Personal Information
Entreprise/Lieu de travail
Beijing, Beijing China
Profession
Product Manager
Secteur d’activité
Electronics / Computer Hardware
À propos
This guy is lazy, nothing left here
- Présentations
- Documents
- Infographies
Two Methods for Modeling LTV with a Spreadsheet
Eric Seufert
•
il y a 10 ans
User Story Mapping
Naresh Jain
•
il y a 14 ans
Gaming in asia
Benjamin Joffe
•
il y a 11 ans
Business model timeline
Advenio Growing Startups
•
il y a 13 ans
Intelligent Design: Analyzing User Stories Like Stocks
Jon Innes
•
il y a 11 ans
Do it in Style (Northern Game Summit 2012)
Wooga
•
il y a 11 ans
Games User Research is for Game Design!
Marina Kobayashi
•
il y a 11 ans
The Game Life Cycle & Game Analytics: What metrics matter when?
HoneyTracks analytics for apps and games
•
il y a 12 ans
Gamification 101: Design the Player Journey
Amy Jo Kim
•
il y a 13 ans
Marketing Planning Tutorial
DWS Associates
•
il y a 14 ans
Marketing Plan
Yodhia Antariksa
•
il y a 16 ans
Killer game-loops-case-magic-land final
Wooga
•
il y a 12 ans
Social Game Monetization Mechanics
Jia Shen
•
il y a 13 ans
Game Design: Engagement
Erez Yerushalmi
•
il y a 11 ans
Game Monetization Analytics: How to use game metrics effectively
HoneyTracks analytics for apps and games
•
il y a 12 ans
Best Practices for Maximizing Revenue in Free-to-Play Games - Josh Burns from 6Waves
Betable
•
il y a 11 ans
Customer Retention Summit Integrated Insight V1
Tony Mooney
•
il y a 14 ans
Online Marketing Strategy
Aarhus University
•
il y a 14 ans
Mobile App Stores Economy - Casual Connect 2012
App Annie
•
il y a 11 ans
Don't Play Games With Me! Promises and Pitfalls of Gameful Design
Sebastian Deterding
•
il y a 12 ans