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LeashMe

AVIN ARUMUGAM, JIM FARRIS, MARCO GOTTINI,
              RAVI GUPTA
LeashMe
Initial Idea




Huge Opportunity
     50M NFC handsets in 2011 @ $30/handset = $1.5B
     400M NFC handsets in 2013 @ $30/handset = $12B
LeashMe Team Members

Name             Background     Expertise           Role
Avin Arumugam    Payments       Product/Biz Dev     Co-Founder
Jim Farris       Real Estate    Finance/Strategy    Co-Founder
Marco Gottini    Consulting     Program Mgmt        Co-Founder
Ravi Gupta       R&D            Agile Product Dev   Co-Founder
                 (SW/Biotech)
Business Model Canvas Version 1
                                                                   Self service (Packaged
                      Product dev (HW, SW)   Convenience/Usabili            sales)
 Manufacturing                                 ty (Easy to use,
   partner              Production (Scale,      never forget)
                           Outsource)

                        Sales/Mktg (Brand,
                         Prod. awareness)       Cost reduction
Licensing Partner                             (Replacement cost,
       (IP)                                      Time saving)        Direct (Web Sales,
                                                                            DTV)

                                                                     Indirect (Partner          Mass Market smart
                                                                    Stores/Wholesaler)          phone owners (e.g.,
                                                                                                  Keys, Wallets,
                       Financial (Funding)                                                         Passports)


                         R&D Resources
                        (Design, Dev, IP)

                            Support



       R&D (Expand with multi-products)
                                                                     Asset sale (Device, app)
              Marketing and Sales

           COGS (Economies of scale)
(40 people)
            Here’s what we did…

Got out of the building




                      and talked to customers

Interviewed 40 people in person –eyeball to
eyeball
Here’s what we found (reality)…

Learned about our customers
  Stats on people who lose (35% of tot) and misplace (83%
   of tot) stuff; 88% would buy
  Pets and kids -> different problem; different customer
   segment

  Opportunity in life-saving situations
  3 customer segments:
        Everyday users
        Avid users                 Teaching Team Feedback:
                                    Oren: “Did you say Kids/pets? Really! I think it's a
        Irreplaceable stuff        different market/model.”
Business Model Canvas Version 2
                                                                           Self service (Packaged
                        Product dev (HW, SW)      Convenience/Usabili               sales)
 Manufacturing                                      ty (Easy to use,
                                                                                                          Mass Market smart
   partner                Production (Scale,         never forget)                Personal
                                                                                                          phone owners (e.g.,
                             Outsource)                                                                     Keys, Wallets,
                                                                           assistance/automated
                                                                                                              Passports)
                                                    Cost reduction         services (if adopting a
                         Sales/Mktg (Brand,                                 subscription model)
                          Prod. awareness)        (Replacement cost,                                     People who lose stuff
Licensing Partner                                  Time savingAvoid                                        or are concerned
       (IP)                 Support SW             cost by not losing                                    about losing stuff and
                        capabilities for device          items)                                          would like to prevent
                              and tags                                                                         AHA!
                                                                                                                  that

                                                     Time Saving             Direct (Web Sales,
                                                                                    DTV)                 People who misplace
                                                    (Quickly find                                        stuff and need help to
                                                   misplaced items)                                              find it
                        Financial (Funding)
                                                                             Indirect (Partner
                                                                            Stores/Wholesaler)
                          R&D Resources                                                                   Corporations that
                         (Design, Dev, IP)                                                               enforce a solution to
                                                                            Sales force to target
                                                                               corporations               help employee not
                             Support                                                                     lose company items


       R&D (Expand with multi-products)
                                                                              Asset sale (Device, app)
              Marketing and Sales

           COGS (Economies of scale)                             Subscription service ($X/month for basic service;
                                                                       pay $Y/month to add more devices)
                 Customer Support
(38 people)
                          Here’s what we did…

 Created mockups

 Interviewed 20 more people in person using mockups and tags

 Investigated competition
     Bought Click ‘n dig
     Looked at Cobra, FOFA, EZ-FIND, BiKN, ZOMM


