SlideShare a Scribd company logo
1 of 52
Download to read offline
Participation in Web2.0 and
e-Participation in Government:
  Toward a “Third Space” for
 Deliberation and Government
              Michael Muller
  IBM Research & IBM Center for Social Software
              Cambridge, MA, USA
          michael_muller@us.ibm.com
Agenda
• Where I work
   • Apology for modifying parts of the planned talk
• Chapter 1. Surprising Experiences with Social Software and
  Participatory Web2.0
• Chapter 2. Participation in Government and Software Design
• Chapter 3. Moving Forward
• Conclusions
• Our discussion
Where I Work
• IBM Research, Cambridge, MA, USA
  – Previously Microsoft, US telecommunications
• IBM Collaborative User Experience group
  – Founded 1988 by Irene Greif as Lotus Research
       • Co-founded the field Computer Supported Cooperative Work
  –   20-30 people
  –   Interdisciplinary
  –   Focus on providing new ideas and features
  –   Anticipating “disruptive technologies”
Agenda
    Chapter 1. Surprising Experiences with Social Software and
    Participatory Web2.0
    – Examples of four software projects with surprising participatory
      outcomes
    – Summary
       – Planning to be surprised: Designing for appropriation
       – “Third space” / Hybridity Concepts
•   Chapter 2. Participation in Government and Software Design
•   Chapter 3. Moving Forward
•   Conclusions
•   Our discussion
The Coordinator
• (Before “Social Software” was conceived)
• Task-structured email, ca. 1988
      – Searles’ theory of Speech Acts
      – Attractive abstraction of human
        communication processes
• “We put it out in the hall,
  along with all the other trash”
• Problems
      – Instrumental communications only – Like contracts
      – No opportunity for non-instrumental messages
      – People need sociality if they are going to work together
    The Coordinator was not social enough

• Winograd, T., ‘A Language/Action Perspective on the Design of Cooperative Work,’ Human-Computer Interaction 3:1 (1987-88), 3-30.
  Reprinted in Greif, Irene (Ed.), Computer-Supported Cooperative Work: A Book of Readings, San Mateo, California: Morgan-Kaufmann,
  1988, 623-653.
Dual Accounting in Workflows
• Workflow systems as a problematic success story for CSCW
      – Inflexible, decontextualized, inhumane to workers
      – Necessary and beneficial to organizations to manage work & billing
• Tensions with workflows at a printing shop
      – Workflow required each                                vs.             Trusted customers could
        print job to be fully                                                 “print now and pay later”
        negotiated in advance
      – Workflow required each                                vs.             Most employees managed
        employee to be assigned to                                            several print jobs
        a single print job at-a-time                                          simultaneously
• Solution: Break the rules
      – Employees accepted and ran print jobs without a new contract
      – Employees created false userIDs to allow each human to manage multiple print
        jobs simultaneously through their false userIDs, and to allow humans to share
        responsibility for a single job
    Staff invented new ways to do the job collaborative and to give an honest
    accounting of the work done for each customer
• Dourish, P., ‘Process descriptions as organisational accounting devices: The dual use of workflow technologies. Proc GROUP 2001.
ActivityExplorer
• Conceived as a “niche” solution, between
      – Very informal, two-person interactions (quick but messy)
      – <ActivityExplorer>
      – Formal group processes (slow but disciplined)
• Use Case for ActivityExplorer
      – Small number of users
      – A few heterogeneous data objects
      – A brief period of time
• Summer 2003 interns assigned to do one step of their
  projects using ActivityExplorer
      –     Interns took over!
      –     Lunch dates (very informal, two-person…)
      –     “Intern tips and tricks” (formal group processes…)
      –     Interns made AE more broadly social than intended
    Interns’ appropriation led to product success
• Muller, M.J., Geyer, W., Brownholtz, B., Wilcox, E., and Millen, D.R. (2004). One-hundred days in an activity-centric collaboration
  environment based on shared objects. Proceedings of CHI 2004.
Activity Threads




       Also “lunch dates” and
       community-wide threads
ActivityExplorer
• Conceived as a “niche” solution, between
      – Very informal, two-person interactions (quick but messy)
      – ActivityExplorer
      – Formal group processes (slow but disciplined)
• Use Case for ActivityExplorer
      – Small number of users
      – A few data objects
      – A brief period of time
• Summer 2003 interns assigned to do one step of their
  projects using ActivityExplorer
      –     Interns took over!
      –     Lunch dates (very informal, two-person…)
      –     “Intern tips and tricks” (formal group processes…)
      –     Interns made AE more broadly social than intended
    Interns’ appropriation led to product success
• Muller, M.J., Minassian, S.O., Geyer, W., Millen, D.R., Brownholtz, E., and Wilcox, E. (2005). Studying appropriation in activity-centric
  collaboration. International Reports on Socio-Informatics 2(2), 50-58. http://www.iisi.de/fileadmin/IISI/upload/IRSI/IRSIv2i2complete.pdf.
‘Heretical’ Uses of Social Bookmarking
 • Social bookmarking
        – Store your browser bookmarks in an online site
                 • Describe each bookmark with one or more “tags” (user-specified
                   descriptive text)
                 • Good for people with multiple machines (access own tags anywhere)
                 • Possible to find relevant bookmarks created by other users
        – Use Case: Refinding one’s own bookmarks + opportunistic finding of
          others’ bookmarks
 • Bookmarking for audiences
        – Some people use a single tag hundreds of times
        – Some people ignore tagging of podcasts in a streaming media service,
          and then tag those podcasts in the more popular bookmarking service
          (tagging across services)




  • Thom-Santelli, J., Muller, M.J., & Millen, D.R. (2008) Social tagging roles: Publishers, evangelists, leaders. Proc CHI 2008.
‘Heretical’ Uses of Social Bookmarking
 • Tagging for audiences
        – Publishers – Using a reliable tag to lead their readers across
          services to their internal publication (podcast)
        – “Evangelists” – Using one or a few tags to lead thousands of
          employees to information on a topic of importance (“web2.0”,
          “attention-management”)
        – Community-organizers – Finding a tag that is likely to be used
          by other members of a community-of-practice
        – Team-leads – Finding a tag that is unlikely to be used by anyone
          outside of the team
 • Similar findings of Information Curators in an internal
   file-sharing service – collecting and describing files to be
   used by colleagues
 • New ideas, new patents, new features
   Employees appropriated the social bookmarking system to
   communicate with large numbers of fellow employees
  • Muller, M.J., Millen, D.R., & Feinberg, J. (2009). Information curators in an enterprise file-sharing service. Proc. ECSCW 2009, Vienna,
    Austria, September 2009.
Summary (1): Benefits of Surprises
 • Review
        The Coordinator was not social enough
        Staff invented new ways to do the job collaboratively and
        honestly
        Interns’ appropriation of AE led to product success
        Employees appropriated the social bookmarking system to
        communicate with large numbers of fellow employees
 • Successful technology transfer, good products, happy people
 • Users…
    –   Want to engage in social activities with others
    –   Give high priority to helping one another, and to helping clients
    –   Will find a way to do this!
    –   Often are trying to do the right thing for themselves, others, and
        their organizations and communities
Summary (2): Plan to be Surprised
• Designing for Appropriation
       – Flexibility, community, incremental changes, visibility, persistence
       – Articulation, demonstration
       – Deliberately do not complete the design      complete the design
         through usage
       – Our experiences
               •   Immediate value
               •   Foreground the content
               •   Support co-construction of objects and language to describe them
               •   Provide user control over features that change in meaning


