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Storyboarding
Computer Tech/Multimedia
       Mrs. Neal
Modern storyboarding, the
    type we do now was
developed at the Walt Disney
    Studio in the 1930s.
The first complete storyboard
was created for “Three Little
        Pigs,” in 1933.




   (Christopher Finch, The Art of Walt Disney,
   Abrams, 1973)
What is a Storyboard?
A storyboard is a graphic organizer that
  helps you to plan and visualize what a
  project will look like. It is created in
  sequence from beginning to end.

A good storyboard contains
Images and narrative.
Why Use a Storyboard?
Storyboarding takes place in the pre-
  production phase and if done well it will
  make your project easier to complete.

Since the storyboard is done
sequentially it helps your
team to think about the steps
of the project.
The team will be able to see if there
are any gaps or if something has
been added that can be removed.

Problems can be caught and fixed
before a lot of work has been done.
Storyboarding can be used in:
•   Film making
•   Animation
•   Gaming
•   Web design
•   Presentation design
The benefits:
•   Helps with organization
•   Eliminates mistakes
•   Can help generate ideas
•   Helps weed out bad ideas
•   Can save money
What’s Included
• Visuals: You do not have to be a great artist,
  rough sketches are okay, so are stick figures.
  Sketches should be recognizable.

The storyboard does not
need to be in color. Use pencil
so it’s easy to make changes.
Do not be limited by the frame,
you can draw outside of it.
Narrative
• Includes directions for camera, crew
  and actors.
• Some dialogue, if it is not huge
  amounts. If there is a lot of dialogue or it
  is a long project, there
  should be a separate script.
• Use titles, page numbers, scene
  numbers, panel numbers, etc. for
  organization.
• Include camera shots, movements and
  angles.
• Actions tell the actors what to do.
• Notes for the camera and
  crew can be written outside
  the frame.
• FX: Add effects that will be included in
  post-production -- transitions, titles,
  sound effects, visual effects, etc.
• Use arrows to show camera movements
  or actor movements.

Click the camera for examples

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Storyboarding

  • 2. Modern storyboarding, the type we do now was developed at the Walt Disney Studio in the 1930s.
  • 3. The first complete storyboard was created for “Three Little Pigs,” in 1933. (Christopher Finch, The Art of Walt Disney, Abrams, 1973)
  • 4. What is a Storyboard? A storyboard is a graphic organizer that helps you to plan and visualize what a project will look like. It is created in sequence from beginning to end. A good storyboard contains Images and narrative.
  • 5. Why Use a Storyboard? Storyboarding takes place in the pre- production phase and if done well it will make your project easier to complete. Since the storyboard is done sequentially it helps your team to think about the steps of the project.
  • 6. The team will be able to see if there are any gaps or if something has been added that can be removed. Problems can be caught and fixed before a lot of work has been done.
  • 7. Storyboarding can be used in: • Film making • Animation • Gaming • Web design • Presentation design
  • 8. The benefits: • Helps with organization • Eliminates mistakes • Can help generate ideas • Helps weed out bad ideas • Can save money
  • 9. What’s Included • Visuals: You do not have to be a great artist, rough sketches are okay, so are stick figures. Sketches should be recognizable. The storyboard does not need to be in color. Use pencil so it’s easy to make changes. Do not be limited by the frame, you can draw outside of it.
  • 10. Narrative • Includes directions for camera, crew and actors. • Some dialogue, if it is not huge amounts. If there is a lot of dialogue or it is a long project, there should be a separate script.
  • 11. • Use titles, page numbers, scene numbers, panel numbers, etc. for organization. • Include camera shots, movements and angles. • Actions tell the actors what to do. • Notes for the camera and crew can be written outside the frame.
  • 12. • FX: Add effects that will be included in post-production -- transitions, titles, sound effects, visual effects, etc. • Use arrows to show camera movements or actor movements. Click the camera for examples