 Interviewed people in corporate world
     IT Manager & IT Security
      at Life Technologies
     Planning manager at BP refinery
 Investigated sales channels
 Talked to NFC technology advisors (phones/tags)
     Tech Lead for RFID implementation at Life Technologies
     CEO of VivoTech
     NFC team at Paypal (lead/astronomer and all other 5 members)
     VP of biz dev at Inside Contactless
 Started development of the app
 Created two surveys
Here’s what we found (reality)…

 Customers
  Avid users V
  Everyday users
                  V
  Corporations not early adopters   X
 Channels
                                        X
   Mass retailers not for early stage markets
  In-person Kiosks at Sport Clubs/Communities

  3rd party Website/advertising access

 LESSON LEARNED
  Mockups/wireframes are key for interviews
  LONG surveys don’t work
Business Model Canvas Version 3
                                                                      Self service (Packaged
                    Product dev (HW, SW)         Convenience/                  sales)                  Everyday users:
 Manufacturing                                 Usability (Easy to            Personal                People who lose stuff
   partner            Production (Scale,                              assistance/automated             or are concerned
                                               use, never forget)
                         Outsource)
                                                                      services (subscription)        about losing stuff and
                                                                                                     would like to prevent
                      Sales/Mktg (Brand,         Cost reduction                                               that
                       Prod. awareness)        (Avoid cost by not                                       Everyday users:
Licensing Partner                                 losing items)
                         Support SW                                                                  People who misplace
       (IP)                                                          Direct (Own Website, DTV)
                     capabilities for device                                                         stuff and need help to
                           and tags                                       ONLY WHEN                          find it
                                                  Time Saving         MAINSTREAM Indirect
                                                  (Quickly find             (Partner                 Avid users: corporate
    Specialty                                                          Stores/Wholesaler)            employees; company
                                                misplaced items)
Providers of new                                                                                      enforces solution to
                                                                          •ONLY WHEN
 high tech sport         Financial                                   MAINSTREAM Sales force           ensure people have
                        (Funding)                                     to target corporations         their equip with them
   equipment
                                                                       In person or kiosks at-       Avid users: sportmen /
                      R&D Resources                                         Sport Clubs/
                                                                                                      travellers / hobbists
                     (Design, Dev, IP)                                     Communities/
                                                                     Indirect - specialized stores
                                                                                                         Corporations
                          Support                                      (sport/luggage stores;
                                                                           travel agencies)



     R&D (Expand with multi-products)
                                                                     Asset sale (Device, app)
            Marketing and Sales
         COGS (Economies of scale)                           Subscription service ($X/month for basic
                                                            service; pay $Y/month to add more devices)
             Customer Support
(21 people)
                      Here’s what we did…
 Talked to advisors
    Technology industry experts on prototype functionalities
        Technical architect at NXP
        Biz dev manager and biz dev director at NXP
        Head of Mobility at Software Services
        HTC mobile platform expert
    Talked to insurance providers
        Owner of PVI Insurance
        Franchise owner of State Farm
        Commercial broker at Farmers
        Insurance actuary at Liberty Mutual
    Talked to apparel manufacturers
        VP of Operations at Aviator Nation
        Ex Director of Operations at Prada
        Head of merchandising at Nike
(70 people)
              Here’s what we did… (cont.)
 Created
    Integrated financial statements (5 yrs and 1st yr month-to-month)
    BoM
    Payment Flows
    Pricing Model
 Surveys (70 responses)
 Developed Prototype (iPhone and Android)
Revenue and cost model
Financial projections and valuation
Here’s what we found (reality)…

 Insurance providers – not viable channel                 X
 Apparel Manufacturers – Alternate channel
  possibility
 LESSON LEARNED
    Surveys require lots of design time and iterations to be
     effective
Result of surveys
      Features                                Support                         # of tags                       Price
                                                                         0
  1                                  0.2                                                                  2
0.8                                                                           3 tags   5 tags 10 tags
0.6                                                                    -0.2                             1.5
0.4                                   0.1                                                                 1
0.2
  0                                                                    -0.4                             0.5
                                       0
                                                                                                          0
      Features


