2. Through this film we are aiming to represent
and examine the typical teenage questions of
existence and the meaning or determination of
life. Is what we believe, see, predict or feel of
any consequence to how our future unfolds?
3. • We have used the metaphor of the eyes and
linked it in with the idea of death and the ability
of one girl who has a gift to determine people’s
death dates. We have represented the abnormal
and unique gifts that people have, and question
whether life (and death) is pre-determined by a
greater influence, or merely spontaneous and
unpredictable.
4. • Our main character is a young teenage girl
who is ordinary looking and relatable to the
audience. The establishing shot is in her
bedroom as she is falling asleep. As she closes
her eyes her dreams and flashing images of
deaths start to appear creating a tense and
disturbing dynamic in our opening sequence.
5. •
We are playing to the typical paranoia and fears of this socio-age
group. Adolescent teenagers carry big questions of
life, death, meaning and reason – challenged by the ideas of why
they are here, what meaning their life has, fears for their
mortality, and that of their parents, friends and loved ones. All this
angst can be played out through the window of the flickering eye
into their dreams and nightmares. The core question is one of
determinism – is what they imagine real and predictive or just the
output of a creative, troubled mind but with no meaning or
consequence other than to their own confidence and sanity?
6. • In reality this film can also be relevant to a
wider social group beyond our core teenage
reference, including those that similarly are
troubled and are asking questions of their
existence. This could, therefore, be those
seeking religious or faith answers, those
suffering from a loss or relationship issue, or
those who feel isolated, disenfranchised or
outcast from society and friends.