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LEARNING ON THE GO!
"You know, it's funny - I read so much about teachers trying to find ways to
get students' attention, and when they find a device - a communication
device - that captures students' attention, they want to ban it.“
Stephen Downes
Outline
 Some Statistics
 Concept of Mobile Learning
 Type of Mobile Learning
 Case Studies
 Hands On
 Group Work
Access to cellular networks
Currently, ~90% of the
world’s population
7.5 Billions by end of
2014
8.5 Billions by end of
2016
Current Status
Exploring Students' Mobile Learning Practices in Higher Education (Educause, 2013)
http://www.educause.edu/ero/article/exploring-students-mobile-learning-practices-higher-education
With this rapid growth and its increasing
penetration have strengthened the use of
mobile phones as learning tools.
Spontaneous
Personal
Portable
Lightweight
Universal
Informal
Types of Mobile Learning
Individual Mobile Learning
 Original course work: usually in some
combination of text, audio, and visual
components.
 Skill practice: writing drafts of papers,
recording oral practicing of everything from
vocabulary practices to speeches.
 Research: using Internet access to find source
content.
 Content capture: taking notes, recording
audio/visual content.
Peer-to-Peer or Peer-to-Instructor
 Posting questions or work products on shared
websites, sending files to peers or instructors.
 Sending emails, texts to peers or instructors
to get fast answers to questions, checking on
assignments, setting up meetings.
Group Sharing Mobile Learning
 Using social networking sites/shared
websites to collaborate with others anywhere
in the world.
Mobile Myths
 Mobile devices have screens too small to
allow for learning
 There are no consistent standards for mobile
learning
 Mobile devices are unsuitable for learning as
they are a distraction
 Mobile learning is just ‘learning on the move’
 Students with disabilities cannot use mobile
devices for learning
Mobile Myths (2)
 Mobile learning means content delivered in
bite-sized chunks
 Young people already know how to use mobile
devices for learning
 Mobile devices cannot be relied upon for
learning as they are likely to be lost, broken
or stolen
 Content on mobile devices cannot be as
secure as on desktop computers
 Mobile learning is an expensive option
Concept of APPS
Nearpod
View Demo
Socrative
Socrative
 Easy way to :
increase engagement and interaction with
your students
Leverage the power of student responses
Use the live, real time data to inform
instruction.
Teachers:
t.socrative.com
Students:
m.socrative.com
Educreation
Case Studies
Case Study
Class Level: Freshmen / Sophomores
Course: Academic Writing
Objectives:
 Create videos showing main elements that are
important for the Lebanese Identity
Description:
 Groups of 5
 Act out the differences and pay attention to the props
they use (clothing, settings, language, body
language…)
 Videotape
 Share on Moodle
Challenges:
 Time to train on logistics
 Time to prepare videos
 Internet Connections and Video size
Final Recommendatins
 Provide clear explanations of technologies learners are
expected to use (support available and educational
benefits)
 Ensure essential course information and learning
resources are available via the VLE (expected by
learners as a minimum)
 Offer ‘tasters’ of potentially innovative learning
activities that learners can try online
 Explore what colleagues are doing to ensure a level of
consistency for learners in their experience of
technology
 Treat new technologies as an opportunity to share skills
(some learners may be highly proficient while others
are unsure)
 Recognise that how the use of technology is explained
to learners is of critical importance
Thank you!
Rayane Fayed
rf26@aub.edu.lb

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Learning on the go!

  • 1. LEARNING ON THE GO! "You know, it's funny - I read so much about teachers trying to find ways to get students' attention, and when they find a device - a communication device - that captures students' attention, they want to ban it.“ Stephen Downes
  • 2. Outline  Some Statistics  Concept of Mobile Learning  Type of Mobile Learning  Case Studies  Hands On  Group Work
  • 3. Access to cellular networks Currently, ~90% of the world’s population 7.5 Billions by end of 2014 8.5 Billions by end of 2016
  • 4. Current Status Exploring Students' Mobile Learning Practices in Higher Education (Educause, 2013) http://www.educause.edu/ero/article/exploring-students-mobile-learning-practices-higher-education
  • 5. With this rapid growth and its increasing penetration have strengthened the use of mobile phones as learning tools.
  • 7. Types of Mobile Learning
  • 8. Individual Mobile Learning  Original course work: usually in some combination of text, audio, and visual components.  Skill practice: writing drafts of papers, recording oral practicing of everything from vocabulary practices to speeches.  Research: using Internet access to find source content.  Content capture: taking notes, recording audio/visual content.
  • 9. Peer-to-Peer or Peer-to-Instructor  Posting questions or work products on shared websites, sending files to peers or instructors.  Sending emails, texts to peers or instructors to get fast answers to questions, checking on assignments, setting up meetings.
  • 10. Group Sharing Mobile Learning  Using social networking sites/shared websites to collaborate with others anywhere in the world.
