Nate Wiger
113
Abonné
Personal Information
Entreprise/Lieu de travail
San Diego, California, California United States
Profession
AWS Principal Gaming Architect
Secteur d’activité
Technology / Software / Internet
Site Web
nateware.com
À propos
I've spent a decade+ building online games. Nowadays I travel the world for AWS, giving talks and working directly with game developers to leverage AWS for their games. I work with mobile, social, console, and MMO developers to create scalable, cost-effective game architectures. Game analytics is area of focus for me, since there is a huge shift towards free-to-play and in-app purchases. Prior to Amazon I was a Technical Director at PlayStation, and used AWS for several online games starting in 2008, including ModNation Racers and LittleBigPlanet Karting.
Mots-clés
mobile
aws
gaming
kinesis
big data
analytics
redshift
spark
game analytics
elastic mapreduce
dynamodb
beanstalk
gdc
sqs
ec2
sns
cloudfront
s3
Tout plus
- Présentations
- Documents
- Infographies
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Amazon CloudFront 101
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Mobile Game Architectures on AWS (MBL201) | AWS re:Invent 2013
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Item Based Collaborative Filtering Recommendation Algorithms
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A Quick Tutorial on Mahout’s Recommendation Engine (v 0.4)
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Architecture Evolution at Wooga (AWS Cloud Computing for Developers,)
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UKOUG 2011: Practical MySQL Tuning
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NoSQL Games
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il y a 11 ans