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Hi!
  Form a 2-3 people group
   with someone you don’t
   know
  Introduce yourselves
  Share what you’d like to
   learn or discuss today
  Write it down on a post-it,
   stick it to the board and
   repeat…Move!




© 2010 Proyectalis Gestión de Proyectos S.L.
Agile Management
Leadership on an Agile environment




                     © 2010 Proyectalis Gestión de Proyectos S.L.
Ángel M edinilla!




                    © 2010 Proyectalis Gestión de Proyectos S.L.
© 2010 Proyectalis Gestión de Proyectos S.L.
© 2010 Proyectalis Gestión de Proyectos S.L.
© 2010 Proyectalis Gestión de Proyectos S.L.
Ground
                          Rules




© 2010 Proyectalis Gestión de Proyectos S.L.
"What" ain't no
                            country I ever
                            heard of! They
                            speak English in
                            "What"?




Speak English (and help me do so!)
                    © 2010 Proyectalis Gestión de Proyectos S.L.
© 2010 Proyectalis Gestión de Proyectos S.L.
**
 *
     © 2010 Proyectalis Gestión de Proyectos S.L.
Mmmmm…
       Lunchtime…




© 2010 Proyectalis Gestión de Proyectos S.L.
© 2010 Proyectalis Gestión de Proyectos S.L.
Disclaimer:




              © 2010 Proyectalis Gestión de Proyectos S.L.
Disclaimer:




              © 2010 Proyectalis Gestión de Proyectos S.L.
Disclaimer:




              You (probably)




                    © 2010 Proyectalis Gestión de Proyectos S.L.
Disclaimer:   Unintended audience
              (but of course you
              are welcome )




                     You (probably)




                             © 2010 Proyectalis Gestión de Proyectos S.L.
Disclaimer II:




          © 2010 Proyectalis Gestión de Proyectos S.L.
“The Tao that can be expressed is not the eternal Tao” -
Lao Tzu, Tao Te Ching




                                      © 2010 Proyectalis Gestión de Proyectos S.L.
Enough for a start…




              © 2010 Proyectalis Gestión de Proyectos S.L.
Management vs. Leadership




               © 2010 Proyectalis Gestión de Proyectos S.L.
The elephant problem
            © 2010 Proyectalis Gestión de Proyectos S.L.
Two main problems




  Overused terms
  The fourth-dimensional problem

                     © 2010 Proyectalis Gestión de Proyectos S.L.
Overused Terms




         © 2010 Proyectalis Gestión de Proyectos S.L.
Management




       © 2010 Proyectalis Gestión de Proyectos S.L.
Management




       © 2010 Proyectalis Gestión de Proyectos S.L.
Management




       © 2010 Proyectalis Gestión de Proyectos S.L.
Management
     Establish a vision, communicate
      purpose
     Determine goals (productivity,
      quality, innovation…)
     Align efforts with goals
     Design & execute strategy
     Deal with clients and investors
     Coordinate, synchronize, mediate
     Assign resources
     Allocate costs
     Establish context, rules, constrains
      and boundaries


            © 2010 Proyectalis Gestión de Proyectos S.L.
Management
  Structure growth: hire, fire,     Create and sustain a
   organize…                          Corporate Culture
  Determine salary policies         Motivate, give credit
  Work at the portfolio level       Drive change
  Improve the system                Train employees




                                    © 2010 Proyectalis Gestión de Proyectos S.L.
An Agile view of Management




    5thAnnual ”State of
    Agile Development”
    Survey, 2010


                          © 2010 Proyectalis Gestión de Proyectos S.L.
Leadership




        © 2010 Proyectalis Gestión de Proyectos S.L.
Let’s go WAY back in time…
               © 2010 Proyectalis Gestión de Proyectos S.L.
Some centuries closer..




              © 2010 Proyectalis Gestión de Proyectos S.L.
Konosuke Matsushita

“Your firms are build on the Taylor model. Even worse,
so are your heads. With your bosses doing the thinking
while the workers wield the screwdrivers, you're
convinced deep down that this is the right way to run
the business. For you, the essence of good
management is getting the ideas out of the heads of
the bosses and into the hands of labour. […] the
continued existence of firms depends on the day-to-day
mobilisation of every ounce of intelligence".




                                                © 2010 Proyectalis Gestión de Proyectos S.L.
Konosuke Matsushita

-  Dictatorial managers won’t feel the need of employees
with decision making skills. Moreover, he will not take
the time or trouble to develop their talents. He wants
people to simply follow his orders, nothing more.
-  It is quite impossible for even a superior manager to
do an adequate job solely on the basis of his limited
individual capacities. His limited perception and
knowledge will never let him understand the realities of
the problems facing him or the true nature of
management
-  Corporate ruin is the penalty to be paid by any
company that cannot collect and develop a talented,
cooperative work force. It is indispensable to collect
wisdom from many sources.



                                                  © 2010 Proyectalis Gestión de Proyectos S.L.
Leader: guide and role model
                 © 2010 Proyectalis Gestión de Proyectos S.L.
Leaders

“You must be the change you want
to see in the world.”
- Gandhi




                                   © 2010 Proyectalis Gestión de Proyectos S.L.
Lean Leadership




“The fundamental principle of successful management
is to allow subordinates to make full use of their ability”

            Kaoru Ishikawa, quoted by M. Poppendieck
                                   © 2010 Proyectalis Gestión de Proyectos S.L.
Invisible and dispensable




“A leader is best when people barely know he exists, when his work is
  done, his aim fulfilled, they will say: we did it ourselves.” – Lao Tzu
                                          © 2010 Proyectalis Gestión de Proyectos S.L.
Leadership


” If you want to build a ship, don't
drum up people to collect wood
and don't assign them tasks and
work, but rather teach them to
long for the endless immensity of
the sea.”

-Antoine De Saint-Exupery




                                       © 2010 Proyectalis Gestión de Proyectos S.L.
Agile




        © 2010 Proyectalis Gestión de Proyectos S.L.
© 2010 Proyectalis Gestión de Proyectos S.L.
1.  Satisy your customer: early and continuous delivery
2.  Adapt to change, even on late stages
3.  Deliver working software frequently
4.  Work together with business people daily
5.  Motivation: environment and trust
6.  Face to face communication
7.  Measure working software
8.  Sustainable pace
9.  Technical Excellence
10. Simplicity
11. Self-organization
12. Continuous improvement



                                  © 2010 Proyectalis Gestión de Proyectos S.L.
Agile101
Estimate




                Ouch!
                                                  R1.0        ¿R2.0?
Estimate                         BV




     Replan   R1.0     ¿R2.0?                                             t
                                © 2010 Proyectalis Gestión de Proyectos S.L.
Agile101
                                - Self-organized, Motivated team
Estimate                        - Working on a sustainable pace
                                - Collaborates with customer and
                                business people daily
                                - Communicates face to face
                                - Strives for technical excellence
                                - Reflects on how to improve,
                Ouch!           eliminates waste

                                                    R1.0        ¿R2.0?
Estimate                           BV




     Replan   R1.0     ¿R2.0?                                               t
                                  © 2010 Proyectalis Gestión de Proyectos S.L.
Agile101
              Values


            Principles


Processes                    Practices


      Roles            Artifacts



               Tools

                         © 2010 Proyectalis Gestión de Proyectos S.L.
The fourth-dimensional problem




                  © 2010 Proyectalis Gestión de Proyectos S.L.
The evolution of the Scrum Master
“The Scrum
   guy”
   ScrumButt   Scrum                            Agile Nirvana

- Schedule
meetings
- List
impediments




                       © 2010 Proyectalis Gestión de Proyectos S.L.
The evolution of the Scrum Master
“The Scrum           “Scrum
   guy”                 Mom”
   ScrumButt                     Scrum                               Agile Nirvana