 • Dourish, P. (2003). The appropriation of interactive technologies: Some lessons from placeless documents. Journal of CSCW 12(4), 465-
   490 (2003).
 • Muller, M.J., Minassian, S.O., Geyer, W., Millen, D.R., Brownholtz, E., and Wilcox, E. (2005). Studying appropriation in activity-centric
   collaboration. International Reports on Socio-Informatics 2(2), 50-58. http://www.iisi.de/fileadmin/IISI/upload/IRSI/IRSIv2i2complete.pdf.
 • Pipek, V. (2005). From tailoring to appropriation support: Negotiating groupware usage. PhD thesis, Oulu University. Available at
   http://herkules.oulu.fi/isbn9514276302/ .
 • Bell, G., Blythe, M., Sengers, P: Making by making strange: Defamiliarization and the design of domestic technologies. ACM Trans.
   Comput.-Hum. Interact. 12(2),149-173 (2005)
 • Spinuzzi, C., Tracing genres through organizations: A sociocultural approach to information design. MIT Press, 2003.
Summary (3): Hybridity Theory
• Third space (Bhabha, 1994)
      – Where two cultures meet, overlap, interact      something new
      – From biology: The estuary where salt water meets fresh        High
        fertility and biomass
      – From cultural critique: The inter-cultural regions along national borders
           New understandings and new cultures
      – An analytic lens to reduce power imbalances in inter-cultural spaces
• Properties
      – (Re-)Negotiate identity of self and others
      – Challenge ideas, especially binary oppositions (either/or both/and)
      – New opportunities for self-expression, communication, and co-creation
• Bhabha, H.K., Location of culture. London: Routledge, 1994.
• Dingawaney, A., & Maier, C. (1994). Between languages and cultures: Translation and cross-cultural texts. University of Pittsburgh Press.
• Krupat, A. 1992. Ethnocriticism: Ethnography, history, literature. Berkeley: University of California Press.
• Alcoff, L. (1991). The problem of speaking for others. Cultural Critique, Winter 1991-1992, 5-32.
• Roof, J., and R. Wiegman. 1995 (Eds.). Who can speak? Authority and critical identity. Urbana, IL, USA: University of Illinois Press
• English, L., Third space: Contested space, identity, and international adult education. Paper at CASAE/ACEEA Conference, 2002.
• Hannula.M., Third space: Merry-go-round of opportunity. Kiasma Magazine12(1,), http://www.kiasma.fi
• Bachmann-Medick, D. (1996). Cultural misunderstanding in translation: Multicultural coexistence and multicultural conceptions of world
  literature. Erfurt Electronic Studies in English 7. http://webdoc.gwdg.de/edoc/ia/eese/artic96/bachmann/7_96.html
• Grenfell, M. (1998). Border-crossing: Cultural hybridity and the rural and small schools practicum. Australian Association for Research
  in Education conference, 1998.
Summary (3): Hybridity Strategy
• The need for dialogue among users and software professionals
• Combine two (or more) domains into a single zone of overlap
  (break or remove the formal boundaries)
       – Software design
       – Actual usage
• Users, developers, designers, managers as equal “co-navigators”
  in this new space
• Make everything mutually strange
• Promote and facilitate interaction, combination, dialogue
  new relationships and new ideas
• Suchman, L., Located accountabilities in technology production. Scandinavian Journal of Information Systems 14(2), 91-105, 2002.
• Tscheligi, M., Houde, S., Marcus, A., Mullet, K., Muller, M.J., and Kolli, R Creative prototyping tools: What interaction designers really need to produce
  advanced user interface concepts. Proc CHI’95..
• Bretag, T., Developing ‘third space’ interculturality using computer-mediated communication. Journal of Computer-Mediated Communication 11(4).
• Muller, M.J. Participatory design: The third space in HCI (revised). In J. Jacko and A. Sears (eds.), Handbook of HCI 2nd Edition. Mahway NJ USA:
  Erlbaum, 2007.
• Muller, M.J. Ethnocritical heuristics for reflecting on work with users and other interested parties. In M. Kyng and L. Mathiessen (Eds.), Computers and
  design in context. Cambridge MA USA: MIT Press, 1997.
• Holmström, J. The power of knowledge and the knowledge of power: On the systems designer as a translator of rationalities. Proc IRIS 1995.
• Fowles, R.A.. Symmetry in design participation in the built environment: Experiences and insights from education and practice. Proc Co-Designing 2000.
• Zurita, L., Rurul living labs: User involvement activities. Proc Conference on Concurrent Enterprising, 2008.
• Driedger, S.M., Kothari, A., Morrison, J., Sawada, M., Crighton, E.J., &Grahahm, I.D., Using participatory design to develop (public) health decision support
  systems through GIS. Int. J. Health Geographics 6(53), 2007.
Appropriation through Hybridity
• The Coordinator
   – No ability to create new (or familiar) social actions   Failure
• Dual accounting in workflows
   – Users changed identity representation to create new false users and to
     allow more efficient work and better service
• ActivityExplorer
   – User experience was flexible enough – and new enough – to create
     uncertainty and the users’ need to redefine the space in their own way
• Social bookmarking
   – Users redefined features for personal-refinding, into features for
     communication and mutual service
• (Except for The Coordinator), outcomes were good for
  everyone
Agenda
• Chapter 1. Surprising Experiences with Social Software and
  Participatory Web2.0
  Chapter 2. Participation in Government and Software Design
   • eParticipation Tools
       – Your ideas
   • Stages in eParticipation: Standard treatments and what is missing
   • Lifecycle for eParticipation Tools and Systems: Conventional models
     and what is missing
       – Your ideas
• Chapter 3. Moving Forward
• Conclusions
• Our discussion
Problems with eParticipation Systems
 • Tensions regarding ownership and provision of services
        – Government, political parties, NGOs?
 • If built by government
        – Low government interest
        – “Political niche areas”
        – Often poor participation (exception: one-way provision of information)
 • If built outside of government
        – Can lead to difficulties experienced by government agencies or staff
        – Can replicate old power structures and inequalities
 • Evaluation issues
        – Single evaluation perspective
        – Single system in isolation
        – Limited range of evaluation reference points or purposes
 • Aicholzer, G., Towards an eparticiation profile of Austria. MCIS 2006 White papers.
 • Manbrey, G., From participation to e-participation: The German case. Proc ICEGOV 2008.
 • King, S.F., & Brown, P., Fix my street or else: Using the internet to voice local public service concerns. Proc ICEGOV 2007.
 • Wimmer, M.A., Ontology for an e-participation virtual resource center. Proc ICEGOV 2007.
 • Panopoulou, E., Tambouris, E., & Tarabanis, K., eParticipation initiatives: How is Europe progressing? Eu. J. ePractice 7, 2009.
 • Kavanaugh, A., Zin, T.T., Carroll, J.M., Schmitz, J., Pérez-Quiñones, M., & Isenhour, P., When opinion leaders blog: New forms of citizen interaction. Proc
   dg.o 2006 (International Conference on Digital Government).,
 • Martin, P.P., Putting e-participation research on the service of civil society. iGov Central, http://www.i-
   gov.org/index.php?article=4509&visual=1&id=114&subject=24
 • Macintosh, A., & Whyte, A. , Towards an evaluation framework for eParticipation. Transforming Government: People, Process & Policy 2(2), 16-30, 2008.
 • Phang, C.W., & Kankanhalli, A., A framework of ICT exploitation for e-participation initiatives. Communications of the ACM 51(12), 128-132 (2008).
Obstacles to Participation
                                                                      Obstacle
                                                         • Physical disability
                                                         • Cognitive disability
                                                         • Literacy
                                                         • Language
                                                         • Gender
                                                         • Economics & class
                                                         • Government poverty
                                                         • Ethnic & class conflict
• Taouflik, I., Kabaili, H., & Kettani, D., Designing an e-government portal accessible to illierate citizens. Proc ICEGOV 2007.
• Balci, A., Kumas, E., Tasdelen, H., Süngü, E., Medeni, T., & Medeni, T.D., Development and implementation of e-government services in Turkey: Issues of
  standardization, inclusion, citizen and satisfaction. Proc ICEGOV 2008.
• Musyoka, J., Social electronic governance: Re-Visiting the redistribution question through coordinating relations between electronic governance and social
  goals. Proc ICEGOV 2008.
• Kas, R.K., Patra, M.R., Mahapatra, S.C., e-Grama: A tool for bridging the digital divice in rural India. Proc ICEGOV 2008.
• Koumpis, A., Chatzidimitriou, M., Vontas, A., & Peristeras, V., The 100 Euro e-gov portal. Proc ICEGOV 2007.
• Galpaya, H., Samarajiva, R., & Soysa, S., Taking e-government to the bottom of the pyramid: Dial-a-gov? Proc ICEGOV 2007.
• Seshagiri, S., Sagar, A., Joshi, D., Connecting the ‘bottom of the pyramid’ – An exploratory case study of India’s rural communication environment. Proc WWW
  2007.
• Chen, D.-Y., & Lee, C.-P., To reinforce or to mobilize? Tracing the impact of internet use on civic engagement in Taiwan. Proc ICEGOV 2008.
• Kim, B.J., Zheng, L., & Jacobson, D., A report on the 2007 iGov Research Institute: Overcoming four dimensions of language barriers. Proc dg.o 2008
  (International Conference on Digital Government).
• Kaliannan, M., Awang, H., & Raman, M., Technology adoption in the public sector: An exploratory study of e-government in Malaysia. Proc Int. Conf. Theory &
  Practice of Electronic Governance, 2007.
• Kolko, B., Johnson, E., & Rose, E., Mobile social software for the developoing world. In Online Communities and Social Computing, Springer, 2007.
• Martin, P.P., Putting e-participation research on the service of civil society. iGov Central, http://www.i-
  gov.org/index.php?article=4509&visual=1&id=114&subject=24
• Awotwi, J.E., & Owusu, G., Lack of equal access to ICTs by women: An e-governance issue. Proc ICEGOV 2008.
• Subramanian, M., Theory and practice of e-governance in India: A gender perspective. Proc Int. Conf. Theory and Practice of Electronic Governance, 2007.
• Millard, J., E-governance and e-participation: Lessons in promoting inclusion and empowerment. In E-Participation and E-Government: Understand the Present
  and Creating the Future. United Nations, 2006.
Goals/”Methods” of eParticipation
• Problems and Obstacles                                               Need for citizen’s involvement in
  both
      – Solving a problem
      – Defining the problem
• Do current approaches encourage widespread participation?




 • He, J., & King, W.R., The role of user participation in information systems development: Implications from a meta-analysis. J. Mgmt Info Sys 25(1), 2008.
 • Doll, W.J., & Deng, X., The collaborative use of information technology: End-user participation and systems success. Info. Resources Mgmt J. 14(2), 2001.
Participation Stages: Offline & Online

                                      Offline                                                    Online
                                      Newspaper, radio, TV, leaflet, poster,                     Websites, webcasts, podcasts, email
   Information                        brochure, report, mailing, telephone                       newsletter, online-registers and
                                      hotline, information centre                                indexes
                                      Questionnaires, surveys and polls,
                                                                                                 Online-questionnaires, eSurveys,
                                      telephone hotlines, fax, citizen’s
   Consultation                       panel, public hearings, public
                                                                                                 ePanels, ePolls, ePetitions, GIS and
                                                                                                 map-based tools, email, chatrooms
                                      meetings
                                      Focus groups, workshops, expert                            Online-forum, eConsultation systems,
   Involvement                        committees                                                 online surgeries
                                                                                                 Online-community, wiki, collaborative
   Cooperation                        Consensus conferences, mediation
                                                                                                 systems
                                                                                                 eReferenda, eVoting, collaborative
   Empowerment                        Referenda, voting, citizens’ juries
                                                                                                 systems
   Giving voice                                                                                                             ?
  • Alchholzer, G., Buckner, K., Christiansen, E., Cruickshank, P., Davarinos, K., Eleftheriou, E., Gkarafli, M., Lippa, B., Panopoulou, E., Rose, J., Sæbø, Ø.,
                                       Rallies, demonstrations, protests
    Tambouris, E., Tarabanis, K., Taylor-Smith, E., Westhold, H., & Winkler, R., DEMO-net D13.1 Development methods and support environments to build
    eParticipation tools. http://demonet.uni-koblenz.de/what-is-it-about/research-papers-reports-1/demo-netdeliverables/AichholzerEtAl2007a/
   Action
    ?searchterm=demo , 2007.           Boycott, sick-out, strike, work-to-rule
  • Macintosh, A., Charaterizing e-participation in policy-making. Proc HICSS 2004.
                                                                                                                            ?
  • Chrysos, C., Kercic, D., Porquier, E., & Todorovski, L., Integating the drivers of e-participation at regional level in Europe. IDEAL-EU.
    http://www.google.at/url?sa=t&source=web&ct=res&cd=2&url=http%3A%2F%2Fwww.ideal-eu.net%2Fimages%2FDocuments%2FIDEAL_EU_D6.4_
  • Brochure_and_Leaflet.pdf&ei=hjRNSqPkIpOysgbvya2tBA&usg=AFQjCNHOgcQzuFGX08NMFQrIelqcR7BsRQ&sig2=GvwO9Lq3XekjtscuebT-sA
  • Curtin, G.G., Global e-government/e-participation models, measurement andmethodology. UN workshop on E-Participation and E-Government, 2006.
  • Wimmer, M.A., Ontology for an e-participation virtual resource center. Proc ICEGOV 2007.
  • Ahmed, N., An anthology of e-participation models. In E-Participation and E-Government: Understand the Present and Creating the Future. United Nations,
    2006.
Participation Stages: Offline & Online

                 Offline                                   Online
                 Newspaper, radio, TV, leaflet, poster,    Websites, webcasts, podcasts, email
  Information    brochure, report, mailing, telephone      newsletter, online-registers and
                 hotline, information centre               indexes
                 Questionnaires, surveys and polls,
                                                           Online-questionnaires, eSurveys,
                 telephone hotlines, fax, citizen’s
  Consultation   panel, public hearings, public
                                                           ePanels, ePolls, ePetition systems, GIS
                                                           and map-based tools, email
                 meetings
                 Focus groups, workshops, expert
  Involvement    committees
                                                           Online-forum, eConsultation systems

                                                           Online-community, wiki, collaborative
  Cooperation    Consensus conferences, mediation
                                                           systems
                                                           eReferenda, eVoting, collaborative
  Empowerment    Referenda, voting, citizens’ juries
                                                           systems
  Giving voice   Rallies, demonstrations, protests                            ?
  Action         Boycott, sick-out, strike, work-to-rule                      ?
Your Ideas


                Offline                                   Online
 Information    Newspaper, radio, TV, leaflet, poster…    Websites, webcasts, podcasts, email...

 Consultation   Questionnaires, surveys and polls…        Online-questionnaires, eSurveys…

 Involvement    Focus groups, workshops…                  Online-forum, eConsultation…

 Cooperation    Consensus conferences, mediation…         Online-community, wiki…

 Empowerment    Referenda, voting, citizens’ juries…      eReferenda, eVoting…

 Giving voice   Rallies, demonstrations, protests                           ?
 Action         Boycott, sick-out, strike, work-to-rule                     ?

• Should these two cells be added for eParticipation?
• What should go in those cells?
• Should those online service and systems be provided by
  government, or by citizen organizations?
Your Ideas
                  Offline                                   Online
                  Newspaper, radio, TV, leaflet, poster,    Websites, webcasts, podcasts, email
  Information     brochure, report, mailing, telephone      newsletter, online-registers and
                  hotline, information centre               indexes
                  Questionnaires, surveys and polls,
                                                            Online-questionnaires, eSurveys,
                  telephone hotlines, fax, citizen’s
  Consultation    panel, public hearings, public
                                                            ePanels, ePolls, ePetition systems, GIS
                                                            and map-based tools, email
                  meetings
                  Focus groups, workshops, expert
  Involvement     committees
                                                            Online-forum, eConsultation systems

                                                            Online-community, wiki, collaborative
  Cooperation     Consensus conferences, mediation
                                                            systems
                                                            eReferenda, eVoting, collaborative
  Empowerment     Referenda, voting, citizens’ juries
                                                            systems
  Giving voice    Rallies, demonstrations, protests                            ?
  Action          Boycott, sick-out, strike, work-to-rule                      ?

