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Research	
  and	
  Planning	
  Exemplars	
  
	
  
June	
  2010	
  
	
  
Question	
  
	
  
Describe	
  the	
  ways	
  in	
  which	
  your	
  production	
  work	
  was	
  informed	
  by	
  research	
  into	
  real	
  media	
  
texts	
  and	
  how	
  your	
  ability	
  to	
  use	
  such	
  research	
  for	
  production	
  developed	
  over	
  time	
  
	
  
	
  
Examiners	
  Comments	
  
	
  
Section  A    
1(a)    
Whilst  Candidates  were  typically  able  to  discuss  research  in  general  terms,  there  was  a  
distinction  between  those  that  could  focus  in  on  the  precise  ways  in  which  their  work  was  
influenced  by  or  responded  to  specific  media  texts/products  and  those  that  dealt  with  
research  and  planning  in  a  less  applied  and  relevant  manner  (to  the  question  set).  
Candidates  in  the  latter  category  were  restricted  to  levels  1  or  2  for  use  of  examples.  
Terminology  was  utilised  with  variable  conviction  also  –  the  stronger  answers  used  
appropriate  theoretical  or  technical  language  to  explain  how  creative  decisions  were  
informed  by  research  into  real  media  at  the  micro  level.  Candidates  are  advised  against  the  
‘scattergun’  approach  –  merely  listing  every  instance  of  research  and  planning.  They  are  
also  urged  to  be  clear  about  the  outcomes  of  research  –  reporting  that  they  used  YouTube  
to  watch  trailers,  for  example,  is  not  sufficient  for  credit  at  A2.  The  words  ‘informed  by’  in  the  
question  were  important.  Evaluation/critical  reflection  is  required  here  and  the  question  
demands  explanation.  Many  Candidates  provided  description  only  –  Centres  should  share  
the  wording  of  the  mark  scheme  as  well  as  this  report  with  Candidates  ahead  of  the  next  
series.    
Equally,  progression  is  an  important  part  of  this  section  and  this  was  another  neglected  
element.  The  higher  level  answers  were  able  to  synthesise  all  of  these  aspects  –  specific  
examples  with  emphasis  on  the  outcome  of  the  research  in  relation  to  creative  decisions;;  
critical  reflection  on  the  process  of  the  research;;  and  an  awareness  of  progress  made  from  
AS  to  A2  and  with  reference  to  other  media  production  work  where  relevant  –  the  distance  
travelled.  There  was  a  little  overlap  with  1(b)  due  to  genre  conventions  being  a  feature  of  
research  but  the  stronger  Candidates  were  able  to  provide  a  broader  answer  here.  They  
dealt  with  genre  conventions  along  with  a  number  of  other  aspects  of  real  media  texts,  
including  narrative,  media  language  and  more  technical  and  institutional/professional  areas  
of  media  production  related  to  several  of  their  own  productions  and  then  go  on  to  ‘zoom  in’  
on  theories  of  genre  for  the  next  question  with  a  more  sustained  discussion  relating  to  just  
one  production.    
Finally,	
  it	
  is	
  important	
  that	
  Candidates	
  can	
  be	
  specific	
  and	
  informed	
  about	
  real	
  media	
  conventions	
  
but	
  there	
  are	
  a	
  range	
  of	
  ways	
  of	
  relating	
  their	
  own	
  work	
  to	
  real	
  media	
  –	
  these	
  might	
  be	
  more	
  
institutional.	
  For	
  example	
  the	
  institutional	
  information	
  in	
  magazine	
  contents	
  pages	
  or	
  the	
  title	
  
sequence	
  of	
  a	
  film	
  –	
  these	
  are	
  equally	
  conventional	
  to	
  the	
  more	
  genre	
  ingredients	
  examples	
  that	
  
proliferated	
  in	
  answers.	
  Or	
  they	
  might	
  be	
  more	
  technical	
  –	
  observing	
  industry	
  practice	
  in	
  a	
  particular	
  
medium.	
  
	
  
	
  