- Schedule     - “I’ll take care of that”
meetings       - Moderator
- List         - Diagnoses &
impediments    Decides
               - Directly removes
               impediments
               - Team interface
               - Evades conflict
               (artificial harmony)
               - Does not really trust
               the team, still bossy


                                            © 2010 Proyectalis Gestión de Proyectos S.L.
The evolution of the Scrum Master
“The Scrum           “Scrum                 True Scrum
   guy”                 Mom”                   Master
   ScrumButt                     Scrum                                        Agile Nirvana

- Schedule     - “I’ll take care of that”    - Trainer, mentor
meetings       - Moderator                   - Facilitator
- List         - Diagnoses &                 - Motivator
impediments    Decides                       - Team gardener
               - Directly removes            - Involves everyone
               impediments                   - Progressively delegates
               - Team interface              - Collaboration
               - Evades conflict             - Innovation
               (artificial harmony)
                                             - Deals with Conflict
               - Does not really trust
                                             - Change agent
               the team, still bossy
                                             - Agile evangelist
                                             - Leader
                                                     © 2010 Proyectalis Gestión de Proyectos S.L.
The evolution of the Scrum Master
“The Scrum           “Scrum                 True Scrum                    Scrum Sensei –
   guy”                 Mom”                   Master                        Agile Coach
   ScrumButt                     Scrum                                        Agile Nirvana

- Schedule     - “I’ll take care of that”    - Trainer, mentor        - Listen
meetings       - Moderator                   - Facilitator            - Master silence
- List         - Diagnoses &                 - Motivator              - Ask
impediments    Decides                       - Team gardener          - Be a mirror
               - Directly removes            - Involves everyone
               impediments                   - Progressively delegates
               - Team interface              - Collaboration
               - Evades conflict             - Innovation
               (artificial harmony)
                                             - Deals with Conflict
               - Does not really trust
                                             - Change agent
               the team, still bossy
                                             - Agile evangelist
                                             - Leader
                                                     © 2010 Proyectalis Gestión de Proyectos S.L.
The evolution of the Scrum Master
“The Scrum                                  Scrum Sensei –
   guy”                                        Agile Coach
   ScrumButt                                    Agile Nirvana

- Schedule                                 - Listen
meetings                                   - Master silence
- List                                     - Ask
impediments                                - Be a mirror




                       © 2010 Proyectalis Gestión de Proyectos S.L.
The evolution of the Scrum Master
“The Scrum            “Scrum            True Scrum                    Scrum Sensei –
   guy”                  Mom”              Master                        Agile Coach
  ScrumButt                     Scrum                                     Agile Nirvana


             Decide      Sell    Consult Participate      Advice      Inquire      Delegate




                                                 © 2010 Proyectalis Gestión de Proyectos S.L.
The evolution of the Scrum Master
“The Scrum             “Scrum            True Scrum                    Scrum Sensei –
   guy”                   Mom”              Master                        Agile Coach
   ScrumButt                     Scrum                                     Agile Nirvana


              Decide      Sell    Consult Participate      Advice      Inquire      Delegate
Estimate
stories
Sprint
Length
Definition
of done
Team
composition
Business
strategy

                                                  © 2010 Proyectalis Gestión de Proyectos S.L.
The evolution of the Scrum Master
“The Scrum             “Scrum            True Scrum                     Scrum Sensei –
   guy”                   Mom”              Master                         Agile Coach
   ScrumButt                     Scrum                                      Agile Nirvana


              Decide      Sell    Consult Participate       Advice      Inquire      Delegate
Estimate
                                                                         TEAM
stories
Sprint                                                       SM
Length
Definition                                    PO
of done
Team                                Manager
composition
Business
                          Manager
strategy

                                                   © 2010 Proyectalis Gestión de Proyectos S.L.
The evolution of the Scrum Master
“The Scrum             “Scrum            True Scrum                      Scrum Sensei –
   guy”                   Mom”              Master                          Agile Coach
   ScrumButt                     Scrum                                       Agile Nirvana
                                              Coach (leader?)
    C&C
              Decide      Sell    Consult Participate        Advice      Inquire      Delegate
Estimate
                                                                          TEAM
stories
Sprint                                                        SM
Length
Definition                                     PO
of done
Team                                Manager
composition
Business
                          Manager
strategy

                                                    © 2010 Proyectalis Gestión de Proyectos S.L.
Agile Management




          © 2010 Proyectalis Gestión de Proyectos S.L.
The Management 2.0 problem:
                 Values


               Principles


   Processes                    Practices


         Roles            Artifacts



                  Tools

                            © 2010 Proyectalis Gestión de Proyectos S.L.
The Management 2.0 problem:
                 Values


               Principles


   Processes                    Practices


         Roles            Artifacts



                  Tools

                            © 2010 Proyectalis Gestión de Proyectos S.L.
The Nummi Plant experiment
                                      General
                                                      Toyota        NUMMI
                                      Motors


  Assembly Hours per Car               31             16              19
  Assembly Defects per 100 Cars        130            45              45
  Assembly Space per Car              0,75           0,45            0,65
  Inventories of Parts ( Average )   2 weeks       2 hours          2 days
  Space used for Rework               15%            none             7%
  Absenteeism                         15%            none            1,5%




                                       © 2010 Proyectalis Gestión de Proyectos S.L.
The struggle with
   Taylorism




 © 2010 Proyectalis Gestión de Proyectos S.L.
Generation Bottleneck

              Command & Control
              Measure, audit
              Diagnose, fix
              Tell people how things should be
               done, micromanage
              Office politics
              “if it ain’t broke, don’t fix it”
              Keep people busy (“busyness”)
              Constantly change priorities
              Terrorize




                   © 2010 Proyectalis Gestión de Proyectos S.L.
New kids on the block




             © 2010 Proyectalis Gestión de Proyectos S.L.
We had management in engineering. And
the structure was tending to tell people, “No,
you can't do that." So Google got rid of the
managers. Now most engineers work in
teams of three, with project leadership
rotating among team members. If something
isn't right, even if it's in a product that has
already gone public, teams fix it without
asking anyone.

For a while, I had 160 direct reports. No
managers. It worked because the teams
knew what they had to do. That set a
cultural bit in people's heads: You are the
boss. Don't wait to take the hill. Don't wait to
be managed.

And if you fail, fine. On to the next idea.
There's faith here in the ability of smart,
well-motivated people to do the right thing.
Anything that gets in the way of that is evil."
                                                   © 2010 Proyectalis Gestión de Proyectos S.L.
Change!




      © 2010 Proyectalis Gestión de Proyectos S.L.
Change!




      © 2010 Proyectalis Gestión de Proyectos S.L.
Change!




      © 2010 Proyectalis Gestión de Proyectos S.L.
Change!




      © 2010 Proyectalis Gestión de Proyectos S.L.
Change!




      © 2010 Proyectalis Gestión de Proyectos S.L.
Management 3.0




         © 2010 Proyectalis Gestión de Proyectos S.L.
Management 3.0

                  A software team is a
                  self organizing
                  system: support it,
                  don’t obstruct it



                  Agile Managers work
                  the system around the
                  team, not the people
                  in the team



http://www.slideshare.net/jurgenappelo/what-is-agile-management
                                      © 2010 Proyectalis Gestión de Proyectos S.L.
© 2010 Proyectalis Gestión de Proyectos S.L.
© 2010 Proyectalis Gestión de Proyectos S.L.
© 2010 Proyectalis Gestión de Proyectos S.L.
© 2010 Proyectalis Gestión de Proyectos S.L.
Agile Management
  Implement an Agile framework
  Focus on maximizing value and eliminating
   waste: know and limit workload,
   concentrate on flow, lead time and delivery
  Continuous improvement: system vision,
   spot bottlenecks, remove impediments,
   improve everything
  Teamwork: protect the teams, involve
   everyone
  Self-organization: empowerment,
   ownership, progressive delegation, move
   decission making the closests to the team
   as possible


                                          © 2010 Proyectalis Gestión de Proyectos S.L.
“Information Technology is 80% psychology and
20% technology. ”

– Jeff De Luca, autor de FDD (2000)




“What are you managing? The only thing you
really manage here is your employees. End
of story.."

