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A Rapid e-Learning Primer for Technical Communicators
Presenter: Cheryl Lockett Zubak
Copyright 2008, Work Write, Inc. – page 1
Cheri Lockett Zubak
Work Write, Inc.
A Rapid E-learning
Primer for Technical
Communicators
Who am I?
• Call me Cheri
• President of Work Write, Inc.
(suburban Philadelphia)
• More than 25 years as a user assistance
consultant and educator
A Rapid e-Learning Primer for Technical Communicators
Presenter: Cheryl Lockett Zubak
Copyright 2008, Work Write, Inc. – page 2
What will we cover?
• What is rapid e-learning?
• Lots of demos (view & deconstruct)
• Rapid e-learning tools
• Rapid e-learning skills
What is rapid e-learning?
- Definition
- Why is it important?
A Rapid e-Learning Primer for Technical Communicators
Presenter: Cheryl Lockett Zubak
Copyright 2008, Work Write, Inc. – page 3
What is rapid e-learning?
“The ability to produce, deliver,
and quantify quality interactive
material to learners in a timely
and cost effective manner”
Bradley Mersereau
Contest winner, Articulate.com
Rapid e-learning is not an online
book, whose purpose is reference
A Rapid e-Learning Primer for Technical Communicators
Presenter: Cheryl Lockett Zubak
Copyright 2008, Work Write, Inc. – page 4
Rapid e-learning characteristics
• Easy, quick authoring
• Interactivity
• Guided learning experience
• Specific goals
• Online
“Water cooler” learning
75% of the learning taking
place in organizations
Talking, observing others,
trial-and-error, and simply
working with other people
Informal Learning
Pfeiffer, 2006
Informal learning
is key
A Rapid e-Learning Primer for Technical Communicators
Presenter: Cheryl Lockett Zubak
Copyright 2008, Work Write, Inc. – page 5
Risk takers
Computer experts
Great multitaskers
Social
Team players
Loyal
Visual and auditor learners
Trial and error learners
Understand the importance
of failure on the road to
success
Got Game - Pfeiffer, 2004
Gadgets, Games, and Gizmos for
Learning – Pfeiffer, 2007
Coming soon: The
gamer generation
Other influences
• Skills development for traditional CBT
• Time to market
• Working with SMEs to co-author
courseware
• Web 2.0
A Rapid e-Learning Primer for Technical Communicators
Presenter: Cheryl Lockett Zubak
Copyright 2008, Work Write, Inc. – page 6
What does rapid
e-learning look like?
- Example: Demo
- Example: Branched
Scenario
- Example: Video instruction
First, a personal story
A Rapid e-Learning Primer for Technical Communicators
Presenter: Cheryl Lockett Zubak
Copyright 2008, Work Write, Inc. – page 7
Demos and simulations
• Demos – a recording of exactly what
is happening on the screen
• Simulation – allows the learner to
interact with a simulated product,
perform certain procedures or tasks
and get feedback
Demos and simulations
http://www.debugmode.com/wink/
A Rapid e-Learning Primer for Technical Communicators
Presenter: Cheryl Lockett Zubak
Copyright 2008, Work Write, Inc. – page 8
Branched scenario
• A story (scenario) sets up the
problem or issue
• The learner makes choices and
provided feedback based on those
choices
Branched scenario
http://www.articulate.com/community/showcase.php
A Rapid e-Learning Primer for Technical Communicators
Presenter: Cheryl Lockett Zubak
Copyright 2008, Work Write, Inc. – page 9
Video instruction
• Just what it sounds like!
• An expert (shown or just voice)
informs, teaches, or entertains on a
subject
• In the software world, often
includes demos
Video instruction
http://www.ehow.com/video_2970_tie-tie.html
A Rapid e-Learning Primer for Technical Communicators
Presenter: Cheryl Lockett Zubak
Copyright 2008, Work Write, Inc. – page 10
How is rapid
e-learning created?
- Processes
- Tools
Tools you know already
• Powerpoint (yes, really!)
• HTML (any web editor)
A Rapid e-Learning Primer for Technical Communicators
Presenter: Cheryl Lockett Zubak
Copyright 2008, Work Write, Inc. – page 11
Demo and simulation tools
• Camtasia (TechSmith)
• Captivate (Adobe)
• Wink (DebugMode - free)
Demo and simulation tools
http://www.google.com/trends?q=authorware%2Ccamtasia%2Clectora%2Ccaptivate%2Ctoolbook
A Rapid e-Learning Primer for Technical Communicators
Presenter: Cheryl Lockett Zubak
Copyright 2008, Work Write, Inc. – page 12
Viewer and Flash conversion tools
• What do these tools do?