G325 Section A June 2010 45/50
1a)
Over the two year media course we had to produce both a foundation portfolio of a
school magazine and music magazine as well as an advance portfolio of a horror
teaser trailer, film magazine – developing foundation skills further and a poster to
advertise our trailer.
In the first year we researched existing music magazines and analysed each one so
that we could gain knowledge of particular layouts, fonts and key elements that need
to be contained in our production to make it successful. Research and planning
allowed us to recognise ‘mastheads’ on magazines as being the most important and
therefore the need to focus on a font more detailed to keep continuity with the
contents page and double page spread which we also had to create. Personally I
researched ‘Rock’ magazines such as Kerrang, NME and others because I had chosen
after carrying out a questionnaire to use Rock music as my theme. The real life media
texts allowed me to visualise my favourite parts from each magazine – wripped
sticker graphics and broken font on my own work which I then attempted to recreate
within Photoshop CS4. In year one we were limited to what we could research
because magazines were the only theme however, in the second year I was able to
develop my ability to research real life media texts much further because we had a
range of products we needed to create all under the ‘horror’ genre this time. I was able
to research teaser trailers analysing my favourite and least favourite parts allowing me
to plan with a mood board which I produced from a range of stills from previous
horror films my ideas for my own trailer which helped me to develop my production
of my products in relation to real life media texts and techniques such as restricted
narration and handheld camera found in the ‘Blair Witch Project’ trailer which
inspired my trailer ‘Laquem’ which is also set in the woods. Research into film
documentaries like the ‘American Nightmare’ inspired me to create a product which
reinforced fear and went against usual horror conventions to make it more interesting.
Over the second year research became so important to achieving a product which was
realistic and is now like my own distributed on on youtube as a real life media text of
its own.
Real life media texts like advertising film posters were able to help me develop my
Photoshop skills further because I was able to push myself with the ‘colour burn’
filters and want to create the scary atmosphere of my trailer from just an image and
text which I found really fun.
Research into film magazines allowed me to develop my work from AS level so much
further because I was able to produce a high standard piece of work in two weeks this
year when the magazines took over 3 months last year which shows how much my
skills have improves just by being able to constantly refer back to real life media texts
for inspiration and even colour schemes that work well together such as black and red
which in the first year I just found experimenting with. Research into horror trailers
allowed me to recognise different styles of film and how we like Alfred Hitchcock
could be an auteur creating new angles and ideas using generic conventions as well as
unconventional representations that I have picked upon when watching films and
analysing certain techniques which I have then attempted to do in Final Cut Pro when
editing certain shots together to create collision cutting and changes in pace which my
trailer does extremely well. I was inspired initially by the hand held camera in the
trailer REC and the fact I want as an auteur to change the stereotyped representations
to be able use a female psycho killer.
Research also allowed me to produce text and intertitles that shook in order to capture
my audience but narrating the story slightly so the shots when together made sense.
Research into types of camera movements needed were really helpful and allowed me
to completely change the pace with tracking shots and handheld camera which I
noticed was used in Silent Hill and American Werewolf in London which I analysed
and placed on my blog for reference as some pieces of footage I wanted to recreate
including the final girl representations.
EAA 8
EG 8
T 4
(20)
1b)
The media production I am going to write about in relation to genre is my favourite
piece from the whole course which is my horror teaser trailer.
The genre of the trailer is obviously ‘horror’ and this in itself allowed us to be creative
with narrative etc but limited us because we had to stick to a certain amount of
generic conventions in order for it to be recognised by it’s existing target audience.
Steve Neal said that ‘genre is a repetition with an underlying pattern of variations’
which meant certain generic features had to be included and repeated which in my
case was the use of a creepy location of the woods as well as hand held camera and
restricted narration to cause disorientation and suspense within our trailer. However,
the pattern of variation Neal describes also links to my horror teaser trailer because
we were able to creatively push the boundaries by twisting some generic features in
order to make the trailer interesting and therefore cause the audience to want to watch
the full movie. For this my group chose use a female psycho killer I order to subvert
the stereotypical male dominated role. This female identification through point of
view shots etc captured our female audience because were providing them with power
and this is unusual for the horror genre although it is known for its forward thinking
approach as it often attempts to focus on subcultural views instead of targeting the
mainstream. Genre encompasses many parts and the trailer links to it in more ways
than one. Its use of enclosed location and the fact the woods attempts to reinforce our
society’s fear of loneliness and isolation which the woods creates when the three
friends get lost. In these sections of the trailer we used a lot of heavy cross cutting
between the female victim who is running anxiously through the woods in order to
find her friends and get home safely. We also used the Kuleshove and collision
cutting methods as the pace began slow as the friends head our in the car unaware of
the danger before them and once they are in the woods we deliberately quickened the
pace of editing to cause tension and to show that something is not right, keeping the
audience on the edge of their seats.
Editing and mise-en-scene is really important to genre and reflects very quickly
certain moods and atmospheres. Levi Strauss and Roland Barthes argued that the
horror genre like many others used ‘binary oppositions’ in order to show the contrast
between good and evil in order to force the audience to be constantly questioning the
trailer for example; in my trailer I used light and dark to connote their happiness and
carefree attitude in the daytime and the darkness to emphasise their fear and reliance
