1. Fly Ball! Home
Go to library for a Fly card. Base! Fly Ball!
1 26
Go to library for a Fly card
Foul Ball
Go back
to 3rd base
3 24
!
!"
Bonus
5 Bonus
Rules of the Game:
6 1. Move 1 square for every 200 minutes your class averages. Divide the 21
Go to !
! Go to
Library " total number of minutes the whole class read by the number of Library
to find 1st
students in your class on Mondays. 3rd to find
out if Base 2. Move 1 square for every 10 points earned in answering weekly trivia Base out if
you are questions. you are
out! 3. Watch out for fly balls! They can send you back or move you ahead! out!
8 4. Land on a star and get a bonus! Go to library and find out what your 19
bonus can do!
Bonus 5. Score a homerun and return to the library by October 29. 18
Lucky Break!
Steal a base.
Go to 2nd! 17
READ
16
SPE!
11 Bonus
!
!"
Fly Ball! 12 14
2nd Fly Ball!
Go to library for a Fly card Base
Go to library for a Fly card
You’re SAFE!!!