 – Stefan Falk, VP Strategic Business
Innovation (2002)

                                        © 2010 Proyectalis Gestión de Proyectos S.L.
Oh, wait, wasn’t that HIS role?




                  © 2010 Proyectalis Gestión de Proyectos S.L.
Exercise:                               Coach
                                                 Drive change              Motivate

                                                                Rules                  Workload


 Implement Agile                     Portfolio         Lead                           Constraints
                                                                           Train
                                                                                      Evangelize
              Listen           Boundaries            Remove impediments
                                                                                          Agile ground-rules
Protect the team                                 Define & empower
                      Supra-structures                                                      Team development
                                                 corporate culture
                                                                         Mantain & enforce
 Goals                                       Individuals                 corporate culture
               Coordinate                                                                  Structure
                                     Teams
    Resources                                          Systemic vision
                   Hiring / Firing                                                         Conflicts

    Salaries, bonus
                                                                                             Mentor
     Agile tools
                                                                                      Context




   Manager                                                 SM / Agile Coach
                                                                        © 2010 Proyectalis Gestión de Proyectos S.L.
!
                           Portfolio                      Train
                     Workload           Implement Agile              Evangelize

                   Structure         Remove impediments                  Agile ground-rules
                                           Motivate
               Supra-structures           Protect the team                 Team development
                                 Mentor
                                             Listen                           Maintain process
Boundaries                      Coordinate                   Coach
             Goals                          Drive change
Constraints                                                                   Agile practices
               Context
 Resources                                Systemic vision
            Hiring / Firing       Teams     Conflicts Individuals       Agile tools

              Salaries, bonus                Lead
                                             Rules
                         Define & empower                 Mantain & enforce
                         corporate culture                corporate culture




Manager                                       SM / Agile Coach
                                                       © 2010 Proyectalis Gestión de Proyectos S.L.
Three subjects for this session


  Motivation
  Self organizing teams
  Agile structures




                           © 2010 Proyectalis Gestión de Proyectos S.L.
Three subjects for this session


    Motivation
    Self organizing teams
    Agile structures
    Implementing Agile
    Worload / capacity
     managent
    Kaizen / improvement
    Coaching / team growing
    Driving change
    …


                               © 2010 Proyectalis Gestión de Proyectos S.L.
Motivation




       © 2010 Proyectalis Gestión de Proyectos S.L.
© 2010 Proyectalis Gestión de Proyectos S.L.
© 2010 Proyectalis Gestión de Proyectos S.L.
Dan Pink (2009-2010)




             © 2010 Proyectalis Gestión de Proyectos S.L.
Motivation (Pink ++)
  Autonomy             Security (hygiene)
      Clear goals          Labor conditions
      Teamwork             Transparency
      Commitment           Communication
      Empowerment          Tolerance
                            Justice

  Mastery
     Skill             Purpose
     Training              Results
     Challenge             Progress
     Positive              Credit
      reinforcement         Celebration
     Quality

                           © 2010 Proyectalis Gestión de Proyectos S.L.
Steven Reiss, 16 forces (~2000)
    Acceptance, the need for approval
    Curiosity, the need to learn
    Eating, the need for food
    Family, the need to raise children
    Honor, the need to be loyal to the traditional values of one's clan/ethnic
     group
    Idealism, the need for social justice
    Independence, the need for individuality
    Order, the need for organized, stable, predictable environments
    Physical activity, the need for exercise
    Power, the need for influence of will
    Romance, the need for sex
    Saving, the need to collect
    Social contact, the need for friends (peer relationships)
    Status, the need for social standing/importance
    Tranquility, the need to be safe
    Vengeance, the need to strike back/to win


                                                  © 2010 Proyectalis Gestión de Proyectos S.L.
Jurgen Appelo, 16 forces (~2010)
    Acceptance, the need for approval
    Curiosity / mastery , the need to learn
    Eating, the need for food
    Family, the need to raise children
    Honor, the need to be loyal to the traditional values of one's clan/ethnic
     group
    Idealism / purpose, the need for social justice
    Independence / autonomy, the need for individuality
    Order, the need for organized, stable, predictable environments
    Physical activity, the need for exercise
    Power, the need for influence of will
    Romance, the need for sex
    Saving, the need to collect
    Social contact, the need for friends (peer relationships)
    Status, the need for social standing/importance
    Tranquility, the need to be safe
    Vengeance, the need to strike back/to win


                                                  © 2010 Proyectalis Gestión de Proyectos S.L.
Jurgen Appelo, 16 forces (~2010)
    Acceptance, the need for approval
    Curiosity / mastery , the need to learn
    Eating, the need for food
    Family, the need to raise children
    Honor, the need to be loyal to the traditional values of one's clan/ethnic
     group
    Idealism / purpose, the need for social justice
    Independence / autonomy, the need for individuality
    Order, the need for organized, stable, predictable environments
    Physical activity, the need for exercise
    Power, the need for influence of will
    Romance, the need for sex
    Saving, the need to collect
    Social contact, the need for friends (peer relationships)
    Status, the need for social standing/importance
    Tranquility, the need to be safe
    Vengeance, the need to strike back/to win


                                                  © 2010 Proyectalis Gestión de Proyectos S.L.
Synthesis
    Curiosity / mastery
    Idealism / purpose, honor
    Independence / autonomy, power
    Order, Tranquility, Saving (security)
    Social contact, acceptance, status




                                             © 2010 Proyectalis Gestión de Proyectos S.L.
Exercise: how to improve
    Curiosity / mastery
    Idealism / purpose, honor
    Independence / autonomy, power
    Order, Tranquility, Saving (security)
    Social contact, acceptance, status




                                             © 2010 Proyectalis Gestión de Proyectos S.L.
Don’t demotivate!

 (anti-patterns)




           © 2010 Proyectalis Gestión de Proyectos S.L.
Fear


       © 2010 Proyectalis Gestión de Proyectos S.L.
Irrational (emotional) responses
                   © 2010 Proyectalis Gestión de Proyectos S.L.
Evil
       © 2010 Proyectalis Gestión de Proyectos S.L.
Mixed Signals




                © 2010 Proyectalis Gestión de Proyectos S.L.
Resources Pool




         © 2010 Proyectalis Gestión de Proyectos S.L.
Give Hell




            © 2010 Proyectalis Gestión de Proyectos S.L.
Micromanagement




          © 2010 Proyectalis Gestión de Proyectos S.L.
Pression & Overcommitment




               © 2010 Proyectalis Gestión de Proyectos S.L.
Divide and set against
           © 2010 Proyectalis Gestión de Proyectos S.L.
Zero-sum games
         © 2010 Proyectalis Gestión de Proyectos S.L.
Office politics
           © 2010 Proyectalis Gestión de Proyectos S.L.
Information control
            © 2010 Proyectalis Gestión de Proyectos S.L.
Talibans & Zealots




            © 2010 Proyectalis Gestión de Proyectos S.L.
Broken promises
          © 2010 Proyectalis Gestión de Proyectos S.L.
© 2010 Proyectalis Gestión de Proyectos S.L.
Decide
  Diagnose
Fix and Solve
         © 2010 Proyectalis Gestión de Proyectos S.L.
Self-organization




           © 2010 Proyectalis Gestión de Proyectos S.L.
Semco
    Self-organized, self managed divisions
    No human resources department, no secretaries
    All workers set their own hours
    People decide what they want to work on: no career
     plan, no job descriptions
    People decide their salary. Salaries and expenses are
     openly shared.
    Everyone shares in the profit
    Teams hire their managers
    Hiring and firing are democratically decided
    Two free chairs at Board for any employee
    CEO role rotates every six months amongst six
     counselors
    The owner’s office has been moved twice without his
     approval
                              © 2010 Proyectalis Gestión de Proyectos S.L.
“Possibly the most controversial initiative in Semco is to let employees
set their own salaries. So called “experts” will rapidly show their
narrow knowledge of human condition, assuming that everyone will try
to, obviously, set the highest possible pay for their selves. Is the same
argue we hear about letting people set their hours on a “seven day
weekend”: the first idea that will come to your head is that people will
come as late as possible or will never come. But that has never been
our experience. As with self-established salaries.”