  • 11. Mobile Myths  Mobile devices have screens too small to allow for learning  There are no consistent standards for mobile learning  Mobile devices are unsuitable for learning as they are a distraction  Mobile learning is just ‘learning on the move’  Students with disabilities cannot use mobile devices for learning
  • 12. Mobile Myths (2)  Mobile learning means content delivered in bite-sized chunks  Young people already know how to use mobile devices for learning  Mobile devices cannot be relied upon for learning as they are likely to be lost, broken or stolen  Content on mobile devices cannot be as secure as on desktop computers  Mobile learning is an expensive option
  • 16. Socrative  Easy way to : increase engagement and interaction with your students Leverage the power of student responses Use the live, real time data to inform instruction. Teachers: t.socrative.com Students: m.socrative.com
  • 19. Case Study Class Level: Freshmen / Sophomores Course: Academic Writing Objectives:  Create videos showing main elements that are important for the Lebanese Identity Description:  Groups of 5  Act out the differences and pay attention to the props they use (clothing, settings, language, body language…)  Videotape  Share on Moodle Challenges:  Time to train on logistics  Time to prepare videos  Internet Connections and Video size
  • 20. Final Recommendatins  Provide clear explanations of technologies learners are expected to use (support available and educational benefits)  Ensure essential course information and learning resources are available via the VLE (expected by learners as a minimum)  Offer ‘tasters’ of potentially innovative learning activities that learners can try online  Explore what colleagues are doing to ensure a level of consistency for learners in their experience of technology  Treat new technologies as an opportunity to share skills (some learners may be highly proficient while others are unsure)  Recognise that how the use of technology is explained to learners is of critical importance

Editor's Notes

  1. More than 7 billion mobile subscriptions  More than 90% of the world’s population now has access to cellular networks. This number will reach 7.5 billion by the end of 2014 and 8.5 billion by the end of 2016.  This rapid growth and its increasing penetration have strengthened the use of mobile phones as learning tools.
  2. 1 Mobile devices have screens too small to allow for learningWhilst mobile phones do not have screens as large as desktop computers, ‘mobile devices’ also include laptops and devices such as e-book readers. These screens are certainly large enough. Mobile devices with smaller screens are often used in different ways from more fixed technologies and are heavily context-aware. Touchscreens, for example, can allow for text input in non-traditional ways and users can also use video, audio and GPS to input data.2 There are no consistent standards for mobile learningAt the turn of the century and for a few years afterward, Sharable Content Object Reference Model (SCORM) was seen as the de facto standard for e-learning products. With the development of HTML5, CSS3 and other frameworks, along with the various app stores (iOS, Android, BlackBerry), however, existing content is becoming a lot more mobile-friendly.3 Mobile devices are unsuitable for learning as they are a distractionDistraction is nothing new to learning, with the scenery beyond the classroom window being a perennial source of fascination to students. The Oxford English Dictionary defines ‘distraction’ as “the drawing away (of the mind or thoughts) from one point or course to another; diversion of the mind or attention.” Whilst it is true that mobile devices with notification features turned on can be detrimental to sustained concentration, the fault lies not in the mobile device but in its use. The appropriate use of technology in a given context is a socially-negotiated process.Of course, the best way to avoid distraction of any sort is to, as one MoLeNET project report stated:give the learners something interesting to do in the first place.4 Mobile learning is just ‘learning on the move’Mobile learning may be about the mobility of the learner, but this is to do with moving across contexts rather than accessing content whilst being on the move. This could be in a context that suits the individual learner, for example on public transport, waiting in a queue, or sitting in a favourite chair at home. Alternatively, it could be in a context more suitable and appropriate for learning. For example, Arboriculture students at Myerscough College use digital cameras up in the tree-tops to explain where they would cut diseased or damaged limbs. This could be carried out in real-time by using their mobile phones for formative assessment meaning they would not repeatedly have to descend and ascend to check with lecturers.5 Students with disabilities cannot use mobile devices for learningIt’s a little-known fact that Apple’s iOS phones and tablets have some of the most consistent, rigorous accessibility features ever seen on a mobile device. In fact, if an app does not meet core accessibility guidelines, it is not approved for entry into the iOS store (see Accessibility section for further discussion). Although this is less true of other app stores, the ability for learners to personalise their device, to have it constantly set up for their use, removes a barrier to learning. Far from providing a hindrance, therefore, mobile learning is a great boon to students with disabilities.