G325 June 2010 39/50 Section A
1a)
I feel that my production skills from foundation to Advanced have greatly improved.
My thriller opening sequence was about two men who prey on suicidal teenage girls
on the internet, titled “Caught in the Web.” The men rape and murder their victims
but frame it as a suicide, using the suicide support website (where they preyed on
them) as evidence of this suicide. It is a dark enigmatic and gripping film which
captivates the audience (according to my feedback). My music video (Advanced
Portfolio) is to the song “Voodoo Child” originally by Rogue Traders, but our
girlband uses the name The Vixens. We used 4 girls and our video transports the
audience to the mind of the main girl, where her alter-egos (dressed as the deadly
sins) corrupt her. It is a racy funky video that creates a strong band image.
My research for both projects included researching genre conventions (horror/thriller
opening sequences such as “Se7ev”, and electropop-rock/dance/glam music videos
such as Lady Gaga and Katy Perry) and was expanded to include components that
didn’t specifically relate to genre. For my thriller I researched films where they have
internet conversations (as in our opening sequence, the girl is talking to who she
thinks is an agony aunt over an internet forum) which led me to films including “The
Holiday” and “Something’s Gotta Give”, showing me how to successfully change
from filming the person typing the words on the screen and then reading their
message aloud. I developed this skill in my music video research by looking at other
media texts, not just other music videos. I started with trying to be inspired by original
music video concepts such as Radiohead’s video for “Just” in which a man lies down
in the street and the audience can’t hear what he’s saying to explain himself to passers
by. This inspired me to create ambiguity in my video which differs from standard pop
videos where a lot of the visuals illustrate the lyrics. I expanded my research to
fashion magazines and photographs of different eras, since a major concept in this
video was the power of women as confident, independent, sexual beings. Our costume
was very important in constructing meaning and without in-depth research into the 7
deadly sins the audience would not have grasped why we had girls dressed in bold
outfits to symbolise the sins; red, velvet leotard and back combed hair for “wrath”, a
Marie Antoiinette inspred look of a pale blue and pink corset, white face make-up, an
[cannot read text] with one long curled piece of hair, and a chunk of chocolate cake
that signified “Greed”, a black corset with leather leggings to signify “Lust”, and a
green dress, heavy green eye make up and glittery diamond jewellery connoting
“Envy”.
I think that without doing research into character types, character costume, and genre
conventions for my thriller I wouldn’t have known what to look for when researching
for my music video because they can be so abstract and there aren’t many constraints.
I also learned to be open minded.
Since I was one of the performers in our music video, it pushed me to think more
practically – our ideas had to be creative yet do-able on our small budget and time
constraints. After watching several videos on YouTube of thriller opening sequences
and music videos I realised that it is good to have layered meaning a production
because it makes it more interesting for the audience as it challenges them to come up
with their own interpretations and gives the production playability. In the Thriller
project, after researching storylines and narrative themes, my group and I had a strong
idea of what our film was about. Despite the fact we created enigma, we still wanted
the audience to understand our dominant reading, however in my music video, I
realised that it is better to- people to have different interpretations as I found that the
most popular current music videos are those that are quirky, different and weird, like
Lady GaGa.
In conclusion my foundation portfolio greatly aided my advanced portfolio because
my skills were refined and I have produced an ever better end product.
EAA 8
EG 8
T 4
(20)
1b)
Genre is often used as a way of distinguishing one style from another; it categorises
works so that the audience can more easily choose what they want to experience. For
my music video, the genre of our music was a hybrid of electropop/rock/dance, which
come mostly from the original song and from our personal tastes. Since our genre is
modern and not common, we drew conventions from artists that had similar styles to
ours. The conventions we found for music video for our genre are; editing often cuts
to the beat; for female artists – costumes are bold, they wear high heels, ands the
performances are strong and full of attitude. Examples of artists’ videos that do this
are Beyonce (through her powerful dance routines and sexy costumes) and Lady
GaGa (who wears extreme hair, costume and makeup).
My music video consisted of my group members (4 girls) giving powerful
performances with sections of dance routine. We stuck to these conventions because
we wanted the audience to recognise it as belonging to a genre and looking back at it
now I think we succeeded. The genre has postmodern influences as does our video. It
starts with a short narrative to no music, where a girl looks at a picture in a locket of
her and a guy, slams it shut and looks in a mirror – which transports her into
‘subconscious mind’. We filmed the bulk of our video in an all-white studio and with
our powerful costumes that intertextually referenced the deadly sins and Marie
Antoinette the audience can quite clearly see that it is not reality.
You can see that our video promotes strong women by their feisty performance and
this is emphasised by the use of a male, white headless, mannequin with a ‘perfect’
torso. In the video the sins are corrupting the girl (but they are all just facets of her
personality) and they dominate the mannequin. This is in contrast with Laura
Mulvey’s theory of the ‘Male Gaze’ whereby media is predominantly made with a
male or masculine audience in mind. Our target audience is 14-25 year old women,
and this is obvious because the audience immediately identify with the main girl since
she is the focus of the narrative and on the mannequin’s torso is a kiss mark, showing
the women ‘marking their territory’ on him. If we were targeting men we would’ve
used a real man, but by our production decisions the target audience and genre is
clear.
We followed the convention of cutting shots to the beat, however we challenged the
convention of keeping lines of the song in one shot. We cut midway through words
and phrases in order to quicken the pace, which is often fast for this genre. An aspect
of the genre which we developed is comedy. In some of the music videos artists take
themselves very seriously, however we combined the sexy performances with the
