6. Number of Original Ideas
Individual solo
ideation
Face-to-face
brainstorming
- L e i g h T h o m p s o n , C r e a t i v e C o n s p i r a c y : T h e N e w R u l e s o f B r e a k t h r o u g h C o l l a b o r a t i o n -
+40%
8. Expressiveness
Alex Osborn’s
Rules of
Brainstorming
No holding back, freely express any idea that comes to
mind.
No Criticism
Set aside all judgement and blame. No, “we’ve tried that
before”, or, “management will never go for that”
Quantity
Teams get bogged down with the pressure of quality. Aim
for a large number of ideas
Building
Everyone owns all the ideas, so all team members are free
to modify, extend, or build on the ideas of others.
12. Build a diverse team
T O G E T M O R E C R E A T I V E ,
LEVEL
OF EXPERTISE
ROLE OR
PROFESSION
PERSONALITY
(INTRO & EXTROVERTS)
13. Align them to a common goal
T A K E T H A T D I V E R S E T E A M A N D
SESSION
GOAL
14. Freeriding:
“Someone else will do it”
>1% o f the po pulatio n do nates to public
radio and TV in the U.S.
Prescho o lers eat 30% mo re gra ha m cra ckers
in gro ups o f 9 tha n o f 3
Tipping in resta ura nts decrea ses a s pa rty
o f diners increa ses
(hence the a uto matic la rger pa rty tip)
15. Conformity
Peo ple a re co ncerned with what o thers think o f them so
they unco nscio usly cha nge their behavio r so a s to fit in
a nd be a ccepted, la rgely avo iding sta nding o ut.
16. Peo ple a re co ncerned with what o thers think o f them so
they unco nscio usly cha nge their behavio r so a s to fit in
a nd be a ccepted, la rgely avo iding sta nding o ut.
Pie-in-the-Sky ideas
Low-hanging Fruit
Sweet Spot
S o c r a z y,
k n o w i t
c a n ’ t
h a p p e n
K n o w s
e v e r y o n e
w i l l a g r e e .
S c a r y z o n e : i t m i g h t b e s t u p i d !
17. KEEP IT TO
5 OR LESS
K E E P I T S M A L L
A s y o u a d d p e o p l e t o t h e r o s t e r, y o u ’ l l
c r e a t e u n n e c e s s a r y d u p l i c a t e s , a l l o w
f o r m o r e f r e e l o a d i n g , a n d b r e a k d o wn
c o m m u n i c a t i o n q u a l i t y
NICE.
18. KEEP IT TO
5 OR LESS
K E E P I T S M A L L
A s y o u a d d p e o p l e t o t h e r o s t e r, y o u ’ l l
c r e a t e u n n e c e s s a r y d u p l i c a t e s , a l l o w
f o r m o r e f r e e l o a d i n g , a n d b r e a k d o wn
c o m m u n i c a t i o n q u a l i t y
Uh-oh.
LESS COMMUNICATION
19. KEEP IT TO
5 OR LESS
K E E P I T S M A L L
A s y o u a d d p e o p l e t o t h e r o s t e r, y o u ’ l l
c r e a t e u n n e c e s s a r y d u p l i c a t e s , a l l o w
f o r m o r e f r e e l o a d i n g , a n d b r e a k d o wn
c o m m u n i c a t i o n q u a l i t y
Woah!
EVEN LESS COMMUNICATION &
FREELOADING
20. BREAK UP
THE GROUP
K E E P I T S M A L L
T h i s h e l p s k e e p c l e a n e r
c o m m u n i c a t i o n l i n e s a n d g i v e s
f r e e l o a d e r s l e s s p l a c e s t o h i d e .
That’s Better.
24. SessionPrep Analysis
T I M E I S W E I G H T E D T O T H E S E S S I O N I T S E L F
Common approach to
workshops
25. SessionPrep Analysis
T H E S U C C E S S O F Y O U R S E S S I O N L I E S I N T H E P R E P A R A T I O N
Prep is the most important part
26. Stick to the Morning
We have more willpower &
patience
There is no “most creative time of the day”, but we need patience
and ability to collaborate moreso than creativity
27. Timing of Sessions
People tend to fill the time that they have, not
necessarily maximizing and becoming better with more
time.
28. Use a hybrid structure
Brainwriting Groupwork
Alone first, then in groups. This keeps bias from
creeping into the individual thinking. Also allows for you
to flow organically into groupwork.
32. Prepare
Materials
W H A T D O I N E E D ?
T h e e x a c t s u i t e o f m a t e r i a l s wi l l
d e p e n d o n y o u r s e s s i o n e x e r c i s e s .
Stimuli
C a n b e v i s u a l s , wo r d s ,
t a n g i b l e o b j e c t s , e t c .
Supplies
P e n s , p a p e r, p o s t - i t s , d r y
e r a s e b o a r d s o r m a r k e r s ,
e t c .
Space
E n s u r e y o u h a v e t h e r i g h t
t a b l e s e t u p a n d e n v i r o n m e n t
Swag
H a n d o u t s o r wo r k b o o k s a d d
p r o f e s s i o n a l i s m a n d m a k e
t h e wo r k m e m o r a b l e .