                 Track


                         Checklist
       Locate




                                            Online Phone Live in FAQ   -0.6
                                     -0.1    live         shop
                                                                       -0.8
                                     -0.2
Business Model Canvas Version 4
                                                                       Self service (Packaged
                    Product dev (HW, SW)         Convenience/                   sales)                  Everyday users:
 Manufacturing                                 Usability (Easy to              Personal               People who lose stuff
   partner                Production                                    assistance/automated            or are concerned
                                               use, never forget)
                      (Scale, Outsource)
                                                                        services (subscription)       about losing stuff and
                                                                                                      would like to prevent
                         Sales/Mktg              Cost reduction                                                that
                        (Brand, Prod.
                                               (Avoid cost by not                                        Everyday users:
Licensing Partner        awareness)
                         Support SW               losing items)       Direct (Own Website, DTV)
                                                                                                      People who misplace
       (IP)                                                                                           stuff and need help to
                     capabilities for device                              Indirect (3rd Party
                           and tags                                            Retailers)                     find it
                                                 Time Saving
                                                 (Quickly find              ONLY WHEN                 Avid users: corporate
    Specialty                                                           MAINSTREAM Indirect           employees; company
                                               misplaced items)           (Partner Stores/
Providers of new                                                             Wholesaler)
                                                                                                       enforces solution to
 high tech sport         Financial                                       Sales force to target         ensure people have
                        (Funding)                                           corporations              their equip with them
   equipment
                                                                         In person or kiosks at-
                      R&D Resources                                    Sport Clubs/Communities
                     (Design, Dev, IP)                                                                Avid users: sportmen /
                                                                      Indirect - specialized stores
                                                                        (sport/luggage stores;
                                                                                                       travellers / hobbists
                          Support                                           travel agencies)
                                                                        Apparel Manufacturers


     R&D (Expand with multi-products)                               Asset sale (Application & Tags)
            Marketing and Sales                                 Subscription service ($X/month for basic
         COGS (Economies of scale)                             service; pay $Y/month to add more devices)
             Customer Support                                Application Sales (Item Vendor pays for the tag;
                                                                      eg wallet, bag, shades, watch)
Possible pivot (Monetization of LeashMe Technology)
 Replacement of lost items
    being the first notified party of lost item of importance through
     LeashMe technology


 Register items with LeashMe including picture of the
  item
 Prevent item loss thanks to LeashMe
 If item is lost facilitate replacement items of
  same/similar/better quality at lowest possible price
  via Amazon, eBay, etc
 Monetize by revenue share if item is purchased
Back of the envelope calculation

1,000,000 items (tags)   10,000,000 items (tags)   50,000,000 items (tags)


  20% items lost/year     30% items lost/year        35% items lost/year


      $50/item                 $100/item                 $150/item


                              TOT value:                TOT value:
TOT value: $10,000,000
                             $300,000,000             $2,625,000,000

   2% replacement           3% replacement            3.5% replacement
    commission               commission                  commission

    TOT revenue:            TOT revenue:               TOT revenue:
     $200,000                $9,000,000                $91,875,000
Financial analysis
Possible pivot Cont. (Promotion/Distribution of LeashMe Tags)

 Partnership with CC companies to help keep track of
  high value items
 Discussed with PM @ AMEX and Cap One about
  complementing insurance program with LeashMe
    Won’t work for all top claim items (needs tag re-engineering)
    Need a collaborative financial analysis to prove feasibility
 AMEX moving into mobile apps with SERVE so
 possible good timing
Evolution of LeashMe Business Model Canvas
Business Model Canvas Version 1
                                                                   Self service (Packaged
                      Product dev (HW, SW)   Convenience/Usabili            sales)
 Manufacturing                                   ty (Easy to
   partner                 Production         use, never forget)
                        (Scale, Outsource)
                            Sales/Mktg
                           (Brand, Prod.        Cost reduction
Licensing Partner           awareness)          (Replacement
       (IP)                                   cost, Time saving)        Direct (Web
                                                                        Sales, DTV)

