2. Who Are We?
Shawn Grimes Steph Grimes
Technologist
App Developer
Director of Technology
Maker
@shawng
Former Teacher
App Designer
Director of Curriculum
Maker
@createdbysteph
3. iOS Overview
• iPhone, iPod Touch, iPad
• iTunes App Store
• 1 store, 1 approval
• 3 Aspect Ratios (5 resolutions)
• 81% chance user is on the latest OS
10. Native App Development
Benefits
• Best user experience
• Response times
• Familiar UI elements
• Access to device hardware
• Access to low level optimization tools
15. Thoughts...
• Don’t start with your best idea
• The more apps you make, the more
money you will earn from one app:
experience matters
• Consistency over Jack Pot
• Be A Hank Aaron, not a Barry Bonds*
17. Giving Your App
Away
• Ad-Supported
• Freemium
• Offer special features
• Remove ads
• Progress faster
• High Expectations
18. Freemium Example
• Flower Garden
• Made $21k in 8 months
• Added iAPs and free version and made
$30k in one month
• Flower Garden Post Mortem
19. Sale Thoughts...
• Free Promotions
• Can lead to more downloads
• May not translate into sales
• May hurt ratings
• Sale Promotions
• Being featured by Apple has great impact
• Being featured by TouchArcade has great impact
24. Where to start?
• Mozilla App Maker
• https://appmaker.mozillalabs.com/
• CoronaLabs.com
• www.coronalabs.com/resources/
tutorials/corona-basics/
25. More Resources
Mobile Dev Tutorials:
www.RayWenderlich.com
!
Free Game Art:
www.VickiWenderlich.com/category/free-art/game-art/
!
26. Corona Resources
• www.LearningCorona.com
• Book: Mobile App Development with
Corona by: Brian G .Burton
• Book: Corona SDK Mobile Game
Development: Beginner's Guide by:
Michelle M. Fernandez