                                           © 2010 Proyectalis Gestión de Proyectos S.L.
Netflix vacation policy and tracking
       Until 2004 we had the standard model of N days per
        year
       Meanwhile, we’re all working online some nights and
        weekends, responding to emails at odd hours, and
        taking an afternoon now and then for personal time
       An employee pointed out, “we don’t track hours worked
        per day or per week, so why are we tracking days of
        vacation per year?”
       We realized we should focus on what people get done,
        not how many hours or days worked. Just as we don’t
        have an 9-5 day policy, we don’t need a vacation policy.
       So Netflix Vacation Policy is “there is no policy or
        tracking”
       “There is also no clothing policy at Netflix, but no one
        has come to work naked lately.” – Patty McCord, 2004

                                 © 2010 Proyectalis Gestión de Proyectos S.L.
Self-
  Ownership : improvement is not
   only managerial stuff. Managers
   must ensure improvement takes
   place.
  Empowerment: team
   progressively owns more
   authority to take decissions in
   order to achieve the goals set.
   They are responsible and
   accountable for performance and
   success on that goals.
  Delegation does NOT reduce the
   amount of authority, responsibility
   or accountability of managers


                                         © 2010 Proyectalis Gestión de Proyectos S.L.
Is this anarchy?




           © 2010 Proyectalis Gestión de Proyectos S.L.
The gardener metaphor

         Henrik Kniberg, “The Manager’s Role
           in Scrum” - Scrum Gathering 2007




           Jurgen Appelo, “The purpose of
                  Leadership” (~2010)




                © 2010 Proyectalis Gestión de Proyectos S.L.
Alignment
  Self-organization can
   produce unwanted results
      Mafia
      Al-Qaeda
  A context is needed to align
   self-organization with
   corporate goals
  Context is enforced by
   boundaries and constraints
  Authority still exists




                                  © 2010 Proyectalis Gestión de Proyectos S.L.
Good context

•  Clearly related to company or
   functional goals
•  Relative priority established
•  Quality / precision / refinement
   level defined
•  Key stakeholders
•  Key metrics
•  Definition of done / success




                                      © 2010 Proyectalis Gestión de Proyectos S.L.
Netflix on context

  Managers: When one of your talented people
   does something dumb, don’t blame them.
   Instead, ask yourself what context you failed to
   set.
  Managers: When you are tempted to “control”
   your people, ask yourself what context you
   could set instead - Are you articulate and
   inspiring enough about goals and strategies?
  High performance people will do better work if
   they understand the context




                       © 2010 Proyectalis Gestión de Proyectos S.L.
Exercise

  Form teams (Aye!)
  Discuss something dumb
   your teams did (decide wich
   is the most dumb or funny
   story ) – 5 min
  Try to set a context on that –
   what should’ve been told to
   the teams that wasn’t clearly
   defined? – 3 min
  Debrief (2 min)




                                    © 2010 Proyectalis Gestión de Proyectos S.L.
Agile Structures




           © 2010 Proyectalis Gestión de Proyectos S.L.
Organizational Anti-Pattern


                                            ?


                 ?     ?     ?




                     © 2010 Proyectalis Gestión de Proyectos S.L.
Scrum 101
Stakeholders
                Product Owner                     Team

                                                           ?




                          Sprint
                         Backlog
                                                       Scrum
                                                       Master

         Product Backlog
                           © 2010 Proyectalis Gestión de Proyectos S.L.
Scrum structure / same product



                                    ?




                                ?   ?




                      ?     ?




                  © 2010 Proyectalis Gestión de Proyectos S.L.
Scrum structure / same product



                                    ?




                                ?   ?




                      ?     ?




                  © 2010 Proyectalis Gestión de Proyectos S.L.
Agile Hyper-specialists?




               © 2010 Proyectalis Gestión de Proyectos S.L.
Skills Matrix




         © 2010 Proyectalis Gestión de Proyectos S.L.
Scrum structure / same product



                           ?




                       ?   ?                        ?




                  ?   ?




                  © 2010 Proyectalis Gestión de Proyectos S.L.
Organizational anti-pattern




                                               ?      ?




                © 2010 Proyectalis Gestión de Proyectos S.L.
Support teams
  Scattered knowledge
  Demotivation
  Care less about quality (“eat
   your own dog food”)
  Repetitive errors (waste)
  Only advantage: protect the
   team (can be solved using
   Scrumban or rotating support
   members)
  Many of this considerations are
   applied to core / infrastructure
   teams



                                      © 2010 Proyectalis Gestión de Proyectos S.L.
Scrumbam
                                                                               Sprint Burn-down:

           Pending   Selected.   Dev.   Valid.   Integration   Done!
  SPRINT




                                                                               Release Plan:


Fire!
  PRIO
 ASAP




                                                                               Buffer Burn-up:




                                                          © 2010 Proyectalis Gestión de Proyectos S.L.
Scrum structure / several products -
              clients

                                       ?




                                   ?   ?




                         ?     ?




                     © 2010 Proyectalis Gestión de Proyectos S.L.
Organizational anti-pattern



                                  ?




                              ?   ?




                    ?     ?




                © 2010 Proyectalis Gestión de Proyectos S.L.
Scrum structure / several products -
              clients

                                       ?




                                   ?   ?




                         ?     ?




                     © 2010 Proyectalis Gestión de Proyectos S.L.
Organizational anti-patterm



                                  ?




                              ?   ?




                    ?     ?




                © 2010 Proyectalis Gestión de Proyectos S.L.
Communities of practice



                                  ?




                             ?     ?




                            ?     ?




                 © 2010 Proyectalis Gestión de Proyectos S.L.
Communities of practice



                                  ?




                             ?     ?




                            ?     ?




                 © 2010 Proyectalis Gestión de Proyectos S.L.
Communities of practice
  Standards and policies
  Tools
  Dependencies, coordination
  Best practices, lessons learned
  R&D, training
  Interviewing, hiring
  Relationship and interaction with
   other communities
  Distributing resources amongst
   teams




                                       © 2010 Proyectalis Gestión de Proyectos S.L.
Criteria for Scrum / Agile structures
  Customer orientation
  Assign projects to teams, not
   tasks to people or people to
   teams
  Cross-functional teams
   (concept to cash)
  Specialist with a tendence to
   overlap knowledge
  Feature teams better than tech
   teams / silos
  Self support better than
   support team



                                    © 2010 Proyectalis Gestión de Proyectos S.L.
“No, we can’t…”
         Are there any real impediments
          beyond “change is hard?”
             Define if this impediments are not
              in fact corporate dysfunctions to
              be solved
             If they are not, try to start
              wherever you are and use
              kanban: evolve from there
             If “you can’t” do Kanban that
              means there’s no value stream –
              Danger!
             If you’re still there after a few
              months, maybe Agile is not for
              you – Admit it, and move on!