comic editing and cut aways to five the characters a ‘human feel’ in the make believe
G325 Section A June 2010 34/50
1a)
At AS (Foundation Portfolio) I created the opening two minutes of a new feature film.
I chose the genre of Social Realism and the narrative of the film was about a teenage
girl (roughly 15) who ended up pregnant but who then after having her baby got in
with the wrong crowd of people who then lead her astray, causing all sorts of
problems for the young girl, her family and her baby. The main issue we wanted to
raise and explore through the world of media was teen pregnancy and the
problems/issues that come with it.
The main character in this film was a young girl (15 years of age) and her name was
Linda, there was also another main character who was Linda’s best friend, another
female character called Courtney; These characters were the binary opposition of each
other.
At the A2 (Advanced Portfolio) I created a teaser trailer for a new feature film, soon
to be released. I changed the genre of this production from AS work to the sub genre
of slasher from the genre of Horror. I did this because I wanted and was capable of a
whole different challenge.
The Teaser Trailer was about a young couple (aged between 17 and 18) who started
off their relationship well and full of love, until the arguments began they end up
splitting up while the young female is moving on with her life, tutoring a guy from
her class, her best friends start to disappear (and are murdered). The young girl thinks
its her ex-boyfriend, killing her friends out of spite but the twist actually is that it’s the
guy who she it tutoring who has a huge obsession with the girl. However the trailer
doesn’t show this and it portrays her ex-boyfriend as the killer.
There are a few main protagonists/antangonists throughout this production. To start
with there is ‘Carie’ the main protagonist (young girl) and ‘Ben’ the main protagonist
but the audience think he is the antagonist when really ‘Paul’ is the main antagonist
(the killer). Lastly there is ‘Carie’s’ best friend ‘Hannah’ who ends up getting killed
but she is a binary opposite to ‘Carie’.
I carried out a lot of research into real media texts, using digital technology such as
websites (eg. www.imdb.com); this website was very useful when carrying out
research into real media texts as I was able to research texts that would help me to
develop my creativity from my own productions: I used this website for research for
both my AS and A2 productions and it was very helpful. This researched had a big
impact into my own production work because I was able to find out what the key
codes and conventions were from real media texts and artificially inject them into my
own productions.
A real media text I researched a lot in my AS production was ‘wish you were here’
starring Emily Lloyd and set in the seaside town of Brighton. This film had the same
genre as my AS piece (social realism) and it was tackling the same issues (teen
pregnancy). From this research we decided to give our main protagonist the same
name as the main protagonist in ‘Wish You Were Here’ which was ‘Linda’ so the
name our main protagonist was informed by research into real media texts as we
wanted to intertextually link our production in with ‘Wish You Were Here’ which
inspired me greatly. I used research methods such as the internet for ‘Wish You Were
Here’ (www.imdb.com).
At A2 we worked on the genre of Horror (the sub genre of slasher) as this genre was
completely different to our AS genre we had to do all our research from scratch. One
way in which my production has been informed by research into real media texts is
taken from the film ‘Psycho’, we were really inspired by ‘Psycho’s’ famous shower
seen, which we researched through ‘YouTube’ and watched many different clips of.
We wanted to intertexually link this in with our production so we challenged this
convention and added a bath killing scene into our montage of killings. This basically
was a close-up-shot of a girl in a bath with a high angle a medium shot of the mirror
showing a dark figure which could trigger a narrative enigma next to another shot of a
shadow of a knife coming down. This is how proved that a killing was taking place
without showing any nudity or blood.
Research into real media texts was a lot easier as we had more resources and our
knowledge of where to find different resources was greater we were able to have
acess to a wide range of dvds in the library that were linked into our genre that were
not there when we were completing our AS productions.
At A2 we were also able to acess a wide range of books in the library which weer
linked in with our genre which we didn’t have at AS. So at AS we were very limited
with what resources we could actually use and I do feel that if I had had the books,
dvds etc that I had at A2, that my production at AS would have benefited.
It was harder to research for my AS task because we were looking at the openings of
films which were a lot harder to find on the internet but for A2 we were looking at
teaser trailers anf the web (including www.imdb.com and ‘youTube’) are absolutely
full of trailers.
EAA 8
EG 7
T 3
(18)
1b)
For my A2 production (Advanced Portfolio) I created a teaser trailer in the sub-genre
of slasher from the genre of Horror. The synopsis of this teaser trailer is about a
young couple (roughly 17-19 years of age) who are in love in the beginning but the
relationship turns sore and they split up, the girls moves on with her life and the boy
doesn’t like this and starts to follow her; The girl starts tutoring a guy in her class who
is struggling but who is a complete binary opposition to her ex-boyfriend in the sense
that he is a bit of a geeky character and her ex-boyfriend is a Jock (both of these
characters you will find stereotypically in horror films) one by one the girls friends
keep disappearing or are murdered and the suspision lies in the hands of the ex-
boyfriend due to spite. But the question is does he really love her enough to not kill
her? Throughout the trailer the audience thinks the ex-boyfriend si the killer but
actually as it turns out it’s the geeky boy who has become very obsessive over the girl
and wants her to himself.
The characters in this production are all very stereotypical of what you would find in
an American ‘slasher/horro’ film. The two main female protagonists are ‘Carie’ and
‘Hannah’ Carie is your stereotypical ‘final girl’ which you would find in of not all,
most horror films, this character is always brunette and seen to be ‘innocent’ we used
this key code and convention of the genre horror from the film ‘Halloween’ staring
‘Jamie Lee Curtis’, As she is the ‘final girl’, she has brunette hair, the same as ‘Catie’
and she also wears the coulor blue as throughout our production ‘Catie’ is seen
wearing the colour blue. For ‘Hannah’ she is our stereotypical ‘scream queen’ we
looked at a film called ‘Hell Night’ and from seeing this their ‘scream queen’ was