• Should these two cells be added for eParticipation?
• What should go in those cells?
• Should those online service and systems be provided by government, or by
  citizen organizations?
Development Approaches (1,2)

                  Plan                                                                Waterfall Model
                                         Analyze                                      Dennis, Wixom, & Tegarden, 2005

                                                                     Design

                                                                                            Implement

                                                                                                                           eP Tool
                                                    Where are the citizens?
                                                    and other stakeholders?
    Plan
                                                                                     Design                  Implement
                           Analyze

                                                       Design                        Design                  Implement                        Integrate


                                                                                     Design                  Implement
Parallel Model
Dennis, Wixom, & Tegarden, 2005                                                                                                                 eP Tool

• Alchholzer, et al. DEMO-net D13.1 Development methods and support environments to build eParticipation tools. cited in full on “Participation Stages” slide..
Development Approaches (3)




  Unified Process - Dennis, Wixom, & Tegarden, 2005
Development Approaches (4)
  Analysis of current participation in
            policy-making
     Policy-making cycle processes         process analysis
  Existing participation opportunities
   Existing communication channels                            Governance and participation re-
      Current technology support                                          design

                                          process re-design     Governance process changes
                                                                 New participation options
                                                                     Channel selection
  eParticipation tool/service design                                   Tool selection

         Key design decisions            system development
    Tool design and development
            Service design
            Programming                                          Tool/service introduction

                                          Implementation &       Roll-out & implementation
                                         change management       Back-office reorganization
                                                                   Stakeholder education
                                                                     Citizen engagement




Business process re-engineering – e.g., Davenport, 1995; Lenk & Traunmuller, 2000
Development Approaches (5)




     Design Research - Sanders, 2006
Evolutionary Cyclic




• Mambrey, P., Mark, G., Pankokebabatz, U., User advocacy in participatory design: Designers’ expectations with a
  new communication channel. Computer Supported Cooperative Work 7(3-4), 291-313, 1998.
Participatory IT Design

              Focus                                                               Results - Decisions


     scope of design project:
  timetable, content, finances,       project establishment                     Project charter + plan
          participants


aligning the design project’s goals       in-line analysis /
and the company’s goal’s business                                             Strategic alignment report
         and IT strategies              strategic alignment


 work practices in selected work        in-depth analysis /                 Analysis report + work practice
            domains                                                                   descriptions
                                           ethnography

  Visions of IT systems and their
relation to work organization and          innovation /                        Design project report +
                                                                              mock-ups and prototypes
           qualifications              vision development
      implementation project




  • Bødker, K., Kensing, F., & Simonsen, J., Participatory IT design. MIT , 2004.
  • Kensing, F., Simonsen, J., & Bødker, K., MUST – a method for participatory design. In Blomberg,
    J., & Kensing, F., & Dykstra-Erickson, E. (Eds.), Proc Participatory Design Conference, 1996.
Development Approaches (1,2)

         Plan                                         Waterfall Model
                          Analyze                     Dennis, Wixom, & Tegarden, 2005

                                             Design

                                                         Implement

                                                                       eP Tool
                                Where are the citizens?
                                and other stakeholders?
  Plan
                                                      Design     Implement
                Analyze

                                    Design            Design     Implement       Integrate


                                                      Design     Implement
Parallel Model
Dennis, Wixom, & Tegarden, 2005                                                  eP Tool
Development Approaches (1,2)

 Plan                      Waterfall Model
        Analyze            Dennis, Wixom, & Tegarden, 2005

                  Design

                             Implement

                                           eP Tool
A Simple Model to Build On

            Plan



           Analyze



           Design




          Implement




           eP Tool
Add an explicit Evaluation Stage

                                                            Plan



                                                          Analyze



                                                           Design




                                                        Implement



                                                          Evaluate


                                                           eP Tool
• Kensing, F., and Munk-Madsen, A., PD: Structure in the toolbox. Communications of the ACM 36(6), 78-85,1993.
• Muller, M.J., Participatory design: The third space in HCI (revised). In Jacko, J. and Sears, A. (eds.), Handbook of HCI 2nd
  Edition. Mahway NJ USA: Erlbaum, 2007.
Participatory Workshops

   Starting Conference         Plan

    Future Workshop

                              Analyze

                                         Scenario and Storyboard
                                               Workshops
Strategic Design Workshops    Design
“Non-Functional Artifacts”                Theatrical Workshops
      Workshops

                             Implement



                              Evaluate         User Audits




                              eP Tool
Participatory Narratives

                                                                Plan

                                           Users’ Stories

                                         Community Stories
                                                               Analyze
Contextual Inquiry & Contextual Design




                                         Designers’ Stories




                                                                                                   Scenario-Based Design
                                                                                                   Scenario
                                                                          Lay PhotoDocumentaries
                                                               Design
                                                                          Lay VideoDocumentaries

                                                                             Interface Theatre

                                                              Implement



                                                               Evaluate




                                                               eP Tool
Games

                       Plan

 Language Games

                                  What-If Games
  Carpentopoloy       Analyze
Specification Game
                                       CARD
    Layout Kit
                                      PICTIVE
 Organization Kit
                                 Icon Design Game
   User Game
                      Design
Landscape Game
Technology Game
 Scenario Game
                     Implement



                      Evaluate




                      eP Tool
Prototyping

                                                        Plan


                                                                    What-If Games
                                                       Analyze
                              Board Games
Cooperative Prototyping




                                  UTOPIA




                                                                                       Evolutionary Prototyping and “Perpetual Beta”
                          (“cardboard computers”                       Collage
                                                       Design
                             Design by Doing
                                                                        CARD
                                                                       PICTIVE
                                                      Implement

                              Carpentopoloy                       “Paper Prototypes”
                            Specification Game
                                Layout Kit             Evaluate
                             Organization Kit



                                                       eP Tool
Your Ideas

                                                                                                                                                           Plan


                                                                                                                                           Workshops
                                                                                                                                                          Analyze    • What broad topics
                          Contextual Inquiry & Contextual Design




                                                                                                                                                                       are missing?
Cooperative Prototyping




                                                                                                                                           Narratives
                                                                                           Evolutionary Prototyping and “Perpetual Beta”




                                                                                                                                                                     • What specific types
                                                                   Scenario-Based Design




                                                                                                                                                          Design
                                                                                                                                                                       of methods are
                                                                            Based




                                                                                                                                             Games
                                                                                                                                                                       missing?
                                                                                                                                                         Implement   • What other
                                                                                                                                           Prototyping                 lifecycle models
                                                                                                                                                                       should be
                                                                                                                                                          Evaluate
                                                                                                                                                                       considered?

                                                                                                                                                          eP Tool
Agenda
• Chapter 1. Surprising Experiences with Social Software and
  Participatory Web2.0
• Chapter 2. Concepts of Participation in Government and
  Software Design
  Chapter 3. Moving Forward
   – Proposed research topics
• Conclusions
• Our discussion
Moving Forward in eParticipation
• We know how to make systems
        – Not perfectly
        – We don’t (yet) know how to make citizens’ systems
• We know how to do participatory design
        – Too many choices among methods and tools?
        – We don’t (yet) know how to do participatory design in the large
• There are a lot of questions!


•   Aichholzer, G., Towards an eparticiation profile of Austria. MCIS 2006 White papers.
•   Manbrey, G., From participation to e-participation: The German case. Proc ICEGOV 2008.
•   King, S.F., & Brown, P., Fix my street or else: Using the internet to voice local public service concerns. Proc ICEGOV 2007.
•   Panopoulou, E., Tambouris, E., & Tarabanis, K., eParticipation initiatives: How is Europe progressing? Eu. J. ePractice 7, 2009.
•   Kavanaugh, A., Zin, T.T., Carroll, J.M., Schmitz, J., Pérez-Quiñones, M., & Isenhour, P., When opinion leaders blog: New forms of citizen
    interaction. Proc dg.o 2006 (International Conference on Digital Government).,
•   Martin, P.P., Putting e-participation research on the service of civil society. iGov Central, http://www.i-
    gov.org/index.php?article=4509&visual=1&id=114&subject=24
•   Macintosh, A., & Whyte, A. , Towards an evaluation framework for eParticipation. Transforming Government: People, Process & Policy 2(2),
    16-30, 2008.
•   Zappen, J.P., Harrison, T.M., & Watson, D., A new paradigm for designing e-government: Web2.0 and experience design. Proc dg.o 2008
    (International Conference on Digital Government).
•   Light, A., Notes on participatory evaluation and sustainability. http://www.futurelab.org/resources/publications-reports-articles/ opening-
    education-reports/Opening-Eduation-Report1128
Proposed Research Topics (1)
• If eParticipation is provided via large systems
   – Participatory lifecycle models for citizens
   – The “simple” study of stakeholders and their needs
     will be informative
   – How can proven participatory methods be “scaled up”
     (for very large numbers of citizens)?
   – How can proven participatory methods be “flattened out”
     (for very diverse populations)?
• Thought experiments
   – How would broad eParticipation be designed by “a large software
     company”? by a customer-care provider? by a telecommunications
     company?
   – How would broad eParticipation be designed by the UN?
   – How would broad eParticipatoin be designed by the parliamentary
     bodies of different countries?
Proposed Research Topics (2)
• If eParticipation is provided via web services
   – How reliable must a system be for eDiscussion? eDeliberation?
     Contrast with eVoting?
   – Which citizenship activities benefit from identity-disclosure? from
     anonymity? How do these values relate to the obstacles discussed
     earlier?
   – What are the governmental and policy implications of “perpetual beta”
• Thought experiments
   –   How would Google provide citizens’ services?
   –   How would Facebook (or Digg) provide citizens’ services?
   –   How would Twitter provide citizens’ services?
   –   How would a health service provide citizens’ services?
Proposed Research Topics (3)
• What are the consequences of extending the methods of
  eParticipation? e.g.,
   –   One-way information provision
   –   Two-way transactions
   –   Effective impact on decisions
   –   Citizens’ initiatives
   –   Citizens’ actions (demonstrations, protests, marches, boycotts…)
• For each stakeholder group, e.g.,
   –   “Ordinary” citizens (the “default” citizen)
   –   Citizens with special needs
   –   Government
   –   Government staff workers
   –   NGOs
• And who should “own” the space where these activities occur?
Proposed Research Topics (4)
• Is appropriation useful for citizens’ services?
   – If so, how can it be encouraged?
   – If not, how can it be prevented?
   – Who should “govern” appropriation?
• Is hybridity a useful attribute of citizens’ services?
   – Do we need that much ambiguity and creativity? When? Why?
   – How can hybridity support the participation of all of the diverse
     members of the population? What kind of hybridity?
   – Who designs hybridity?
Conclusion
• Appropriation and hybridity revealed through experiences
  with social software
• Existing eParticipation systems and development models do
  not allow appropriation or hybridity
• Participatory alternatives
• Proposed research questions
Thank you!
eParticipation and Participatory Design
eParticipation and Participatory Design
eParticipation and Participatory Design
eParticipation and Participatory Design
eParticipation and Participatory Design

More Related Content

What's hot

Interactive Innovation Through Social Software And Web 2.0
Interactive Innovation Through Social Software And Web 2.0Interactive Innovation Through Social Software And Web 2.0
Interactive Innovation Through Social Software And Web 2.0Thomas Ryberg
 
Tourism and the Web of Things
Tourism and the Web of ThingsTourism and the Web of Things
Tourism and the Web of ThingsDominique Guinard
 
Be here when - communities and how they use technology to design themselves
Be here when - communities and how they use technology to design themselvesBe here when - communities and how they use technology to design themselves
Be here when - communities and how they use technology to design themselvesJohn David Smith
 
Makerspaces in Libraries, Skaperfestival Deichmanske Bibliotek, Oslo
Makerspaces in Libraries, Skaperfestival Deichmanske Bibliotek, OsloMakerspaces in Libraries, Skaperfestival Deichmanske Bibliotek, Oslo
Makerspaces in Libraries, Skaperfestival Deichmanske Bibliotek, OsloFers
 
The library, the digital and the quest
The library, the digital and the questThe library, the digital and the quest
The library, the digital and the questLuis Borges Gouveia
 
Bridging The Gap: Virtual Worlds as a Platform for Knowledge Transfer
Bridging The Gap: Virtual Worlds as a Platform for Knowledge TransferBridging The Gap: Virtual Worlds as a Platform for Knowledge Transfer
Bridging The Gap: Virtual Worlds as a Platform for Knowledge TransferJeroen van Bree
 
Demo day presentation
Demo day presentationDemo day presentation
Demo day presentationBilly Kennedy
 
Massively multiplayer object sharing (Web 2.0 open 2008)
Massively multiplayer object sharing (Web 2.0 open 2008)Massively multiplayer object sharing (Web 2.0 open 2008)
Massively multiplayer object sharing (Web 2.0 open 2008)Rashmi Sinha
 
The Key Success Factor in Knowledge Management... What Else? Change Management
The Key Success Factor in Knowledge Management... What Else? Change ManagementThe Key Success Factor in Knowledge Management... What Else? Change Management
The Key Success Factor in Knowledge Management... What Else? Change ManagementPatti Anklam
 
Collaborative Learning - The Role Communities Play in IoT
Collaborative Learning - The Role Communities Play in IoTCollaborative Learning - The Role Communities Play in IoT
Collaborative Learning - The Role Communities Play in IoTJustin Grammens
 