                 © 2010 Proyectalis Gestión de Proyectos S.L.
Conclusions


              © 2010 Proyectalis Gestión de Proyectos S.L.
Conclusions
  Command and Control kills Agile, and shouldn’t be used on a
   knowledge based, creativity dependant environment
  Agile Management cares about flow, value, change, improvement,
   but also about teams, motivation and self-organization.
  Motivation of knowledge workers is deeply tied to security, autonomy,
   mastery, purpose and social acceptance.
  Leadership sets a role model, a purpose, a vision and takes the first
   step. There are many kind of leaders, and they don’t necessarily
   need authority.
  Managers work with Scrum Masters / Team Leaders / Agile Coaches
   to protect the teams and allow them use their skills to the maximum.
  Autonomy is key for motivation and self-organization. Autonomy must
   be obtained by the means of progressive delegation, good context
   and goal setting. Managers work the system around the team.
  Most Agile structures favor feature / cross-functional teams and single
   entry point for work / prioritization
                                          © 2010 Proyectalis Gestión de Proyectos S.L.
Thank you and…
   BLOG IT!!




angel.medinilla@proyectalis.com
        © 2010 Proyectalis Gestión de Proyectos S.L.
http://creativecommons.org/
licenses/by-nc-nd/3.0/

 This presentation is based upon
 the ideas and work of many
 people. And while I’ve tried to
 recognize copyrights and give
 credit and attribution where
 possible, I cannot possibly list
 them all, so if you feel like
 there’s something that should be
 added, changed or removed
 from this presentation, please
 drop me an e-mail at
 angel.medinilla@proyectalis.com

 Special thanks for this one to Jurgen
 Appelo and Mary Poppendieck.




© 2010 Proyectalis Gestión de Proyectos S.L.

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XP2011 - agile management tutorial