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Research and planning exemplars

  • 1. Research  and  Planning  Exemplars     June  2010     Question     Describe  the  ways  in  which  your  production  work  was  informed  by  research  into  real  media   texts  and  how  your  ability  to  use  such  research  for  production  developed  over  time       Examiners  Comments     Section  A     1(a)     Whilst  Candidates  were  typically  able  to  discuss  research  in  general  terms,  there  was  a   distinction  between  those  that  could  focus  in  on  the  precise  ways  in  which  their  work  was   influenced  by  or  responded  to  specific  media  texts/products  and  those  that  dealt  with   research  and  planning  in  a  less  applied  and  relevant  manner  (to  the  question  set).   Candidates  in  the  latter  category  were  restricted  to  levels  1  or  2  for  use  of  examples.   Terminology  was  utilised  with  variable  conviction  also  –  the  stronger  answers  used   appropriate  theoretical  or  technical  language  to  explain  how  creative  decisions  were   informed  by  research  into  real  media  at  the  micro  level.  Candidates  are  advised  against  the   ‘scattergun’  approach  –  merely  listing  every  instance  of  research  and  planning.  They  are   also  urged  to  be  clear  about  the  outcomes  of  research  –  reporting  that  they  used  YouTube   to  watch  trailers,  for  example,  is  not  sufficient  for  credit  at  A2.  The  words  ‘informed  by’  in  the   question  were  important.  Evaluation/critical  reflection  is  required  here  and  the  question   demands  explanation.  Many  Candidates  provided  description  only  –  Centres  should  share   the  wording  of  the  mark  scheme  as  well  as  this  report  with  Candidates  ahead  of  the  next   series.     Equally,  progression  is  an  important  part  of  this  section  and  this  was  another  neglected   element.  The  higher  level  answers  were  able  to  synthesise  all  of  these  aspects  –  specific   examples  with  emphasis  on  the  outcome  of  the  research  in  relation  to  creative  decisions;;   critical  reflection  on  the  process  of  the  research;;  and  an  awareness  of  progress  made  from   AS  to  A2  and  with  reference  to  other  media  production  work  where  relevant  –  the  distance   travelled.  There  was  a  little  overlap  with  1(b)  due  to  genre  conventions  being  a  feature  of   research  but  the  stronger  Candidates  were  able  to  provide  a  broader  answer  here.  They   dealt  with  genre  conventions  along  with  a  number  of  other  aspects  of  real  media  texts,   including  narrative,  media  language  and  more  technical  and  institutional/professional  areas   of  media  production  related  to  several  of  their  own  productions  and  then  go  on  to  ‘zoom  in’   on  theories  of  genre  for  the  next  question  with  a  more  sustained  discussion  relating  to  just   one  production.     Finally,  it  is  important  that  Candidates  can  be  specific  and  informed  about  real  media  conventions   but  there  are  a  range  of  ways  of  relating  their  own  work  to  real  media  –  these  might  be  more   institutional.  For  example  the  institutional  information  in  magazine  contents  pages  or  the  title   sequence  of  a  film  –  these  are  equally  conventional  to  the  more  genre  ingredients  examples  that   proliferated  in  answers.  Or  they  might  be  more  technical  –  observing  industry  practice  in  a  particular   medium.      
  • 2. G325 Section A June 2010 45/50 1a) Over the two year media course we had to produce both a foundation portfolio of a school magazine and music magazine as well as an advance portfolio of a horror teaser trailer, film magazine – developing foundation skills further and a poster to advertise our trailer. In the first year we researched existing music magazines and analysed each one so that we could gain knowledge of particular layouts, fonts and key elements that need to be contained in our production to make it successful. Research and planning allowed us to recognise ‘mastheads’ on magazines as being the most important and therefore the need to focus on a font more detailed to keep continuity with the contents page and double page spread which we also had to create. Personally I researched ‘Rock’ magazines such as Kerrang, NME and others because I had chosen after carrying out a questionnaire to use Rock music as my theme. The real life media texts allowed me to visualise my favourite parts from each magazine – wripped sticker graphics and broken font on my own work which I then attempted to recreate within Photoshop CS4. In year one we were limited to what we could research because magazines were the only theme however, in the second year I was able to develop my ability to research real life media texts much further because we had a range of products we needed to create all under the ‘horror’ genre this time. I was able to research teaser trailers analysing my favourite and least favourite parts allowing me to plan with a mood board which I produced from a range of stills from previous horror films my ideas for my own trailer which helped me to develop my production of my products in relation to real life media texts and techniques such as restricted narration and handheld camera found in the ‘Blair Witch Project’ trailer which inspired my trailer ‘Laquem’ which is also set in the woods. Research into film documentaries like the ‘American Nightmare’ inspired me to create a product which reinforced fear and went against usual horror conventions to make it more interesting. Over the second year research became so important to achieving a product which was realistic and is now like my own distributed on on youtube as a real life media text of its own. Real life media texts like advertising film posters were able to help me develop my Photoshop skills further because I was able to push myself with the ‘colour burn’ filters and want to create the scary atmosphere of my trailer