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From simulations
                          to (3D) virtuality:
                            mirroring tasks
                     for language learning



Joan-Tomàs Pujolà
Cristina Palomeque
Miquel Llobera
contents

•   features of (3D) MUVEs - senses
•   grassroots of MUVEs for language learning
•   MUVEs potential 4 language learning
•   typology of MUVE tasks
•   conclusion
MUVEs as VLEs
                           multimodal communication
immersive experience




                                                                        social dimension
                                                      Languagelab.com




                       interaction: environment, objects, avatars
sense of presence


embodiment




identity
                          Casa del Español
sense of authenticity

                               “real” tasks




 Plaza Real, BCN




“real” environment
                                 Languagelab.com
sense of immersiveness
              Media Learning, Denmark




3D




                                        sense of presence +
        Goethe-Institut                   authenticity
sense of creativity

user control




active role
                            Barceloneta, BCN - Second Life
sense of gaming

engagement / flow




affective element              Languagelab.com
MUVE timeline

                       s)                                                                 orlds
               tio   n                                                        a lw
          mu
            la                                                     irtu
      (si                    moos                      3D
                                                                 v

70s            80s          90s                         2000s                           10s
                                  sc        Ac                      Se
                                       hM      ti v                     co
                                         OO         eW                     nd
                                            ze          or l                  Li f
                                               Un            ds                    e(
                                                    ive          ( 19                20
                                                        rs i          97                03
                                                            ty           )                 )
                                                               ( 19
                                                                    94
                                                                       )

                      language learning
simulations in the FL class




situational
cognitive challenge
not a role-play
PBL / CLIL / learning by doing
different type of assessment
simulation structure
moos
text-based
chat




distance education
adventure games
conferencing system
muves and gaming
      encourage experimenting


                                                         are fun
can develop
critical
thinking


              Languagelab.com

   reduce
                                  offer a new way of exploring
   tensions
                                  language and reality
MUVE methodology?
What kind of language tasks are being
 used in MUVEs?




Languagelab.com                         Ling’s Chinese City
exploratory study
Private teachers
Private schools
Public organisations

Languages:
English / Spanish / Italian / Chinese
types of MUVE tasks

direct-transfer activities

activities with MUVE make-up


integrated MUVE tasks
direct-transfer activities
                                       reproduces the real
                                       world exactly, even
                                       with its shortcomings



                  Casa del Español




doesn’t take the
environment into
account, no or little
adaptation of learning
materials                            Babel
direct-transfer activities

• other examples:
  – objects in MUVEs which direct you to
    web pages (e.g. crossword)
  – fill-in-the gap exercises with
    notecards
  – dictations done in notecards
activities with MUVE make-up




   Languagelab.com



                     dramatic

          engaging
                                  Languagelab.com

take into account environment
activities with MUVE make-up

• Bow and arrow activities
• Pic Tak Toe
• Conversation in a tea cup




                   Languagelab.com
integrated MUVE tasks
• critical thinking,
  collaborative work,
  meaningful
• gaming element
• challenging
• self-access
• interaction with the
  environment and other
  avatars
• takes all the ‘senses’
  into consideration       British Council Isle
integrated MUVE tasks
•   Treasure hunts
•   Role plays
•   Social events: parties, quiz shows
•   Building tasks




                                     Languagelab.com
conclusion

•   communicative RL teaching-learning tasks
•   use full MUVE potential
•   “beta versions” - continuous experimenting
•   be imaginative - create new activities
•   task demand - maximize st. language
    learning time
contact

Joan-Tomàs Pujolà
jtpujola@ub.edu

Cristina Palomeque
cristina.palomeque@gmail.com

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From simulations to (3D) virtuality: mirroring tasks for language learning