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CSMSS
CHH.Shahu College of Engineering
Department of Electronics and Communication Engineering,
Aurangabad.
Seminar
On
HAND GESTURE BASED INTERACTIVE PHOTO SLIDER
Presented By Guided By
Sampada S Muley Prof. A.M Rawate
For the Degree of
Master of Engineering
(Electronics and Telecommunication Engineering)
Dr. BABASAHEB AMBEDKAR MARATHWADA UNIVERSITY,
AURANGABAD (M.S.)
OVERVIEW
What is gesture?
Types
Objectives
Introduction
History
CSLand preprocessing
Stages of gesture
Block diagram
Advantages, Disadvantage
Conclusion
2
What is gesture????
 Gesture –any “moment’’.
 Gesture is a form of non-verbal communication in which
visible bodily actions communication particular message,
either in place or speech or together and in parallel words.
 Gestures can originate from any bodily motion or state but
commonly originate from the face or hand.
3
Types of gesture
Dynamic- This gesture change over a period of time .ex A
waving hand means “goodbye”.
Static- This gesture is in stable period of time. ex A stop hand.
Gesture to Gesture recognition
This involves:
1) A posture: A static configuration without the movement of
the body part.
2) A gesture: A dynamic movement of the body part.
4
Objective
 Provide the physically challenged users a better way to
interact with the computers.
 Provide a more natural Human Computer Interface.
 Helpful for handicap people.
 Interfacing user with software.
 Direction as well as count both will be responsible for the
hardware control.
5
Introduction
Two common technologies for hand gesture recognition
glove-based method
• Using special glove-based device to extract hand
posture
• Annoying
vision-based method
• 3D hand/arm modeling
• Appearance modeling
6
History
The hand gesture recognition is developed by many scienst in
different field.
Tin H -Hand tracking and recognize MAL (Myanmar
Alphabets Language)
William F -First Implementation of gesture recognition
and real time.
Manar M.- Developed ArSL(Arabic sign language)
7
CSL and Pre-processing
 CSL is the abbreviation for Chinese Sign Language.
 30 letters in CSL alphabet  Objects in recognition.
8
Pre-processing hand gesture recognition
 Detection of Hand Gesture Regions
 Aim to fix on the valid frames and locate the hand region from
the rest of the image.
 Low time consuming  fast processing rate  real time
speed
 Detect skin region from the rest of the image by using color.
 Each color has three components RGB.
9
Three Stages Of Hand gesture
10
Inputs Devices
The ability to track person’s movement and some variation
within tool and environment
Wired gloves-To detect the hand moments,postion n rotation
(5- 10 degree).
Depth aware camera-Useful to detect the hand in short range
(approximate a 3D representation ).
Single camera –Normal camera.
11
Block diagram
12
Gesture approaches and algorithm
Hand Gesture Technology
A Vision Based approaches: Instrumented Glove approaches
Colored Markers approaches
13
 Appearance-based models
 Skeletal-based algorithms
 3-D Model Based Approaches
14
15
30 different gestures, 120 samples/gesture
36*36 pixels
3600 training samples vs. d = 1296
Difficult to describe the data distribution
Reduce the dimensionality of hand gesture images
16
Based on the representation by skin pixels can be detected and
form a binary image sequence M’(x,y,t) – region mask
Another binary image sequence M’’(x,y,t) which reflects the
motion information is produced between every consecutive pair of
intensity images – motion mask
Transformed the detection results into gray-scale
images with 36*36 pixels.
Advantages
Able to understand people better.
Comm. Is able to carry out in an emergency.
Used for handicap people.
The system is connected in simple and active way.
Easy to used, no need to use special hardware.
System is fast, modular.
17
Disadvantages
High cost
Some assumption was made for the system like:-
o Input image include.
o Many hand can perform the device.
o Gesture are made with right hand only.
o The arm must be vertical.
o The palm is facing towards the camera.
18
conclusion
 The most important of this hand gesture based in input modes
is that using this method.
 The user can interact with the application from a distance
without using the keyboard or mouse
 And in future scope we can design a framework through a
application domain.