35. B R A I N S T O R M
W O R K S H O P C O L L A B O R AT I O N
36. Stay Focused on the task
Paul Paulus’s
Additional
Rules of
Brainstorming
Don’t tell stories or explain ideas
When no one is suggesting an
idea, restate the problem and
encourage ideas
Encourage those who are not
talking to make a contribution
37. LEADPLAN ANALYZE
1 2 3
PEOPLE NEED STRUCTURE
Identify Objective
Decide on Format
Choose attendees
Structure the
session
Moderate
Motivate
Record/capture
Synthesize
Socialize
38. LEADPLAN ANALYZE
1 2 3
PATHWAY TO SUCCESS
Identify objectives
Decide on Format
Choose attendees
Structure the
session
Create swag
Moderate
Motivate
Record/capture
Synthesize
Socialize
40. MORE
PEOPLE
MEANS
MORE
PLANNING
I T ’ S L I K E A P A R T Y
A n d c l i e n t - f a c i n g wo r k wi l l n e e d
m o r e p r e p a r a t i o n t h a n i n t e r n a l o r
c o r e t e a m wo r k .
TIME
DO UBLE DATE
AUDIENCE SIZE
W E DDING
HOURSMONTHS
41. 1.5 HOUR SESSION
15 MIN
BRAIN WRITING
10 MIN
INTRO
15 MIN
GROUP EXERCISE
20 MIN
EVAL &
REFLECTION
15 MIN
GROUP EXERCISE
Simple Single Session
42. Dual Session with Incubation
1/2 HOUR
SESSION
15 MIN
GROUP EXERCISE
20 MIN
EVAL & REFLECTION
INTRODUCE
PROBLEM &
OBJECTIVES
5-7 DAYS INCUBATION 45 MIN SESSION
INDIVIDUAL WORK
43. SUBTRACT A CORE
PRODUCT
FEATURE. ASK THE
GROUP:
A N E X E R C I S E T O T R Y :
What problem might this solve?
Is there a new benefit?
Is there a different consumer
group this might serve?
45. Resources for more exercises:
Inside the Box: A Proven System of Creativity for Breakthrough Results
- By Drew Boyd & Jacob Goldenberg -
The Field Guide to Human Centered Design : Design Kit
- Published by IDEO.org -
47. Reach out. Discover your team organically.
R e a c h o u t t o y o u r s t a k e h o l d e r s t o u n d e r s t a n d t h e i r i n p u t s . A t s o m e p o i n t , y o u ’ l l n e e d t o b r i n g t h e m t o g e t h e r .
48. WE NEED
ALIGNMENT
”A t s o m e p o i n t , i t b e c o m e s m o r e e ff i c i e n t t o
h a v e e v e r y o n e i n t h e s a m e r o o m .
Marketing
Engineering
Program
Mgmt.
Design
“
49. WHAT DO
YOU
NEED?
F I R S T D E F I N E :
T h i s g i v e s u s o u r d e s t i n a t i o n
1.
DEFINE
DESIRED
OUTPUT
50. HOW WILL
WE GET
THERE?
N E X T T H I N K A B O U T
T h i n k a b o u t e x e r c i s e s t h a t wi l l
g e t wh a t y o u n e e d f r o m y o u r
a u d i e n c e .1.
DEFINE
DESIRED
OUTPUT
2.
BUILD A
PATH
Only 20% were able to figure this out. Went viral (media & word of mouth). Years later, 2 other research teams ran the same experiment but with one group being told the “trick” in advance (to extend beyond the box of the dots). Only 25% got it right (basically statistically insignificant)
Only 20% were able to figure this out. Went viral (media & word of mouth). Years later, 2 other research teams ran the same experiment but with one group being told the “trick” in advance (to extend beyond the box of the dots). Only 25% got it right (basically statistically insignificant)
But a new research study by Mareike Wieth of Albion College and Rose Sacks of Michigan State University finds otherwise (hat tip to the folks over at PsyBlog). The researchers asked 428 students to tackle six problem-solving tasks at different times of day. Those who identified themselves as morning persons actually did better on “insight”-based problem solving—tasks that required original thinking—in the evening. Night owls’ performance was the opposite, with more of their “aha!” moments coming earlier in the day.
Some of the earliest evidence of this effect came from the lab of Roy Baumeister. In one early study, he brought subjects into a room filled with the aroma of fresh-baked cookies. The table before them held a plate of the cookies and a bowl of radishes. Some subjects were asked to sample the cookies, while others were asked to eat the radishes. Afterward, they were given 30 minutes to complete a difficult geometric puzzle. Baumeister and his colleagues found that people who ate radishes (and resisted the enticing cookies) gave up on the puzzle after about 8 minutes, while the lucky cookie-eaters persevered for nearly 19 minutes, on average. Drawing on willpower to resist the cookies, it seemed, drained the subjects’ self-control for subsequent situations.
Address the fact that individuals are more creative by allowing alone-then-group work. And it doesn’t take long!
Paulus conducted a study wherein groups were told ot use only Osborn’s rules and some were told to use Osborn + the new rules. Groups that also followed the new rules generaged 50 percent more ideas, and more unique ideas. They also used their time more effidicnetly.