                                                                     Indirect (Partner            Mass Market smart
                                                                    Stores/Wholesaler)               phone owners
                                                                                                (e.g., Keys, Wallets, Pa
                       Financial (Funding)                                                              ssports)


                         R&D Resources
                        (Design, Dev, IP)

                            Support



       R&D (Expand with multi-products)
                                                                     Asset sale (Device, app)
              Marketing and Sales

           COGS (Economies of scale)
Business Model Canvas Version 2
                                                                           Self service (Packaged
                        Product dev (HW, SW)      Convenience/Usabili               sales)
 Manufacturing                                        ty (Easy to
                                                                                                          Mass Market smart
   partner                   Production            use, never forget)             Personal
                                                                                                            phone owners
                          (Scale, Outsource)                                                             (e.g., Keys, Wallets,
                                                                           assistance/automated
                                                                                                              Passports)
                            Sales/Mktg              Cost reduction         services (if adopting a
                           (Brand, Prod.             (Replacement           subscription model)          People who lose stuff
Licensing Partner           awareness)                 cost, Time                                          or are concerned
       (IP)                 Support SW            savingAvoid cost by                                    about losing stuff and
                        capabilities for device    not losing items)                                     would like to prevent
                              and tags                                                                            that

                                                     Time Saving                Direct (Web
                                                                                Sales, DTV)              People who misplace
                                                    (Quickly find                                        stuff and need help to
                                                   misplaced items)                                              find it
                        Financial (Funding)
                                                                             Indirect (Partner
                                                                            Stores/Wholesaler)
                          R&D Resources                                                                   Corporations that
                         (Design, Dev, IP)                                                               enforce a solution to
                                                                            Sales force to target
                                                                               corporations               help employee not
                             Support                                                                     lose company items


       R&D (Expand with multi-products)
                                                                              Asset sale (Device, app)
              Marketing and Sales

           COGS (Economies of scale)                             Subscription service ($X/month for basic service;
                                                                       pay $Y/month to add more devices)
                 Customer Support
Business Model Canvas Version 3
                                                                      Self service (Packaged
                    Product dev (HW, SW)         Convenience/                  sales)                  Everyday users:
 Manufacturing                                 Usability (Easy to            Personal                People who lose stuff
   partner                Production                                  assistance/automated             or are concerned
                                               use, never forget)
                      (Scale, Outsource)
                                                                      services (subscription)        about losing stuff and
                                                                                                     would like to prevent
                         Sales/Mktg              Cost reduction                                               that
                        (Brand, Prod.
                                               (Avoid cost by not                                       Everyday users:
Licensing Partner        awareness)
                         Support SW               losing items)                                      People who misplace
       (IP)                                                          Direct (Own Website, DTV)
                     capabilities for device                                                         stuff and need help to
                           and tags                                       ONLY WHEN                          find it
                                                  Time Saving         MAINSTREAM Indirect
                                                  (Quickly find             (Partner                 Avid users: corporate
    Specialty                                                          Stores/Wholesaler)            employees; company
                                                misplaced items)
Providers of new                                                                                      enforces solution to
                                                                          •ONLY WHEN
 high tech sport         Financial                                   MAINSTREAM Sales force           ensure people have
                        (Funding)                                     to target corporations         their equip with them
   equipment
                                                                       In person or kiosks at-       Avid users: sportmen /
                      R&D Resources                                         Sport Clubs/
                                                                                                      travellers / hobbists
                     (Design, Dev, IP)                                     Communities/
                                                                     Indirect - specialized stores
                                                                                                         Corporations
                          Support                                      (sport/luggage stores;
                                                                           travel agencies)