  • 1. Hi!   Form a 2-3 people group with someone you don’t know   Introduce yourselves   Share what you’d like to learn or discuss today   Write it down on a post-it, stick it to the board and repeat…Move! © 2010 Proyectalis Gestión de Proyectos S.L.
  • 2. Agile Management Leadership on an Agile environment © 2010 Proyectalis Gestión de Proyectos S.L.
  • 3. Ángel M edinilla! © 2010 Proyectalis Gestión de Proyectos S.L.
  • 4. © 2010 Proyectalis Gestión de Proyectos S.L.
  • 5. © 2010 Proyectalis Gestión de Proyectos S.L.
  • 6. © 2010 Proyectalis Gestión de Proyectos S.L.
  • 7. Ground Rules © 2010 Proyectalis Gestión de Proyectos S.L.
  • 8. "What" ain't no country I ever heard of! They speak English in "What"? Speak English (and help me do so!) © 2010 Proyectalis Gestión de Proyectos S.L.
  • 9. © 2010 Proyectalis Gestión de Proyectos S.L.
  • 10. ** * © 2010 Proyectalis Gestión de Proyectos S.L.
  • 11. Mmmmm… Lunchtime… © 2010 Proyectalis Gestión de Proyectos S.L.
  • 12. © 2010 Proyectalis Gestión de Proyectos S.L.
  • 13. Disclaimer: © 2010 Proyectalis Gestión de Proyectos S.L.
  • 14. Disclaimer: © 2010 Proyectalis Gestión de Proyectos S.L.
  • 15. Disclaimer: You (probably) © 2010 Proyectalis Gestión de Proyectos S.L.
  • 16. Disclaimer: Unintended audience (but of course you are welcome ) You (probably) © 2010 Proyectalis Gestión de Proyectos S.L.
  • 17. Disclaimer II: © 2010 Proyectalis Gestión de Proyectos S.L.
  • 18. “The Tao that can be expressed is not the eternal Tao” - Lao Tzu, Tao Te Ching © 2010 Proyectalis Gestión de Proyectos S.L.
  • 19. Enough for a start… © 2010 Proyectalis Gestión de Proyectos S.L.
  • 20. Management vs. Leadership © 2010 Proyectalis Gestión de Proyectos S.L.
  • 21. The elephant problem © 2010 Proyectalis Gestión de Proyectos S.L.
  • 22. Two main problems   Overused terms   The fourth-dimensional problem © 2010 Proyectalis Gestión de Proyectos S.L.
  • 23. Overused Terms © 2010 Proyectalis Gestión de Proyectos S.L.
  • 24. Management © 2010 Proyectalis Gestión de Proyectos S.L.
  • 25. Management © 2010 Proyectalis Gestión de Proyectos S.L.
  • 26. Management © 2010 Proyectalis Gestión de Proyectos S.L.
  • 27. Management   Establish a vision, communicate purpose   Determine goals (productivity, quality, innovation…)   Align efforts with goals   Design & execute strategy   Deal with clients and investors   Coordinate, synchronize, mediate   Assign resources   Allocate costs   Establish context, rules, constrains and boundaries © 2010 Proyectalis Gestión de Proyectos S.L.
  • 28. Management   Structure growth: hire, fire,   Create and sustain a organize… Corporate Culture   Determine salary policies   Motivate, give credit   Work at the portfolio level   Drive change   Improve the system   Train employees © 2010 Proyectalis Gestión de Proyectos S.L.
  • 29. An Agile view of Management 5thAnnual ”State of Agile Development” Survey, 2010 © 2010 Proyectalis Gestión de Proyectos S.L.
  • 30. Leadership © 2010 Proyectalis Gestión de Proyectos S.L.
  • 31. Let’s go WAY back in time… © 2010 Proyectalis Gestión de Proyectos S.L.
  • 32. Some centuries closer.. © 2010 Proyectalis Gestión de Proyectos S.L.
  • 33. Konosuke Matsushita “Your firms are build on the Taylor model. Even worse, so are your heads. With your bosses doing the thinking while the workers wield the screwdrivers, you're convinced deep down that this is the right way to run the business. For you, the essence of good management is getting the ideas out of the heads of the bosses and into the hands of labour. […] the continued existence of firms depends on the day-to-day mobilisation of every ounce of intelligence". © 2010 Proyectalis Gestión de Proyectos S.L.
  • 34. Konosuke Matsushita -  Dictatorial managers won’t feel the need of employees with decision making skills. Moreover, he will not take the time or trouble to develop their talents. He wants people to simply follow his orders, nothing more. -  It is quite impossible for even a superior manager to do an adequate job solely on the basis of his limited individual capacities. His limited perception and knowledge will never let him understand the realities of the problems facing him or the true nature of management -  Corporate ruin is the penalty to be paid by any company that cannot collect and develop a talented, cooperative work force. It is indispensable to collect wisdom from many sources. © 2010 Proyectalis Gestión de Proyectos S.L.
  • 35. Leader: guide and role model © 2010 Proyectalis Gestión de Proyectos S.L.
  • 36. Leaders “You must be the change you want to see in the world.” - Gandhi © 2010 Proyectalis Gestión de Proyectos S.L.
  • 37. Lean Leadership “The fundamental principle of successful management is to allow subordinates to make full use of their ability” Kaoru Ishikawa, quoted by M. Poppendieck © 2010 Proyectalis Gestión de Proyectos S.L.
  • 38. Invisible and dispensable “A leader is best when people barely know he exists, when his work is done, his aim fulfilled, they will say: we did it ourselves.” – Lao Tzu © 2010 Proyectalis Gestión de Proyectos S.L.
  • 39. Leadership ” If you want to build a ship, don't drum up people to collect wood and don't assign them tasks and work, but rather teach them to long for the endless immensity of the sea.” -Antoine De Saint-Exupery © 2010 Proyectalis Gestión de Proyectos S.L.
  • 40. Agile © 2010 Proyectalis Gestión de Proyectos S.L.
  • 41. © 2010 Proyectalis Gestión de Proyectos S.L.
  • 42. 1.  Satisy your customer: early and continuous delivery 2.  Adapt to change, even on late stages 3.  Deliver working software frequently 4.  Work together with business people daily 5.  Motivation: environment and trust 6.  Face to face communication 7.  Measure working software 8.  Sustainable pace 9.  Technical Excellence 10. Simplicity 11. Self-organization 12. Continuous improvement © 2010 Proyectalis Gestión de Proyectos S.L.
  • 43. Agile101 Estimate Ouch! R1.0 ¿R2.0? Estimate BV Replan R1.0 ¿R2.0? t © 2010 Proyectalis Gestión de Proyectos S.L.
  • 44. Agile101 - Self-organized, Motivated team Estimate - Working on a sustainable pace - Collaborates with customer and business people daily - Communicates face to face - Strives for technical excellence - Reflects on how to improve, Ouch! eliminates waste R1.0 ¿R2.0? Estimate BV Replan R1.0 ¿R2.0? t © 2010 Proyectalis Gestión de Proyectos S.L.
  • 45. Agile101 Values Principles Processes Practices Roles Artifacts Tools © 2010 Proyectalis Gestión de Proyectos S.L.
  • 46. The fourth-dimensional problem © 2010 Proyectalis Gestión de Proyectos S.L.
  • 47. The evolution of the Scrum Master “The Scrum guy” ScrumButt Scrum Agile Nirvana - Schedule meetings - List impediments © 2010 Proyectalis Gestión de Proyectos S.L.
  • 48. The evolution of the Scrum Master “The Scrum “Scrum guy” Mom” ScrumButt Scrum Agile Nirvana - Schedule - “I’ll take care of that” meetings - Moderator - List - Diagnoses & impediments Decides - Directly removes impediments - Team interface - Evades conflict (artificial harmony) - Does not really trust the team, still bossy © 2010 Proyectalis Gestión de Proyectos S.L.
  • 49. The evolution of the Scrum Master “The Scrum “Scrum True Scrum guy” Mom” Master ScrumButt Scrum Agile Nirvana - Schedule - “I’ll take care of that” - Trainer, mentor meetings - Moderator - Facilitator - List - Diagnoses & - Motivator impediments Decides - Team gardener - Directly removes - Involves everyone impediments - Progressively delegates - Team interface - Collaboration - Evades conflict - Innovation (artificial harmony) - Deals with Conflict - Does not really trust - Change agent the team, still bossy - Agile evangelist - Leader © 2010 Proyectalis Gestión de Proyectos S.L.
  • 50. The evolution of the Scrum Master “The Scrum “Scrum True Scrum Scrum Sensei – guy” Mom” Master Agile Coach ScrumButt Scrum Agile Nirvana - Schedule - “I’ll take care of that” - Trainer, mentor - Listen meetings - Moderator - Facilitator - Master silence - List - Diagnoses & - Motivator - Ask impediments Decides - Team gardener - Be a mirror - Directly removes - Involves everyone impediments - Progressively delegates - Team interface - Collaboration - Evades conflict - Innovation (artificial harmony) - Deals with Conflict - Does not really trust - Change agent the team, still bossy - Agile evangelist - Leader © 2010 Proyectalis Gestión de Proyectos S.L.
  • 51. The evolution of the Scrum Master “The Scrum Scrum Sensei – guy” Agile Coach ScrumButt Agile Nirvana - Schedule - Listen meetings - Master silence - List - Ask impediments - Be a mirror © 2010 Proyectalis Gestión de Proyectos S.L.
  • 52. The evolution of the Scrum Master “The Scrum “Scrum True Scrum Scrum Sensei – guy” Mom” Master Agile Coach ScrumButt Scrum Agile Nirvana Decide Sell Consult Participate Advice Inquire Delegate © 2010 Proyectalis Gestión de Proyectos S.L.
  • 53. The evolution of the Scrum Master “The Scrum “Scrum True Scrum Scrum Sensei – guy” Mom” Master Agile Coach ScrumButt Scrum Agile Nirvana Decide Sell Consult Participate Advice Inquire Delegate Estimate stories Sprint Length Definition of done Team composition Business strategy © 2010 Proyectalis Gestión de Proyectos S.L.
  • 54. The evolution of the Scrum Master “The Scrum “Scrum True Scrum Scrum Sensei – guy” Mom” Master Agile Coach ScrumButt Scrum Agile Nirvana Decide Sell Consult Participate Advice Inquire Delegate Estimate TEAM stories Sprint SM Length Definition PO of done Team Manager composition Business Manager strategy © 2010 Proyectalis Gestión de Proyectos S.L.