Tangible Contextual Tag Clouds towards Controlled and Relevant Social Inter...
Tangible Contextual Tag Clouds towards Controlled and Relevant Social Inter...Tangible Contextual Tag Clouds towards Controlled and Relevant Social Inter...
Tangible Contextual Tag Clouds towards Controlled and Relevant Social Inter...Adrien Joly
 

What's hot (19)

Interactive Innovation Through Social Software And Web 2.0
Interactive Innovation Through Social Software And Web 2.0Interactive Innovation Through Social Software And Web 2.0
Interactive Innovation Through Social Software And Web 2.0
 
Tourism and the Web of Things
Tourism and the Web of ThingsTourism and the Web of Things
Tourism and the Web of Things
 
Be here when - communities and how they use technology to design themselves
Be here when - communities and how they use technology to design themselvesBe here when - communities and how they use technology to design themselves
Be here when - communities and how they use technology to design themselves
 
Makerspaces in Libraries, Skaperfestival Deichmanske Bibliotek, Oslo
Makerspaces in Libraries, Skaperfestival Deichmanske Bibliotek, OsloMakerspaces in Libraries, Skaperfestival Deichmanske Bibliotek, Oslo
Makerspaces in Libraries, Skaperfestival Deichmanske Bibliotek, Oslo
 
P2 Lecture 2
P2 Lecture 2P2 Lecture 2
P2 Lecture 2
 
Methods and Tools for Facilitating Social Participation
Methods and Tools for Facilitating Social ParticipationMethods and Tools for Facilitating Social Participation
Methods and Tools for Facilitating Social Participation
 
P2 Lecture 5
P2 Lecture 5P2 Lecture 5
P2 Lecture 5
 
The library, the digital and the quest
The library, the digital and the questThe library, the digital and the quest
The library, the digital and the quest
 
P2 Lecture 3
P2 Lecture 3P2 Lecture 3
P2 Lecture 3
 
Bridging The Gap: Virtual Worlds as a Platform for Knowledge Transfer
Bridging The Gap: Virtual Worlds as a Platform for Knowledge TransferBridging The Gap: Virtual Worlds as a Platform for Knowledge Transfer
Bridging The Gap: Virtual Worlds as a Platform for Knowledge Transfer
 
P2 Lecture 1
P2 Lecture 1P2 Lecture 1
P2 Lecture 1
 
Demo day presentation
Demo day presentationDemo day presentation
Demo day presentation
 
Massively multiplayer object sharing (Web 2.0 open 2008)
Massively multiplayer object sharing (Web 2.0 open 2008)Massively multiplayer object sharing (Web 2.0 open 2008)
Massively multiplayer object sharing (Web 2.0 open 2008)
 
The Key Success Factor in Knowledge Management... What Else? Change Management
The Key Success Factor in Knowledge Management... What Else? Change ManagementThe Key Success Factor in Knowledge Management... What Else? Change Management
The Key Success Factor in Knowledge Management... What Else? Change Management
 
Social Intranet
Social IntranetSocial Intranet
Social Intranet
 
R. Rudó
R. RudóR. Rudó
R. Rudó
 
Community as an Asset
Community as an AssetCommunity as an Asset
Community as an Asset
 
Collaborative Learning - The Role Communities Play in IoT
Collaborative Learning - The Role Communities Play in IoTCollaborative Learning - The Role Communities Play in IoT
Collaborative Learning - The Role Communities Play in IoT
 
Tangible Contextual Tag Clouds towards Controlled and Relevant Social Inter...
Tangible Contextual Tag Clouds towards Controlled and Relevant Social Inter...Tangible Contextual Tag Clouds towards Controlled and Relevant Social Inter...
Tangible Contextual Tag Clouds towards Controlled and Relevant Social Inter...
 

Viewers also liked

Participatory design
Participatory designParticipatory design
Participatory designAdrian Holzer
 
Participatory Design Workshop at the UX Strategies Summit 2015
Participatory Design Workshop at the UX Strategies Summit 2015Participatory Design Workshop at the UX Strategies Summit 2015
Participatory Design Workshop at the UX Strategies Summit 2015Katie McCurdy
 
Presentation: How can co-creation enhance brand experience in kitchen-ware de...
Presentation: How can co-creation enhance brand experience in kitchen-ware de...Presentation: How can co-creation enhance brand experience in kitchen-ware de...
Presentation: How can co-creation enhance brand experience in kitchen-ware de...Laura Katriina Pollard
 
Participatory Design and the Making of Health: My TEDx Detroit Talk
Participatory Design and the Making of Health: My TEDx Detroit TalkParticipatory Design and the Making of Health: My TEDx Detroit Talk
Participatory Design and the Making of Health: My TEDx Detroit TalkJoyce Lee
 
Participatory Design with Older People (Feb 2014)
Participatory Design with Older People (Feb 2014)Participatory Design with Older People (Feb 2014)
Participatory Design with Older People (Feb 2014)John Vines
 
Value reation, co-production and co-creation in NGO-operated clothing industry
Value reation, co-production and co-creation in NGO-operated clothing industryValue reation, co-production and co-creation in NGO-operated clothing industry
Value reation, co-production and co-creation in NGO-operated clothing industryMd. Abul Kalam Siddike
 
Discovering Unmet Needs and New Solutions with Participatory Design
Discovering Unmet Needs and New Solutions with Participatory Design Discovering Unmet Needs and New Solutions with Participatory Design
Discovering Unmet Needs and New Solutions with Participatory Design Jennifer Briselli
 
Values in Participatory Design
Values in Participatory DesignValues in Participatory Design
Values in Participatory DesignAri Tuhkala
 
ACTIVITY OF DAILY LIVING (ADL) UNTUK MENINGKATKAN KEMAMPUAN RAWAT DIRI PADA P...
ACTIVITY OF DAILY LIVING (ADL) UNTUK MENINGKATKAN KEMAMPUAN RAWAT DIRI PADA P...ACTIVITY OF DAILY LIVING (ADL) UNTUK MENINGKATKAN KEMAMPUAN RAWAT DIRI PADA P...
ACTIVITY OF DAILY LIVING (ADL) UNTUK MENINGKATKAN KEMAMPUAN RAWAT DIRI PADA P...Dinamika Penelitian
 
Value co creation canvas by wim rampen
Value co creation canvas by wim rampenValue co creation canvas by wim rampen
Value co creation canvas by wim rampenWim Rampen
 
Designing a useful and usable mobile EMR application through a participatory...
Designing a useful and usable mobile EMR application through a participatory...Designing a useful and usable mobile EMR application through a participatory...
Designing a useful and usable mobile EMR application through a participatory...Robin De Croon
 
Questionnaire For App
Questionnaire For AppQuestionnaire For App
Questionnaire For AppJohnLongworth
 
Leading digital summary
Leading digital summaryLeading digital summary
Leading digital summaryGMR Group
 
How to kickstart your co-creation platform - 20 examples by @boardofinno
How to kickstart your co-creation platform - 20 examples by @boardofinnoHow to kickstart your co-creation platform - 20 examples by @boardofinno
How to kickstart your co-creation platform - 20 examples by @boardofinnoBoard of Innovation
 

Viewers also liked (16)

Participatory design
Participatory designParticipatory design
Participatory design
 
Participatory Design Workshop at the UX Strategies Summit 2015
Participatory Design Workshop at the UX Strategies Summit 2015Participatory Design Workshop at the UX Strategies Summit 2015
Participatory Design Workshop at the UX Strategies Summit 2015
 
Presentation: How can co-creation enhance brand experience in kitchen-ware de...
Presentation: How can co-creation enhance brand experience in kitchen-ware de...Presentation: How can co-creation enhance brand experience in kitchen-ware de...
Presentation: How can co-creation enhance brand experience in kitchen-ware de...
 
Participatory Design and the Making of Health: My TEDx Detroit Talk
Participatory Design and the Making of Health: My TEDx Detroit TalkParticipatory Design and the Making of Health: My TEDx Detroit Talk
Participatory Design and the Making of Health: My TEDx Detroit Talk
 
Participatory Design with Older People (Feb 2014)
Participatory Design with Older People (Feb 2014)Participatory Design with Older People (Feb 2014)
Participatory Design with Older People (Feb 2014)
 
Value reation, co-production and co-creation in NGO-operated clothing industry
Value reation, co-production and co-creation in NGO-operated clothing industryValue reation, co-production and co-creation in NGO-operated clothing industry
Value reation, co-production and co-creation in NGO-operated clothing industry
 
Discovering Unmet Needs and New Solutions with Participatory Design
Discovering Unmet Needs and New Solutions with Participatory Design Discovering Unmet Needs and New Solutions with Participatory Design
Discovering Unmet Needs and New Solutions with Participatory Design
 
Values in Participatory Design
Values in Participatory DesignValues in Participatory Design
Values in Participatory Design
 
ACTIVITY OF DAILY LIVING (ADL) UNTUK MENINGKATKAN KEMAMPUAN RAWAT DIRI PADA P...
ACTIVITY OF DAILY LIVING (ADL) UNTUK MENINGKATKAN KEMAMPUAN RAWAT DIRI PADA P...ACTIVITY OF DAILY LIVING (ADL) UNTUK MENINGKATKAN KEMAMPUAN RAWAT DIRI PADA P...
ACTIVITY OF DAILY LIVING (ADL) UNTUK MENINGKATKAN KEMAMPUAN RAWAT DIRI PADA P...
 
Value co creation canvas by wim rampen
Value co creation canvas by wim rampenValue co creation canvas by wim rampen
Value co creation canvas by wim rampen
 
Introduction to Participatory Design and Development Methodology
Introduction to Participatory Design and Development MethodologyIntroduction to Participatory Design and Development Methodology
Introduction to Participatory Design and Development Methodology
 
Designing a useful and usable mobile EMR application through a participatory...
Designing a useful and usable mobile EMR application through a participatory...Designing a useful and usable mobile EMR application through a participatory...
Designing a useful and usable mobile EMR application through a participatory...
 
Questionnaire For App
Questionnaire For AppQuestionnaire For App
Questionnaire For App
 
Leading digital summary
Leading digital summaryLeading digital summary
Leading digital summary
 
How to kickstart your co-creation platform - 20 examples by @boardofinno
How to kickstart your co-creation platform - 20 examples by @boardofinnoHow to kickstart your co-creation platform - 20 examples by @boardofinno
How to kickstart your co-creation platform - 20 examples by @boardofinno
 
Sales Co-Creation
Sales Co-CreationSales Co-Creation
Sales Co-Creation
 

Similar to eParticipation and Participatory Design

Social and organizational perspective in HCI
Social and organizational perspective in HCISocial and organizational perspective in HCI
Social and organizational perspective in HCISaqib Shehzad
 
Interaction design: desiging user interfaces for digital products
Interaction design: desiging user interfaces for digital productsInteraction design: desiging user interfaces for digital products
Interaction design: desiging user interfaces for digital productsDavid Little
 
Bridging the missing middle for al_tversionfinal_14_08_2014
Bridging the missing middle for al_tversionfinal_14_08_2014Bridging the missing middle for al_tversionfinal_14_08_2014
Bridging the missing middle for al_tversionfinal_14_08_2014debbieholley1
 
Getting from There to Here: Eight Characteristics of Effective Economic & Com...
Getting from There to Here: Eight Characteristics of Effective Economic & Com...Getting from There to Here: Eight Characteristics of Effective Economic & Com...
Getting from There to Here: Eight Characteristics of Effective Economic & Com...Community Development Society
 
Getting from Here to There: Eight Characteristics of Effective Economic & Com...
Getting from Here to There: Eight Characteristics of Effective Economic & Com...Getting from Here to There: Eight Characteristics of Effective Economic & Com...
Getting from Here to There: Eight Characteristics of Effective Economic & Com...Community Development Society
 
Getting from Here to There: Eight Characteristics of Effective Economic & Com...
Getting from Here to There: Eight Characteristics of Effective Economic & Com...Getting from Here to There: Eight Characteristics of Effective Economic & Com...
Getting from Here to There: Eight Characteristics of Effective Economic & Com...Community Development Society
 
Getting from Here to There: Eight Characteristics of Effective Economic & Com...
Getting from Here to There: Eight Characteristics of Effective Economic & Com...Getting from Here to There: Eight Characteristics of Effective Economic & Com...
Getting from Here to There: Eight Characteristics of Effective Economic & Com...Scott Hutcheson, Ph.D.
 
