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CES 2014
Recap
January 22, 2014
The Lab @ CES 2014
While CES is clearly about technology, the Lab pays special attention to how these advancements
change the way we consume media and experience brands. Technology is, after all, used by people
and people comprise audiences.
So each year, the IPG Media Lab travels to CES to explore the changes happening in technology
that will affect the way brands reach audiences in the future.
There are three primary things The Lab does at CES:
•  We gather intelligence on tech trends we feel will shape the coming year
•  We curate the gigantic show, taking our clients on tailored walkthroughs that cut through the
clutter
•  We produce compelling content showcasing our POV for the benefit of Mediabrands and
beyond.
© 2013 IPG Media Lab. Proprietary & Confidential

2
What We’re Seeing
At the Lab we have a keen eye for spotting trends in technology that impact
audiences. This year at CES, we saw the following seven trends:
1.  Automotive as the new mobile battleground
2.  4K begins to go mainstream
3.  Smart TVs getting smarter and more widespread
4.  The importance of mobile accessories including power boosters
5.  Wearable technology begins to break out
6.  Smart Home technology becomes more accessible
7.  Blurring the line between PC and console gaming
© 2013 IPG Media Lab. Proprietary & Confidential

3
Automotive Battleground
Open Automotive Alliance
Google announced a partnership with several major
automakers to launch Android-based infotainment
systems starting in 2014. It will be carefully crafted
for safety and will be an open platform carmakers can
tailor for their needs. Since it is based on Android, it
will be able to draw on a large existing base of
developers. Brands should keep an eye on when or
whether to migrate their existing Android apps to this
platform.
More info: http://www.openautoalliance.net/

© 2013 IPG Media Lab. Proprietary & Confidential

4
Automotive Battleground
Chevy 4G LTE
GM and AT&T announced a partnership to build 4G LTE
connectivity into upcoming Chevrolet vehicles. This
upgraded edition of OnStar will enable drivers to
install an AT&T SIM card into their cars, allowing them
to access the Internet. This in turn will power a suite
of mobile apps re-designed for driving safety, and will
serve as a Wi-Fi hotspot for passengers. The idea of
simply adding your car to your data plan along with
your phones and tablets further underscores that the
car can be thought of as a mobile device. And as with
other mobile devices, reaching audiences who use
them is imperative.
More info: http://labt.ag/1db9nzJ

© 2013 IPG Media Lab. Proprietary & Confidential

5
4K Going Mainstream
Netflix and YouTube 4K Streaming
Launched with much hoopla last year, 4K (“UltraHD”)
has struggled with adoption because the range of
available content is so limited. Even though it is twice
the resolution of current HD, no major cable company
supports it yet. Attempts to bundle studio films with
the TVs have been moderately successful. This year at
CES, Sony unveiled a partnership with Netflix to
stream 4K content to its televisions. They and a series
of other TV makers also announced support for
YouTube streaming in 4K. It remains to be seen
whether this will kickstart 4K adoption.
More info: http://labt.ag/1dbdDiM

© 2013 IPG Media Lab. Proprietary & Confidential

6
Smart TVs Getting Smarter
Content Recognition
Samsung demonstrated a TV that can recognize the
content being shown on it and pull data into an
overlay app running on its SmartHub platform. In the
live demo, an overlay is shown of tweets relevant to
the program being watched. As the user changes
channels, new relevant tweets are automatically
shown. Cognitive Networks showcased an LG TV that
identifies content and enables the user to take an
interactive quiz. Brands looking to augment their
traditional 30 second spots with interactive
experiences should take note. This type of technology
can function both as an alternative or compliment to
second-screen experiences.
More info: http://www.cognitivenetworks.com/
© 2013 IPG Media Lab. Proprietary & Confidential

7
Smart TVs Getting Smarter
LG embraces WebOS
LG has resurrected the beloved but ultimately niche
mobile operating system WebOS to power a new line
of televisions. The user experience makes multitasking easy, and the HTML underpinnings make it
very developer-friendly. While most Smart TV buyers
currently do not take advantage of the advanced
technology their units are capable of, a strong user
experience may change that and ramp up adoption.
There’s significant potential for brands to spin up
interactive experiences for the living room with
relatively lower costs than more proprietary
platforms.
More info: http://labt.ag/1eOt2dB

