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Gaming technology

  1. INDEX  What is a Game?  Different Genres  Origin Of Gaming  What Is A Gaming Console?  Origin Of Consoles  Different Gaming Consoles  Mobile Gaming  Advantages  Disadvantages  Question Time
  2. GAME  An Electronic Game That Involves Human Interaction With A User Interface To Generate Visual Feedback On A Video Device.
  3. GENRES  Adventure  Action  Role-Playing  Puzzle Game(RPG)  Simulation  (MMORPG)  Turn-Based Strategy  First Person Shooter Game (TBS) (FPS)  Real Time Strategy  Third Person (RTS) Shooter(TPS)  Stealth-Based Game  Sports  Tactical shooter  Racing
  4. ADVENTURE
  5. ROLE PLAYING GAME
  6. RACING
  7. FIRST PERSON SHOOTER
  8. THIRD PERSON SHOOTER
  9. REAL TIME STRATEGY
  10. ORIGIN OF GAMING The earliest known interactive electronic game was by Thomas T. Goldsmith Jr. and Estle Ray Mann on a cathode ray tube in 1947. The game was a missile simulator inspired by radar displays from World War II. It used analog circuitry to control the CRT beam and position a dot on the screen.
  11. TIC-TAC-TOE,MOUSE MAZE  In 1957–1961, a collection of interactive graphical programs were created at MIT.  Mouse in the Maze allowed users to use a light pen to place maze walls, dots that represented bits of cheese.  Tic-Tac-Toe used the light pen as well to play a simple game of noughts and crosses against the computer.
  12. GAMING CONSOLE  A Video Game Console is an interactive entertainment computer or customized computer system that produces a video display signal which can be used with a display device (a television, monitor, etc.) to display a video game.
  13. INSIDE GAME SYSTEMS  USER CONTROL INTERFACE  Allows the player to interact with the video game  Without it, a video game would be a passive medium, like cable TV • CPU  Reads The Input,Processes It,And Carries Out The Instructions  Most Important Component Of The Gaming Console
  14.  RAM  Provides Temporary Storage Of Games As They're Being Played.  Without RAM, even the fastest CPU could not provide the necessary speed for an interactive gaming experience.  SOFTWARE KERNEL  The Console's operating system.  Provides the interface between the various pieces of hardware.
  15.  GRAPHIC PROCESSORS  Provides Specialized Mapping, Texturing And Geometric Functions  Controls Video Output
  16. ORIGIN OF GAMING CONSOLES  Magnavox released the first home video game console which could be connected to a TV set— the Magnavox Odyssey, invented by Ralph H. Baer.  The Odyssey uses a type of removable printed circuit board card that inserts into a slot similar to a ROM cartridge slot.  Was Powered By Batteries  Moderately Successful
  17. ATARI 2600  The Atari 2600 is a video game console released in October 1977 by Atari, Inc.  The CPU was the MOS Technology 6507, running at 1.19 MHz  Had A 128 Byte RAM  Wildly Successful  ―The Console The Entire Industry Is Built On‖
  18. SOME CONSOLES  PLAYSTATION 3  Sony,Toshiba,IBM designed Microprocessor as CPU  Graphics processing is handled by the NVIDIA RSX Reality Synthesizer.  Has Bluetooth 2.0,Gigabit Ethernet,USB 2.0,HDMI 1.4.  Except The 20GB models,Others Have WIFI  Can Read Blu-Ray Disks
  19. XBOX-360  Triple-core IBM designed Xenon Microprocessor as its CPU.  Graphics processing is handled by the ATI Xenos  Does not have WIFI,Bluetooth  Has USB 2.0,HDMI 1.4  Can Not Read BLU-RAY  Cheaper Than A PS3
  20. MOBILE GAMING  Gaming On The Move  Most Demanded Form Of Gaming
  21. NINTENDO DS Has Two Microprocessors  One For Processing Gameplay mechanisms and video rendering  The Other Processes Sound Output, Wi-Fi Support  Has A Rechargeable 850mAh Lithium Ion Battery
  22. PLAYSTATION VITA • Quad-Core ARM Cortex-A9 MPCore Processor Is Its CPU • Six Axis Motion Sensing System • 512 Mb Ram • Bluetooth,Wifi,3G, Built In GPS Recei- ver
  23. TOP GAMES ON ANDROID,IOS  ANGRY BIRDS  TEMPLE RUN
  24.  ASPHALT 7:HEAT CUT THE ROPE
  25. SMALL WONDERS
  26.  Shravan Kumaran,12-Youngest President Of A Gaming Firm  Sanjay Kumaran,10-Youngest CEO  Both Started ―GO DIMENSIONS‖  First Product-Catch Me Cop  2000 Downloads In 2 Weeks  Earned 100$ in 2 Months Through ADS
  27. ADVANTAGES  Help Gain Self Confidence  Help Overcome Depression  Improves Hand-Eye Coordination  Teaches Problem Solving Skills  Increases Self Esteem  Improved Social Life  Increases Thinking Capabilities
  28. DISADVANTAGES  Violent Games Lead To Aggressive Behavior  Single Player Games Isolate People From Family  Constant Use May Lead To Eye Strain, Headaches And Other Physical Problems  Some Games Make You Unfit  Can Cause A Fall In Academic Performance
  29. CONCLUSION  Everything Has Pros And Cons-LAW OF NATURE  Learn To Maintain Balance  Get The Best Out Of It  Have Fun But Not At The Cost Of Your LIFE
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