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Biases and heuristics shaping creativity (Pavan Soni)

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Biases and heuristics shaping creativity (Pavan Soni)

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Research based identification of some of the most salient mental biases and shortcuts that hurt corporate innovation and creativity. Based on the work of Daniel Kahneman, and Rolf Dobelli.

Research based identification of some of the most salient mental biases and shortcuts that hurt corporate innovation and creativity. Based on the work of Daniel Kahneman, and Rolf Dobelli.

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Biases and heuristics shaping creativity (Pavan Soni)

  1. 1. Heuristics and biases impacting creativity Pavan Soni Innovation Evangelist and Researcher Innovation.evangelist@gmail.com www.pavansoni.com
  2. 2. Biases and heuristics impacting creativity and innovation • Sunk-cost fallacy (allocating funds to failing innovations) • Confirmation bias (not picking up newer projects) • Hindsight bias (reasoning for failed innovations) • Groupthink (while shortlisting ideas) • Social loafing (especially in brainstorming) • Motivational crowding (rewarding for ideas and not implementation) • Simple logic (fast decision on project choices)
  3. 3. Sunk cost fallacy (loss aversion, outcome bias, effort justification, inability to close the doors) Reasoning that further investment is warranted on the fact that the resources already invested will be lost otherwise, not taking into consideration the overall losses involved in the further investment. 3 Don’t throw good money after bad money
  4. 4. Confirmation bias (availability bias, coincidence, illusion of attention, future-positive effect) Tendency to interpret new information so that it becomes compatible with our existing theories, beliefs and convictions. 4 Always look for disconfirming evidence first
  5. 5. Hindsight bias (fallacy of single cause, story bias, forecast illusion, self-serving bias) I told you phenomenon: In retrospect, everything seems clear and inevitable. Happens because of overconfidence. 5 Admit how poor forecasters you are!
  6. 6. Groupthink (social proof, planning fallacy, in-group out-group-bias, planning fallacy) A group of smart people make reckless decisions because everyone aligns their opinions with the supposed consensus. 6 Question tacit assumptions, even if you risk expulsion from the warm nest.
  7. 7. Social loafing (motivation crowding, social proof, loss aversion) When people work together individual performance decreases. Individual performance is not directly visible and blends into group efforts. 7 Making individual performance as visible as possible. Keep groups small and consisting of diverse and specialized people.
  8. 8. Motivational crowding (incentive super-response tendency, reciprocity) Small- surprisingly small- monetary incentives crowd out other types of incentives. Financial reward erodes any other motivations. 8 Make the job inspiring and not just rewarding.
  9. 9. Simple logic (decision fatigue, Gambler’s fallacy) Rational consideration requires more willpower than simply giving in to intuition. 9 Make the job inspiring and not just rewarding. Answer these questions fast: 1. In a department store, a ping-pong paddle and a plastic ball cost $1.10. If the paddle costs $1 more, how much is the ball? 2. In a textile factory, five machines take exactly five minutes to make five shirts. How many minutes will it take 100 machines to produce 100 shirts? 3. A pong has water lilies growing in it. The flowers multiple quickly, each day doubling the area they take up. If it takes 48 days for the pond to be completely covered with water lilies, how many days will it take to be half covered? 4. You are travelling from point A to B. on the way there, you drive at 100 mph, and on way back at 50 mph. What’s your average speed?
  10. 10. Sources 10

Notes de l'éditeur

  • Intuitive answers (correct answers)
    10 cents (five cents)
    100 minutes (five minutes)
    24 days (47 days)
    75 mph (66.7 mph)

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