© 2013 IPG Media Lab. Proprietary & Confidential

8
Smart TVs Getting Smarter
Roku TVs
Roku took a step beyond being just an Over-The-Top
box or streaming stick this year at CES. Both Hisense
and TCL announced TV models with Roku baked in as
the primary user interface. When the TVs are turned
on, “Cable” is just another option alongside Netflix,
YouTube and thousands of other Roku apps. Putting
interactive smart TV functionality front-and-center,
rather than behind a special button on the remote,
could accelerate cord-cutting behavior.
More info: http://labt.ag/1eOAaXo

© 2013 IPG Media Lab. Proprietary & Confidential

9
Mobile Fashion And Power
Cases as fashion, power as accessory
With most big mobile device announcements being
pushed to standalone events and February’s Mobile
World Congress, CES tends to showcase miles and
miles of smartphone cases and accessories. The
emphasis on accessories highlights the fact that
phones aren’t just utilitarian anymore, they are often
fashion statements. Meanwhile, external power
sources like Mophie continued to build up steam, as
users find themselves running their batteries down
before the day is over.
More info: http://mophie.com

© 2013 IPG Media Lab. Proprietary & Confidential

10
Wearables Everywhere
Fitness for the whole family
Geopalz allows you to buy stylish fitness trackers for
your whole family and track your activity together.
Children can unlock rewards on popular platforms like
Club Penguin with physical activity. Soon parents will
be able to define their own rewards based on other
things their kids want, physical or digital. Brands can
start thinking about how they can participate in this
ecosystem, where purchase incentives (such as
discounts) can be offered as prizes for kids’ fitness.
More Info: http://geopalz.com/

© 2013 IPG Media Lab. Proprietary & Confidential

11
Wearables Everywhere
A wide array of health monitors
iHealth Labs showed off a wide range of wearable health
monitors. Their assorted wireless gadgets pair with your
mobile device and can measure everything from activity to
sleep, to blood pressure and glucose levels. Brands could
potentially partner with iHealth Labs or similar
manufacturers to create branded campaigns around health
and fitness, hooking into the data produced by these
devices.
More Info: http://www.ihealthlabs.com/

© 2013 IPG Media Lab. Proprietary & Confidential

12
Wearables Everywhere
The Big Players Jump In
Samsung showed off how their Galaxy Gear can
integrate with your car or bicycle. The LG Lifeband
activity tracker keeps track of your biometrics and
has a touch interface. Sony introduced the Core lifetracker concept, which promises to keep track of your
steps, the music you listen to, and even the photos
you take.
More Info: http://labt.ag/1dbnapR

© 2013 IPG Media Lab. Proprietary & Confidential

13
Smart Home Tech
Canary
This nimble startup makes a simple and affordable
home security system that links back to your
smartphone. It sports an HD camera you can remotely
monitor. It also features motion sensors, temperature
and air quality sensors. It will retail for only $199.
Devices like this are a sign of remote notifications
providing actionable intelligence, with actions being
taken via mobile as a result. Home security could
prove to be the “gateway drug” for more remote
monitoring and resulting actions, including the
potential for product purchases.
More info: http://www.canary.is/

© 2013 IPG Media Lab. Proprietary & Confidential

14
Smart Home Tech
Mother
This DIY approach allows you to attach little plastic
beacons (“cookies”) to various objects around your
house, and they are monitored by a base station
called “Mother”. The cookies measure movement,
temperature changes, or whether they have strayed
into or out of range of the base unit. Consumers can
build their own experiences out of these kits, and
brands can help encourage or incentivize them.
More info: https://sen.se/store/mother/

© 2013 IPG Media Lab. Proprietary & Confidential

15
Smart Home Tech
Petzila
Companies like Dropcam have been selling remotelyviewable webcams for years. Petzila takes the
concept into a new vertical with their new offering.
When away from home, you open the Petzila app and
peer into your house. Through your phone mic, you call
your pet over to the Petzila unit. You can interact with
your pet and if they behave, you can remotely
dispense a tasty treat.
More info: http://www.petzila.com/

© 2013 IPG Media Lab. Proprietary & Confidential

16
PC Gaming In The Living Room
Steambox Consoles
Millions of PC gamers currently play games
downloaded from the Steam ecosystem. Now they are
being given the opportunity to play on their large
living room screens via the release of highperformance gaming consoles by a series of
independent manufacturers. This will pull eyeballs
away from other living room media alternatives.
More info: http://labt.ag/1eOFpXd