from just an image and text which I found really fun. Research into film magazines allowed me to develop my work from AS level so much further because I was able to produce a high standard piece of work in two weeks this year when the magazines took over 3 months last year which shows how much my skills have improves just by being able to constantly refer back to real life media texts for inspiration and even colour schemes that work well together such as black and red which in the first year I just found experimenting with. Research into horror trailers allowed me to recognise different styles of film and how we like Alfred Hitchcock could be an auteur creating new angles and ideas using generic conventions as well as unconventional representations that I have picked upon when watching films and analysing certain techniques which I have then attempted to do in Final Cut Pro when editing certain shots together to create collision cutting and changes in pace which my trailer does extremely well. I was inspired initially by the hand held camera in the
  • 3. trailer REC and the fact I want as an auteur to change the stereotyped representations to be able use a female psycho killer. Research also allowed me to produce text and intertitles that shook in order to capture my audience but narrating the story slightly so the shots when together made sense. Research into types of camera movements needed were really helpful and allowed me to completely change the pace with tracking shots and handheld camera which I noticed was used in Silent Hill and American Werewolf in London which I analysed and placed on my blog for reference as some pieces of footage I wanted to recreate including the final girl representations. EAA 8 EG 8 T 4 (20) 1b) The media production I am going to write about in relation to genre is my favourite piece from the whole course which is my horror teaser trailer. The genre of the trailer is obviously ‘horror’ and this in itself allowed us to be creative with narrative etc but limited us because we had to stick to a certain amount of generic conventions in order for it to be recognised by it’s existing target audience. Steve Neal said that ‘genre is a repetition with an underlying pattern of variations’ which meant certain generic features had to be included and repeated which in my case was the use of a creepy location of the woods as well as hand held camera and restricted narration to cause disorientation and suspense within our trailer. However, the pattern of variation Neal describes also links to my horror teaser trailer because we were able to creatively push the boundaries by twisting some generic features in order to make the trailer interesting and therefore cause the audience to want to watch the full movie. For this my group chose use a female psycho killer I order to subvert the stereotypical male dominated role. This female identification through point of view shots etc captured our female audience because were providing them with power and this is unusual for the horror genre although it is known for its forward thinking approach as it often attempts to focus on subcultural views instead of targeting the mainstream. Genre encompasses many parts and the trailer links to it in more ways than one. Its use of enclosed location and the fact the woods attempts to reinforce our society’s fear of loneliness and isolation which the woods creates when the three friends get lost. In these sections of the trailer we used a lot of heavy cross cutting between the female victim who is running anxiously through the woods in order to find her friends and get home safely. We also used the Kuleshove and collision cutting methods as the pace began slow as the friends head our in the car unaware of the danger before them and once they are in the woods we deliberately quickened the pace of editing to cause tension and to show that something is not right, keeping the audience on the edge of their seats. Editing and mise-en-scene is really important to genre and reflects very quickly certain moods and atmospheres. Levi Strauss and Roland Barthes argued that the horror genre like many others used ‘binary oppositions’ in order to show the contrast between good and evil in order to force the audience to be constantly questioning the trailer for example; in my trailer I used light and dark to connote their happiness and carefree attitude in the daytime and the darkness to emphasise their fear and reliance
  • 4. G325 June 2010 39/50 Section A 1a) I feel that my production skills from foundation to Advanced have greatly improved. My thriller opening sequence was about two men who prey on suicidal teenage girls on the internet, titled “Caught in the Web.” The men rape and murder their victims but frame it as a suicide, using the suicide support website (where they preyed on them) as evidence of this suicide. It is a dark enigmatic and gripping film which captivates the audience (according to my feedback). My music video (Advanced Portfolio) is to the song “Voodoo Child” originally by Rogue Traders, but our girlband uses the name The Vixens. We used 4 girls and our video transports the audience to the mind of the main girl, where her alter-egos (dressed as the deadly sins) corrupt her. It is a racy funky video that creates a strong band image. My research for both projects included researching genre conventions (horror/thriller opening sequences such as “Se7ev”, and electropop-rock/dance/glam music videos such as Lady Gaga and Katy Perry) and was expanded to include components that didn’t specifically relate to genre. For my thriller I researched films where they have internet conversations (as in our opening sequence, the girl is talking to who she thinks is an agony aunt over an internet forum) which led me to films including “The Holiday” and “Something’s Gotta Give”, showing me how to successfully change from filming the person typing the words on the screen and then reading their message aloud. I developed this skill in my music video research by looking at other media texts, not just other music videos. I started with trying to be inspired by original