– Convert to Flash
– Provide navigation
– Provide extra tools (e.g., notes)
• Examples
– Camtasia and Captivate
– Adobe Presenter/Breeze (Adobe)
– Articulate Studio (Articulate Software)
Graphics tools
• What tools do you use now?
– PaintShop Pro
– Fireworks
– PhotoShop
– PhotoShop Express
– SnagIt
– GIMP
A Rapid e-Learning Primer for Technical Communicators
Presenter: Cheryl Lockett Zubak
Copyright 2008, Work Write, Inc. – page 13
Audio tools
• Built into capture tools
• Sound Forge
• Audacity (free)
• Hardware (microphone, digital
recorder)
The process
Step 1. Author and assemble
A Rapid e-Learning Primer for Technical Communicators
Presenter: Cheryl Lockett Zubak
Copyright 2008, Work Write, Inc. – page 14
The process
Step 2. Convert to
Flash and refine
What skills do you already have?
• Self-assessment?
• Content development
• Foundation tools (presentation,
graphics)
• Instructional design
A Rapid e-Learning Primer for Technical Communicators
Presenter: Cheryl Lockett Zubak
Copyright 2008, Work Write, Inc. – page 15
What skills might you need to learn?
• Self-assessment?
• Streamlining content and
incorporating other media
• Multimedia creation (audio,
video)
• Story development
Some elaborate
examples
- View
- Deconstruct
A Rapid e-Learning Primer for Technical Communicators
Presenter: Cheryl Lockett Zubak
Copyright 2008, Work Write, Inc. – page 16
More elaborate examples
• Combine a variety of methods
and technologies
– Informational
– Branched choices
– Quizzes
– Demos
Dictionary with avatars
http://www.vcom3d.com/signsmith.php
A Rapid e-Learning Primer for Technical Communicators
Presenter: Cheryl Lockett Zubak
Copyright 2008, Work Write, Inc. – page 17
Product overview with story
http://www.jingproject.com/
Conversational demo
http://www.fogcreek.com/FogBugz/
A Rapid e-Learning Primer for Technical Communicators
Presenter: Cheryl Lockett Zubak
Copyright 2008, Work Write, Inc. – page 18
E-learning with quizzes
http://www.articulate.com/community/showcase.php
A new kind of demo
http://www.commoncraft.com
A Rapid e-Learning Primer for Technical Communicators
Presenter: Cheryl Lockett Zubak
Copyright 2008, Work Write, Inc. – page 19
Questions, comments,
quandaries?
- Q&A
Questions, comments,
quandaries?
• Ask now
• Or ask later:
– +1 215.357.3453
– workwrite.inc@verizon.net
• If you have questions later, send them
my way!
A Rapid e-Learning Primer for Technical Communicators
Presenter: Cheryl Lockett Zubak
Copyright 2008, Work Write, Inc. – page 20
Resources
- Web
- Print
A Few Good Websites
Rapid Elearning Blog: http://www.articulate.com/blog/
Presentation Zen Blog: http://www.presentationzen.com
E-learning Guild: http://www.elearningguild.com/
E-learning Magazine: http://www.elearning.b2bmediaco.com/
E-learning Technology Blog: http://elearningtech.blogspot.com/
Corporate elearning Strategies Blog: http://elearndev.blogspot.com/
Learning Visions Blog: http://learningvisions.blogspot.com/
Karl Kapp website: http://www.karlkapp.com/
Digitales: http://www.digitales.us/index.php
Ten Best Places to Find How-to Videos:
http://mashable.com/2007/05/14/video-howtos/
Center for Digital Storytelling: http://www.storycenter.org/index1.html
A Rapid e-Learning Primer for Technical Communicators
Presenter: Cheryl Lockett Zubak
Copyright 2008, Work Write, Inc. – page 21
A Few Good Books
Beyond Bullet Points: Using Microsoft® Office PowerPoint®
2007 to Create Presentations That Inform, Motivate, and
Inspire, by Cliff Atkinson (Microsoft Press, 2007)
e-Learning and the Science of Instruction: Proven Guidelines
for Consumers and Designers of Multimedia Learning, by
Ruth Colvin Clark (Pfeiffer, 2004)
Gadgets, Games and Gizmos for Learning: Tools and
Techniques for Transferring Know-How from Boomers to
Gamers, by Karl Kapp (Pfeiffer, 2007)
Got Game: How the Gamer Generation Is Reshaping Business
Forever, by John Beck (Pfeiffer, 2004)
Informal Learning: Rediscovering the Natural Pathways That
Inspire Innovation and Performance, by Jay Cross (Pfeiffer,
2006)

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A Rapid e-Learning Primer for Technical Communicators

  • 1. A Rapid e-Learning Primer for Technical Communicators Presenter: Cheryl Lockett Zubak Copyright 2008, Work Write, Inc. – page 1 Cheri Lockett Zubak Work Write, Inc. A Rapid E-learning Primer for Technical Communicators Who am I? • Call me Cheri • President of Work Write, Inc. (suburban Philadelphia) • More than 25 years as a user assistance consultant and educator
  • 2. A Rapid e-Learning Primer for Technical Communicators Presenter: Cheryl Lockett Zubak Copyright 2008, Work Write, Inc. – page 2 What will we cover? • What is rapid e-learning? • Lots of demos (view & deconstruct) • Rapid e-learning tools • Rapid e-learning skills What is rapid e-learning? - Definition - Why is it important?