  3. 6 Mobile learning means content delivered in bite-sized chunksBite-sized chunks may seem like the best way to deliver ‘content’. This, however, is a ‘transmission’ approach to mobile learning where an instructor has some knowledge to impart and delivers it, via a mobile device, to a learner. A more holistic approach is to engage the learner in creating user-generated content and engaging through audio, video and other features of mobile devices in the learning experience.7 Young people already know how to use mobile devices for learningAs the 2008 JISC ‘Google Generation’ report demonstrated, the use of mobile devices by young people for social activities does not mean they know how to use them for learning. Educators should be aware of, and continue to experiment with, new ways of using mobile (and other) technologies for learning within their discipline.8 Mobile devices cannot be relied upon for learning as they are likely to be lost, broken or stolenMobile devices tend to be both expensive for their size (and therefore desirable to thieves) as well as being easy to lose or damage. The MoLeNETprogramme, however, found that of 10,000 handheld devices purchased across various projects, less than two percent were damaged, lost or stolen. Just as it can be a good idea to have spare versions of older technologies such as pens and books, so it is sensible to have spare mobile devices in the case of various eventualities.9 Content on mobile devices cannot be as secure as on desktop computers.Whilst mobile devices are more likely to be lost or stolen than desktop computers they often have additional security features. For example, Apple iOS devices and BlackBerries can be set to require a PIN to use whilst Android devices can be unlocked by drawing a shape on the screen. In addition, individual apps have various security features and separate pincodes, with a certain number of incorrect entries trigging data deletion. Finally, software such as Prey allows for the tracking of mobile devices should they be lost or stolen.10 Mobile learning is an expensive optionThis is a common criticism of mobile learning initiatives and is often raised in relation to ‘digital divide’ issues. The latter is the idea that there is a widening gap between those who can afford technology and those who cannot with the former group profiting from greater access to resources and information at the expense of the latter.Mobile devices cost less today than they ever have done, with basic mobile phones being available behind the counter at petrol stations and ‘smartphones’ given away free on cheap monthly contracts. The cost to the learner can be defrayed by the provision of wireless networks, ‘loanership’ schemes and employing a multi-pronged strategy (see University of Bradford snapshot)
  4. ASK THEM HOW WOULD YOU CHOOSE?Rating?Word of mouthRandomly?
  5. Nearpod is an intriguing solution to an "all-in-one" presentation and polling application for classroom and other large iPad environments. The app provides the ability to upload existing presentations as well as create new ones from scratch. Adding interactive features such as question/answer polling, surveys, and drawings are easy and the entire pacing of the presentation is controlled from the teacher's iPad. DemonstrateHandson (follow presenter notes)Then ask them if they would like to use it.
  6. 6 Mobile learning means content delivered in bite-sized chunksBite-sized chunks may seem like the best way to deliver ‘content’. This, however, is a ‘transmission’ approach to mobile learning where an instructor has some knowledge to impart and delivers it, via a mobile device, to a learner. A more holistic approach is to engage the learner in creating user-generated content and engaging through audio, video and other features of mobile devices in the learning experience.7 Young people already know how to use mobile devices for learningAs the 2008 JISC ‘Google Generation’ report demonstrated, the use of mobile devices by young people for social activities does not mean they know how to use them for learning. Educators should be aware of, and continue to experiment with, new ways of using mobile (and other) technologies for learning within their discipline.8 Mobile devices cannot be relied upon for learning as they are likely to be lost, broken or stolenMobile devices tend to be both expensive for their size (and therefore desirable to thieves) as well as being easy to lose or damage. The MoLeNETprogramme, however, found that of 10,000 handheld devices purchased across various projects, less than two percent were damaged, lost or stolen. Just as it can be a good idea to have spare versions of older technologies such as pens and books, so it is sensible to have spare mobile devices in the case of various eventualities.9 Content on mobile devices cannot be as secure as on desktop computers.Whilst mobile devices are more likely to be lost or stolen than desktop computers they often have additional security features. For example, Apple iOS devices and BlackBerries can be set to require a PIN to use whilst Android devices can be unlocked by drawing a shape on the screen. In addition, individual apps have various security features and separate pincodes, with a certain number of incorrect entries trigging data deletion. Finally, software such as Prey allows for the tracking of mobile devices should they be lost or stolen.10 Mobile learning is an expensive optionThis is a common criticism of mobile learning initiatives and is often raised in relation to ‘digital divide’ issues. The latter is the idea that there is a widening gap between those who can afford technology and those who cannot with the former group profiting from greater access to resources and information at the expense of the latter.Mobile devices cost less today than they ever have done, with basic mobile phones being available behind the counter at petrol stations and ‘smartphones’ given away free on cheap monthly contracts. The cost to the learner can be defrayed by the provision of wireless networks, ‘loanership’ schemes and employing a multi-pronged strategy (see University of Bradford snapshot)
  7. http://www.theconsultants-e.com/resources/lessons/lessonrepository/mlearningplans.aspx
  8. http://www.theconsultants-e.com/resources/lessons/lessonrepository/mlearningplans.aspx
  9. http://www.theconsultants-e.com/resources/lessons/lessonrepository/mlearningplans.aspx