EdMedia 2017 Outstanding Paper Award
EdMedia 2017 Outstanding Paper AwardEdMedia 2017 Outstanding Paper Award
EdMedia 2017 Outstanding Paper AwardAlan Amory
 
On data-driven systems analyzing, supporting and enhancing users’ interaction...
On data-driven systems analyzing, supporting and enhancing users’ interaction...On data-driven systems analyzing, supporting and enhancing users’ interaction...
On data-driven systems analyzing, supporting and enhancing users’ interaction...Grial - University of Salamanca
 
Aect2018 workshop-v6ij-compressed
Aect2018 workshop-v6ij-compressedAect2018 workshop-v6ij-compressed
Aect2018 workshop-v6ij-compressedIsa Jahnke
 
Data analysis and synthesis
Data analysis and synthesisData analysis and synthesis
Data analysis and synthesisEva Durall
 
Swarming in Research Work
Swarming in Research WorkSwarming in Research Work
Swarming in Research WorkJuha Kronqvist
 
"Awareness, Trust, and Software Tool Support in Distance Collaborations" by D...
"Awareness, Trust, and Software Tool Support in Distance Collaborations" by D..."Awareness, Trust, and Software Tool Support in Distance Collaborations" by D...
"Awareness, Trust, and Software Tool Support in Distance Collaborations" by D...Fabio Calefato
 
The Social Semantic Server: A Flexible Framework to Support Informal Learning...
The Social Semantic Server: A Flexible Framework to Support Informal Learning...The Social Semantic Server: A Flexible Framework to Support Informal Learning...
The Social Semantic Server: A Flexible Framework to Support Informal Learning...tobold
 
The Social Semantic Server - A Flexible Framework to Support Informal Learnin...
The Social Semantic Server - A Flexible Framework to Support Informal Learnin...The Social Semantic Server - A Flexible Framework to Support Informal Learnin...
The Social Semantic Server - A Flexible Framework to Support Informal Learnin...Sebastian Dennerlein
 
Usability and User Experience Training Seminar
Usability and User Experience Training SeminarUsability and User Experience Training Seminar
Usability and User Experience Training Seminarlabecvar
 
Advanced Methods for User Evaluation in Enterprise AR
Advanced Methods for User Evaluation in Enterprise ARAdvanced Methods for User Evaluation in Enterprise AR
Advanced Methods for User Evaluation in Enterprise ARMark Billinghurst
 
Setting up a collaborative environment
Setting up a collaborative environmentSetting up a collaborative environment
Setting up a collaborative environmentAlberto Cottica
 

Similar to eParticipation and Participatory Design (20)

Social and organizational perspective in HCI
Social and organizational perspective in HCISocial and organizational perspective in HCI
Social and organizational perspective in HCI
 
Interaction design: desiging user interfaces for digital products
Interaction design: desiging user interfaces for digital productsInteraction design: desiging user interfaces for digital products
Interaction design: desiging user interfaces for digital products
 
Bridging the missing middle for al_tversionfinal_14_08_2014
Bridging the missing middle for al_tversionfinal_14_08_2014Bridging the missing middle for al_tversionfinal_14_08_2014
Bridging the missing middle for al_tversionfinal_14_08_2014
 
Getting from There to Here: Eight Characteristics of Effective Economic & Com...
Getting from There to Here: Eight Characteristics of Effective Economic & Com...Getting from There to Here: Eight Characteristics of Effective Economic & Com...
Getting from There to Here: Eight Characteristics of Effective Economic & Com...
 
Getting from Here to There: Eight Characteristics of Effective Economic & Com...
Getting from Here to There: Eight Characteristics of Effective Economic & Com...Getting from Here to There: Eight Characteristics of Effective Economic & Com...
Getting from Here to There: Eight Characteristics of Effective Economic & Com...
 
Getting from Here to There: Eight Characteristics of Effective Economic & Com...
Getting from Here to There: Eight Characteristics of Effective Economic & Com...Getting from Here to There: Eight Characteristics of Effective Economic & Com...
Getting from Here to There: Eight Characteristics of Effective Economic & Com...
 
Getting from Here to There: Eight Characteristics of Effective Economic & Com...
Getting from Here to There: Eight Characteristics of Effective Economic & Com...Getting from Here to There: Eight Characteristics of Effective Economic & Com...
Getting from Here to There: Eight Characteristics of Effective Economic & Com...
 
EdMedia 2017 Outstanding Paper Award
EdMedia 2017 Outstanding Paper AwardEdMedia 2017 Outstanding Paper Award
EdMedia 2017 Outstanding Paper Award
 
On data-driven systems analyzing, supporting and enhancing users’ interaction...
On data-driven systems analyzing, supporting and enhancing users’ interaction...On data-driven systems analyzing, supporting and enhancing users’ interaction...
On data-driven systems analyzing, supporting and enhancing users’ interaction...
 
Interface Design
Interface DesignInterface Design
Interface Design
 
Aect 2018 workshop
Aect 2018 workshopAect 2018 workshop
Aect 2018 workshop
 
Aect2018 workshop-v6ij-compressed
Aect2018 workshop-v6ij-compressedAect2018 workshop-v6ij-compressed
Aect2018 workshop-v6ij-compressed
 
Data analysis and synthesis
Data analysis and synthesisData analysis and synthesis
Data analysis and synthesis
 
Swarming in Research Work
Swarming in Research WorkSwarming in Research Work
Swarming in Research Work
 
"Awareness, Trust, and Software Tool Support in Distance Collaborations" by D...
"Awareness, Trust, and Software Tool Support in Distance Collaborations" by D..."Awareness, Trust, and Software Tool Support in Distance Collaborations" by D...
"Awareness, Trust, and Software Tool Support in Distance Collaborations" by D...
 
The Social Semantic Server: A Flexible Framework to Support Informal Learning...
The Social Semantic Server: A Flexible Framework to Support Informal Learning...The Social Semantic Server: A Flexible Framework to Support Informal Learning...
The Social Semantic Server: A Flexible Framework to Support Informal Learning...
 
The Social Semantic Server - A Flexible Framework to Support Informal Learnin...
The Social Semantic Server - A Flexible Framework to Support Informal Learnin...The Social Semantic Server - A Flexible Framework to Support Informal Learnin...
The Social Semantic Server - A Flexible Framework to Support Informal Learnin...
 
Usability and User Experience Training Seminar
Usability and User Experience Training SeminarUsability and User Experience Training Seminar
Usability and User Experience Training Seminar
 
Advanced Methods for User Evaluation in Enterprise AR
Advanced Methods for User Evaluation in Enterprise ARAdvanced Methods for User Evaluation in Enterprise AR
Advanced Methods for User Evaluation in Enterprise AR
 
Setting up a collaborative environment
Setting up a collaborative environmentSetting up a collaborative environment
Setting up a collaborative environment
 

More from Michael Muller

Hcic muller and liao - participatory design fictions
Hcic   muller and liao - participatory design fictionsHcic   muller and liao - participatory design fictions
Hcic muller and liao - participatory design fictionsMichael Muller
 
Co proposers in crowdfunding (muller et al. 2016)
Co proposers in crowdfunding (muller et al. 2016)Co proposers in crowdfunding (muller et al. 2016)
Co proposers in crowdfunding (muller et al. 2016)Michael Muller
 
Hcic muller guha davis geyer shami 2015 06-29
Hcic muller guha davis geyer shami 2015 06-29Hcic muller guha davis geyer shami 2015 06-29
Hcic muller guha davis geyer shami 2015 06-29Michael Muller
 
Exploring social theory through enterprise social media (muller, ibm research)
Exploring social theory through enterprise social media (muller, ibm research)Exploring social theory through enterprise social media (muller, ibm research)
Exploring social theory through enterprise social media (muller, ibm research)Michael Muller
 
Muller and Chua - brainstorming for japan - chi 2012
Muller and Chua - brainstorming for japan - chi 2012Muller and Chua - brainstorming for japan - chi 2012
Muller and Chua - brainstorming for japan - chi 2012Michael Muller
 
Muller - Grounded Theory Method (revised 2012)
Muller - Grounded Theory Method (revised 2012)Muller - Grounded Theory Method (revised 2012)
Muller - Grounded Theory Method (revised 2012)Michael Muller
 
Lurking as trait or situational disposition: Lurking and contributing in ente...
Lurking as trait or situational disposition: Lurking and contributing in ente...Lurking as trait or situational disposition: Lurking and contributing in ente...
Lurking as trait or situational disposition: Lurking and contributing in ente...Michael Muller
 
Usage Of Enterprise File Sharing Service Muller Chi 2010
Usage Of Enterprise File Sharing Service   Muller   Chi 2010Usage Of Enterprise File Sharing Service   Muller   Chi 2010
Usage Of Enterprise File Sharing Service Muller Chi 2010Michael Muller
 
Grounded Theory Method - Muller
Grounded Theory Method - MullerGrounded Theory Method - Muller
Grounded Theory Method - MullerMichael Muller
 
Return On Contribution (ROC) ECSCW 2009 Muller Et Al
Return On Contribution (ROC)   ECSCW 2009   Muller Et AlReturn On Contribution (ROC)   ECSCW 2009   Muller Et Al
Return On Contribution (ROC) ECSCW 2009 Muller Et AlMichael Muller
 
Information Curators in an Enterprise File-Sharing Service
Information Curators in an Enterprise File-Sharing ServiceInformation Curators in an Enterprise File-Sharing Service
Information Curators in an Enterprise File-Sharing ServiceMichael Muller
 
Group 2009 Bateman Muller Freyne
Group 2009 Bateman Muller FreyneGroup 2009 Bateman Muller Freyne
Group 2009 Bateman Muller FreyneMichael Muller
 

More from Michael Muller (12)

Hcic muller and liao - participatory design fictions
Hcic   muller and liao - participatory design fictionsHcic   muller and liao - participatory design fictions
Hcic muller and liao - participatory design fictions
 
Co proposers in crowdfunding (muller et al. 2016)
Co proposers in crowdfunding (muller et al. 2016)Co proposers in crowdfunding (muller et al. 2016)
Co proposers in crowdfunding (muller et al. 2016)
 
Hcic muller guha davis geyer shami 2015 06-29
Hcic muller guha davis geyer shami 2015 06-29Hcic muller guha davis geyer shami 2015 06-29
Hcic muller guha davis geyer shami 2015 06-29
 
Exploring social theory through enterprise social media (muller, ibm research)
Exploring social theory through enterprise social media (muller, ibm research)Exploring social theory through enterprise social media (muller, ibm research)
Exploring social theory through enterprise social media (muller, ibm research)
 
Muller and Chua - brainstorming for japan - chi 2012
Muller and Chua - brainstorming for japan - chi 2012Muller and Chua - brainstorming for japan - chi 2012
Muller and Chua - brainstorming for japan - chi 2012
 
Muller - Grounded Theory Method (revised 2012)
Muller - Grounded Theory Method (revised 2012)Muller - Grounded Theory Method (revised 2012)
Muller - Grounded Theory Method (revised 2012)
 
Lurking as trait or situational disposition: Lurking and contributing in ente...
Lurking as trait or situational disposition: Lurking and contributing in ente...Lurking as trait or situational disposition: Lurking and contributing in ente...
Lurking as trait or situational disposition: Lurking and contributing in ente...
 