     R&D (Expand with multi-products)
                                                                     Asset sale (Device, app)
            Marketing and Sales
         COGS (Economies of scale)                           Subscription service ($X/month for basic
                                                            service; pay $Y/month to add more devices)
             Customer Support
Business Model Canvas Version 4
                                                                       Self service (Packaged
                    Product dev (HW, SW)         Convenience/                   sales)                  Everyday users:
 Manufacturing                                 Usability (Easy to              Personal               People who lose stuff
   partner                Production                                    assistance/automated            or are concerned
                                               use, never forget)
                      (Scale, Outsource)
                                                                        services (subscription)       about losing stuff and
                                                                                                      would like to prevent
                         Sales/Mktg              Cost reduction                                                that
                        (Brand, Prod.
                                               (Avoid cost by not                                        Everyday users:
Licensing Partner        awareness)
                         Support SW               losing items)       Direct (Own Website, DTV)
                                                                                                      People who misplace
       (IP)                                                                                           stuff and need help to
                     capabilities for device                              Indirect (3rd Party
                           and tags                                            Retailers)                     find it
                                                 Time Saving
                                                 (Quickly find              ONLY WHEN                 Avid users: corporate
    Specialty                                                           MAINSTREAM Indirect           employees; company
                                               misplaced items)           (Partner Stores/
Providers of new                                                             Wholesaler)
                                                                                                       enforces solution to
 high tech sport         Financial                                       Sales force to target         ensure people have
                        (Funding)                                           corporations              their equip with them
   equipment
                                                                         In person or kiosks at-
                      R&D Resources                                    Sport Clubs/Communities
                     (Design, Dev, IP)                                                                Avid users: sportmen /
                                                                      Indirect - specialized stores
                                                                        (sport/luggage stores;
                                                                                                       travellers / hobbists
                          Support                                           travel agencies)
                                                                        Apparel Manufacturers


     R&D (Expand with multi-products)                               Asset sale (Application & Tags)
            Marketing and Sales                                 Subscription service ($X/month for basic
         COGS (Economies of scale)                             service; pay $Y/month to add more devices)
             Customer Support                                Application Sales (Item Vendor pays for the tag;
                                                                      eg wallet, bag, shades, watch)
LeashMe



 Thank you to the teaching
team, mentors, TA, and all
the advisors who helped us
    during our journey!