  • 55. The evolution of the Scrum Master “The Scrum “Scrum True Scrum Scrum Sensei – guy” Mom” Master Agile Coach ScrumButt Scrum Agile Nirvana Coach (leader?) C&C Decide Sell Consult Participate Advice Inquire Delegate Estimate TEAM stories Sprint SM Length Definition PO of done Team Manager composition Business Manager strategy © 2010 Proyectalis Gestión de Proyectos S.L.
  • 56. Agile Management © 2010 Proyectalis Gestión de Proyectos S.L.
  • 57. The Management 2.0 problem: Values Principles Processes Practices Roles Artifacts Tools © 2010 Proyectalis Gestión de Proyectos S.L.
  • 58. The Management 2.0 problem: Values Principles Processes Practices Roles Artifacts Tools © 2010 Proyectalis Gestión de Proyectos S.L.
  • 59. The Nummi Plant experiment General Toyota NUMMI Motors   Assembly Hours per Car 31 16 19   Assembly Defects per 100 Cars 130 45 45   Assembly Space per Car 0,75 0,45 0,65   Inventories of Parts ( Average ) 2 weeks 2 hours 2 days   Space used for Rework 15% none 7%   Absenteeism 15% none 1,5% © 2010 Proyectalis Gestión de Proyectos S.L.
  • 60. The struggle with Taylorism © 2010 Proyectalis Gestión de Proyectos S.L.
  • 61. Generation Bottleneck   Command & Control   Measure, audit   Diagnose, fix   Tell people how things should be done, micromanage   Office politics   “if it ain’t broke, don’t fix it”   Keep people busy (“busyness”)   Constantly change priorities   Terrorize © 2010 Proyectalis Gestión de Proyectos S.L.
  • 62. New kids on the block © 2010 Proyectalis Gestión de Proyectos S.L.
  • 63. We had management in engineering. And the structure was tending to tell people, “No, you can't do that." So Google got rid of the managers. Now most engineers work in teams of three, with project leadership rotating among team members. If something isn't right, even if it's in a product that has already gone public, teams fix it without asking anyone. For a while, I had 160 direct reports. No managers. It worked because the teams knew what they had to do. That set a cultural bit in people's heads: You are the boss. Don't wait to take the hill. Don't wait to be managed. And if you fail, fine. On to the next idea. There's faith here in the ability of smart, well-motivated people to do the right thing. Anything that gets in the way of that is evil." © 2010 Proyectalis Gestión de Proyectos S.L.
  • 64. Change! © 2010 Proyectalis Gestión de Proyectos S.L.
  • 65. Change! © 2010 Proyectalis Gestión de Proyectos S.L.
  • 66. Change! © 2010 Proyectalis Gestión de Proyectos S.L.
  • 67. Change! © 2010 Proyectalis Gestión de Proyectos S.L.
  • 68. Change! © 2010 Proyectalis Gestión de Proyectos S.L.
  • 69. Management 3.0 © 2010 Proyectalis Gestión de Proyectos S.L.
  • 70. Management 3.0 A software team is a self organizing system: support it, don’t obstruct it Agile Managers work the system around the team, not the people in the team http://www.slideshare.net/jurgenappelo/what-is-agile-management © 2010 Proyectalis Gestión de Proyectos S.L.
  • 71. © 2010 Proyectalis Gestión de Proyectos S.L.
  • 72. © 2010 Proyectalis Gestión de Proyectos S.L.
  • 73. © 2010 Proyectalis Gestión de Proyectos S.L.
  • 74. © 2010 Proyectalis Gestión de Proyectos S.L.
  • 75. Agile Management   Implement an Agile framework   Focus on maximizing value and eliminating waste: know and limit workload, concentrate on flow, lead time and delivery   Continuous improvement: system vision, spot bottlenecks, remove impediments, improve everything   Teamwork: protect the teams, involve everyone   Self-organization: empowerment, ownership, progressive delegation, move decission making the closests to the team as possible © 2010 Proyectalis Gestión de Proyectos S.L.
  • 76. “Information Technology is 80% psychology and 20% technology. ” – Jeff De Luca, autor de FDD (2000) “What are you managing? The only thing you really manage here is your employees. End of story.." – Stefan Falk, VP Strategic Business Innovation (2002) © 2010 Proyectalis Gestión de Proyectos S.L.
  • 77. Oh, wait, wasn’t that HIS role? © 2010 Proyectalis Gestión de Proyectos S.L.
  • 78. Exercise: Coach Drive change Motivate Rules Workload Implement Agile Portfolio Lead Constraints Train Evangelize Listen Boundaries Remove impediments Agile ground-rules Protect the team Define & empower Supra-structures Team development corporate culture Mantain & enforce Goals Individuals corporate culture Coordinate Structure Teams Resources Systemic vision Hiring / Firing Conflicts Salaries, bonus Mentor Agile tools Context Manager SM / Agile Coach © 2010 Proyectalis Gestión de Proyectos S.L.
  • 79. ! Portfolio Train Workload Implement Agile Evangelize Structure Remove impediments Agile ground-rules Motivate Supra-structures Protect the team Team development Mentor Listen Maintain process Boundaries Coordinate Coach Goals Drive change Constraints Agile practices Context Resources Systemic vision Hiring / Firing Teams Conflicts Individuals Agile tools Salaries, bonus Lead Rules Define & empower Mantain & enforce corporate culture corporate culture Manager SM / Agile Coach © 2010 Proyectalis Gestión de Proyectos S.L.
  • 80. Three subjects for this session   Motivation   Self organizing teams   Agile structures © 2010 Proyectalis Gestión de Proyectos S.L.
  • 81. Three subjects for this session   Motivation   Self organizing teams   Agile structures   Implementing Agile   Worload / capacity managent   Kaizen / improvement   Coaching / team growing   Driving change   … © 2010 Proyectalis Gestión de Proyectos S.L.
  • 82. Motivation © 2010 Proyectalis Gestión de Proyectos S.L.
  • 83. © 2010 Proyectalis Gestión de Proyectos S.L.
  • 84. © 2010 Proyectalis Gestión de Proyectos S.L.
  • 85. Dan Pink (2009-2010) © 2010 Proyectalis Gestión de Proyectos S.L.
  • 86. Motivation (Pink ++)   Autonomy   Security (hygiene)   Clear goals   Labor conditions   Teamwork   Transparency   Commitment   Communication   Empowerment   Tolerance   Justice   Mastery   Skill   Purpose   Training   Results   Challenge   Progress   Positive   Credit reinforcement   Celebration   Quality © 2010 Proyectalis Gestión de Proyectos S.L.
  • 87. Steven Reiss, 16 forces (~2000)   Acceptance, the need for approval   Curiosity, the need to learn   Eating, the need for food   Family, the need to raise children   Honor, the need to be loyal to the traditional values of one's clan/ethnic group   Idealism, the need for social justice   Independence, the need for individuality   Order, the need for organized, stable, predictable environments   Physical activity, the need for exercise   Power, the need for influence of will   Romance, the need for sex   Saving, the need to collect   Social contact, the need for friends (peer relationships)   Status, the need for social standing/importance   Tranquility, the need to be safe   Vengeance, the need to strike back/to win © 2010 Proyectalis Gestión de Proyectos S.L.
  • 88. Jurgen Appelo, 16 forces (~2010)   Acceptance, the need for approval   Curiosity / mastery , the need to learn   Eating, the need for food   Family, the need to raise children   Honor, the need to be loyal to the traditional values of one's clan/ethnic group   Idealism / purpose, the need for social justice   Independence / autonomy, the need for individuality   Order, the need for organized, stable, predictable environments   Physical activity, the need for exercise   Power, the need for influence of will   Romance, the need for sex   Saving, the need to collect   Social contact, the need for friends (peer relationships)   Status, the need for social standing/importance   Tranquility, the need to be safe   Vengeance, the need to strike back/to win © 2010 Proyectalis Gestión de Proyectos S.L.
  • 89. Jurgen Appelo, 16 forces (~2010)   Acceptance, the need for approval   Curiosity / mastery , the need to learn   Eating, the need for food   Family, the need to raise children   Honor, the need to be loyal to the traditional values of one's clan/ethnic group   Idealism / purpose, the need for social justice   Independence / autonomy, the need for individuality   Order, the need for organized, stable, predictable environments   Physical activity, the need for exercise   Power, the need for influence of will   Romance, the need for sex   Saving, the need to collect   Social contact, the need for friends (peer relationships)   Status, the need for social standing/importance   Tranquility, the need to be safe   Vengeance, the need to strike back/to win © 2010 Proyectalis Gestión de Proyectos S.L.
  • 90. Synthesis   Curiosity / mastery   Idealism / purpose, honor   Independence / autonomy, power   Order, Tranquility, Saving (security)   Social contact, acceptance, status © 2010 Proyectalis Gestión de Proyectos S.L.
  • 91. Exercise: how to improve   Curiosity / mastery   Idealism / purpose, honor   Independence / autonomy, power   Order, Tranquility, Saving (security)   Social contact, acceptance, status © 2010 Proyectalis Gestión de Proyectos S.L.
  • 92. Don’t demotivate! (anti-patterns) © 2010 Proyectalis Gestión de Proyectos S.L.
  • 93. Fear © 2010 Proyectalis Gestión de Proyectos S.L.
  • 94. Irrational (emotional) responses © 2010 Proyectalis Gestión de Proyectos S.L.
  • 95. Evil © 2010 Proyectalis Gestión de Proyectos S.L.
  • 96. Mixed Signals © 2010 Proyectalis Gestión de Proyectos S.L.
  • 97. Resources Pool © 2010 Proyectalis Gestión de Proyectos S.L.
  • 98. Give Hell © 2010 Proyectalis Gestión de Proyectos S.L.