Usage Of Enterprise File Sharing Service Muller Chi 2010
Usage Of Enterprise File Sharing Service   Muller   Chi 2010Usage Of Enterprise File Sharing Service   Muller   Chi 2010
Usage Of Enterprise File Sharing Service Muller Chi 2010
 
Grounded Theory Method - Muller
Grounded Theory Method - MullerGrounded Theory Method - Muller
Grounded Theory Method - Muller
 
Return On Contribution (ROC) ECSCW 2009 Muller Et Al
Return On Contribution (ROC)   ECSCW 2009   Muller Et AlReturn On Contribution (ROC)   ECSCW 2009   Muller Et Al
Return On Contribution (ROC) ECSCW 2009 Muller Et Al
 
Information Curators in an Enterprise File-Sharing Service
Information Curators in an Enterprise File-Sharing ServiceInformation Curators in an Enterprise File-Sharing Service
Information Curators in an Enterprise File-Sharing Service
 
Group 2009 Bateman Muller Freyne
Group 2009 Bateman Muller FreyneGroup 2009 Bateman Muller Freyne
Group 2009 Bateman Muller Freyne
 

Recently uploaded

Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...Miguel Araújo
 
Boost Fertility New Invention Ups Success Rates.pdf
Boost Fertility New Invention Ups Success Rates.pdfBoost Fertility New Invention Ups Success Rates.pdf
Boost Fertility New Invention Ups Success Rates.pdfsudhanshuwaghmare1
 
Handwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed textsHandwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed textsMaria Levchenko
 
08448380779 Call Girls In Civil Lines Women Seeking Men
08448380779 Call Girls In Civil Lines Women Seeking Men08448380779 Call Girls In Civil Lines Women Seeking Men
08448380779 Call Girls In Civil Lines Women Seeking MenDelhi Call girls
 
🐬 The future of MySQL is Postgres 🐘
🐬  The future of MySQL is Postgres   🐘🐬  The future of MySQL is Postgres   🐘
🐬 The future of MySQL is Postgres 🐘RTylerCroy
 
Advantages of Hiring UIUX Design Service Providers for Your Business
Advantages of Hiring UIUX Design Service Providers for Your BusinessAdvantages of Hiring UIUX Design Service Providers for Your Business
Advantages of Hiring UIUX Design Service Providers for Your BusinessPixlogix Infotech
 
EIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptx
EIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptxEIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptx
EIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptxEarley Information Science
 
Powerful Google developer tools for immediate impact! (2023-24 C)
Powerful Google developer tools for immediate impact! (2023-24 C)Powerful Google developer tools for immediate impact! (2023-24 C)
Powerful Google developer tools for immediate impact! (2023-24 C)wesley chun
 
Driving Behavioral Change for Information Management through Data-Driven Gree...
Driving Behavioral Change for Information Management through Data-Driven Gree...Driving Behavioral Change for Information Management through Data-Driven Gree...
Driving Behavioral Change for Information Management through Data-Driven Gree...Enterprise Knowledge
 
Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024The Digital Insurer
 
Presentation on how to chat with PDF using ChatGPT code interpreter
Presentation on how to chat with PDF using ChatGPT code interpreterPresentation on how to chat with PDF using ChatGPT code interpreter
Presentation on how to chat with PDF using ChatGPT code interpreternaman860154
 
Understanding Discord NSFW Servers A Guide for Responsible Users.pdf
Understanding Discord NSFW Servers A Guide for Responsible Users.pdfUnderstanding Discord NSFW Servers A Guide for Responsible Users.pdf
Understanding Discord NSFW Servers A Guide for Responsible Users.pdfUK Journal
 
The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024Rafal Los
 
Breaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path MountBreaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path MountPuma Security, LLC
 
Exploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone ProcessorsExploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone Processorsdebabhi2
 
A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)Gabriella Davis
 
[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdfhans926745
 
Automating Google Workspace (GWS) & more with Apps Script
Automating Google Workspace (GWS) & more with Apps ScriptAutomating Google Workspace (GWS) & more with Apps Script
Automating Google Workspace (GWS) & more with Apps Scriptwesley chun
 
A Year of the Servo Reboot: Where Are We Now?
A Year of the Servo Reboot: Where Are We Now?A Year of the Servo Reboot: Where Are We Now?
A Year of the Servo Reboot: Where Are We Now?Igalia
 
Tata AIG General Insurance Company - Insurer Innovation Award 2024
Tata AIG General Insurance Company - Insurer Innovation Award 2024Tata AIG General Insurance Company - Insurer Innovation Award 2024
Tata AIG General Insurance Company - Insurer Innovation Award 2024The Digital Insurer
 

Recently uploaded (20)

Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
 
Boost Fertility New Invention Ups Success Rates.pdf
Boost Fertility New Invention Ups Success Rates.pdfBoost Fertility New Invention Ups Success Rates.pdf
Boost Fertility New Invention Ups Success Rates.pdf
 
Handwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed textsHandwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed texts
 
08448380779 Call Girls In Civil Lines Women Seeking Men
08448380779 Call Girls In Civil Lines Women Seeking Men08448380779 Call Girls In Civil Lines Women Seeking Men
08448380779 Call Girls In Civil Lines Women Seeking Men
 
🐬 The future of MySQL is Postgres 🐘
🐬  The future of MySQL is Postgres   🐘🐬  The future of MySQL is Postgres   🐘
🐬 The future of MySQL is Postgres 🐘
 
Advantages of Hiring UIUX Design Service Providers for Your Business
Advantages of Hiring UIUX Design Service Providers for Your BusinessAdvantages of Hiring UIUX Design Service Providers for Your Business
Advantages of Hiring UIUX Design Service Providers for Your Business
 
EIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptx
EIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptxEIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptx
EIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptx
 
Powerful Google developer tools for immediate impact! (2023-24 C)
Powerful Google developer tools for immediate impact! (2023-24 C)Powerful Google developer tools for immediate impact! (2023-24 C)
Powerful Google developer tools for immediate impact! (2023-24 C)
 
Driving Behavioral Change for Information Management through Data-Driven Gree...
Driving Behavioral Change for Information Management through Data-Driven Gree...Driving Behavioral Change for Information Management through Data-Driven Gree...
Driving Behavioral Change for Information Management through Data-Driven Gree...
 
Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024
 
Presentation on how to chat with PDF using ChatGPT code interpreter
Presentation on how to chat with PDF using ChatGPT code interpreterPresentation on how to chat with PDF using ChatGPT code interpreter
Presentation on how to chat with PDF using ChatGPT code interpreter
 
Understanding Discord NSFW Servers A Guide for Responsible Users.pdf
Understanding Discord NSFW Servers A Guide for Responsible Users.pdfUnderstanding Discord NSFW Servers A Guide for Responsible Users.pdf
Understanding Discord NSFW Servers A Guide for Responsible Users.pdf
 
The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024
 
Breaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path MountBreaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path Mount
 
Exploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone ProcessorsExploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone Processors
 
A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)
 
[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf
 
Automating Google Workspace (GWS) & more with Apps Script
Automating Google Workspace (GWS) & more with Apps ScriptAutomating Google Workspace (GWS) & more with Apps Script
Automating Google Workspace (GWS) & more with Apps Script
 
A Year of the Servo Reboot: Where Are We Now?
A Year of the Servo Reboot: Where Are We Now?A Year of the Servo Reboot: Where Are We Now?
A Year of the Servo Reboot: Where Are We Now?
 
Tata AIG General Insurance Company - Insurer Innovation Award 2024
Tata AIG General Insurance Company - Insurer Innovation Award 2024Tata AIG General Insurance Company - Insurer Innovation Award 2024
Tata AIG General Insurance Company - Insurer Innovation Award 2024
 

