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      User Experience

UXCampLondon 2010       Michelle Adams
Agile Manifesto



          We are uncovering better ways of developing software
                  by doing it and helping others do it.


                Through this work we have come to value:
         Individuals and interactions over processes and tools
         Working software over comprehensive documentation
           Customer collaboration over contract negotiation
              Responding to change over following a plan


           That is, while there is value in the items on the right,
                    we value the items on the left more.




UXCampLondon 2010                                                     Michelle Adams
Principles behind the Agile Manifesto

Our highest priority is to satisfy the
customer through early and continuous
delivery of valuable software.




     Simplicity--the art of maximizing the amount
     of work not done--is essential.




At regular intervals, the team reflects on how
to become more effective, then tunes and adjusts
its behaviour accordingly.




UXCampLondon 2010                                   Michelle Adams
Principles behind the Agile Manifesto

Our highest priority is to satisfy the
customer through early and continuous
                                       Continuous attention to technical excellence
delivery of valuable software.
                                              and good design enhances agility.




     Simplicity--the art of maximizing the amount
     of work not done--is essential.
                                        Welcome changing requirements, even late in
                                        development. Agile processes harness change for
                                        the customer's competitive advantage.


At regular intervals, the team reflects on how
to become more effective, then tunes and adjusts
its behaviour accordingly.




UXCampLondon 2010                                                        Michelle Adams
Principles behind the Agile Manifesto

Our highest priority is to satisfy the
customer through early and continuous
                                       Continuous attention to technical excellence
delivery of valuable software.
                                                               and good design enhances agility.

                                                                       Business people and developers must work
                                                                       together daily throughout the project.
       Simplicity--the art of maximizing the amount
       of work not done--is essential.
                                          Welcome changing requirements, even late in
                                          development. Agile processes harness change for
                                          the customer's competitive advantage.

                                                                        The best architectures, requirements, and
At regular intervals, the team reflects on how                          designs emerge from self-organizing teams.
to become more effective, then tunes and adjusts
its behaviour accordingly.          Deliver working software frequently, from a
                                            couple of weeks to a couple of months, with a
                                            preference to the shorter timescale.




UXCampLondon 2010                                                                              Michelle Adams
Principles behind the Agile Manifesto

Our highest priority is to satisfy the
customer through early and continuous
                                       Continuous attention to technical excellence
delivery of valuable software.
                                                                     and good design enhances agility.
       The most efficient and effective method of
       conveying information to and within a development                     Business people and developers must work
       team is face-to-face conversation.
                                                                             together daily throughout the project.
         Simplicity--the art of maximizing the amount
         of work not done--is essential.
                                                    Welcome changing requirements, even late in
 Agile processes promote sustainable development.   development. Agile processes harness change for
 The sponsors, developers, and users should be able
 to maintain a constant pace indefinitely.
                                                    the customer's competitive advantage.

                                                                              The best architectures, requirements, and
At regular intervals, the team reflects on how                                designs emerge from self-organizing teams.
to become more effective, then tunes and adjusts
its behaviour accordingly.          Deliver working software frequently, from a
                                                  couple of weeks to a couple of months, with a
                                                  preference to the shorter timescale.


       Build projects around motivated individuals.                                               Working software is the
       Give them the environment and support they
                                                                                                  primary measure of progress.
       need, and trust them to get the job done.

UXCampLondon 2010                                                                                            Michelle Adams
Sprint cycles




UXCampLondon 2010   Michelle Adams
Role of UX in the sprint team

 What role will you take within the sprint team…?

 • Product owner?

 • Member of the sprint team (a.k.a. Pig)?

 • Consultant/advisor to the sprint team (a.k.a. Chicken)?




UXCampLondon 2010                                            Michelle Adams
Challenges & opportunities for UX

 • ‘Big design up front’ vs. ‘just-in-time’ design

 • Scheduling/working a sprint ahead

 • Collaborative working

 • Flexible deliverables

 • User stories

 • Iterative

 • Short development cycles

 • User testing




UXCampLondon 2010                                    Michelle Adams
A few useful resources

 Cooper – An Insurgency of Quality:
 http://www.cooper.com/journal/2010/01/an_insurgency_of_quality.html

 Boxes and arrows – Bringing User Centred Design to the Agile Environment:
 http://boxesandarrows.com/view/bringing-user

 UXmatters – Can UX be Agile?:
 http://www.uxmatters.com/mt/archives/2009/10/can-ux-be-agile.php