music video concepts such as Radiohead’s video for “Just” in which a man lies down in the street and the audience can’t hear what he’s saying to explain himself to passers by. This inspired me to create ambiguity in my video which differs from standard pop videos where a lot of the visuals illustrate the lyrics. I expanded my research to fashion magazines and photographs of different eras, since a major concept in this video was the power of women as confident, independent, sexual beings. Our costume was very important in constructing meaning and without in-depth research into the 7 deadly sins the audience would not have grasped why we had girls dressed in bold outfits to symbolise the sins; red, velvet leotard and back combed hair for “wrath”, a Marie Antoiinette inspred look of a pale blue and pink corset, white face make-up, an [cannot read text] with one long curled piece of hair, and a chunk of chocolate cake that signified “Greed”, a black corset with leather leggings to signify “Lust”, and a green dress, heavy green eye make up and glittery diamond jewellery connoting “Envy”. I think that without doing research into character types, character costume, and genre conventions for my thriller I wouldn’t have known what to look for when researching for my music video because they can be so abstract and there aren’t many constraints. I also learned to be open minded. Since I was one of the performers in our music video, it pushed me to think more practically – our ideas had to be creative yet do-able on our small budget and time constraints. After watching several videos on YouTube of thriller opening sequences and music videos I realised that it is good to have layered meaning a production because it makes it more interesting for the audience as it challenges them to come up with their own interpretations and gives the production playability. In the Thriller project, after researching storylines and narrative themes, my group and I had a strong idea of what our film was about. Despite the fact we created enigma, we still wanted
  • 5. the audience to understand our dominant reading, however in my music video, I realised that it is better to- people to have different interpretations as I found that the most popular current music videos are those that are quirky, different and weird, like Lady GaGa. In conclusion my foundation portfolio greatly aided my advanced portfolio because my skills were refined and I have produced an ever better end product. EAA 8 EG 8 T 4 (20) 1b) Genre is often used as a way of distinguishing one style from another; it categorises works so that the audience can more easily choose what they want to experience. For my music video, the genre of our music was a hybrid of electropop/rock/dance, which come mostly from the original song and from our personal tastes. Since our genre is modern and not common, we drew conventions from artists that had similar styles to ours. The conventions we found for music video for our genre are; editing often cuts to the beat; for female artists – costumes are bold, they wear high heels, ands the performances are strong and full of attitude. Examples of artists’ videos that do this are Beyonce (through her powerful dance routines and sexy costumes) and Lady GaGa (who wears extreme hair, costume and makeup). My music video consisted of my group members (4 girls) giving powerful performances with sections of dance routine. We stuck to these conventions because we wanted the audience to recognise it as belonging to a genre and looking back at it now I think we succeeded. The genre has postmodern influences as does our video. It starts with a short narrative to no music, where a girl looks at a picture in a locket of her and a guy, slams it shut and looks in a mirror – which transports her into ‘subconscious mind’. We filmed the bulk of our video in an all-white studio and with our powerful costumes that intertextually referenced the deadly sins and Marie Antoinette the audience can quite clearly see that it is not reality. You can see that our video promotes strong women by their feisty performance and this is emphasised by the use of a male, white headless, mannequin with a ‘perfect’ torso. In the video the sins are corrupting the girl (but they are all just facets of her personality) and they dominate the mannequin. This is in contrast with Laura Mulvey’s theory of the ‘Male Gaze’ whereby media is predominantly made with a male or masculine audience in mind. Our target audience is 14-25 year old women, and this is obvious because the audience immediately identify with the main girl since she is the focus of the narrative and on the mannequin’s torso is a kiss mark, showing the women ‘marking their territory’ on him. If we were targeting men we would’ve used a real man, but by our production decisions the target audience and genre is clear. We followed the convention of cutting shots to the beat, however we challenged the convention of keeping lines of the song in one shot. We cut midway through words and phrases in order to quicken the pace, which is often fast for this genre. An aspect of the genre which we developed is comedy. In some of the music videos artists take themselves very seriously, however we combined the sexy performances with the comic editing and cut aways to five the characters a ‘human feel’ in the make believe