  • 3. A Rapid e-Learning Primer for Technical Communicators Presenter: Cheryl Lockett Zubak Copyright 2008, Work Write, Inc. – page 3 What is rapid e-learning? “The ability to produce, deliver, and quantify quality interactive material to learners in a timely and cost effective manner” Bradley Mersereau Contest winner, Articulate.com Rapid e-learning is not an online book, whose purpose is reference
  • 4. A Rapid e-Learning Primer for Technical Communicators Presenter: Cheryl Lockett Zubak Copyright 2008, Work Write, Inc. – page 4 Rapid e-learning characteristics • Easy, quick authoring • Interactivity • Guided learning experience • Specific goals • Online “Water cooler” learning 75% of the learning taking place in organizations Talking, observing others, trial-and-error, and simply working with other people Informal Learning Pfeiffer, 2006 Informal learning is key
  • 5. A Rapid e-Learning Primer for Technical Communicators Presenter: Cheryl Lockett Zubak Copyright 2008, Work Write, Inc. – page 5 Risk takers Computer experts Great multitaskers Social Team players Loyal Visual and auditor learners Trial and error learners Understand the importance of failure on the road to success Got Game - Pfeiffer, 2004 Gadgets, Games, and Gizmos for Learning – Pfeiffer, 2007 Coming soon: The gamer generation Other influences • Skills development for traditional CBT • Time to market • Working with SMEs to co-author courseware • Web 2.0
  • 6. A Rapid e-Learning Primer for Technical Communicators Presenter: Cheryl Lockett Zubak Copyright 2008, Work Write, Inc. – page 6 What does rapid e-learning look like? - Example: Demo - Example: Branched Scenario - Example: Video instruction First, a personal story
  • 7. A Rapid e-Learning Primer for Technical Communicators Presenter: Cheryl Lockett Zubak Copyright 2008, Work Write, Inc. – page 7 Demos and simulations • Demos – a recording of exactly what is happening on the screen • Simulation – allows the learner to interact with a simulated product, perform certain procedures or tasks and get feedback Demos and simulations http://www.debugmode.com/wink/
  • 8. A Rapid e-Learning Primer for Technical Communicators Presenter: Cheryl Lockett Zubak Copyright 2008, Work Write, Inc. – page 8 Branched scenario • A story (scenario) sets up the problem or issue • The learner makes choices and provided feedback based on those choices Branched scenario http://www.articulate.com/community/showcase.php
  • 9. A Rapid e-Learning Primer for Technical Communicators Presenter: Cheryl Lockett Zubak Copyright 2008, Work Write, Inc. – page 9 Video instruction • Just what it sounds like! • An expert (shown or just voice) informs, teaches, or entertains on a subject • In the software world, often includes demos Video instruction http://www.ehow.com/video_2970_tie-tie.html
  • 10. A Rapid e-Learning Primer for Technical Communicators Presenter: Cheryl Lockett Zubak Copyright 2008, Work Write, Inc. – page 10 How is rapid e-learning created? - Processes - Tools Tools you know already • Powerpoint (yes, really!) • HTML (any web editor)
  • 11. A Rapid e-Learning Primer for Technical Communicators Presenter: Cheryl Lockett Zubak Copyright 2008, Work Write, Inc. – page 11 Demo and simulation tools • Camtasia (TechSmith) • Captivate (Adobe) • Wink (DebugMode - free) Demo and simulation tools http://www.google.com/trends?q=authorware%2Ccamtasia%2Clectora%2Ccaptivate%2Ctoolbook
  • 12. A Rapid e-Learning Primer for Technical Communicators Presenter: Cheryl Lockett Zubak Copyright 2008, Work Write, Inc. – page 12 Viewer and Flash conversion tools • What do these tools do? – Convert to Flash – Provide navigation – Provide extra tools (e.g., notes) • Examples – Camtasia and Captivate – Adobe Presenter/Breeze (Adobe) – Articulate Studio (Articulate Software) Graphics tools • What tools do you use now? – PaintShop Pro – Fireworks – PhotoShop – PhotoShop Express – SnagIt – GIMP