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Leash me final

  • 1. LeashMe AVIN ARUMUGAM, JIM FARRIS, MARCO GOTTINI, RAVI GUPTA
  • 2. LeashMe Initial Idea Huge Opportunity  50M NFC handsets in 2011 @ $30/handset = $1.5B  400M NFC handsets in 2013 @ $30/handset = $12B
  • 3. LeashMe Team Members Name Background Expertise Role Avin Arumugam Payments Product/Biz Dev Co-Founder Jim Farris Real Estate Finance/Strategy Co-Founder Marco Gottini Consulting Program Mgmt Co-Founder Ravi Gupta R&D Agile Product Dev Co-Founder (SW/Biotech)
  • 4. Business Model Canvas Version 1 Self service (Packaged Product dev (HW, SW) Convenience/Usabili sales) Manufacturing ty (Easy to use, partner Production (Scale, never forget) Outsource) Sales/Mktg (Brand, Prod. awareness) Cost reduction Licensing Partner (Replacement cost, (IP) Time saving) Direct (Web Sales, DTV) Indirect (Partner Mass Market smart Stores/Wholesaler) phone owners (e.g., Keys, Wallets, Financial (Funding) Passports) R&D Resources (Design, Dev, IP) Support R&D (Expand with multi-products) Asset sale (Device, app) Marketing and Sales COGS (Economies of scale)
  • 5. (40 people) Here’s what we did… Got out of the building and talked to customers Interviewed 40 people in person –eyeball to eyeball
  • 6. Here’s what we found (reality)… Learned about our customers  Stats on people who lose (35% of tot) and misplace (83% of tot) stuff; 88% would buy  Pets and kids -> different problem; different customer segment  Opportunity in life-saving situations  3 customer segments:  Everyday users  Avid users Teaching Team Feedback: Oren: “Did you say Kids/pets? Really! I think it's a  Irreplaceable stuff different market/model.”
  • 7. Business Model Canvas Version 2 Self service (Packaged Product dev (HW, SW) Convenience/Usabili sales) Manufacturing ty (Easy to use, Mass Market smart partner Production (Scale, never forget) Personal phone owners (e.g., Outsource) Keys, Wallets, assistance/automated Passports) Cost reduction services (if adopting a Sales/Mktg (Brand, subscription model) Prod. awareness) (Replacement cost, People who lose stuff Licensing Partner Time savingAvoid or are concerned (IP) Support SW cost by not losing about losing stuff and capabilities for device items) would like to prevent and tags AHA! that Time Saving Direct (Web Sales, DTV) People who misplace (Quickly find stuff and need help to misplaced items) find it Financial (Funding) Indirect (Partner Stores/Wholesaler) R&D Resources Corporations that (Design, Dev, IP) enforce a solution to Sales force to target corporations help employee not Support lose company items R&D (Expand with multi-products) Asset sale (Device, app) Marketing and Sales COGS (Economies of scale) Subscription service ($X/month for basic service; pay $Y/month to add more devices) Customer Support
  • 8. (38 people) Here’s what we did…  Created mockups  Interviewed 20 more people in person using mockups and tags  Investigated competition  Bought Click ‘n dig  Looked at Cobra, FOFA, EZ-FIND, BiKN, ZOMM  Interviewed people in corporate world  IT Manager & IT Security at Life Technologies  Planning manager at BP refinery  Investigated sales channels  Talked to NFC technology advisors (phones/tags)  Tech Lead for RFID implementation at Life Technologies  CEO of VivoTech  NFC team at Paypal (lead/astronomer and all other 5 members)  VP of biz dev at Inside Contactless  Started development of the app  Created two surveys
  • 9. Here’s what we found (reality)…  Customers  Avid users V  Everyday users V  Corporations not early adopters X  Channels  X Mass retailers not for early stage markets  In-person Kiosks at Sport Clubs/Communities  3rd party Website/advertising access  LESSON LEARNED  Mockups/wireframes are key for interviews  LONG surveys don’t work
  • 10. Business Model Canvas Version 3 Self service (Packaged Product dev (HW, SW) Convenience/ sales) Everyday users: Manufacturing Usability (Easy to Personal People who lose stuff partner Production (Scale, assistance/automated or are concerned use, never forget) Outsource) services (subscription) about losing stuff and would like to prevent Sales/Mktg (Brand, Cost reduction that Prod. awareness) (Avoid cost by not Everyday users: Licensing Partner losing items) Support SW People who misplace (IP) Direct (Own Website, DTV) capabilities for device stuff and need help to and tags ONLY WHEN find it Time Saving MAINSTREAM Indirect (Quickly find (Partner Avid users: corporate Specialty Stores/Wholesaler) employees; company misplaced items) Providers of new enforces solution to •ONLY WHEN high tech sport Financial MAINSTREAM Sales force ensure people have (Funding) to target corporations their equip with them equipment In person or kiosks at- Avid users: sportmen / R&D Resources Sport Clubs/ travellers / hobbists (Design, Dev, IP) Communities/ Indirect - specialized stores Corporations Support (sport/luggage stores; travel agencies) R&D (Expand with multi-products) Asset sale (Device, app) Marketing and Sales COGS (Economies of scale) Subscription service ($X/month for basic service; pay $Y/month to add more devices) Customer Support