  • 6. G325 Section A June 2010 34/50 1a) At AS (Foundation Portfolio) I created the opening two minutes of a new feature film. I chose the genre of Social Realism and the narrative of the film was about a teenage girl (roughly 15) who ended up pregnant but who then after having her baby got in with the wrong crowd of people who then lead her astray, causing all sorts of problems for the young girl, her family and her baby. The main issue we wanted to raise and explore through the world of media was teen pregnancy and the problems/issues that come with it. The main character in this film was a young girl (15 years of age) and her name was Linda, there was also another main character who was Linda’s best friend, another female character called Courtney; These characters were the binary opposition of each other. At the A2 (Advanced Portfolio) I created a teaser trailer for a new feature film, soon to be released. I changed the genre of this production from AS work to the sub genre of slasher from the genre of Horror. I did this because I wanted and was capable of a whole different challenge. The Teaser Trailer was about a young couple (aged between 17 and 18) who started off their relationship well and full of love, until the arguments began they end up splitting up while the young female is moving on with her life, tutoring a guy from her class, her best friends start to disappear (and are murdered). The young girl thinks its her ex-boyfriend, killing her friends out of spite but the twist actually is that it’s the guy who she it tutoring who has a huge obsession with the girl. However the trailer doesn’t show this and it portrays her ex-boyfriend as the killer. There are a few main protagonists/antangonists throughout this production. To start with there is ‘Carie’ the main protagonist (young girl) and ‘Ben’ the main protagonist but the audience think he is the antagonist when really ‘Paul’ is the main antagonist (the killer). Lastly there is ‘Carie’s’ best friend ‘Hannah’ who ends up getting killed but she is a binary opposite to ‘Carie’. I carried out a lot of research into real media texts, using digital technology such as websites (eg. www.imdb.com); this website was very useful when carrying out research into real media texts as I was able to research texts that would help me to develop my creativity from my own productions: I used this website for research for both my AS and A2 productions and it was very helpful. This researched had a big impact into my own production work because I was able to find out what the key codes and conventions were from real media texts and artificially inject them into my own productions. A real media text I researched a lot in my AS production was ‘wish you were here’ starring Emily Lloyd and set in the seaside town of Brighton. This film had the same genre as my AS piece (social realism) and it was tackling the same issues (teen pregnancy). From this research we decided to give our main protagonist the same name as the main protagonist in ‘Wish You Were Here’ which was ‘Linda’ so the name our main protagonist was informed by research into real media texts as we wanted to intertextually link our production in with ‘Wish You Were Here’ which inspired me greatly. I used research methods such as the internet for ‘Wish You Were Here’ (www.imdb.com). At A2 we worked on the genre of Horror (the sub genre of slasher) as this genre was completely different to our AS genre we had to do all our research from scratch. One
  • 7. way in which my production has been informed by research into real media texts is taken from the film ‘Psycho’, we were really inspired by ‘Psycho’s’ famous shower seen, which we researched through ‘YouTube’ and watched many different clips of. We wanted to intertexually link this in with our production so we challenged this convention and added a bath killing scene into our montage of killings. This basically was a close-up-shot of a girl in a bath with a high angle a medium shot of the mirror showing a dark figure which could trigger a narrative enigma next to another shot of a shadow of a knife coming down. This is how proved that a killing was taking place without showing any nudity or blood. Research into real media texts was a lot easier as we had more resources and our knowledge of where to find different resources was greater we were able to have acess to a wide range of dvds in the library that were linked into our genre that were not there when we were completing our AS productions. At A2 we were also able to acess a wide range of books in the library which weer linked in with our genre which we didn’t have at AS. So at AS we were very limited with what resources we could actually use and I do feel that if I had had the books, dvds etc that I had at A2, that my production at AS would have benefited. It was harder to research for my AS task because we were looking at the openings of films which were a lot harder to find on the internet but for A2 we were looking at teaser trailers anf the web (including www.imdb.com and ‘youTube’) are absolutely full of trailers. EAA 8 EG 7 T 3 (18) 1b) For my A2 production (Advanced Portfolio) I created a teaser trailer in the sub-genre of slasher from the genre of Horror. The synopsis of this teaser trailer is about a young couple (roughly 17-19 years of age) who are in love in the beginning but the relationship turns sore and they split up, the girls moves on with her life and the boy doesn’t like this and starts to follow her; The girl starts tutoring a guy in her class who is struggling but who is a complete binary opposition to her ex-boyfriend in the sense that he is a bit of a geeky character and her ex-boyfriend is a Jock (both of these characters you will find stereotypically in horror films) one by one the girls friends keep disappearing or are murdered and the suspision lies in the hands of the ex- boyfriend due to spite. But the question is does he really love her enough to not kill her? Throughout the trailer the audience thinks the ex-boyfriend si the killer but actually as it turns out it’s the geeky boy who has become very obsessive over the girl and wants her to himself. The characters in this production are all very stereotypical of what you would find in an American ‘slasher/horro’ film. The two main female protagonists are ‘Carie’ and ‘Hannah’ Carie is your stereotypical ‘final girl’ which you would find in of not all, most horror films, this character is always brunette and seen to be ‘innocent’ we used this key code and convention of the genre horror from the film ‘Halloween’ staring ‘Jamie Lee Curtis’, As she is the ‘final girl’, she has brunette hair, the same as ‘Catie’ and she also wears the coulor blue as throughout our production ‘Catie’ is seen wearing the colour blue. For ‘Hannah’ she is our stereotypical ‘scream queen’ we looked at a film called ‘Hell Night’ and from seeing this their ‘scream queen’ was