eParticipation and Participatory Design

  • 1. Participation in Web2.0 and e-Participation in Government: Toward a “Third Space” for Deliberation and Government Michael Muller IBM Research & IBM Center for Social Software Cambridge, MA, USA michael_muller@us.ibm.com
  • 2. Agenda • Where I work • Apology for modifying parts of the planned talk • Chapter 1. Surprising Experiences with Social Software and Participatory Web2.0 • Chapter 2. Participation in Government and Software Design • Chapter 3. Moving Forward • Conclusions • Our discussion
  • 3. Where I Work • IBM Research, Cambridge, MA, USA – Previously Microsoft, US telecommunications • IBM Collaborative User Experience group – Founded 1988 by Irene Greif as Lotus Research • Co-founded the field Computer Supported Cooperative Work – 20-30 people – Interdisciplinary – Focus on providing new ideas and features – Anticipating “disruptive technologies”
  • 4. Agenda Chapter 1. Surprising Experiences with Social Software and Participatory Web2.0 – Examples of four software projects with surprising participatory outcomes – Summary – Planning to be surprised: Designing for appropriation – “Third space” / Hybridity Concepts • Chapter 2. Participation in Government and Software Design • Chapter 3. Moving Forward • Conclusions • Our discussion
  • 5. The Coordinator • (Before “Social Software” was conceived) • Task-structured email, ca. 1988 – Searles’ theory of Speech Acts – Attractive abstraction of human communication processes • “We put it out in the hall, along with all the other trash” • Problems – Instrumental communications only – Like contracts – No opportunity for non-instrumental messages – People need sociality if they are going to work together The Coordinator was not social enough • Winograd, T., ‘A Language/Action Perspective on the Design of Cooperative Work,’ Human-Computer Interaction 3:1 (1987-88), 3-30. Reprinted in Greif, Irene (Ed.), Computer-Supported Cooperative Work: A Book of Readings, San Mateo, California: Morgan-Kaufmann, 1988, 623-653.
  • 6. Dual Accounting in Workflows • Workflow systems as a problematic success story for CSCW – Inflexible, decontextualized, inhumane to workers – Necessary and beneficial to organizations to manage work & billing • Tensions with workflows at a printing shop – Workflow required each vs. Trusted customers could print job to be fully “print now and pay later” negotiated in advance – Workflow required each vs. Most employees managed employee to be assigned to several print jobs a single print job at-a-time simultaneously • Solution: Break the rules – Employees accepted and ran print jobs without a new contract – Employees created false userIDs to allow each human to manage multiple print jobs simultaneously through their false userIDs, and to allow humans to share responsibility for a single job Staff invented new ways to do the job collaborative and to give an honest accounting of the work done for each customer • Dourish, P., ‘Process descriptions as organisational accounting devices: The dual use of workflow technologies. Proc GROUP 2001.
  • 7. ActivityExplorer • Conceived as a “niche” solution, between – Very informal, two-person interactions (quick but messy) – <ActivityExplorer> – Formal group processes (slow but disciplined) • Use Case for ActivityExplorer – Small number of users – A few heterogeneous data objects – A brief period of time • Summer 2003 interns assigned to do one step of their projects using ActivityExplorer – Interns took over! – Lunch dates (very informal, two-person…) – “Intern tips and tricks” (formal group processes…) – Interns made AE more broadly social than intended Interns’ appropriation led to product success • Muller, M.J., Geyer, W., Brownholtz, B., Wilcox, E., and Millen, D.R. (2004). One-hundred days in an activity-centric collaboration environment based on shared objects. Proceedings of CHI 2004.
  • 8. Activity Threads Also “lunch dates” and community-wide threads
  • 9. ActivityExplorer • Conceived as a “niche” solution, between – Very informal, two-person interactions (quick but messy) – ActivityExplorer – Formal group processes (slow but disciplined) • Use Case for ActivityExplorer – Small number of users – A few data objects – A brief period of time • Summer 2003 interns assigned to do one step of their projects using ActivityExplorer – Interns took over! – Lunch dates (very informal, two-person…) – “Intern tips and tricks” (formal group processes…) – Interns made AE more broadly social than intended Interns’ appropriation led to product success • Muller, M.J., Minassian, S.O., Geyer, W., Millen, D.R., Brownholtz, E., and Wilcox, E. (2005). Studying appropriation in activity-centric collaboration. International Reports on Socio-Informatics 2(2), 50-58. http://www.iisi.de/fileadmin/IISI/upload/IRSI/IRSIv2i2complete.pdf.
  • 10. ‘Heretical’ Uses of Social Bookmarking • Social bookmarking – Store your browser bookmarks in an online site • Describe each bookmark with one or more “tags” (user-specified descriptive text) • Good for people with multiple machines (access own tags anywhere) • Possible to find relevant bookmarks created by other users – Use Case: Refinding one’s own bookmarks + opportunistic finding of others’ bookmarks • Bookmarking for audiences – Some people use a single tag hundreds of times – Some people ignore tagging of podcasts in a streaming media service, and then tag those podcasts in the more popular bookmarking service (tagging across services) • Thom-Santelli, J., Muller, M.J., & Millen, D.R. (2008) Social tagging roles: Publishers, evangelists, leaders. Proc CHI 2008.
  • 11. ‘Heretical’ Uses of Social Bookmarking • Tagging for audiences – Publishers – Using a reliable tag to lead their readers across services to their internal publication (podcast) – “Evangelists” – Using one or a few tags to lead thousands of employees to information on a topic of importance (“web2.0”, “attention-management”) – Community-organizers – Finding a tag that is likely to be used by other members of a community-of-practice – Team-leads – Finding a tag that is unlikely to be used by anyone outside of the team • Similar findings of Information Curators in an internal file-sharing service – collecting and describing files to be used by colleagues • New ideas, new patents, new features Employees appropriated the social bookmarking system to communicate with large numbers of fellow employees • Muller, M.J., Millen, D.R., & Feinberg, J. (2009). Information curators in an enterprise file-sharing service. Proc. ECSCW 2009, Vienna, Austria, September 2009.
  • 12. Summary (1): Benefits of Surprises • Review The Coordinator was not social enough Staff invented new ways to do the job collaboratively and honestly Interns’ appropriation of AE led to product success Employees appropriated the social bookmarking system to communicate with large numbers of fellow employees • Successful technology transfer, good products, happy people • Users… – Want to engage in social activities with others – Give high priority to helping one another, and to helping clients – Will find a way to do this! – Often are trying to do the right thing for themselves, others, and their organizations and communities
  • 13. Summary (2): Plan to be Surprised • Designing for Appropriation – Flexibility, community, incremental changes, visibility, persistence – Articulation, demonstration – Deliberately do not complete the design complete the design through usage – Our experiences • Immediate value • Foreground the content • Support co-construction of objects and language to describe them • Provide user control over features that change in meaning • Dourish, P. (2003). The appropriation of interactive technologies: Some lessons from placeless documents. Journal of CSCW 12(4), 465- 490 (2003). • Muller, M.J., Minassian, S.O., Geyer, W., Millen, D.R., Brownholtz, E., and Wilcox, E. (2005). Studying appropriation in activity-centric collaboration. International Reports on Socio-Informatics 2(2), 50-58. http://www.iisi.de/fileadmin/IISI/upload/IRSI/IRSIv2i2complete.pdf. • Pipek, V. (2005). From tailoring to appropriation support: Negotiating groupware usage. PhD thesis, Oulu University. Available at http://herkules.oulu.fi/isbn9514276302/ . • Bell, G., Blythe, M., Sengers, P: Making by making strange: Defamiliarization and the design of domestic technologies. ACM Trans. Comput.-Hum. Interact. 12(2),149-173 (2005) • Spinuzzi, C., Tracing genres through organizations: A sociocultural approach to information design. MIT Press, 2003.
  • 14. Summary (3): Hybridity Theory • Third space (Bhabha, 1994) – Where two cultures meet, overlap, interact something new – From biology: The estuary where salt water meets fresh High fertility and biomass – From cultural critique: The inter-cultural regions along national borders New understandings and new cultures – An analytic lens to reduce power imbalances in inter-cultural spaces • Properties – (Re-)Negotiate identity of self and others – Challenge ideas, especially binary oppositions (either/or both/and) – New opportunities for self-expression, communication, and co-creation • Bhabha, H.K., Location of culture. London: Routledge, 1994. • Dingawaney, A., & Maier, C. (1994). Between languages and cultures: Translation and cross-cultural texts. University of Pittsburgh Press. • Krupat, A. 1992. Ethnocriticism: Ethnography, history, literature. Berkeley: University of California Press. • Alcoff, L. (1991). The problem of speaking for others. Cultural Critique, Winter 1991-1992, 5-32. • Roof, J., and R. Wiegman. 1995 (Eds.). Who can speak? Authority and critical identity. Urbana, IL, USA: University of Illinois Press • English, L., Third space: Contested space, identity, and international adult education. Paper at CASAE/ACEEA Conference, 2002. • Hannula.M., Third space: Merry-go-round of opportunity. Kiasma Magazine12(1,), http://www.kiasma.fi • Bachmann-Medick, D. (1996). Cultural misunderstanding in translation: Multicultural coexistence and multicultural conceptions of world literature. Erfurt Electronic Studies in English 7. http://webdoc.gwdg.de/edoc/ia/eese/artic96/bachmann/7_96.html • Grenfell, M. (1998). Border-crossing: Cultural hybridity and the rural and small schools practicum. Australian Association for Research in Education conference, 1998.
  • 15. Summary (3): Hybridity Strategy • The need for dialogue among users and software professionals • Combine two (or more) domains into a single zone of overlap (break or remove the formal boundaries) – Software design – Actual usage • Users, developers, designers, managers as equal “co-navigators” in this new space • Make everything mutually strange • Promote and facilitate interaction, combination, dialogue new relationships and new ideas • Suchman, L., Located accountabilities in technology production. Scandinavian Journal of Information Systems 14(2), 91-105, 2002. • Tscheligi, M., Houde, S., Marcus, A., Mullet, K., Muller, M.J., and Kolli, R Creative prototyping tools: What interaction designers really need to produce advanced user interface concepts. Proc CHI’95.. • Bretag, T., Developing ‘third space’ interculturality using computer-mediated communication. Journal of Computer-Mediated Communication 11(4). • Muller, M.J. Participatory design: The third space in HCI (revised). In J. Jacko and A. Sears (eds.), Handbook of HCI 2nd Edition. Mahway NJ USA: Erlbaum, 2007. • Muller, M.J. Ethnocritical heuristics for reflecting on work with users and other interested parties. In M. Kyng and L. Mathiessen (Eds.), Computers and design in context. Cambridge MA USA: MIT Press, 1997. • Holmström, J. The power of knowledge and the knowledge of power: On the systems designer as a translator of rationalities. Proc IRIS 1995. • Fowles, R.A.. Symmetry in design participation in the built environment: Experiences and insights from education and practice. Proc Co-Designing 2000. • Zurita, L., Rurul living labs: User involvement activities. Proc Conference on Concurrent Enterprising, 2008. • Driedger, S.M., Kothari, A., Morrison, J., Sawada, M., Crighton, E.J., &Grahahm, I.D., Using participatory design to develop (public) health decision support systems through GIS. Int. J. Health Geographics 6(53), 2007.
  • 16. Appropriation through Hybridity • The Coordinator – No ability to create new (or familiar) social actions Failure • Dual accounting in workflows – Users changed identity representation to create new false users and to allow more efficient work and better service • ActivityExplorer – User experience was flexible enough – and new enough – to create uncertainty and the users’ need to redefine the space in their own way • Social bookmarking – Users redefined features for personal-refinding, into features for communication and mutual service • (Except for The Coordinator), outcomes were good for everyone
  • 17. Agenda • Chapter 1. Surprising Experiences with Social Software and Participatory Web2.0 Chapter 2. Participation in Government and Software Design • eParticipation Tools – Your ideas • Stages in eParticipation: Standard treatments and what is missing • Lifecycle for eParticipation Tools and Systems: Conventional models and what is missing – Your ideas • Chapter 3. Moving Forward • Conclusions • Our discussion
  • 18. Problems with eParticipation Systems • Tensions regarding ownership and provision of services – Government, political parties, NGOs? • If built by government – Low government interest – “Political niche areas” – Often poor participation (exception: one-way provision of information) • If built outside of government – Can lead to difficulties experienced by government agencies or staff – Can replicate old power structures and inequalities • Evaluation issues – Single evaluation perspective – Single system in isolation – Limited range of evaluation reference points or purposes • Aicholzer, G., Towards an eparticiation profile of Austria. MCIS 2006 White papers. • Manbrey, G., From participation to e-participation: The German case. Proc ICEGOV 2008. • King, S.F., & Brown, P., Fix my street or else: Using the internet to voice local public service concerns. Proc ICEGOV 2007. • Wimmer, M.A., Ontology for an e-participation virtual resource center. Proc ICEGOV 2007. • Panopoulou, E., Tambouris, E., & Tarabanis, K., eParticipation initiatives: How is Europe progressing? Eu. J. ePractice 7, 2009. • Kavanaugh, A., Zin, T.T., Carroll, J.M., Schmitz, J., Pérez-Quiñones, M., & Isenhour, P., When opinion leaders blog: New forms of citizen interaction. Proc dg.o 2006 (International Conference on Digital Government)., • Martin, P.P., Putting e-participation research on the service of civil society. iGov Central, http://www.i- gov.org/index.php?article=4509&visual=1&id=114&subject=24 • Macintosh, A., & Whyte, A. , Towards an evaluation framework for eParticipation. Transforming Government: People, Process & Policy 2(2), 16-30, 2008. • Phang, C.W., & Kankanhalli, A., A framework of ICT exploitation for e-participation initiatives. Communications of the ACM 51(12), 128-132 (2008).
