50. 2<br />The ability to transfer knowledge gained in one context to another in order to solve a problem<br />
  51. 51. 3<br />A belief in learning as an incremental process, in which repeated attempts will eventually lead to success<br />
  52. 52. 4<br />The capacity to focus attention in the pursuit of a goal, or set of goals.<br />(Seltzer & Bentley, 1999).<br />
  53. 53. Thank You<br />Prof.P.MadarValli<br />GIT,Gitam University<br />India<br />

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