18. Makeeachdaycount
選單命令GameObject> UI> Text,命名為Count Text
Anchor Presets = top, left (同時按Shift + Alt)
Pos(X, Y) = (10, -10)
Text = Count Text
Color = white
選單命令GameObject> UI> Text,命名為Win Text
Pos(X, Y) = (0, 75)
Text = Win Text
Color = white
Character/Font Size = 24
Paragraph/Alignment = center, middle
顯示分數 1/4
18
19. Makeeachdaycount
修改PlayerController程式腳本
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
public class PlayerController : MonoBehaviour {
public float speed;
public Text countText;
public Text winText;
private Rigidbody rb;
private int count;
void Start () {
rb = GetComponent<Rigidbody>();
count = 0;
SetCountText ();
winText.text = "";
}
顯示分數 2/4
19