  • 11. (21 people) Here’s what we did…  Talked to advisors  Technology industry experts on prototype functionalities  Technical architect at NXP  Biz dev manager and biz dev director at NXP  Head of Mobility at Software Services  HTC mobile platform expert  Talked to insurance providers  Owner of PVI Insurance  Franchise owner of State Farm  Commercial broker at Farmers  Insurance actuary at Liberty Mutual  Talked to apparel manufacturers  VP of Operations at Aviator Nation  Ex Director of Operations at Prada  Head of merchandising at Nike
  • 12. (70 people) Here’s what we did… (cont.)  Created  Integrated financial statements (5 yrs and 1st yr month-to-month)  BoM  Payment Flows  Pricing Model  Surveys (70 responses)  Developed Prototype (iPhone and Android)
  • 15. Here’s what we found (reality)…  Insurance providers – not viable channel X  Apparel Manufacturers – Alternate channel possibility  LESSON LEARNED  Surveys require lots of design time and iterations to be effective
  • 16. Result of surveys Features Support # of tags Price 0 1 0.2 2 0.8 3 tags 5 tags 10 tags 0.6 -0.2 1.5 0.4 0.1 1 0.2 0 -0.4 0.5 0 0 Features Track Checklist Locate Online Phone Live in FAQ -0.6 -0.1 live shop -0.8 -0.2
  • 17. Business Model Canvas Version 4 Self service (Packaged Product dev (HW, SW) Convenience/ sales) Everyday users: Manufacturing Usability (Easy to Personal People who lose stuff partner Production assistance/automated or are concerned use, never forget) (Scale, Outsource) services (subscription) about losing stuff and would like to prevent Sales/Mktg Cost reduction that (Brand, Prod. (Avoid cost by not Everyday users: Licensing Partner awareness) Support SW losing items) Direct (Own Website, DTV) People who misplace (IP) stuff and need help to capabilities for device Indirect (3rd Party and tags Retailers) find it Time Saving (Quickly find ONLY WHEN Avid users: corporate Specialty MAINSTREAM Indirect employees; company misplaced items) (Partner Stores/ Providers of new Wholesaler) enforces solution to high tech sport Financial Sales force to target ensure people have (Funding) corporations their equip with them equipment In person or kiosks at- R&D Resources Sport Clubs/Communities (Design, Dev, IP) Avid users: sportmen / Indirect - specialized stores (sport/luggage stores; travellers / hobbists Support travel agencies) Apparel Manufacturers R&D (Expand with multi-products) Asset sale (Application & Tags) Marketing and Sales Subscription service ($X/month for basic COGS (Economies of scale) service; pay $Y/month to add more devices) Customer Support Application Sales (Item Vendor pays for the tag; eg wallet, bag, shades, watch)
  • 18. Possible pivot (Monetization of LeashMe Technology)  Replacement of lost items  being the first notified party of lost item of importance through LeashMe technology  Register items with LeashMe including picture of the item  Prevent item loss thanks to LeashMe  If item is lost facilitate replacement items of same/similar/better quality at lowest possible price via Amazon, eBay, etc  Monetize by revenue share if item is purchased
  • 19. Back of the envelope calculation 1,000,000 items (tags) 10,000,000 items (tags) 50,000,000 items (tags) 20% items lost/year 30% items lost/year 35% items lost/year $50/item $100/item $150/item TOT value: TOT value: TOT value: $10,000,000 $300,000,000 $2,625,000,000 2% replacement 3% replacement 3.5% replacement commission commission commission TOT revenue: TOT revenue: TOT revenue: $200,000 $9,000,000 $91,875,000
  • 21. Possible pivot Cont. (Promotion/Distribution of LeashMe Tags)  Partnership with CC companies to help keep track of high value items  Discussed with PM @ AMEX and Cap One about complementing insurance program with LeashMe  Won’t work for all top claim items (needs tag re-engineering)  Need a collaborative financial analysis to prove feasibility  AMEX moving into mobile apps with SERVE so possible good timing
  • 22. Evolution of LeashMe Business Model Canvas
