1. Course Assessment
• Class Participation : 10%
• Test /Assignment/IT Quiz : 10%
• Presentation : 10%
• Mid - Term Exam : 10%
• End -Term Exam : 60%
TOTAL : 100%
1
2. CHAPTER 1
Basics of Computing
1.1 Computer Applications
1.2 What is a Computer?
1.3 Computer Generations
1.4 Classification of Computers
2
3. Computer Application
• Education
• Banking System
• Science/Aerospace
• Business & Marketing
• Government
• Entertainment
3
4. Applications
• At Home
– Mostly to check mails
– Small documentation
– Gaming
– Music and Video
– To solve homework
– Photo Printouts using Good Printers
5. Applications..
• In Education
– Schools to Universities
– To Educate necessary skills demanded by
Industries
– To give a demo or training
– Server the purpose of Teaching Aids
– To convey messages using Internet
6. Applications…
• In Science
– To analyze large data acquired over a period
of time
– To do complex floating point arithmetic
– Image Processing
– Research
7. Applications….
• In Industry
– To develop software, mostly to automate the
manual work
– To provide necessary solution to clients’
needs
– Software is developed for the needs of
networking, banking, business, retail etc
8. Applications…..
• Entertainment
– Music Industry
– Games
– Movies – to watch and create – 200 Linux
Machines in parallel to create visualization in
Titanic, the movie
– Cartoons, special effects
– Nowadays to promote theirs productions
9. Business
• Banking
– To store, access and modify huge amounts of
data
– Online business called e-business is
becoming popular with a small amount of
limitations
– Paying bills become easy and time saving
– online promotions
10. Applications……
• Government
– “Biometrics Attendance Monitoring”
– Weather Forecasting and military
applications
– Online payment of taxes, Insurances
11. What is a Computer?
System Unit
A computer is an electronic machine that can be programmed to accept
data (input), process it into useful information (output), and store it in a
storage media for future use
11
18. 1st Generation (1944 - 1958) : Vacuum Tubes
Memory was made up
of hundreds of vacuum
tubes
Gave off so much
heat
Input and output
IBM Punched Card (input)
media were punched
cards and magnetic
tapes
Very large in size,
taking up entire rooms.
Magnetic Tapes (output)
Vacuum Tubes
(memory) 18
20. 2nd Generation (1959 - 1964) : Transistor
•Vacuum tubes were replaced with transistors
•An electronic switch that alternately allow or disallow
electronic signal to pass, replaces vacuum tubes
•These transistors were made of solid material, some of
which is silicon, therefore they were very cheap to produce
•Much smaller than vacuum tubes, draw less power, and
generate less heat, conduct electricity faster.
20
22. 3rd Generation (1964 - 1970) : Integrated Circuit
An electronic circuit that packages transistors and other
electronic components into one small silicon chip called
semiconductor.
The number of transistors that is placed on a single chip has
increased, shrinking both the size and cost of computers.
Keyboards and monitors were used.
Magnetic disks were used widely as secondary storage
22
24. 4th Generation (1971-Present) : Microprocessor
•A silicon chip on which transistors are
integrated onto it.
•Microprocessor can do all the processing of a
full-scale computer – smaller in size , faster in
speed.
•These circuit integrations are known as Large-
scale integrated (LSI) and Very Large-scale
integrated (VLSI) circuits
Microprocessors led to the invention of personal
computers.
24
25. 5th Generation (Present & Beyond) : Artificial
Intelligence
•Fifth generation computing devices,
based on Artificial Intelligence, are still
in development, though there are some
applications. such as voice recognition,
that are being used today
•Artificial Intelligence (AI) concerns with
making computers behave and think like
humans.
•AI studies include robotics, expert
systems, games, etc..
25
26. Questions
• List the 5 generations of computers.
• Magnetic tapes and vacuum tubes were used
in which generation?
• We are now in the _____ generation.
• Processor = microprocessor = CPU ( T/F?)
26
27. Classification of Computers
(1) Supercomputers
•The Fastest computer
•Used for intensive numerical Computation
•The most expensive.
•process billions of instructions in a second
•Can have hundreds of processors.
•Speed is measured in nanoseconds
•used by some exclusive group only
•Main memory around >64 GB & Secondary Storage In TeraByte
•scientific research, weather forecasting, climate research (global warming),
27
28. (2)Mainframe
s
•1 to 16 CPUs (modern machines more)
•Organizations such as banks & insurance
companies which process large number of
transactions on-line.
•Process data at very high speed
•Less expensive than Supercomputer
•used for processing large amount of data
•user work with terminal e.g. IBM Mainframe
28
30. (4)Servers
•designed to support a computer network that allows you to
share files, application software, hardware, such as printers and
other network resources.
•Mainframes, personal computers can be used as a server.
•Server computers usually have following characteristics:
•Designed to be connected to one or more networks
•The most powerful CPUs available
•Multiple CPUs to share the processing tasks
•Large memory and disk storage
•High-speed communications capabilities
30
31. (5)Microcomputers / PC
• The most common for home users ,
computers that can fit on a desktop or in
one's briefcase.
• Can perform all of its input, processing,
output and storage activities by itself.
31
32. Why are COMPUTERS
so Useful?
• Storage
• Reliability
• Speed
• Accuracy
• Communication
• Versatile
• No Emotions 32
33. Questions
• advantages of computers?
• Supercomputers are used for _______
• What are portable computers?
33
Editor's Notes
AI studies include robotics, expert systems, games, etc.