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Introduction


               System design
                  2010 Autumn

                  Morten Bo Nielsen
                  Mon@eal.dk
Why system design?


 ●   Working as a technician
     ●   Just start fixing it
 ●   Working as an engineer
     ●   Decide what to do before starting.




System design - Mon@eal.dk                    2
Doing projects




System design - Mon@eal.dk               3
SDLC



 ●   System development life cycle
     ●   All projects are divided into phases
     ●   Depending on the development method, they are
         more or less distinct.




System design - Mon@eal.dk                               4
Phases
 ●   Idea
 ●   Planning                  Our focus will be from
 ●   Analysis                  Planning to
                               Implementation
 ●   Design
                               (and perhaps testing)
 ●   Implementation
 ●   Testing
 ●   Deployment
 ●   Maintenance
System design - Mon@eal.dk                              5
In real life...


                                            ●   Remove items from top or
                                                bottom to fit your project scope.
                                            ●   Phases overlap in time resources,
                                                people, etc.
                                            ●   Different development models
                                                will have different paths and
                                                phases
  The graphics is not related to any exam
                questions.

System design - Mon@eal.dk                                                      6
Waterfall model

 ●   Each group doing its
     part
 ●   Very efficient when
     everything is correct
     the first time.
     ●   It never is.
 ●   Too strict

System design - Mon@eal.dk                7
A comparison
Waterfall                      Scrum
 ●   Finish one phase          ●   Define the next 2
     before starting the           weeks worth of
     next.                         analysis, design,
                                   implementation and
                                   tests.
                               ●   Reiterate until project
                                   is done.


System design - Mon@eal.dk                                   8

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ITT1 sd introduction

  • 1. Introduction System design 2010 Autumn Morten Bo Nielsen Mon@eal.dk
  • 2. Why system design? ● Working as a technician ● Just start fixing it ● Working as an engineer ● Decide what to do before starting. System design - Mon@eal.dk 2
  • 4. SDLC ● System development life cycle ● All projects are divided into phases ● Depending on the development method, they are more or less distinct. System design - Mon@eal.dk 4
  • 5. Phases ● Idea ● Planning Our focus will be from ● Analysis Planning to Implementation ● Design (and perhaps testing) ● Implementation ● Testing ● Deployment ● Maintenance System design - Mon@eal.dk 5
  • 6. In real life... ● Remove items from top or bottom to fit your project scope. ● Phases overlap in time resources, people, etc. ● Different development models will have different paths and phases The graphics is not related to any exam questions. System design - Mon@eal.dk 6
  • 7. Waterfall model ● Each group doing its part ● Very efficient when everything is correct the first time. ● It never is. ● Too strict System design - Mon@eal.dk 7
  • 8. A comparison Waterfall Scrum ● Finish one phase ● Define the next 2 before starting the weeks worth of next. analysis, design, implementation and tests. ● Reiterate until project is done. System design - Mon@eal.dk 8