  • 23. Business Model Canvas Version 1 Self service (Packaged Product dev (HW, SW) Convenience/Usabili sales) Manufacturing ty (Easy to partner Production use, never forget) (Scale, Outsource) Sales/Mktg (Brand, Prod. Cost reduction Licensing Partner awareness) (Replacement (IP) cost, Time saving) Direct (Web Sales, DTV) Indirect (Partner Mass Market smart Stores/Wholesaler) phone owners (e.g., Keys, Wallets, Pa Financial (Funding) ssports) R&D Resources (Design, Dev, IP) Support R&D (Expand with multi-products) Asset sale (Device, app) Marketing and Sales COGS (Economies of scale)
  • 24. Business Model Canvas Version 2 Self service (Packaged Product dev (HW, SW) Convenience/Usabili sales) Manufacturing ty (Easy to Mass Market smart partner Production use, never forget) Personal phone owners (Scale, Outsource) (e.g., Keys, Wallets, assistance/automated Passports) Sales/Mktg Cost reduction services (if adopting a (Brand, Prod. (Replacement subscription model) People who lose stuff Licensing Partner awareness) cost, Time or are concerned (IP) Support SW savingAvoid cost by about losing stuff and capabilities for device not losing items) would like to prevent and tags that Time Saving Direct (Web Sales, DTV) People who misplace (Quickly find stuff and need help to misplaced items) find it Financial (Funding) Indirect (Partner Stores/Wholesaler) R&D Resources Corporations that (Design, Dev, IP) enforce a solution to Sales force to target corporations help employee not Support lose company items R&D (Expand with multi-products) Asset sale (Device, app) Marketing and Sales COGS (Economies of scale) Subscription service ($X/month for basic service; pay $Y/month to add more devices) Customer Support
  • 25. Business Model Canvas Version 3 Self service (Packaged Product dev (HW, SW) Convenience/ sales) Everyday users: Manufacturing Usability (Easy to Personal People who lose stuff partner Production assistance/automated or are concerned use, never forget) (Scale, Outsource) services (subscription) about losing stuff and would like to prevent Sales/Mktg Cost reduction that (Brand, Prod. (Avoid cost by not Everyday users: Licensing Partner awareness) Support SW losing items) People who misplace (IP) Direct (Own Website, DTV) capabilities for device stuff and need help to and tags ONLY WHEN find it Time Saving MAINSTREAM Indirect (Quickly find (Partner Avid users: corporate Specialty Stores/Wholesaler) employees; company misplaced items) Providers of new enforces solution to •ONLY WHEN high tech sport Financial MAINSTREAM Sales force ensure people have (Funding) to target corporations their equip with them equipment In person or kiosks at- Avid users: sportmen / R&D Resources Sport Clubs/ travellers / hobbists (Design, Dev, IP) Communities/ Indirect - specialized stores Corporations Support (sport/luggage stores; travel agencies) R&D (Expand with multi-products) Asset sale (Device, app) Marketing and Sales COGS (Economies of scale) Subscription service ($X/month for basic service; pay $Y/month to add more devices) Customer Support
  • 26. Business Model Canvas Version 4 Self service (Packaged Product dev (HW, SW) Convenience/ sales) Everyday users: Manufacturing Usability (Easy to Personal People who lose stuff partner Production assistance/automated or are concerned use, never forget) (Scale, Outsource) services (subscription) about losing stuff and would like to prevent Sales/Mktg Cost reduction that (Brand, Prod. (Avoid cost by not Everyday users: Licensing Partner awareness) Support SW losing items) Direct (Own Website, DTV) People who misplace (IP) stuff and need help to capabilities for device Indirect (3rd Party and tags Retailers) find it Time Saving (Quickly find ONLY WHEN Avid users: corporate Specialty MAINSTREAM Indirect employees; company misplaced items) (Partner Stores/ Providers of new Wholesaler) enforces solution to high tech sport Financial Sales force to target ensure people have (Funding) corporations their equip with them equipment In person or kiosks at- R&D Resources Sport Clubs/Communities (Design, Dev, IP) Avid users: sportmen / Indirect - specialized stores (sport/luggage stores; travellers / hobbists Support travel agencies) Apparel Manufacturers R&D (Expand with multi-products) Asset sale (Application & Tags) Marketing and Sales Subscription service ($X/month for basic COGS (Economies of scale) service; pay $Y/month to add more devices) Customer Support Application Sales (Item Vendor pays for the tag; eg wallet, bag, shades, watch)
  • 27. LeashMe Thank you to the teaching team, mentors, TA, and all the advisors who helped us during our journey!