© 2013 IPG Media Lab. Proprietary & Confidential

17
Honorable Mention
Grover’s Block Party
Qualcomm showcased a proof of concept featuring its
Alljoyn connected device technology and its Vuforia
augmented reality platform. Themed as a learning tool
for kids and featuring Sesame Street’s Grover, the
experience synchronizes a learning game seamlessly
between a TV and a tablet. The tablet’s front-facing
camera picks up the child’s interaction and Grover
hops down from the TV to the tablet to provide
encouragement during the game. An inspiring
prototype for potential future branded experiences.
More info: http://vimeo.com/84093673

© 2013 IPG Media Lab. Proprietary & Confidential

18
Honorable Mention
3D Printed Food
3D Systems, already a leader in the 3D printing space,
unveiled a unit called Chef Jet, which can print 3D
objects using flavored edible substances. In their CES
display, throngs lined up to eat complex 3D-printed
chocolate candies. While not a mass-production tool
at this point, brands could take note of an item like
this for out-of-home events or PR opportunities.
Hershey’s has already struck a deal with the company
in the wake of CES.
More info: http://labt.ag/1eQN8Ux

© 2013 IPG Media Lab. Proprietary & Confidential

19
Honorable Mention
Virtual Joey
Dish has been making waves in recent editions of CES
with their Hopper DVR unit, and the remote “Joey”
units for other rooms in the house. This year they
made a number of announcements expanding the
platform, including a Super Hopper with more tuners,
and Wireless Joey which communicates wirelessly to
the base station. From a media perspective the
biggest news was Virtual Joey. It’s an app that lives on
LG Smart TVs as well as Sony’s PS3 and PS4, that
allows users to easily remotely access their mountain
of DVR’ed content. This is a great example of a
technology that could fragment media audiences.
More info: http://labt.ag/1eQOezQ

© 2013 IPG Media Lab. Proprietary & Confidential

20
What’s Next?
The IPG Media Lab doesn’t rest on our
laurels after CES. We follow up on the
technologies we saw and the
companies we met and build
relationships with them. It is part of
the Lab’s constant process of making
sure Mediabrands has its finger on the
pulse of how the very newest
technologies can be used by brands to
reach audiences.
See you next year!
© 2013 IPG Media Lab. Proprietary & Confidential

21
Thanks
For any questions or more CES information, please visit http://ipglab.com or get in touch:
info@ipglab.com
@ipglab