 Also the framework may be useful for controlling different
types of games which can be control by the hand gesture
recognition
19
THANK YOU
20

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Hand Gesture Based Interactive Photo Slider Seminar

  • 1. CSMSS CHH.Shahu College of Engineering Department of Electronics and Communication Engineering, Aurangabad. Seminar On HAND GESTURE BASED INTERACTIVE PHOTO SLIDER Presented By Guided By Sampada S Muley Prof. A.M Rawate For the Degree of Master of Engineering (Electronics and Telecommunication Engineering) Dr. BABASAHEB AMBEDKAR MARATHWADA UNIVERSITY, AURANGABAD (M.S.)
  • 2. OVERVIEW What is gesture? Types Objectives Introduction History CSLand preprocessing Stages of gesture Block diagram Advantages, Disadvantage Conclusion 2
  • 3. What is gesture????  Gesture –any “moment’’.  Gesture is a form of non-verbal communication in which visible bodily actions communication particular message, either in place or speech or together and in parallel words.  Gestures can originate from any bodily motion or state but commonly originate from the face or hand. 3
  • 4. Types of gesture Dynamic- This gesture change over a period of time .ex A waving hand means “goodbye”. Static- This gesture is in stable period of time. ex A stop hand. Gesture to Gesture recognition This involves: 1) A posture: A static configuration without the movement of the body part. 2) A gesture: A dynamic movement of the body part. 4
  • 5. Objective  Provide the physically challenged users a better way to interact with the computers.  Provide a more natural Human Computer Interface.  Helpful for handicap people.  Interfacing user with software.  Direction as well as count both will be responsible for the hardware control. 5
  • 6. Introduction Two common technologies for hand gesture recognition glove-based method • Using special glove-based device to extract hand posture • Annoying vision-based method • 3D hand/arm modeling • Appearance modeling 6
  • 7. History The hand gesture recognition is developed by many scienst in different field. Tin H -Hand tracking and recognize MAL (Myanmar Alphabets Language) William F -First Implementation of gesture recognition and real time. Manar M.- Developed ArSL(Arabic sign language) 7
  • 8. CSL and Pre-processing  CSL is the abbreviation for Chinese Sign Language.  30 letters in CSL alphabet  Objects in recognition. 8
  • 9. Pre-processing hand gesture recognition  Detection of Hand Gesture Regions  Aim to fix on the valid frames and locate the hand region from the rest of the image.  Low time consuming  fast processing rate  real time speed  Detect skin region from the rest of the image by using color.  Each color has three components RGB. 9
  • 10. Three Stages Of Hand gesture 10
  • 11. Inputs Devices The ability to track person’s movement and some variation within tool and environment Wired gloves-To detect the hand moments,postion n rotation (5- 10 degree). Depth aware camera-Useful to detect the hand in short range (approximate a 3D representation ). Single camera –Normal camera. 11
  • 13. Gesture approaches and algorithm Hand Gesture Technology A Vision Based approaches: Instrumented Glove approaches Colored Markers approaches 13
  • 14.  Appearance-based models  Skeletal-based algorithms  3-D Model Based Approaches 14
  • 15. 15 30 different gestures, 120 samples/gesture 36*36 pixels 3600 training samples vs. d = 1296 Difficult to describe the data distribution Reduce the dimensionality of hand gesture images
  • 16. 16 Based on the representation by skin pixels can be detected and form a binary image sequence M’(x,y,t) – region mask Another binary image sequence M’’(x,y,t) which reflects the motion information is produced between every consecutive pair of intensity images – motion mask Transformed the detection results into gray-scale images with 36*36 pixels.
  • 17. Advantages Able to understand people better. Comm. Is able to carry out in an emergency. Used for handicap people. The system is connected in simple and active way. Easy to used, no need to use special hardware. System is fast, modular. 17
  • 18. Disadvantages High cost Some assumption was made for the system like:- o Input image include. o Many hand can perform the device. o Gesture are made with right hand only. o The arm must be vertical. o The palm is facing towards the camera. 18
  • 19. conclusion  The most important of this hand gesture based in input modes is that using this method.  The user can interact with the application from a distance without using the keyboard or mouse  And in future scope we can design a framework through a application domain.  Also the framework may be useful for controlling different types of games which can be control by the hand gesture recognition 19