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MINION RUSH :
REVIEW
A few suggestions
to improve the game
by Maxime DEROUET
1. Game design
2. Aesthetic
3. Economy design
4. Social interactions
Paradigm
shift
Being Able to :
Purchase Minions,
Attack, Trap them
& put Obstacles
in their ways
Paradigm
shift
Being Able to :
Purchase Minions,
Attack, Trap them
& put Obstacles
in their ways
Paradigm
shift
Being Able to :
Purchase Minions,
Attack, Trap them
& put Obstacles
in their ways
Paradigm
shift
Being Able to :
Purchase Minions,
Attack, Trap them
& put Obstacles
in their ways
Mega minion mode :
Count the destroyed
obstacles & add BONUS
Add flying & destroyable
targets (more FUN)
1. Game design
2. Aesthetic
3. Economy design
4. Social interactions
LOGOChange its look when the app is updated :
For special events, promos, new features, etc.
LOGOChange its look when the app is updated :
For special events, promos, new features, etc.
Christmas
LOGOChange its look when the app is updated :
For special events, promos, new features, etc.
Chinese NY
Achievements
Use personalized icons for each one of them
Use a progression bar to show the progress
Personalize
the game
Display Facebook friends profile’s
pictures on the screens in the levels
Personalize
the game
Display Facebook friends profile’s
pictures on the screens in the levels
Personalize
the game
Display Facebook friends profile’s
pictures on the screens in the levels
1. Game design
2. Aesthetic
3. Economy design
4. Social interactions
BANANA
DOUBLER
Should be cheaper
Encourage players to
do the 1st in-App buy
,89€
1. Game design
2. Aesthetic
3. Economy design
4. Social interactions
Events &
contests
Linked to the Calendar :
X-Mas, Valentine’s Day,
Nobel Prize, etc.
Achievements
Use progression bars to enhance
competition between the players
RANKING TABLE
Customizable
items
For Sell for player’s Minions,
Gru’s Rocket & the Unicorn
Upgrade feels GOOD
Personalization feels BETT...
Thank
you !
BROUGHT TO YOU BY :
Maxime Derouet
@Maxsool
Mxderouet@gmail.com
Feel free to contact me if you have any questions
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Minion Rush Review : Suggestions to improve the game (by @maxsool)

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This presentation is a review of the mobile game : Minion Rush by Gameloft. I made suggestions to improve the game design, the aesthetic, the economy design and the social interactions of the game.

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Minion Rush Review : Suggestions to improve the game (by @maxsool)

  1. 1. MINION RUSH : REVIEW A few suggestions to improve the game by Maxime DEROUET
  2. 2. 1. Game design 2. Aesthetic 3. Economy design 4. Social interactions
  3. 3. Paradigm shift Being Able to : Purchase Minions, Attack, Trap them & put Obstacles in their ways
  4. 4. Paradigm shift Being Able to : Purchase Minions, Attack, Trap them & put Obstacles in their ways
  5. 5. Paradigm shift Being Able to : Purchase Minions, Attack, Trap them & put Obstacles in their ways
  6. 6. Paradigm shift Being Able to : Purchase Minions, Attack, Trap them & put Obstacles in their ways
  7. 7. Mega minion mode : Count the destroyed obstacles & add BONUS Add flying & destroyable targets (more FUN)
  8. 8. 1. Game design 2. Aesthetic 3. Economy design 4. Social interactions
  9. 9. LOGOChange its look when the app is updated : For special events, promos, new features, etc.
  10. 10. LOGOChange its look when the app is updated : For special events, promos, new features, etc. Christmas
  11. 11. LOGOChange its look when the app is updated : For special events, promos, new features, etc. Chinese NY
  12. 12. Achievements Use personalized icons for each one of them Use a progression bar to show the progress
  13. 13. Personalize the game Display Facebook friends profile’s pictures on the screens in the levels
  14. 14. Personalize the game Display Facebook friends profile’s pictures on the screens in the levels
  15. 15. Personalize the game Display Facebook friends profile’s pictures on the screens in the levels
  16. 16. 1. Game design 2. Aesthetic 3. Economy design 4. Social interactions
  17. 17. BANANA DOUBLER Should be cheaper Encourage players to do the 1st in-App buy ,89€
  18. 18. 1. Game design 2. Aesthetic 3. Economy design 4. Social interactions
  19. 19. Events & contests Linked to the Calendar : X-Mas, Valentine’s Day, Nobel Prize, etc.
  20. 20. Achievements Use progression bars to enhance competition between the players RANKING TABLE
  21. 21. Customizable items For Sell for player’s Minions, Gru’s Rocket & the Unicorn Upgrade feels GOOD Personalization feels BETTER
  22. 22. Thank you !
  23. 23. BROUGHT TO YOU BY : Maxime Derouet @Maxsool Mxderouet@gmail.com Feel free to contact me if you have any questions

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