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CES2014 IPG Media Lab Recap

  • 2. The Lab @ CES 2014 While CES is clearly about technology, the Lab pays special attention to how these advancements change the way we consume media and experience brands. Technology is, after all, used by people and people comprise audiences. So each year, the IPG Media Lab travels to CES to explore the changes happening in technology that will affect the way brands reach audiences in the future. There are three primary things The Lab does at CES: •  We gather intelligence on tech trends we feel will shape the coming year •  We curate the gigantic show, taking our clients on tailored walkthroughs that cut through the clutter •  We produce compelling content showcasing our POV for the benefit of Mediabrands and beyond. © 2013 IPG Media Lab. Proprietary & Confidential 2
  • 3. What We’re Seeing At the Lab we have a keen eye for spotting trends in technology that impact audiences. This year at CES, we saw the following seven trends: 1.  Automotive as the new mobile battleground 2.  4K begins to go mainstream 3.  Smart TVs getting smarter and more widespread 4.  The importance of mobile accessories including power boosters 5.  Wearable technology begins to break out 6.  Smart Home technology becomes more accessible 7.  Blurring the line between PC and console gaming © 2013 IPG Media Lab. Proprietary & Confidential 3
  • 4. Automotive Battleground Open Automotive Alliance Google announced a partnership with several major automakers to launch Android-based infotainment systems starting in 2014. It will be carefully crafted for safety and will be an open platform carmakers can tailor for their needs. Since it is based on Android, it will be able to draw on a large existing base of developers. Brands should keep an eye on when or whether to migrate their existing Android apps to this platform. More info: http://www.openautoalliance.net/ © 2013 IPG Media Lab. Proprietary & Confidential 4
  • 5. Automotive Battleground Chevy 4G LTE GM and AT&T announced a partnership to build 4G LTE connectivity into upcoming Chevrolet vehicles. This upgraded edition of OnStar will enable drivers to install an AT&T SIM card into their cars, allowing them to access the Internet. This in turn will power a suite of mobile apps re-designed for driving safety, and will serve as a Wi-Fi hotspot for passengers. The idea of simply adding your car to your data plan along with your phones and tablets further underscores that the car can be thought of as a mobile device. And as with other mobile devices, reaching audiences who use them is imperative. More info: http://labt.ag/1db9nzJ © 2013 IPG Media Lab. Proprietary & Confidential 5
  • 6. 4K Going Mainstream Netflix and YouTube 4K Streaming Launched with much hoopla last year, 4K (“UltraHD”) has struggled with adoption because the range of available content is so limited. Even though it is twice the resolution of current HD, no major cable company supports it yet. Attempts to bundle studio films with the TVs have been moderately successful. This year at CES, Sony unveiled a partnership with Netflix to stream 4K content to its televisions. They and a series of other TV makers also announced support for YouTube streaming in 4K. It remains to be seen whether this will kickstart 4K adoption. More info: http://labt.ag/1dbdDiM © 2013 IPG Media Lab. Proprietary & Confidential 6
  • 7. Smart TVs Getting Smarter Content Recognition Samsung demonstrated a TV that can recognize the content being shown on it and pull data into an overlay app running on its SmartHub platform. In the live demo, an overlay is shown of tweets relevant to the program being watched. As the user changes channels, new relevant tweets are automatically shown. Cognitive Networks showcased an LG TV that identifies content and enables the user to take an interactive quiz. Brands looking to augment their traditional 30 second spots with interactive experiences should take note. This type of technology can function both as an alternative or compliment to second-screen experiences. More info: http://www.cognitivenetworks.com/ © 2013 IPG Media Lab. Proprietary & Confidential 7
  • 8. Smart TVs Getting Smarter LG embraces WebOS LG has resurrected the beloved but ultimately niche mobile operating system WebOS to power a new line of televisions. The user experience makes multitasking easy, and the HTML underpinnings make it very developer-friendly. While most Smart TV buyers currently do not take advantage of the advanced technology their units are capable of, a strong user experience may change that and ramp up adoption. There’s significant potential for brands to spin up interactive experiences for the living room with relatively lower costs than more proprietary platforms. More info: http://labt.ag/1eOt2dB © 2013 IPG Media Lab. Proprietary & Confidential 8
  • 9. Smart TVs Getting Smarter Roku TVs Roku took a step beyond being just an Over-The-Top box or streaming stick this year at CES. Both Hisense and TCL announced TV models with Roku baked in as the primary user interface. When the TVs are turned on, “Cable” is just another option alongside Netflix, YouTube and thousands of other Roku apps. Putting interactive smart TV functionality front-and-center, rather than behind a special button on the remote, could accelerate cord-cutting behavior. More info: http://labt.ag/1eOAaXo © 2013 IPG Media Lab. Proprietary & Confidential 9
  • 10. Mobile Fashion And Power Cases as fashion, power as accessory With most big mobile device announcements being pushed to standalone events and February’s Mobile World Congress, CES tends to showcase miles and miles of smartphone cases and accessories. The emphasis on accessories highlights the fact that phones aren’t just utilitarian anymore, they are often fashion statements. Meanwhile, external power sources like Mophie continued to build up steam, as users find themselves running their batteries down before the day is over. More info: http://mophie.com © 2013 IPG Media Lab. Proprietary & Confidential 10
