31. TDC on Feb-21st (Sat), 2015
Microsoft Hololens
• is the first holographic computer running Windows 10.
– Hololensは、Windows10で動作する世界初の「ホログラフィックコンピューター」
• Windows 10 is the first platform to support holographic computing
with APIs that enable gesture and environmental understanding
– Win10は、ジェスチャーと空間認識を可能とするAPI群を持った、
ホログラフィックコンピューティングをサポートする、世界初のプラットフォーム
• developers building on Windows 10 will already know
how to build for Microsoft HoloLens from a platform perspective.
– Win10の開発者はプラットフォームの観点から言えば、
すでにHololensでの開発が出来ると言える。
iPhone camera evolution: How does the iPhone 6 camera compare to previous iPhone cameras?
D800 : 2012/3発売
Video : Claytronics - Physical Dynamic Rendering
Wiki: OUI
Organic design principles[edit]
Holman and Vertegaal present three design principles that underly OUI:[2]
Input equals output: In traditional GUIs, input and output are physically separated: Output is generated graphically on the screen on the basis of input provided by a control device such as a mouse. A key feature of OUI is that the display surface, and its physical deformations are always the locus of user interaction.
Function equals form: Coined by Frank Lloyd Wright, this means the shape of an interface determines its physical functionality, and vice versa. Shapes should be chosen such that they best support the functionality of the interface. An example is a spherical multitouch interface,[3] which is particularly suited to geographic information interfaces, which were previously limited to distorted flat projections of spherical earth data.
Form follows flow: OUIs physically adapt to the context of a user's multiple activities, e.g., by taking on multiple shapes. An example of this is the "clamshell" phone, where the physical metaphor of altering the phone's shape (by opening it) alters the state of the user interface (to open communications). Another example is folding a thin-film tablet PC into a smaller, pocket-sized smartphone for mobility.
Q.What does it mean to have holograms on Windows 10?
Windows 10 is the first platform to support holographic computing with APIs that enable gesture and environmental understanding on an untethered device. With Windows 10, holograms are Windows universal apps, and all Windows universal apps work as holograms. Holograms in Windows 10 will lead to entirely new ways for us to communicate, create, and explore.
Q.What is Microsoft HoloLens, and how does it work?
Microsoft HoloLens is the first holographic computer running Windows 10. It is completely untethered – no wires, phones, or connection to a PC needed. Microsoft HoloLens allows you to pin holograms in your physical environment and provides a new way to see your world.
Microsoft HoloLens features see-through, holographic, high-definition lenses and spatial sound so you can see and hear holograms in the world around you. Complete with advanced sensors and a new Holographic Processing Unit (HPU) that understands the world around you, Microsoft HoloLens is able to run without any wires while processing terabytes of data from the sensors in real-time.
Q.What is a hologram?
A hologram is an object like any other object in the real world, with only one difference: instead of being made of physical matter, a hologram is made entirely of light. Holographic objects can be viewed from different angles and distances, just like physical objects, but they do not offer any physical resistance when touched or pushed because they don’t have any mass. Holograms can be two-dimensional, like a piece of paper or a TV screen, or they can be three-dimensional, just like other physical objects in your real world. The holograms you’ll see with Microsoft HoloLens can appear life-like, and can move, be shaped, and change according to interaction with users or the physical environment in which they are visible.
Q.Why would anyone want holograms in their real world?
While we’ve made incredible advances as an industry in the way in which we interact with computers, we are still constrained by the need to conform to the ways computers recognize our commands through mouse clicks or by touching a screen. Using holograms, you can pin your digital content, such as apps, information, and even multi-dimensional videos, in the physical space around you, so you can interact with them in the same ways that you interact with other physical objects.
Q.How is this different from existing VR technologies?
Holographic experiences with Microsoft HoloLens are different from existing experiences, such as virtual reality (VR). With VR, the user is completely immersed in a computer-generated reality, or virtual world. While immersed in a virtual world, users are best advised to stay seated or keep still to avoid collisions with physical objects they cannot see in the real world. Holographic experiences on Windows 10 are about delivering a mixed reality that lets you enjoy your digital life while staying more connected to the world around you – transforming the ways you create, connect, and explore.
Q.How do I learn more about designing and developing apps for Microsoft HoloLens?
Microsoft HoloLens runs on Windows 10, so developers building on Windows 10 will already know how to build for Microsoft HoloLens from a platform perspective. Having this same foundation means that developers will be familiar with the tools and benefits of the Windows Store.
The best way to get started is to become familiar with Windows 10 by joining the Windows Insider Program. Next, register for Build 2015. At Build, you’ll learn more about how to get started designing and developing for Microsoft HoloLens, receive details on the SDK, and meet members of our engineering team. If you can’t attend in person, plan to tune in via livestream or check out the recorded keynote and session presentations that will be available after the event.