  • 13. A Rapid e-Learning Primer for Technical Communicators Presenter: Cheryl Lockett Zubak Copyright 2008, Work Write, Inc. – page 13 Audio tools • Built into capture tools • Sound Forge • Audacity (free) • Hardware (microphone, digital recorder) The process Step 1. Author and assemble
  • 14. A Rapid e-Learning Primer for Technical Communicators Presenter: Cheryl Lockett Zubak Copyright 2008, Work Write, Inc. – page 14 The process Step 2. Convert to Flash and refine What skills do you already have? • Self-assessment? • Content development • Foundation tools (presentation, graphics) • Instructional design
  • 15. A Rapid e-Learning Primer for Technical Communicators Presenter: Cheryl Lockett Zubak Copyright 2008, Work Write, Inc. – page 15 What skills might you need to learn? • Self-assessment? • Streamlining content and incorporating other media • Multimedia creation (audio, video) • Story development Some elaborate examples - View - Deconstruct
  • 16. A Rapid e-Learning Primer for Technical Communicators Presenter: Cheryl Lockett Zubak Copyright 2008, Work Write, Inc. – page 16 More elaborate examples • Combine a variety of methods and technologies – Informational – Branched choices – Quizzes – Demos Dictionary with avatars http://www.vcom3d.com/signsmith.php
  • 17. A Rapid e-Learning Primer for Technical Communicators Presenter: Cheryl Lockett Zubak Copyright 2008, Work Write, Inc. – page 17 Product overview with story http://www.jingproject.com/ Conversational demo http://www.fogcreek.com/FogBugz/
  • 18. A Rapid e-Learning Primer for Technical Communicators Presenter: Cheryl Lockett Zubak Copyright 2008, Work Write, Inc. – page 18 E-learning with quizzes http://www.articulate.com/community/showcase.php A new kind of demo http://www.commoncraft.com
  • 19. A Rapid e-Learning Primer for Technical Communicators Presenter: Cheryl Lockett Zubak Copyright 2008, Work Write, Inc. – page 19 Questions, comments, quandaries? - Q&A Questions, comments, quandaries? • Ask now • Or ask later: – +1 215.357.3453 – workwrite.inc@verizon.net • If you have questions later, send them my way!
  • 20. A Rapid e-Learning Primer for Technical Communicators Presenter: Cheryl Lockett Zubak Copyright 2008, Work Write, Inc. – page 20 Resources - Web - Print A Few Good Websites Rapid Elearning Blog: http://www.articulate.com/blog/ Presentation Zen Blog: http://www.presentationzen.com E-learning Guild: http://www.elearningguild.com/ E-learning Magazine: http://www.elearning.b2bmediaco.com/ E-learning Technology Blog: http://elearningtech.blogspot.com/ Corporate elearning Strategies Blog: http://elearndev.blogspot.com/ Learning Visions Blog: http://learningvisions.blogspot.com/ Karl Kapp website: http://www.karlkapp.com/ Digitales: http://www.digitales.us/index.php Ten Best Places to Find How-to Videos: http://mashable.com/2007/05/14/video-howtos/ Center for Digital Storytelling: http://www.storycenter.org/index1.html
  • 21. A Rapid e-Learning Primer for Technical Communicators Presenter: Cheryl Lockett Zubak Copyright 2008, Work Write, Inc. – page 21 A Few Good Books Beyond Bullet Points: Using Microsoft® Office PowerPoint® 2007 to Create Presentations That Inform, Motivate, and Inspire, by Cliff Atkinson (Microsoft Press, 2007) e-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning, by Ruth Colvin Clark (Pfeiffer, 2004) Gadgets, Games and Gizmos for Learning: Tools and Techniques for Transferring Know-How from Boomers to Gamers, by Karl Kapp (Pfeiffer, 2007) Got Game: How the Gamer Generation Is Reshaping Business Forever, by John Beck (Pfeiffer, 2004) Informal Learning: Rediscovering the Natural Pathways That Inspire Innovation and Performance, by Jay Cross (Pfeiffer, 2006)