The document discusses trends and implications in learning in a digital world. It covers topics like digital transformation, microlearning, informal learning, video-based learning, games and gamification, personal learning environments, and emerging topics like immersive learning environments, AI/bots, analytics, and adaptive learning systems. Digital transformation is changing how companies create value and compete through new digital technologies. Microlearning focuses on short, focused learning experiences. Informal learning is a significant part of the 70:20:10 model for learning. Video is increasingly popular for learning due to its production ease and learner appeal. Games and gamification can motivate learners when properly designed. Emerging topics may further transform learning.
10. Microlearning activities: orchestration & use
Watch
"how-to"-video
Read
case study
Memorize
with study cards
Based on: Jochen Robes (2009): Microlearning & Microtraining. In: Wilbers (Hrsg.) Handbuch E-Learning, S. 14.
Post & answer
questions on a forum
Take
quizz
Consult
checklist
Consult
FAQ /
help page
Participate in
'lunch & learn'
Listen to
podcast
Read
blogpost
11. Beginner Competent Experienced Expert
Microlearning activities: where does it fit?
Read
blogpost
Listen to
podcast Watch
"how-to"-video
Read
case study
Memorize
with study cards
"Give me orientation
& show me how"
"Help me
do better"
"Help me find
relevant
resources"
"I will come up
with my own
solution"
Based on: Jochen Robes (2009): Microlearning & Microtraining. In: Wilbers (Hrsg.) Handbuch E-Learning, S. 14.
Post & answer
questions on a forum
Take
quizz
Consult
checklist
Consult
FAQ /
help page
Participate in
'lunch & learn'
Sweet spot for microlearning
15. Serious Games vs Gamification
04.05.2017 Dr. Christoph Meier 15
Serious game Gamification
(Digital) Games that induce learning Enrichment of learning environments
with game elements
Experience and cope with challenges
while playing an adventure game on
project management
Collaboratively develop mobile apps
while competing with different teams
27. Big Data &
Learning Analytics
Levels & issues Examples
Description
What is going on?
Which course participants are (not) active?
Where do logistics associates not follow proper procedures?
Diagnosis
How / why is this happening?
What is the "career" of a course dropout?
What is the "career" of a health incident?
Prediction
What is going to happen?
Which students are at risk of dropping out?
Which logictics associates are at risk of being involved in health
incidents?
Prescription
What needs to be done?
What can we do to activate / motivate students at risk & prevent their
dropping out?
What can we do to mitigate health incidents?
Image source: Ellen Wagner
http://www.elearningguild.com/summits/sessions/sess
ion-details.cfm?session=7678;
September 21, 2016