  • 19. Obstacles to Participation Obstacle • Physical disability • Cognitive disability • Literacy • Language • Gender • Economics & class • Government poverty • Ethnic & class conflict • Taouflik, I., Kabaili, H., & Kettani, D., Designing an e-government portal accessible to illierate citizens. Proc ICEGOV 2007. • Balci, A., Kumas, E., Tasdelen, H., Süngü, E., Medeni, T., & Medeni, T.D., Development and implementation of e-government services in Turkey: Issues of standardization, inclusion, citizen and satisfaction. Proc ICEGOV 2008. • Musyoka, J., Social electronic governance: Re-Visiting the redistribution question through coordinating relations between electronic governance and social goals. Proc ICEGOV 2008. • Kas, R.K., Patra, M.R., Mahapatra, S.C., e-Grama: A tool for bridging the digital divice in rural India. Proc ICEGOV 2008. • Koumpis, A., Chatzidimitriou, M., Vontas, A., & Peristeras, V., The 100 Euro e-gov portal. Proc ICEGOV 2007. • Galpaya, H., Samarajiva, R., & Soysa, S., Taking e-government to the bottom of the pyramid: Dial-a-gov? Proc ICEGOV 2007. • Seshagiri, S., Sagar, A., Joshi, D., Connecting the ‘bottom of the pyramid’ – An exploratory case study of India’s rural communication environment. Proc WWW 2007. • Chen, D.-Y., & Lee, C.-P., To reinforce or to mobilize? Tracing the impact of internet use on civic engagement in Taiwan. Proc ICEGOV 2008. • Kim, B.J., Zheng, L., & Jacobson, D., A report on the 2007 iGov Research Institute: Overcoming four dimensions of language barriers. Proc dg.o 2008 (International Conference on Digital Government). • Kaliannan, M., Awang, H., & Raman, M., Technology adoption in the public sector: An exploratory study of e-government in Malaysia. Proc Int. Conf. Theory & Practice of Electronic Governance, 2007. • Kolko, B., Johnson, E., & Rose, E., Mobile social software for the developoing world. In Online Communities and Social Computing, Springer, 2007. • Martin, P.P., Putting e-participation research on the service of civil society. iGov Central, http://www.i- gov.org/index.php?article=4509&visual=1&id=114&subject=24 • Awotwi, J.E., & Owusu, G., Lack of equal access to ICTs by women: An e-governance issue. Proc ICEGOV 2008. • Subramanian, M., Theory and practice of e-governance in India: A gender perspective. Proc Int. Conf. Theory and Practice of Electronic Governance, 2007. • Millard, J., E-governance and e-participation: Lessons in promoting inclusion and empowerment. In E-Participation and E-Government: Understand the Present and Creating the Future. United Nations, 2006.
  • 20. Goals/”Methods” of eParticipation • Problems and Obstacles Need for citizen’s involvement in both – Solving a problem – Defining the problem • Do current approaches encourage widespread participation? • He, J., & King, W.R., The role of user participation in information systems development: Implications from a meta-analysis. J. Mgmt Info Sys 25(1), 2008. • Doll, W.J., & Deng, X., The collaborative use of information technology: End-user participation and systems success. Info. Resources Mgmt J. 14(2), 2001.
  • 21. Participation Stages: Offline & Online Offline Online Newspaper, radio, TV, leaflet, poster, Websites, webcasts, podcasts, email Information brochure, report, mailing, telephone newsletter, online-registers and hotline, information centre indexes Questionnaires, surveys and polls, Online-questionnaires, eSurveys, telephone hotlines, fax, citizen’s Consultation panel, public hearings, public ePanels, ePolls, ePetitions, GIS and map-based tools, email, chatrooms meetings Focus groups, workshops, expert Online-forum, eConsultation systems, Involvement committees online surgeries Online-community, wiki, collaborative Cooperation Consensus conferences, mediation systems eReferenda, eVoting, collaborative Empowerment Referenda, voting, citizens’ juries systems Giving voice ? • Alchholzer, G., Buckner, K., Christiansen, E., Cruickshank, P., Davarinos, K., Eleftheriou, E., Gkarafli, M., Lippa, B., Panopoulou, E., Rose, J., Sæbø, Ø., Rallies, demonstrations, protests Tambouris, E., Tarabanis, K., Taylor-Smith, E., Westhold, H., & Winkler, R., DEMO-net D13.1 Development methods and support environments to build eParticipation tools. http://demonet.uni-koblenz.de/what-is-it-about/research-papers-reports-1/demo-netdeliverables/AichholzerEtAl2007a/ Action ?searchterm=demo , 2007. Boycott, sick-out, strike, work-to-rule • Macintosh, A., Charaterizing e-participation in policy-making. Proc HICSS 2004. ? • Chrysos, C., Kercic, D., Porquier, E., & Todorovski, L., Integating the drivers of e-participation at regional level in Europe. IDEAL-EU. http://www.google.at/url?sa=t&source=web&ct=res&cd=2&url=http%3A%2F%2Fwww.ideal-eu.net%2Fimages%2FDocuments%2FIDEAL_EU_D6.4_ • Brochure_and_Leaflet.pdf&ei=hjRNSqPkIpOysgbvya2tBA&usg=AFQjCNHOgcQzuFGX08NMFQrIelqcR7BsRQ&sig2=GvwO9Lq3XekjtscuebT-sA • Curtin, G.G., Global e-government/e-participation models, measurement andmethodology. UN workshop on E-Participation and E-Government, 2006. • Wimmer, M.A., Ontology for an e-participation virtual resource center. Proc ICEGOV 2007. • Ahmed, N., An anthology of e-participation models. In E-Participation and E-Government: Understand the Present and Creating the Future. United Nations, 2006.
  • 22. Participation Stages: Offline & Online Offline Online Newspaper, radio, TV, leaflet, poster, Websites, webcasts, podcasts, email Information brochure, report, mailing, telephone newsletter, online-registers and hotline, information centre indexes Questionnaires, surveys and polls, Online-questionnaires, eSurveys, telephone hotlines, fax, citizen’s Consultation panel, public hearings, public ePanels, ePolls, ePetition systems, GIS and map-based tools, email meetings Focus groups, workshops, expert Involvement committees Online-forum, eConsultation systems Online-community, wiki, collaborative Cooperation Consensus conferences, mediation systems eReferenda, eVoting, collaborative Empowerment Referenda, voting, citizens’ juries systems Giving voice Rallies, demonstrations, protests ? Action Boycott, sick-out, strike, work-to-rule ?
  • 23. Your Ideas Offline Online Information Newspaper, radio, TV, leaflet, poster… Websites, webcasts, podcasts, email... Consultation Questionnaires, surveys and polls… Online-questionnaires, eSurveys… Involvement Focus groups, workshops… Online-forum, eConsultation… Cooperation Consensus conferences, mediation… Online-community, wiki… Empowerment Referenda, voting, citizens’ juries… eReferenda, eVoting… Giving voice Rallies, demonstrations, protests ? Action Boycott, sick-out, strike, work-to-rule ? • Should these two cells be added for eParticipation? • What should go in those cells? • Should those online service and systems be provided by government, or by citizen organizations?
  • 24. Your Ideas Offline Online Newspaper, radio, TV, leaflet, poster, Websites, webcasts, podcasts, email Information brochure, report, mailing, telephone newsletter, online-registers and hotline, information centre indexes Questionnaires, surveys and polls, Online-questionnaires, eSurveys, telephone hotlines, fax, citizen’s Consultation panel, public hearings, public ePanels, ePolls, ePetition systems, GIS and map-based tools, email meetings Focus groups, workshops, expert Involvement committees Online-forum, eConsultation systems Online-community, wiki, collaborative Cooperation Consensus conferences, mediation systems eReferenda, eVoting, collaborative Empowerment Referenda, voting, citizens’ juries systems Giving voice Rallies, demonstrations, protests ? Action Boycott, sick-out, strike, work-to-rule ? • Should these two cells be added for eParticipation? • What should go in those cells? • Should those online service and systems be provided by government, or by citizen organizations?
  • 25. Development Approaches (1,2) Plan Waterfall Model Analyze Dennis, Wixom, & Tegarden, 2005 Design Implement eP Tool Where are the citizens? and other stakeholders? Plan Design Implement Analyze Design Design Implement Integrate Design Implement Parallel Model Dennis, Wixom, & Tegarden, 2005 eP Tool • Alchholzer, et al. DEMO-net D13.1 Development methods and support environments to build eParticipation tools. cited in full on “Participation Stages” slide..
  • 26. Development Approaches (3) Unified Process - Dennis, Wixom, & Tegarden, 2005
  • 27. Development Approaches (4) Analysis of current participation in policy-making Policy-making cycle processes process analysis Existing participation opportunities Existing communication channels Governance and participation re- Current technology support design process re-design Governance process changes New participation options Channel selection eParticipation tool/service design Tool selection Key design decisions system development Tool design and development Service design Programming Tool/service introduction Implementation & Roll-out & implementation change management Back-office reorganization Stakeholder education Citizen engagement Business process re-engineering – e.g., Davenport, 1995; Lenk & Traunmuller, 2000
  • 28. Development Approaches (5) Design Research - Sanders, 2006
  • 29. Evolutionary Cyclic • Mambrey, P., Mark, G., Pankokebabatz, U., User advocacy in participatory design: Designers’ expectations with a new communication channel. Computer Supported Cooperative Work 7(3-4), 291-313, 1998.
  • 30. Participatory IT Design Focus Results - Decisions scope of design project: timetable, content, finances, project establishment Project charter + plan participants aligning the design project’s goals in-line analysis / and the company’s goal’s business Strategic alignment report and IT strategies strategic alignment work practices in selected work in-depth analysis / Analysis report + work practice domains descriptions ethnography Visions of IT systems and their relation to work organization and innovation / Design project report + mock-ups and prototypes qualifications vision development implementation project • Bødker, K., Kensing, F., & Simonsen, J., Participatory IT design. MIT , 2004. • Kensing, F., Simonsen, J., & Bødker, K., MUST – a method for participatory design. In Blomberg, J., & Kensing, F., & Dykstra-Erickson, E. (Eds.), Proc Participatory Design Conference, 1996.
  • 31. Development Approaches (1,2) Plan Waterfall Model Analyze Dennis, Wixom, & Tegarden, 2005 Design Implement eP Tool Where are the citizens? and other stakeholders? Plan Design Implement Analyze Design Design Implement Integrate Design Implement Parallel Model Dennis, Wixom, & Tegarden, 2005 eP Tool
  • 32. Development Approaches (1,2) Plan Waterfall Model Analyze Dennis, Wixom, & Tegarden, 2005 Design Implement eP Tool
  • 33. A Simple Model to Build On Plan Analyze Design Implement eP Tool
  • 34. Add an explicit Evaluation Stage Plan Analyze Design Implement Evaluate eP Tool • Kensing, F., and Munk-Madsen, A., PD: Structure in the toolbox. Communications of the ACM 36(6), 78-85,1993. • Muller, M.J., Participatory design: The third space in HCI (revised). In Jacko, J. and Sears, A. (eds.), Handbook of HCI 2nd Edition. Mahway NJ USA: Erlbaum, 2007.
  • 35. Participatory Workshops Starting Conference Plan Future Workshop Analyze Scenario and Storyboard Workshops Strategic Design Workshops Design “Non-Functional Artifacts” Theatrical Workshops Workshops Implement Evaluate User Audits eP Tool
  • 36. Participatory Narratives Plan Users’ Stories Community Stories Analyze Contextual Inquiry & Contextual Design Designers’ Stories Scenario-Based Design Scenario Lay PhotoDocumentaries Design Lay VideoDocumentaries Interface Theatre Implement Evaluate eP Tool
  • 37. Games Plan Language Games What-If Games Carpentopoloy Analyze Specification Game CARD Layout Kit PICTIVE Organization Kit Icon Design Game User Game Design Landscape Game Technology Game Scenario Game Implement Evaluate eP Tool
  • 38. Prototyping Plan What-If Games Analyze Board Games Cooperative Prototyping UTOPIA Evolutionary Prototyping and “Perpetual Beta” (“cardboard computers” Collage Design Design by Doing CARD PICTIVE Implement Carpentopoloy “Paper Prototypes” Specification Game Layout Kit Evaluate Organization Kit eP Tool
  • 39. Your Ideas Plan Workshops Analyze • What broad topics Contextual Inquiry & Contextual Design are missing? Cooperative Prototyping Narratives Evolutionary Prototyping and “Perpetual Beta” • What specific types Scenario-Based Design Design of methods are Based Games missing? Implement • What other Prototyping lifecycle models should be Evaluate considered? eP Tool
  • 40. Agenda • Chapter 1. Surprising Experiences with Social Software and Participatory Web2.0 • Chapter 2. Concepts of Participation in Government and Software Design Chapter 3. Moving Forward – Proposed research topics • Conclusions • Our discussion
  • 41. Moving Forward in eParticipation • We know how to make systems – Not perfectly – We don’t (yet) know how to make citizens’ systems • We know how to do participatory design – Too many choices among methods and tools? – We don’t (yet) know how to do participatory design in the large • There are a lot of questions! • Aichholzer, G., Towards an eparticiation profile of Austria. MCIS 2006 White papers. • Manbrey, G., From participation to e-participation: The German case. Proc ICEGOV 2008. • King, S.F., & Brown, P., Fix my street or else: Using the internet to voice local public service concerns. Proc ICEGOV 2007. • Panopoulou, E., Tambouris, E., & Tarabanis, K., eParticipation initiatives: How is Europe progressing? Eu. J. ePractice 7, 2009. • Kavanaugh, A., Zin, T.T., Carroll, J.M., Schmitz, J., Pérez-Quiñones, M., & Isenhour, P., When opinion leaders blog: New forms of citizen interaction. Proc dg.o 2006 (International Conference on Digital Government)., • Martin, P.P., Putting e-participation research on the service of civil society. iGov Central, http://www.i- gov.org/index.php?article=4509&visual=1&id=114&subject=24 • Macintosh, A., & Whyte, A. , Towards an evaluation framework for eParticipation. Transforming Government: People, Process & Policy 2(2), 16-30, 2008. • Zappen, J.P., Harrison, T.M., & Watson, D., A new paradigm for designing e-government: Web2.0 and experience design. Proc dg.o 2008 (International Conference on Digital Government). • Light, A., Notes on participatory evaluation and sustainability. http://www.futurelab.org/resources/publications-reports-articles/ opening- education-reports/Opening-Eduation-Report1128
  • 42. Proposed Research Topics (1) • If eParticipation is provided via large systems – Participatory lifecycle models for citizens – The “simple” study of stakeholders and their needs will be informative – How can proven participatory methods be “scaled up” (for very large numbers of citizens)? – How can proven participatory methods be “flattened out” (for very diverse populations)? • Thought experiments – How would broad eParticipation be designed by “a large software company”? by a customer-care provider? by a telecommunications company? – How would broad eParticipation be designed by the UN? – How would broad eParticipatoin be designed by the parliamentary bodies of different countries?
  • 43. Proposed Research Topics (2) • If eParticipation is provided via web services – How reliable must a system be for eDiscussion? eDeliberation? Contrast with eVoting? – Which citizenship activities benefit from identity-disclosure? from anonymity? How do these values relate to the obstacles discussed earlier? – What are the governmental and policy implications of “perpetual beta” • Thought experiments – How would Google provide citizens’ services? – How would Facebook (or Digg) provide citizens’ services? – How would Twitter provide citizens’ services? – How would a health service provide citizens’ services?
  • 44. Proposed Research Topics (3) • What are the consequences of extending the methods of eParticipation? e.g., – One-way information provision – Two-way transactions – Effective impact on decisions – Citizens’ initiatives – Citizens’ actions (demonstrations, protests, marches, boycotts…) • For each stakeholder group, e.g., – “Ordinary” citizens (the “default” citizen) – Citizens with special needs – Government – Government staff workers – NGOs • And who should “own” the space where these activities occur?
  • 45. Proposed Research Topics (4) • Is appropriation useful for citizens’ services? – If so, how can it be encouraged? – If not, how can it be prevented? – Who should “govern” appropriation? • Is hybridity a useful attribute of citizens’ services? – Do we need that much ambiguity and creativity? When? Why? – How can hybridity support the participation of all of the diverse members of the population? What kind of hybridity? – Who designs hybridity?
  • 46. Conclusion • Appropriation and hybridity revealed through experiences with social software • Existing eParticipation systems and development models do not allow appropriation or hybridity • Participatory alternatives • Proposed research questions