  • 11. Wearables Everywhere Fitness for the whole family Geopalz allows you to buy stylish fitness trackers for your whole family and track your activity together. Children can unlock rewards on popular platforms like Club Penguin with physical activity. Soon parents will be able to define their own rewards based on other things their kids want, physical or digital. Brands can start thinking about how they can participate in this ecosystem, where purchase incentives (such as discounts) can be offered as prizes for kids’ fitness. More Info: http://geopalz.com/ © 2013 IPG Media Lab. Proprietary & Confidential 11
  • 12. Wearables Everywhere A wide array of health monitors iHealth Labs showed off a wide range of wearable health monitors. Their assorted wireless gadgets pair with your mobile device and can measure everything from activity to sleep, to blood pressure and glucose levels. Brands could potentially partner with iHealth Labs or similar manufacturers to create branded campaigns around health and fitness, hooking into the data produced by these devices. More Info: http://www.ihealthlabs.com/ © 2013 IPG Media Lab. Proprietary & Confidential 12
  • 13. Wearables Everywhere The Big Players Jump In Samsung showed off how their Galaxy Gear can integrate with your car or bicycle. The LG Lifeband activity tracker keeps track of your biometrics and has a touch interface. Sony introduced the Core lifetracker concept, which promises to keep track of your steps, the music you listen to, and even the photos you take. More Info: http://labt.ag/1dbnapR © 2013 IPG Media Lab. Proprietary & Confidential 13
  • 14. Smart Home Tech Canary This nimble startup makes a simple and affordable home security system that links back to your smartphone. It sports an HD camera you can remotely monitor. It also features motion sensors, temperature and air quality sensors. It will retail for only $199. Devices like this are a sign of remote notifications providing actionable intelligence, with actions being taken via mobile as a result. Home security could prove to be the “gateway drug” for more remote monitoring and resulting actions, including the potential for product purchases. More info: http://www.canary.is/ © 2013 IPG Media Lab. Proprietary & Confidential 14
  • 15. Smart Home Tech Mother This DIY approach allows you to attach little plastic beacons (“cookies”) to various objects around your house, and they are monitored by a base station called “Mother”. The cookies measure movement, temperature changes, or whether they have strayed into or out of range of the base unit. Consumers can build their own experiences out of these kits, and brands can help encourage or incentivize them. More info: https://sen.se/store/mother/ © 2013 IPG Media Lab. Proprietary & Confidential 15
  • 16. Smart Home Tech Petzila Companies like Dropcam have been selling remotelyviewable webcams for years. Petzila takes the concept into a new vertical with their new offering. When away from home, you open the Petzila app and peer into your house. Through your phone mic, you call your pet over to the Petzila unit. You can interact with your pet and if they behave, you can remotely dispense a tasty treat. More info: http://www.petzila.com/ © 2013 IPG Media Lab. Proprietary & Confidential 16
  • 17. PC Gaming In The Living Room Steambox Consoles Millions of PC gamers currently play games downloaded from the Steam ecosystem. Now they are being given the opportunity to play on their large living room screens via the release of highperformance gaming consoles by a series of independent manufacturers. This will pull eyeballs away from other living room media alternatives. More info: http://labt.ag/1eOFpXd © 2013 IPG Media Lab. Proprietary & Confidential 17
  • 18. Honorable Mention Grover’s Block Party Qualcomm showcased a proof of concept featuring its Alljoyn connected device technology and its Vuforia augmented reality platform. Themed as a learning tool for kids and featuring Sesame Street’s Grover, the experience synchronizes a learning game seamlessly between a TV and a tablet. The tablet’s front-facing camera picks up the child’s interaction and Grover hops down from the TV to the tablet to provide encouragement during the game. An inspiring prototype for potential future branded experiences. More info: http://vimeo.com/84093673 © 2013 IPG Media Lab. Proprietary & Confidential 18
  • 19. Honorable Mention 3D Printed Food 3D Systems, already a leader in the 3D printing space, unveiled a unit called Chef Jet, which can print 3D objects using flavored edible substances. In their CES display, throngs lined up to eat complex 3D-printed chocolate candies. While not a mass-production tool at this point, brands could take note of an item like this for out-of-home events or PR opportunities. Hershey’s has already struck a deal with the company in the wake of CES. More info: http://labt.ag/1eQN8Ux © 2013 IPG Media Lab. Proprietary & Confidential 19
  • 20. Honorable Mention Virtual Joey Dish has been making waves in recent editions of CES with their Hopper DVR unit, and the remote “Joey” units for other rooms in the house. This year they made a number of announcements expanding the platform, including a Super Hopper with more tuners, and Wireless Joey which communicates wirelessly to the base station. From a media perspective the biggest news was Virtual Joey. It’s an app that lives on LG Smart TVs as well as Sony’s PS3 and PS4, that allows users to easily remotely access their mountain of DVR’ed content. This is a great example of a technology that could fragment media audiences. More info: http://labt.ag/1eQOezQ © 2013 IPG Media Lab. Proprietary & Confidential 20
  • 21. What’s Next? The IPG Media Lab doesn’t rest on our laurels after CES. We follow up on the technologies we saw and the companies we met and build relationships with them. It is part of the Lab’s constant process of making sure Mediabrands has its finger on the pulse of how the very newest technologies can be used by brands to reach audiences. See you next year! © 2013 IPG Media Lab. Proprietary & Confidential 21
  • 22. Thanks For any questions or more CES information, please visit http://ipglab.com or get in touch: info@ipglab.com @ipglab