  • 99. Micromanagement © 2010 Proyectalis Gestión de Proyectos S.L.
  • 100. Pression & Overcommitment © 2010 Proyectalis Gestión de Proyectos S.L.
  • 101. Divide and set against © 2010 Proyectalis Gestión de Proyectos S.L.
  • 102. Zero-sum games © 2010 Proyectalis Gestión de Proyectos S.L.
  • 103. Office politics © 2010 Proyectalis Gestión de Proyectos S.L.
  • 104. Information control © 2010 Proyectalis Gestión de Proyectos S.L.
  • 105. Talibans & Zealots © 2010 Proyectalis Gestión de Proyectos S.L.
  • 106. Broken promises © 2010 Proyectalis Gestión de Proyectos S.L.
  • 107. © 2010 Proyectalis Gestión de Proyectos S.L.
  • 108. Decide Diagnose Fix and Solve © 2010 Proyectalis Gestión de Proyectos S.L.
  • 109. Self-organization © 2010 Proyectalis Gestión de Proyectos S.L.
  • 110. Semco   Self-organized, self managed divisions   No human resources department, no secretaries   All workers set their own hours   People decide what they want to work on: no career plan, no job descriptions   People decide their salary. Salaries and expenses are openly shared.   Everyone shares in the profit   Teams hire their managers   Hiring and firing are democratically decided   Two free chairs at Board for any employee   CEO role rotates every six months amongst six counselors   The owner’s office has been moved twice without his approval © 2010 Proyectalis Gestión de Proyectos S.L.
  • 111. “Possibly the most controversial initiative in Semco is to let employees set their own salaries. So called “experts” will rapidly show their narrow knowledge of human condition, assuming that everyone will try to, obviously, set the highest possible pay for their selves. Is the same argue we hear about letting people set their hours on a “seven day weekend”: the first idea that will come to your head is that people will come as late as possible or will never come. But that has never been our experience. As with self-established salaries.” © 2010 Proyectalis Gestión de Proyectos S.L.
  • 112. Netflix vacation policy and tracking   Until 2004 we had the standard model of N days per year   Meanwhile, we’re all working online some nights and weekends, responding to emails at odd hours, and taking an afternoon now and then for personal time   An employee pointed out, “we don’t track hours worked per day or per week, so why are we tracking days of vacation per year?”   We realized we should focus on what people get done, not how many hours or days worked. Just as we don’t have an 9-5 day policy, we don’t need a vacation policy.   So Netflix Vacation Policy is “there is no policy or tracking”   “There is also no clothing policy at Netflix, but no one has come to work naked lately.” – Patty McCord, 2004 © 2010 Proyectalis Gestión de Proyectos S.L.
  • 113. Self-   Ownership : improvement is not only managerial stuff. Managers must ensure improvement takes place.   Empowerment: team progressively owns more authority to take decissions in order to achieve the goals set. They are responsible and accountable for performance and success on that goals.   Delegation does NOT reduce the amount of authority, responsibility or accountability of managers © 2010 Proyectalis Gestión de Proyectos S.L.
  • 114. Is this anarchy? © 2010 Proyectalis Gestión de Proyectos S.L.
  • 115. The gardener metaphor Henrik Kniberg, “The Manager’s Role in Scrum” - Scrum Gathering 2007 Jurgen Appelo, “The purpose of Leadership” (~2010) © 2010 Proyectalis Gestión de Proyectos S.L.
  • 116. Alignment   Self-organization can produce unwanted results   Mafia   Al-Qaeda   A context is needed to align self-organization with corporate goals   Context is enforced by boundaries and constraints   Authority still exists © 2010 Proyectalis Gestión de Proyectos S.L.
  • 117. Good context •  Clearly related to company or functional goals •  Relative priority established •  Quality / precision / refinement level defined •  Key stakeholders •  Key metrics •  Definition of done / success © 2010 Proyectalis Gestión de Proyectos S.L.
  • 118. Netflix on context   Managers: When one of your talented people does something dumb, don’t blame them. Instead, ask yourself what context you failed to set.   Managers: When you are tempted to “control” your people, ask yourself what context you could set instead - Are you articulate and inspiring enough about goals and strategies?   High performance people will do better work if they understand the context © 2010 Proyectalis Gestión de Proyectos S.L.
  • 119. Exercise   Form teams (Aye!)   Discuss something dumb your teams did (decide wich is the most dumb or funny story ) – 5 min   Try to set a context on that – what should’ve been told to the teams that wasn’t clearly defined? – 3 min   Debrief (2 min) © 2010 Proyectalis Gestión de Proyectos S.L.
  • 120. Agile Structures © 2010 Proyectalis Gestión de Proyectos S.L.
  • 121. Organizational Anti-Pattern ? ? ? ? © 2010 Proyectalis Gestión de Proyectos S.L.
  • 122. Scrum 101 Stakeholders Product Owner Team ? Sprint Backlog Scrum Master Product Backlog © 2010 Proyectalis Gestión de Proyectos S.L.
  • 123. Scrum structure / same product ? ? ? ? ? © 2010 Proyectalis Gestión de Proyectos S.L.
  • 124. Scrum structure / same product ? ? ? ? ? © 2010 Proyectalis Gestión de Proyectos S.L.
  • 125. Agile Hyper-specialists? © 2010 Proyectalis Gestión de Proyectos S.L.
  • 126. Skills Matrix © 2010 Proyectalis Gestión de Proyectos S.L.
  • 127. Scrum structure / same product ? ? ? ? ? ? © 2010 Proyectalis Gestión de Proyectos S.L.
  • 128. Organizational anti-pattern ? ? © 2010 Proyectalis Gestión de Proyectos S.L.
  • 129. Support teams   Scattered knowledge   Demotivation   Care less about quality (“eat your own dog food”)   Repetitive errors (waste)   Only advantage: protect the team (can be solved using Scrumban or rotating support members)   Many of this considerations are applied to core / infrastructure teams © 2010 Proyectalis Gestión de Proyectos S.L.
  • 130. Scrumbam Sprint Burn-down: Pending Selected. Dev. Valid. Integration Done! SPRINT Release Plan: Fire! PRIO ASAP Buffer Burn-up: © 2010 Proyectalis Gestión de Proyectos S.L.
  • 131. Scrum structure / several products - clients ? ? ? ? ? © 2010 Proyectalis Gestión de Proyectos S.L.
  • 132. Organizational anti-pattern ? ? ? ? ? © 2010 Proyectalis Gestión de Proyectos S.L.
  • 133. Scrum structure / several products - clients ? ? ? ? ? © 2010 Proyectalis Gestión de Proyectos S.L.
  • 134. Organizational anti-patterm ? ? ? ? ? © 2010 Proyectalis Gestión de Proyectos S.L.
  • 135. Communities of practice ? ? ? ? ? © 2010 Proyectalis Gestión de Proyectos S.L.
  • 136. Communities of practice ? ? ? ? ? © 2010 Proyectalis Gestión de Proyectos S.L.
  • 137. Communities of practice   Standards and policies   Tools   Dependencies, coordination   Best practices, lessons learned   R&D, training   Interviewing, hiring   Relationship and interaction with other communities   Distributing resources amongst teams © 2010 Proyectalis Gestión de Proyectos S.L.
  • 138. Criteria for Scrum / Agile structures   Customer orientation   Assign projects to teams, not tasks to people or people to teams   Cross-functional teams (concept to cash)   Specialist with a tendence to overlap knowledge   Feature teams better than tech teams / silos   Self support better than support team © 2010 Proyectalis Gestión de Proyectos S.L.
  • 139. “No, we can’t…”   Are there any real impediments beyond “change is hard?”   Define if this impediments are not in fact corporate dysfunctions to be solved   If they are not, try to start wherever you are and use kanban: evolve from there   If “you can’t” do Kanban that means there’s no value stream – Danger!   If you’re still there after a few months, maybe Agile is not for you – Admit it, and move on! © 2010 Proyectalis Gestión de Proyectos S.L.
  • 140. Conclusions © 2010 Proyectalis Gestión de Proyectos S.L.
  • 141. Conclusions   Command and Control kills Agile, and shouldn’t be used on a knowledge based, creativity dependant environment   Agile Management cares about flow, value, change, improvement, but also about teams, motivation and self-organization.   Motivation of knowledge workers is deeply tied to security, autonomy, mastery, purpose and social acceptance.   Leadership sets a role model, a purpose, a vision and takes the first step. There are many kind of leaders, and they don’t necessarily need authority.   Managers work with Scrum Masters / Team Leaders / Agile Coaches to protect the teams and allow them use their skills to the maximum.   Autonomy is key for motivation and self-organization. Autonomy must be obtained by the means of progressive delegation, good context and goal setting. Managers work the system around the team.   Most Agile structures favor feature / cross-functional teams and single entry point for work / prioritization © 2010 Proyectalis Gestión de Proyectos S.L.
  • 142. Thank you and… BLOG IT!! angel.medinilla@proyectalis.com © 2010 Proyectalis Gestión de Proyectos S.L.
  • 143. http://creativecommons.org/ licenses/by-nc-nd/3.0/ This presentation is based upon the ideas and work of many people. And while I’ve tried to recognize copyrights and give credit and attribution where possible, I cannot possibly list them all, so if you feel like there’s something that should be added, changed or removed from this presentation, please drop me an e-mail at angel.medinilla@proyectalis.com Special thanks for this one to Jurgen Appelo and Mary Poppendieck. © 2010 Proyectalis Gestión de Proyectos S.L.