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ACTIVE LEARNING
TOOLKIT
BY
DR.SHAZIA ZAMIR
ACTIVE LEARNING
 Active learning puts students at the
heart of the learning experience. It
enables them to become much more
engaged with their own learning. By
becoming active participants in the
classroom, students build knowledge
through their own experiences.
ACTIVE LEARNING
 Active learning can help students to achieve
a far deeper understanding of a topic than by
simply listening to lectures or reading
textbooks. For teachers, active learning
provides more opportunities to interact with
students. For example, it can give you more
ways to get continual feedback to evaluate
your teaching
ACTIVE LEARNING
 Active learning is about teachers providing
the environment and opportunities for
students to build knowledge and
understanding of a subject for themselves.
This is in contrast to more traditional
methods of teaching, such as a lecturer
seeking to ‘transmit’ knowledge to students
as they sit and listen.
ACTIVE LEARNING TOOLS
Big Blue Button
is an open source web conferencing system for on-
line learning. Big Blue Button enables you to share
documents (PDF and any office document),
webcams, chat, audio and your desktop.
Simulations
Educational simulations imitate a real
scenario, process, activity, or state of affairs.
Participation in a simulation requires the
student to perform specific tasks that emulate
real life situations or scenario.
http://citt.ufl.edu/tool-type/active-learning/
ACTIVE LEARNING TOOLS
Storyline
Overview Using Storyline, instructors can build
interactive content for online delivery, potentially
increasing the range and styles of active learning.
Interactive content options include screencasts,
simulation..
Clickers/Classroom Response System
refers to an audience response system that allows
instructors in a face-to-face classroom to collect real-
time data…
ACTIVE LEARNING TOOLS
Twitter
Twitter is a free social software and micro blogging
service that allows users to post, or "tweet," 140
characters of text in the style of a blog or RSS feed.
Posts can be made directly through the website…
Collaborative/Peer editing
refers to a group of students who edit a document
together. This can be done simultaneously in a face to
face environment or in a distance education
environment by using collaborative
ACTIVE LEARNING TOOLS
Quizlet
Overview Quizlet is a free online study tool that
students may use to choose from a variety of
interactive study activities including flashcards,
matching activities, and other learning games….
Virtual field trips
Overview Virtual field trips present a variety of content
for student learning in online environments. Virtual
field trips tend to be highly visual, and offer varying
levels of interactivity....
ACTIVE LEARNING TOOLS
Gamification
Overview Gamification is an approach to motivating
students to learn by incorporating game elements into
the learning environment. These game mechanics can
be used as motivational tools to encourage student ...
Virtual Laboratory
A virtual laboratory is an interactive environment for
creating and conducting simulated experiments...
ACTIVE LEARNING TOOLS
wiki
A wiki is a type of website that permits users to edit
available content. Wikis are designed with the
philosophy of making it easy to correct mistakes and
through collaboration, difficult to make mistakes….
Virtual Laboratory
A virtual laboratory is an interactive environment for
creating and conducting simulated experiments...
ACTIVE LEARNING TOOLS
Self-evaluation
refers to reviewing one's own performance critically.
Self-evaluations can be done individually or in the
context of a larger review...
Role Play
In role playing activities participants act as various
characters or roles. Role playing activities encourage
students to "put themselves in another's shoes" in
order to act out a fictional scenario. ..
ACTIVE LEARNING TOOLS
Virtual Reality (VR)
Virtual Reality is a technology that allows users to
interact in a computer-simulated environment.
Although there are many different types of VR…
Blended Learning
Knewton defines blended learning as any situation in
which “…a student learns, at least in part, at a brick-
and-mortar facility and through online delivery with
student control over time, place, path, or pace.”
ACTIVE LEARNING TOOLS
 A massive open online course (MOOC /muːk/) is
an online course aimed at unlimited participation and
open access via the web.[1]

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Active learning toolkit

  • 2. ACTIVE LEARNING  Active learning puts students at the heart of the learning experience. It enables them to become much more engaged with their own learning. By becoming active participants in the classroom, students build knowledge through their own experiences.
  • 3. ACTIVE LEARNING  Active learning can help students to achieve a far deeper understanding of a topic than by simply listening to lectures or reading textbooks. For teachers, active learning provides more opportunities to interact with students. For example, it can give you more ways to get continual feedback to evaluate your teaching
  • 4. ACTIVE LEARNING  Active learning is about teachers providing the environment and opportunities for students to build knowledge and understanding of a subject for themselves. This is in contrast to more traditional methods of teaching, such as a lecturer seeking to ‘transmit’ knowledge to students as they sit and listen.
  • 5. ACTIVE LEARNING TOOLS Big Blue Button is an open source web conferencing system for on- line learning. Big Blue Button enables you to share documents (PDF and any office document), webcams, chat, audio and your desktop. Simulations Educational simulations imitate a real scenario, process, activity, or state of affairs. Participation in a simulation requires the student to perform specific tasks that emulate real life situations or scenario. http://citt.ufl.edu/tool-type/active-learning/
  • 6. ACTIVE LEARNING TOOLS Storyline Overview Using Storyline, instructors can build interactive content for online delivery, potentially increasing the range and styles of active learning. Interactive content options include screencasts, simulation.. Clickers/Classroom Response System refers to an audience response system that allows instructors in a face-to-face classroom to collect real- time data…
  • 7. ACTIVE LEARNING TOOLS Twitter Twitter is a free social software and micro blogging service that allows users to post, or "tweet," 140 characters of text in the style of a blog or RSS feed. Posts can be made directly through the website… Collaborative/Peer editing refers to a group of students who edit a document together. This can be done simultaneously in a face to face environment or in a distance education environment by using collaborative
  • 8. ACTIVE LEARNING TOOLS Quizlet Overview Quizlet is a free online study tool that students may use to choose from a variety of interactive study activities including flashcards, matching activities, and other learning games…. Virtual field trips Overview Virtual field trips present a variety of content for student learning in online environments. Virtual field trips tend to be highly visual, and offer varying levels of interactivity....
  • 9. ACTIVE LEARNING TOOLS Gamification Overview Gamification is an approach to motivating students to learn by incorporating game elements into the learning environment. These game mechanics can be used as motivational tools to encourage student ... Virtual Laboratory A virtual laboratory is an interactive environment for creating and conducting simulated experiments...
  • 10. ACTIVE LEARNING TOOLS wiki A wiki is a type of website that permits users to edit available content. Wikis are designed with the philosophy of making it easy to correct mistakes and through collaboration, difficult to make mistakes…. Virtual Laboratory A virtual laboratory is an interactive environment for creating and conducting simulated experiments...
  • 11. ACTIVE LEARNING TOOLS Self-evaluation refers to reviewing one's own performance critically. Self-evaluations can be done individually or in the context of a larger review... Role Play In role playing activities participants act as various characters or roles. Role playing activities encourage students to "put themselves in another's shoes" in order to act out a fictional scenario. ..
  • 12. ACTIVE LEARNING TOOLS Virtual Reality (VR) Virtual Reality is a technology that allows users to interact in a computer-simulated environment. Although there are many different types of VR… Blended Learning Knewton defines blended learning as any situation in which “…a student learns, at least in part, at a brick- and-mortar facility and through online delivery with student control over time, place, path, or pace.”
  • 13. ACTIVE LEARNING TOOLS  A massive open online course (MOOC /muːk/) is an online course aimed at unlimited participation and open access via the web.[1]