 Jakob Nielsen – Agile User Experience Projects:
 http://www.useit.com/alertbox/agile-user-experience.html

 IxDA archives:
 http://www.ixda.org/search/apachesolr_search/agile

 Agile product design:
 http://agileproductdesign.com/blog/



UXCampLondon 2010                                                   Michelle Adams
UXCampLondon 2010   Michelle Adams

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Agile & User Experience

  • 1. & User Experience UXCampLondon 2010 Michelle Adams
  • 2. Agile Manifesto We are uncovering better ways of developing software by doing it and helping others do it. Through this work we have come to value: Individuals and interactions over processes and tools Working software over comprehensive documentation Customer collaboration over contract negotiation Responding to change over following a plan That is, while there is value in the items on the right, we value the items on the left more. UXCampLondon 2010 Michelle Adams
  • 3. Principles behind the Agile Manifesto Our highest priority is to satisfy the customer through early and continuous delivery of valuable software. Simplicity--the art of maximizing the amount of work not done--is essential. At regular intervals, the team reflects on how to become more effective, then tunes and adjusts its behaviour accordingly. UXCampLondon 2010 Michelle Adams
  • 4. Principles behind the Agile Manifesto Our highest priority is to satisfy the customer through early and continuous Continuous attention to technical excellence delivery of valuable software. and good design enhances agility. Simplicity--the art of maximizing the amount of work not done--is essential. Welcome changing requirements, even late in development. Agile processes harness change for the customer's competitive advantage. At regular intervals, the team reflects on how to become more effective, then tunes and adjusts its behaviour accordingly. UXCampLondon 2010 Michelle Adams
  • 5. Principles behind the Agile Manifesto Our highest priority is to satisfy the customer through early and continuous Continuous attention to technical excellence delivery of valuable software. and good design enhances agility. Business people and developers must work together daily throughout the project. Simplicity--the art of maximizing the amount of work not done--is essential. Welcome changing requirements, even late in development. Agile processes harness change for the customer's competitive advantage. The best architectures, requirements, and At regular intervals, the team reflects on how designs emerge from self-organizing teams. to become more effective, then tunes and adjusts its behaviour accordingly. Deliver working software frequently, from a couple of weeks to a couple of months, with a preference to the shorter timescale. UXCampLondon 2010 Michelle Adams
  • 6. Principles behind the Agile Manifesto Our highest priority is to satisfy the customer through early and continuous Continuous attention to technical excellence delivery of valuable software. and good design enhances agility. The most efficient and effective method of conveying information to and within a development Business people and developers must work team is face-to-face conversation. together daily throughout the project. Simplicity--the art of maximizing the amount of work not done--is essential. Welcome changing requirements, even late in Agile processes promote sustainable development. development. Agile processes harness change for The sponsors, developers, and users should be able to maintain a constant pace indefinitely. the customer's competitive advantage. The best architectures, requirements, and At regular intervals, the team reflects on how designs emerge from self-organizing teams. to become more effective, then tunes and adjusts its behaviour accordingly. Deliver working software frequently, from a couple of weeks to a couple of months, with a preference to the shorter timescale. Build projects around motivated individuals. Working software is the Give them the environment and support they primary measure of progress. need, and trust them to get the job done. UXCampLondon 2010 Michelle Adams
  • 8. Role of UX in the sprint team What role will you take within the sprint team…? • Product owner? • Member of the sprint team (a.k.a. Pig)? • Consultant/advisor to the sprint team (a.k.a. Chicken)? UXCampLondon 2010 Michelle Adams
  • 9. Challenges & opportunities for UX • ‘Big design up front’ vs. ‘just-in-time’ design • Scheduling/working a sprint ahead • Collaborative working • Flexible deliverables • User stories • Iterative • Short development cycles • User testing UXCampLondon 2010 Michelle Adams
  • 10. A few useful resources Cooper – An Insurgency of Quality: http://www.cooper.com/journal/2010/01/an_insurgency_of_quality.html Boxes and arrows – Bringing User Centred Design to the Agile Environment: http://boxesandarrows.com/view/bringing-user UXmatters – Can UX be Agile?: http://www.uxmatters.com/mt/archives/2009/10/can-ux-be-agile.php Jakob Nielsen – Agile User Experience Projects: http://www.useit.com/alertbox/agile-user-experience.html IxDA archives: http://www.ixda.org/search/apachesolr_search/agile Agile product design: http://agileproductdesign.com/blog/ UXCampLondon 2010 Michelle Adams
  • 11. UXCampLondon 2010 Michelle Adams